diff --git a/CHANGELOG.md b/CHANGELOG.md index 9b852e0d..0654fe7e 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,3 +1,15 @@ +### 1.4.115 - 2018/10/29 + * Added the following spectres to the spectre library: + * Bone Husk + * Bone Stalker + * Colossus Crusher + * Risen Vaal Fanatic (all variants) + * Stoneskin Flayer + * Fixed the Slam and Crusade Slam abilities used by Sentinels + * Fixed Temporal Chains' Effects Expire Slower stat + * Fixed error when using Summoned Ursa's Rallying Cry skill + * Fixed an issue where modifiers from skills sometimes had the wrong source in the Calcs tab + ### 1.4.114 - 2018/10/27 * Added the following minions: * Bestial Rhoa diff --git a/Data/2_6/ModCache.lua b/Data/2_6/ModCache.lua index f7518b1b..76cf5495 100644 --- a/Data/2_6/ModCache.lua +++ b/Data/2_6/ModCache.lua @@ -1 +1 @@ -local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},flags=0,type="BASE",value=-1,name="Str",keywordFlags=0}}," on Allocated Passives in Radius"}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die"}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes"}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="ChaosMax",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"}c["20% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike"}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Your Critical Strikes with Attacks Maim Enemies"]={nil,"Your Critical Strikes with Attacks Maim Enemies"}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected"]={{[1]={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}}," while affected"}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={nil,"Your Hits can't be Evaded by Blinded Enemies"}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["40% increased Damage when not on Low Life"]={{[1]={[1]={type="Condition",neg=true,var="LowLife"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton "}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 16% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Radius: 12"]={nil,"Radius: 12"}c["20% chance to Maim on Hit"]={{}," to Maim on Hit"}c["100% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," against Enemies affected"}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{}," to Trigger Level 20 Shade Form when you Use a Socketed Skill"}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{}," Level of Socketed Active Skill Gems per 25 Player Levels"}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}}," while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members"}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems"}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="LightningMax",keywordFlags=0}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use"}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life"}c["24% increased Elemental Damage with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["8% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Prefix: IncreasedLife6"]={nil,"Prefix: IncreasedLife6"}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["12% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets 10% increased Cast Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Cast Speed"}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use"}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["30% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["-15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="ColdResist",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{},""}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit"}c["Aspect of the Cat Reserves no Mana"]={nil,"Aspect of the Cat Reserves no Mana"}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield"}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals"}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value={skillId="MinionInstability"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed"}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Prefixes:"]={{},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike"}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"}c["5% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Perfect Agony {variant:18}Phase Acrobatics"]={nil,"Perfect Agony {variant:18}Phase Acrobatics"}c["30% increased Damage while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=16,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage"}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit"}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered"}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Damage Penetrates 3% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=3,name="LightningPenetration",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=51,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}}," on Allocated Passives in Radius"}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage {variant:6}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}}," Damage {variant:6}+6% chance to Block Spell Damage"}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ColdMax",keywordFlags=0}},nil}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Auras you Cast grant 10% increased Damage to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["The Effect of Chill on you is reversed"]={nil,"The Effect of Chill on you is reversed"}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect"}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["315% increased Energy Shield"]={{[1]={flags=0,type="INC",value=315,name="EnergyShield",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation"}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught"}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["Regenerate 2% of your maximum Life per second while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"}c["40% increased Damage with Hits against Frozen Enemies 50% increased Cold Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits 50% increased Cold Damage"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger"}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={type="SkillType",skillType=9},flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore"}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill"}c["You have Zealot's Oath if you haven't been hit recently"]={nil,"You have Zealot's Oath if you haven't been hit recently"}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block"}c["6% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," per 5 Armour on Equipped Shield"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}}," if Energy"}c["10% increased Melee Damage"]={{[1]={flags=256,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"}c["10% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes"}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["48% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=48,name="ElementalDamage",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["Golems have 40% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits "}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use"}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire"}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker"}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"]={nil,"Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["25% increased Damage against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=4,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=4,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["20% of Overkill Damage is Leeched as Life Life Leech effects are not removed at Full Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill is Life Leech effects are not removed at Full Life"}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["Cannot Block"]={nil,"Cannot Block"}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage"}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block"}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second"}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=0,name="Duration",value=75}}," of Poisons you inflict Grants Perfect Agony "}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=90,name="ColdMax",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies 10% chance to Shock"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}}," of Ailments 10% chance to Shock"}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges"}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill"}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{},""}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill"}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element"}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit"}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}}," per Poison on you Poison you inflict is Reflected to you"}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block"}c["60% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}}," on Allocated Passives in Radius 2% increased Movement Speed on Allocated Passives in Radius"}c["+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=5,name="CritMultiplier",keywordFlags=0}}," on Unallocated Passives in Radius"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use"}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints"}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies"}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"]={nil,"Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block"}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Attack Damage Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["Charan's Sword"]={nil,"Charan's Sword"}c["23% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=23,name="ElementalDamage",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"}c["1% increased Movement Speed per 450 Evasion Rating, up to 100% -40 Physical Damage taken when hit by Animals"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}}," , up to 100% -40 Physical Damage taken when hit by Animals"}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells"}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is a Shaper Item"}c["Trigger Commandment of Inferno on Critical