Release 1.2.29

- Add Enemy is Hindered option
- Add Crit Chance is Lucky option
This commit is contained in:
Openarl
2016-12-29 03:17:34 +10:00
parent a4c27f9aba
commit 1ccc320357
7 changed files with 33 additions and 9 deletions

View File

@@ -398,6 +398,7 @@ local modTagList = {
["against enemies that are on low life"] = { tag = { type = "Condition", var = "EnemyLowLife" }, flags = ModFlag.Hit },
["against bleeding enemies"] = { tag = { type = "Condition", var = "EnemyBleeding" }, flags = ModFlag.Hit },
["against poisoned enemies"] = { tag = { type = "Condition", var = "EnemyPoisoned" }, flags = ModFlag.Hit },
["against hindered enemies"] = { tag = { type = "Condition", var = "EnemyHindered" }, flags = ModFlag.Hit },
["against burning enemies"] = { tag = { type = "Condition", var = "EnemyBurning" }, flags = ModFlag.Hit },
["against ignited enemies"] = { tag = { type = "Condition", var = "EnemyIgnited" }, flags = ModFlag.Hit },
["against shocked enemies"] = { tag = { type = "Condition", var = "EnemyShocked" }, flags = ModFlag.Hit },