Release 1.2.13

- Various fixes for Assassin's Mark
- Added support for Toxic Delivery
- Improved startup time by caching the mod parser
This commit is contained in:
Openarl
2016-11-22 16:00:55 +10:00
parent 7ba2bb07e1
commit 2ffb31be9f
8 changed files with 93 additions and 20 deletions

View File

@@ -55,6 +55,9 @@ local varList = {
{ var = "conditionEnemyPoisoned", type = "check", label = "Is the enemy Poisoned?", apply = function(val, modList, enemyModList)
modList:NewMod("Misc", "LIST", { type = "Condition", var = "EnemyPoisoned" }, "Config", { type = "Condition", var = "Effective" })
end },
{ var = "conditionEnemyMaimed", type = "check", label = "Is the enemy Maimed?", apply = function(val, modList, enemyModList)
modList:NewMod("Misc", "LIST", { type = "Condition", var = "EnemyMaimed" }, "Config", { type = "Condition", var = "Effective" })
end },
{ var = "conditionEnemyBurning", type = "check", label = "Is the enemy Burning?", apply = function(val, modList, enemyModList)
modList:NewMod("Misc", "LIST", { type = "Condition", var = "EnemyBurning" }, "Config", { type = "Condition", var = "Effective" })
end },