Strike"]={nil,"Trigger Commandment of Inferno on Critical Strike"}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["40% increased Elemental Damage with Attack Skills 8% increased Attack Speed"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 8% increased Attack Speed"}c["Desecrate creates 2 additional Corpses"]={nil,"Desecrate creates 2 additional Corpses"}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block"}c["6% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies"}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Armour"]={{[1]={flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use"}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy"}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block"}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"56 to 88 added Cold Damage per Green Socket"}c["50% increased Blind duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Blind "}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={flags=0,type="BASE",value=1,name="CooldownRecovery",keywordFlags=0}}," maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced "}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies"}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item"}c["30% increased Armour and Evasion while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy"}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike"}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of Socketed Jewels"}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"}c["You have no Armour or Energy Shield"]={nil,"You have no Armour or Energy Shield"}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to Gain a Power Charge if you or your s kill an Enemy"}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=2,name="LightningMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning"}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["12% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+32% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=32,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets"}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block"}c["+1% to Chaos Resistance per Poison on you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}}," per Poison on you"}c["Gain Phasing for 3 seconds on Kill"]={nil,"Gain Phasing for 3 seconds on Kill"}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Shocked if Intelligence is higher than Strength"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to"}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Damage Penetrates 2% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=2,name="LightningPenetration",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You"}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill is Your Damaging Hits always Stun Enemies that are on Full Life"}c["+15% chance to Block Spell Damage 15% increased Cast Speed"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}}," Damage 15% increased Cast Speed"}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry"}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield"}c["5% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=5,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=2,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," Attack Damage Chance to Block Damage is Unlucky"}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["24% increased Elemental Damage with Attack Skills Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 40 to 60 Cold Damage"}c["22% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers"}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Arrows Pierce an additional Target 12% increased Attack Speed"]={nil,"Arrows Pierce an additional Target 12% increased Attack Speed"}c["4% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning {variant:43}Unaffected by Conductivity while affected by Purity of Lightning"]={{[1]={[1]={type="SkillName",skillName="Purity of Lightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by{variant:43}Unaffected by Conductivity while affected by Purity of Lightning"}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}}," on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit"}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth"}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% less Totem Damage per Totem"]={{[1]={[1]={type="PerStat",stat="ActiveTotemLimit",div=1},flags=0,type="MORE",value=-8,name="Damage",keywordFlags=16384}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["16% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=16,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["14% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{}," to avoid Bleeding"}c["16% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute Elder Item"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}}," per 5 of your lowest Attribute Elder Item"}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life"}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill"}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill"}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence"}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["1% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use"}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=43,name="ChaosMax",keywordFlags=0}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}}," while affected by Wrath"}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}}," for each Hit you've Blocked Recently"}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination"}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["50% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size"}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit"}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement"}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["25% increased Attack Speed if you haven't Killed Recently"]={{[1]={[1]={type="Condition",neg=true,var="KilledRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="LightningMax",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["6% reduced Damage taken from Bleeding Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Bleeding Enemies"}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience"}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds"}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={nil,"Cannot Block Spells"}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill"}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=12,type="INC",value=6,name="FireDamage",keywordFlags=0}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled"}c["Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved Blood Magic"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no is Reserved Blood Magic"}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"]={nil,"Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life"}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently Shock Reflection"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently Shock Reflection"}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["8% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit"}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium"}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={nil,"Increases and Reductions to Light Radius also apply to Accuracy"}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," Attack and with Her Blessing"}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of"}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}15% increased Attack and Movement Speed while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}15% increased Attack and Movement Speed while you have a Bestial Minion"}c["Celestial Footprints"]={nil,"Celestial Footprints"}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by Purity of Fire"}c["Critical Strike Chance is increased by Lightning Resistance"]={nil,"Critical Strike Chance is increased by Lightning Resistance"}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=4096}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}}," while affected by Hatred"}c["25% increased Elemental Damage with Attack Skills Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 1 to 60 Lightning Damage"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up"}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills"}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life"}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each"}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits "}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances"}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," if you have Shocked an Enemy Recently"}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike"}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per Skeleton you own 2% increased Minion Duration per you own"}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you"}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}}," of Raise Spectre"}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground"}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=40,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["50% reduced Experience gain"]={{}," Experience gain"}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy"}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"}c["Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask"}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing"}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["Gain Onslaught for 3 seconds on Kill"]={nil,"Gain Onslaught for 3 seconds on Kill"}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialRhoa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+6% chance to Block Spell Damage {variant:3}+4% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}}," Damage {variant:3}+4% chance to Block Spell Damage"}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total while affected by Clarity"}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy"}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"]={nil,"Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You {variant:2}75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}}," of Chill on You {variant:2}75% reduced Effect of Chill on You"}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}}," with Critical Strikes "}c["1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}}," per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"}c["30% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Arrows that Pierce have 50% chance to cause Bleeding"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding"}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you"}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={nil,"Your Fire Damage can Poison"}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding"}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance"}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon 40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="BASE",keywordFlags=0,name="BleedChance",value=50}}," with Critical Strikes 40% increased Attack Damage "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}}," while affected by Aspect of the Cat"}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 2% Cold Resistance"]={{[1]={flags=0,type="BASE",value=2,name="ColdPenetration",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+2 seconds to Avian's Might Duration Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might Adds 25 to 40 Cold Damage while you have Avian's Might"}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"47 to 61 added Chaos Damage per White Socket"}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill"}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock"}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit"}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled"}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second"}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=0,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}}," and Energy Shield"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non- per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"}c["100% reduced Despair Mana Reservation"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair "}c["4% reduced Damage taken from Taunted Enemies"]={{[1]={flags=0,type="INC",value=-4,name="DamageTaken",keywordFlags=0}}," from Taunted Enemies"}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems have 45% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon"}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Charan's Sword Source: Drops from unique{Hillock}"]={nil,"Charan's Sword Source: Drops from unique{Hillock}"}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed"]={nil,"Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed"}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Stygian Vise"]={nil,"Stygian Vise"}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},"Grants Summon Harbinger of Directions Skill "}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Aspect of the Spider Debuff "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton"}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock"}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block"}c["Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge"}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed"}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}}," with Hits and Ailments "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["3% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=3,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You"}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["50% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=1048576}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield"}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["40% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}}," of each Damage Type for which you"}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["Wrath Reserves no Mana"]={nil,"Wrath Reserves no Mana"}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova"}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use"}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison"]={nil,"Your Cold Damage can Poison"}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=4,name="BlockChance",keywordFlags=0}}," Damage"}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets"}c["+2 seconds to Cat's Stealth Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth "}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill"}c["Your Maximum Resistances are 80%"]={nil,"Your Maximum Resistances are 80%"}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by Purity of Ice"}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited"}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste"}c["Half of your Strength is added to your Minions"]={nil,"Half of your Strength is added to your Minions"}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Life Leech applies instantly. Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"]={nil,"Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain"}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={type="Condition",var="KilledRecently"},[3]={type="ActorCondition",actor="enemy",var="Maimed"},flags=5,type="BASE",keywordFlags=0,name="Duration",value=50}}," to Maim on Hit 30% increased "}c["50% chance to Cause Poison on Critical Strike"]={{}," to Cause Poison"}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial"}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% additional Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 25% Cold Resistance if you've used a Fire Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedFireSkillInPast10Sec"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace"}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}}," per Crab Barrier"}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"}c["10% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit"]={{}," to Fortify 20% chance to Taunt on Hit"}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="Duration",keywordFlags=1048576}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block"}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["5% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialSnake",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["3% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["+20% chance to Block Spell Damage 30% increased Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," Damage 30% increased Spell Damage"}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=38,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger {variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}}," while affected by{variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=0,name="Int",value=-1}}," on Allocated Passives in Radius +100 to Accuracy Rating on Unallocated Passives in Radius"}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block"}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own"}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes"}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted with Bleeding when Hit by an Attack"}c["Cannot be Blinded"]={nil,"Cannot be Blinded"}c["Gain 25% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="PierceChance",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["Arrows Pierce all Targets 10% increased Movement Speed"]={nil,"Arrows Pierce all Targets 10% increased Movement Speed"}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}}," if you have at least 500 "}c["15% increased effect of Offering spells"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="INC",value=15,name="BuffEffect",keywordFlags=0}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=1,name="PhysicalDamage",keywordFlags=0}}," Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 to Attacks per 3 Player Levels"}c["24% increased Elemental Damage with Attack Skills 175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 175% increased Physical Damage"}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["Skills from your Gloves have 40% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="Gloves"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill"}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}}," while affected by Vitality"}c["+18% Chance to Block Attack Damage while wielding a Staff Has no Sockets"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Attack Damage Has no Sockets"}c["to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"to 30% increased Damage to targets Skills fire an additional Projectile"}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for"}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze"}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["+3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned Poisons on you expire 50% slower"}c["+24% chance to Block Spell Damage {variant:4}+20% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=24,name="BlockChance",keywordFlags=0}}," Damage {variant:4}+20% chance to Block Spell Damage"}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks"}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use"}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage "}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike"}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently 8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}}," per Enemy Killed by you or your s Recently 8% increased Attack and Cast Speed "}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["120% increased Spell Damage"]={{[1]={flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike"}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block"}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=300,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain"}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage"}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield"}c["30% increased Zombie Resistances"]={{}," Resistances"}c["Extra gore"]={nil,"Extra gore"}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"}c["Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill"}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by