From 20b4be648fe3bed0c2e2d6838f0bf85bb99ac095 Mon Sep 17 00:00:00 2001 From: Uilman Date: Sat, 9 Jan 2021 11:44:08 -0500 Subject: [PATCH] Adding resonance support to config options --- Modules/ConfigOptions.lua | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Modules/ConfigOptions.lua b/Modules/ConfigOptions.lua index f6083f47..e9e2e520 100644 --- a/Modules/ConfigOptions.lua +++ b/Modules/ConfigOptions.lua @@ -315,6 +315,10 @@ return { modList:NewMod("Condition:WaveOfConvictionLightningExposureActive", "FLAG", true, "Config") end end }, + { label = "Resonance:", ifSkill = "Trinity" }, + { var = "resonanceStacks", type = "list", label = "Resonance of all elements:", ifSkill = "Trinity", list = {{val=0,label="None"},{val="25",label="25"},{val="50",label="50"}}, apply = function(val, modList, enemyModList) + modList:NewMod("ResonanceCount", "BASE", val, "Config") + end }, { label = "Molten Shell:", ifSkill = "Molten Shell" }, { var = "MoltenShellDamageMitigated", type = "count", label = "Damage mitigated:", tooltip = "Molten Shell reflects damage to the enemy,\nbased on the amount of damage it has mitigated.", ifSkill = "Molten Shell", apply = function(val, modList, enemyModList) modList:NewMod("SkillData", "LIST", { key = "MoltenShellDamageMitigated", value = val }, "Config", { type = "SkillName", skillName = "Molten Shell" })