Release 1.2.13

- Various fixes for Assassin's Mark
- Added support for Toxic Delivery
- Improved startup time by caching the mod parser
This commit is contained in:
Openarl
2016-11-22 16:00:55 +10:00
parent 7ba2bb07e1
commit 2ffb31be9f
8 changed files with 93 additions and 20 deletions

View File

@@ -157,8 +157,8 @@ return {
extra = "{2:output:CritChance}% x{2:output:CritMultiplier}",
flag = "hit",
{ label = "Inc. Crit Chance", { format = "{0:mod:1}%", { modName = "CritChance", modType = "INC", cfg = "skill" }, }, },
{ label = "Crit Chance", { format = "{2:output:CritChance}%", { breakdown = "CritChance" }, { modName = "CritChance", cfg = "skill" }, }, },
{ label = "Crit Multiplier", { format = "x {2:output:CritMultiplier}", { modName = "CritMultiplier", cfg = "skill"}, }, },
{ label = "Crit Chance", { format = "{2:output:CritChance}%", { breakdown = "CritChance" }, { label = "Player modifiers", modName = "CritChance", cfg = "skill" }, { label = "Enemy modifiers", modName = "SelfExtraCritChance", enemy = true }, }, },
{ label = "Crit Multiplier", { format = "x {2:output:CritMultiplier}", { breakdown = "CritMultiplier" }, { label = "Player modifiers", modName = "CritMultiplier", cfg = "skill"}, { label = "Enemy modifiers", modName = "SelfCritMultiplier", enemy = true }, }, },
{ label = "Crit Effect Mod", { format = "x {3:output:CritEffect}", { breakdown = "CritEffect" }, }, },
} },
{ 1, "HitChance", 1, "Accuracy", data.colorCodes.OFFENCE, {