Purity of Elements"}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block"}c["Vaal Skills deal 33% more Damage during effect"]={nil,"Vaal Skills deal 33% more Damage during effect"}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["10% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon"}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy"}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}}," for each Equipped Corrupted Item"}c["Skills in your Helm can have up to 1 additional Totem Summoned at a time"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes"}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMax",keywordFlags=0}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["+15% chance to Block Spell Damage {variant:3}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}}," Damage {variant:3}+15% chance to Block Spell Damage"}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might"}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit"}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers"}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["1% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited"}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{}," maximum number of Summoned Holy Relics"}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}}," on Allocated Passives in Radius +5% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}}," of Chill on You"}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}}," while affected by Clarity"}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["25% reduced Golem Size"]={{}," Size"}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike"}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality {variant:46}140 Life Regenerated per Second while affected by Vitality"]={{}," while affected by Vitality"}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed"}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum 20% more Maximum Physical Attack Damage"}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected"}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["5% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield"}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"}c["With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EvasionAndEnergyShield",keywordFlags=0}}," to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You"}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket"}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills 100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 100% increased Armour and Energy Shield"}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each You gain 8% increased Area of Effect for each Mine"}c["100% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill"}c["+58 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=58,name="EnergyShield",keywordFlags=0}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently"}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect"}c["20% chance to Freeze, Shock and Ignite while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["Poison you inflict with Critical Strikes deals 100% more Damage"]={{[1]={flags=0,type="MORE",value=100,name="PoisonDamageOnCrit",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints"}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions"}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions"}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity"]={nil,"Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity"}c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned"}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=0,type="INC",value=2,name="CritChance",keywordFlags=0}}," Attack "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive"}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Notable Passive Skills in Radius grant nothing"]={nil,"Notable Passive Skills in Radius grant nothing"}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}}," per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"}c["40% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=40,name="ChaosDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's"}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero"}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge"}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill"}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons have Avatar of Fire"}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Attack Damage "}c["40% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=260,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse"}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you"}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}}," , up to 100%"}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike"}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain"}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=50,name="BlockChanceConv",keywordFlags=0}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot"}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["+15% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges"}c["Physical Damage per 10 Strength"]={nil,"Physical Damage per 10 Strength"}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["+6% chance to Block Spell Damage {variant:1,2}+100 to maximum Mana"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}}," Damage {variant:1,2}+100 to maximum Mana"}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy"}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}}," with Hits "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}}," per 500 "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy"}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Fire Resistance if you've used a Lightning Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedLightningSkillInPast10Sec"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems"}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"}c["You have Crimson Dance while you have Cat's Stealth"]={nil,"You have Crimson Dance while you have Cat's Stealth"}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}}," for each type of Abyssal Jewel affecting you"}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["5% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you"}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy"}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["310% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=310,name="Evasion",keywordFlags=0}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect"}c["33% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Skeletons 10% increased Damage taken from Ghosts"}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Gain Life from Leech instantly from Hits with this Weapon"]={nil,"Gain Life from Leech instantly from Hits with this Weapon"}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect"}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered"}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled"}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["15% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=15,name="LifeLeechRate",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["Can have up to 2 additional Totems summoned at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTotemLimit",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}}," per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances"]={nil,"Nearby Enemies have -10% to all Resistances"}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements {variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by{variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}}," of Chill on You"}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," on Allocated Passives in Radius"}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you"}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork"}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",keywordFlags=0,name="Damage",value=30}}," to Maim on Hit 30% increased "}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="Duration",keywordFlags=1048576}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled"}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["Adds 28 to 43 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=43,name="FireMax",keywordFlags=0}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=2},flags=1024,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration"}c["20% increased Damage with Hits against Chilled Enemies {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},[2]={type="SkillName",skillName="Ice Shot"},flags=4,type="INC",keywordFlags=0,name="Damage",value=20}}," with Hits {variant:2}With at least 40 Dexterity in Radius,Pierces 5 additional Targets"}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem"}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction"}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Enemies you Kill that are affected by Elemental Status Ailments"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments"}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size"}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% Chance to Dodge Attacks. 50% less Armour and Energy Shield, 30% less Chance to Block Spells and Attacks"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-50,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," from Mana before Life while affected by Clarity"}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy Skills which throw Traps have Blood Magic"}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage"}c["30% increased Damage against Rare and Unique Enemies"]={{[1]={[1]={type="Condition",var="EnemyRareOrUnique"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["100% reduced Despair Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground"}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Minions spread Caustic Cloud on Death, dealing 10% of their maximum Life as Chaos Damage per second"]={{[1]={value={skillId="BeaconCausticCloud"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life"}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike"}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled"}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",keywordFlags=0,name="DamageTaken",value=-6}}," from Bleeding Enemies 30% chance to Maim on Hit 30% increased Damage "}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}}," with Ailments per Elder Item Equipped"}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you"}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding"}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block"}c["Using Warcries is Instant Warcries cost no Mana"]={nil,"Using Warcries is Instant Warcries cost no Mana"}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit"}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently"}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering"}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"]={nil,"Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"}c["Deal no Non-Elemental Damage"]={nil,"Deal no Non-Elemental Damage"}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon"}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace {variant:19}15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}}," while affected by{variant:19}15% increased Movement Speed while affected by Grace"}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded"}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Bleeding you inflict on Maimed Enemies deals 100% more Damage"]={{[1]={[1]={type="ActorCondition",var="Maimed",actor="enemy"},flags=0,type="MORE",value=100,name="Damage",keywordFlags=2097152}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second"}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground"}c["40% increased Burning Damage"]={{[1]={flags=8,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["Arrows Pierce an additional Target"]={nil,"Arrows Pierce an additional Target"}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit"}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected 20% more Damage "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill"}c["Grants Summon Harbinger of Brutality Skill"]={nil,"Grants Summon Harbinger of Brutality Skill"}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=275,name="Damage",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{[1]={flags=8192,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="FireMax",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace {variant:20}Unaffected by Enfeeble while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," while affected by{variant:20}Unaffected by Enfeeble while affected by Grace"}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike"}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers"}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}}," while affected by Anger"}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}}," while affected by Discipline"}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move"}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills"}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=17,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals"}c["35% increased damage against Burning Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Burning"},flags=4,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage"}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace {variant:18}10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}}," to Evade Attacks while affected by{variant:18}10% chance while affected by Grace"}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"}c["14% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["Arrows Pierce all Targets"]={nil,"Arrows Pierce all Targets"}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence"}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield"}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}}," Aspect of the Spider "}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size"}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge"}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"64 to 96 added Fire Damage per Red Socket"}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["25% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," of Elemental Ailments Items and Gems have 10% reduced Attribute Requirements"}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={nil,"Your Elemental Damage can Shock"}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage"]={{[1]={flags=0,type="INC",value=25,name="Speed",keywordFlags=0}}," if you've taken a Savage"}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour"}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{}," to inflict Bleeding "}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=25,name="FireResist",keywordFlags=0}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by Purity of Lightning"}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit"}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"}c["Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"]={nil,"Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased "}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike"}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit"}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}}," of Ailments "}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently"}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground"}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Critical Strikes with Daggers have a 30% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 15 to 28 Fire Damage to Attacks"}c["92% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=92,name="Evasion",keywordFlags=0}},nil}c["15% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"}c["Rampage"]={nil,"Rampage"}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy"}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks"}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath {variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}}," while affected by{variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee"}c["15% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill"}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits "}c["Intelligence provides no bonus to Maximum Mana"]={nil,"Intelligence provides no bonus to Maximum Mana"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["Always Poison on Hit while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["16% increased Physical Damage"]={{[1]={flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Speed per second"]={nil,"Speed per second"}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={nil,"Lightning Skills have 20% chance to Poison on Hit"}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of on Kill"}c["Damage Penetrates 25% Cold Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}}," if you've"}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill"}c["10% of Wand Physical Damage Added as Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled"}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=2,name="ColdMax",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech"}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit"}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice"}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage"}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["You have Onslaught while on Low Life"]={nil,"You have Onslaught while on Low Life"}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={nil,"Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 4%"}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="LightningMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"}c["4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["26% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam"}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike"}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently"}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block"}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage"}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}}," while affected by Discipline"}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and Hits per 500 , up to 20%"}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits 20% increased Lightning Damage"}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun"}c["4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}}," for each Hit you've Blocked Recently 80% increased Physical Damage "}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," while you have Avian's Flight"}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy"}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill"}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills"}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="Duration",keywordFlags=0}}," of Poisons you inflict "}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["Adds 19 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=19,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike"}c["1% of Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance"}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=400,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=600,name="PhysicalMax",keywordFlags=0}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={nil,"If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"}c["6% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy"}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently"}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Bleeding Enemies 30% chance to Maim on Hit "}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=1048576}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{}," that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire"}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted"}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",keywordFlags=0,name="MovementSpeed",value=2}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect"}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["50% additional Block Chance for 1 second every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently"}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask"}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Remove Bleeding on Flask use"]={nil,"Remove Bleeding on Flask use"}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by Purity of Elements"}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies"}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true"]={nil,"Crafted: true"}c["15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["You have Phasing while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onlaught"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"}c["Your Lightning Damage can Ignite"]={nil,"Your Lightning Damage can Ignite"}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"]={nil,"Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=8,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for every 10 Intelligence on Allocated Passives in Radius"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for every 10 on Allocated Passives in Radius"}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits Your can Ignite"}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," while you have Cat's Stealth"}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage"}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=388,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=584,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," of non-Damaging Ailments per Elder Item Equipped"}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill"}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies"}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges"}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving"}c["25% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice"}c["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," on Unallocated Passives in Radius"}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block"}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed 10% increased Skeleton Cast speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton 10% increased Skeleton Cast speed"}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," of each Damage Type for which you"}c["+5 to Maximum number of Crab Barriers"]={{}," Maximum number of Crab Barriers"}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"}c["+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}}," Damage"}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion {variant:3}Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Bestial Minion {variant:3}Adds 16-25 to Attacks while you have a Bestial Minion"}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}}," on Equipped Shield"}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["You and nearby Allies cannot be Stunned if you've Blocked Recently"]={nil,"You and nearby Allies cannot be Stunned if you've Blocked Recently"}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching"}c["Enemies you Taunt deal 10% less Damage against other targets"]={nil,"Enemies you Taunt deal 10% less Damage against other targets"}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="FireMax",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Bestial Minion"}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask"}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={nil,"Skills which throw Traps have Blood Magic"}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["34% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=34,name="ElementalDamage",keywordFlags=0}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed"}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["30% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=30,name="PierceChance",keywordFlags=0}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned"}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["+121 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=121,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["92% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you"}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["24% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["92% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["+39 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=39,name="EnergyShield",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["92% increased Armour"]={{[1]={flags=0,type="INC",value=92,name="Armour",keywordFlags=0}},nil}c["Reflects 61 Physical Damage to Melee Attackers"]={{},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["8% additional Physical Damage Reduction while affected by Determination {variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}}," while affected by{variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full"}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze"}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}}," of Ailments "}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"}c["Reflects 241 Physical Damage to Melee Attackers"]={{},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block"}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["18% increased Cold Damage"]={{[1]={flags=0,type="INC",value=18,name="ColdDamage",keywordFlags=0}},nil}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Reflects 17 Physical Damage to Melee Attackers"]={{},nil}c["You always Ignite while Burning"]={nil,"You always Ignite while Burning"}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item"}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}}," is while affected by Wrath"}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill"}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=20,name="Duration",keywordFlags=1048576}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block"}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect"}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block"}c["30% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask 4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageTaken",value=50}}," to avoid Freeze, Shock, Ignite and Bleed 4% reduced "}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{},""}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}}," if you have at least 1500 "}c["4% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You"}c["75% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=75,name="BlockChanceConv",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["+20% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," Damage"}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["80% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=80,name="BlockChanceConv",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}}," while you have Avian's Might"}c["Has 1 Abyssal Socket Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket Has 1 Abyssal Socket"}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=8,type="INC",value=45,name="FireDamage",keywordFlags=0}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements"}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}}," with Channelling Skills"}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["12% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill"}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds"}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield"}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield"}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block"}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block"}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," of Elemental Ailments "}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}}," for each Equipped Corrupted Item"}c["+30% chance to Block Spell Damage while on Low Life +6% Chance to Block"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=30,name="BlockChance",keywordFlags=0}}," Damage +6% Chance to Block"}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=30,name="BlockChance",keywordFlags=0}}," Damage "}c["+36% chance to Block Spell Damage while on Low Life {variant:4}+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,type="BASE",keywordFlags=0,name="BlockChance",value=36}}," Damage {variant:4}+30% chance to Block Spell Damage "}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted"}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=36,name="BlockChance",keywordFlags=0}}," Damage "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod"}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["6% reduced Damage taken from Blinded Enemies 50% increased Blind duration"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies 50% increased Blind duration"}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack"}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy"}c["+10% chance to Block Spell Damage +30 to Intelligence"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," Damage +30 to Intelligence"}c["+10% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," Damage"}c["+7% chance to Block Spell Damage {variant:3}+10% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}}," Damage {variant:3}+10% chance to Block Spell Damage"}c["+15% chance to Block Spell Damage 60% increased Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}}," Damage 60% increased Spell Damage"}c["Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"}c["+18% chance to Block Spell Damage {variant:3}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Damage {variant:3}+15% chance to Block Spell Damage"}c["+18% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Damage"}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=60,name="BlockChanceConv",keywordFlags=0}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="Duration",keywordFlags=2097152}},nil}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit"}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength"}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies"}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["70% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=6,type="INC",value=30,name="FireDamage",keywordFlags=0}}," with Hits and Ailments 30% reduced Damage taken from Blinded Enemies"}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=52,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=79,name="ChaosMax",keywordFlags=0}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection"}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry"}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy"}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life"}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block"}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies"}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill"}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky"}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="ColdMax",keywordFlags=0}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies"}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={nil,"Cannot be inflicted with Bleeding"}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of"}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["20% more chance to Evade Attacks while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["92% increased Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EnergyShield",keywordFlags=0}},nil}c["+5% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection"}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="Duration",keywordFlags=1048576}},nil}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," while Cursed"}c["Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an equipped Shield apply to your Minions instead of you"]={{},nil}c["20% increased Elemental Damage with Attack Skills +55 to maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills +55 to maximum Mana"}c["Adds 25 to 40 Cold Damage while you have Avian's Might Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might Adds 3 to 62 while you have Avian's Might"}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike Wrath Reserves no Mana"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike Wrath Reserves no Mana"}c["10% additional Block chance while not Cursed"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," while not Cursed"}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you"}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"]={nil,"You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic"}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill"}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage {variant:1}10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}}," Damage {variant:1}10% additional Chance to Block "}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles"}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}}," while affected by Hatred"}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles"}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+120 to Strength"]={{[1]={flags=0,type="BASE",value=120,name="Str",keywordFlags=0}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy"}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=5,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}}," for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently Shaper Item"}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets"}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill"}c["20% of Physical Damage gained as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against"}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["8% additional Block Chance if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block"}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," if Equipped Shield has at least 30% Chance to Block"}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice"}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"}c["Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"]={nil,"Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["1% of Damage Leeched as Life if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,type="INC",value=85,name="Damage",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana"}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy"}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element"}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block"}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy"}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}}," for each Equipped Corrupted Item"}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block"}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire"}c["You have Onslaught while at maximum Endurance Charges"]={nil,"You have Onslaught while at maximum Endurance Charges"}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["Deal no Non-Elemental Damage Elder Item"]={nil,"Deal no Non-Elemental Damage Elder Item"}c["Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={nil,"Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike"}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy"}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance"}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies"}c["Enemies you Curse take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks"}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies"}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike"}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}}," per Elder Item Equipped"}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you"}c["10% chance to gain a Power Charge when you Block 6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block 6% additional "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMax",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageGainAsChaos",value=4},[2]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageGainAsChaos",value=4}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,type="BASE",value=3,name="ActiveGolemLimit",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger {variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}}," while affected by{variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 63 to 98 Physical Damage"]={{[1]={flags=0,type="BASE",value=63,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana"}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked"}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element"}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20% You have Onslaught while not on Low Mana"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and Hits per 500 , up to 20% You have Onslaught while not on Low Mana"}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Attacks have 30% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded"}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 1 to 55 Lightning Damage"}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill"}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=50,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill while affected by{variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["20% increased Flask Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no is Reserved Adds 64 to 107 Fire Damage to s while no Life is Reserved"}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}}," with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=110,name="ColdMax",keywordFlags=0}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item"}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds"}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently"}c["Gain 14% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=14,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"]={nil,"Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["Crimson Dance {variant:8}Eldritch Battery"]={nil,"Crimson Dance {variant:8}Eldritch Battery"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12"}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Effect of Shock Unaffected by Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Shock Unaffected by Shock"}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire {variant:35}Unaffected by Burning Ground while affected by Purity of Fire"]={{[1]={[1]={type="SkillName",skillName="Purity of Fire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by{variant:35}Unaffected by Burning Ground while affected by Purity of Fire"}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence"}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges"}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Recover 20% of on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit"]={{}," to Pois on Hit"}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased maximum Mana"]={{[1]={flags=0,type="INC",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["12% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"]={nil,"Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"}c["Grants Summon Harbinger of the Arcane Skill"]={nil,"Grants Summon Harbinger of the Arcane Skill"}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["Your Spells are disabled"]={nil,"Your Spells are disabled"}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby Enemies have 25% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 25% reduced Life Regeneration rate"}c["Damage Penetrates 25% Fire Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}}," if you've"}c["5% additional Block Chance"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy"}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=8,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second Poisons on you expire 50% slower"}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts"}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield 100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{}," if you have at least 1000 "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["20% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["6% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=6,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit"}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["+2 seconds to Avian's Flight Duration 100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight 100 Life Regenerated per Second while you have Avian's Flight"}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="FlaskEffect",keywordFlags=0}}," of Chill"}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned"}c["Iron Reflexes while stationary"]={nil,"Iron Reflexes while stationary"}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={nil,"Has no Attribute Requirements"}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to Block while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}}," while affected by Determination"}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy"}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=24,name="BlockChance",keywordFlags=0}}," Damage"}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill"}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite"}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons"}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage"}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"}c["30% increased Damage if you've killed a Bleeding Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",keywordFlags=0,name="Damage",value=30}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=58,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}}," while you have at least 10 Crab Barriers"}c["Projectiles Pierce an additional Target 10% increased Projectile Damage"]={nil,"Projectiles Pierce an additional Target 10% increased Projectile Damage"}c["50% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to avoid Bleeding 20% increased while you have Cat's Stealth"}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life"}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block"}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={nil,"deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={nil,"deal 80-120 added Chaos Damage against"}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["Gore Footprints"]={nil,"Gore Footprints"}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy"}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={nil,"Items and Gems have 50% increased Attribute Requirements"}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Focus Skill +80 to maximum Life"]={nil,"Grants Summon Harbinger of Focus Skill +80 to maximum Life"}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=28,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["You and Allies deal 15% increased Damage while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=6,name="LightningMax",keywordFlags=0}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life"}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=5}},nil}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die"}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies"}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed"}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AbyssalCry",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 5% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You"}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills used by Traps have 20% increased Area of Effect"}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant"}c["Grants Summon Harbinger of Storms Skill"]={nil,"Grants Summon Harbinger of Storms Skill"}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["35% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="ColdDamage",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit"}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit"}c["+20% chance to be Shocked"]={{}," to be Shocked"}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining"}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no is Reserved"}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={nil,"You have Crimson Dance if you have dealt a Critical Strike Recently"}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+0.5% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no is Reserved"}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," if you have at least 1000 "}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no is Reserved"}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice {variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"]={{[1]={[1]={type="SkillName",skillName="Purity of Ice"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by{variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you"}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block"}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="INC",keywordFlags=0,name="Damage",value=20}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you"}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," with Hits against Rare monsters"}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you"}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you"}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["10% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["Auras you Cast grant 5% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=34,name="LightningMax",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy"}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion Minions' Hits can only Kill Ignited Enemies"}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion "}c["2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},[2]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",keywordFlags=0,name="Speed",value=2}}," Minion 2% increased Minion Movement Speed "}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion "}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You"}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning"}c["Gain Armour equal to your Reserved Mana"]={nil,"Gain Armour equal to your Reserved Mana"}c["10% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={nil,"Grants Summon Harbinger of Focus Skill"}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies"}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}}," for each and Mine you have"}c["+225 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=225,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill"}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}}," when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill"}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when"}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike"}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire"}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana"}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}}," while you have at least 5 Crab Barriers"}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"}c["30% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={nil,"Strength provides no bonus to Maximum Life"}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=56,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=84,name="ChaosMax",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently"}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill"}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["+9% chance to Block Spell Damage {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=9,name="BlockChance",keywordFlags=0}}," Damage {variant:2}+6% chance to Block Spell Damage"}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+9% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=9,name="BlockChance",keywordFlags=0}}," Damage"}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack"}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["30% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}}," while affected by Vitality"}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}}," while affected by Wrath"}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit"}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints"}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill"}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," Attack Damage "}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageReduction",value=1}}," on Allocated Passives in Radius +5% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["Converted to Cold Damage"]={nil,"Converted to Cold Damage"}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage"}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["Can't use Chest armour"]={nil,"Can't use Chest armour"}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire"}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["8% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredShockedGround",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["+1000 to Spectre maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}}," Spectre "}c["+10% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=10,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges"}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{}," Maximum number of Summoned Raging Spirits"}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity {variant:6}Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=10,name="DamageTakenGainAsEnergyShield",keywordFlags=0}}," from Mana before Life while affected by{variant:6}Gain 18% of Maximum Mana while affected by Clarity"}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life"}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=25,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask"}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["30% of Wand Physical Damage Added as Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges"}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=34,name="ChaosMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy"}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=21,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 10% Chance for Traps to Trigger an additional time"}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity {variant:9}8% chance to Block while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total while affected by{variant:9}8% chance to Block while affected by Determination"}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["+280 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=280,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["1% of Damage Leeched as Mana"]={{[1]={flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement"}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks"}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["10% chance to gain a Frenzy Charge on Kill You have Onslaught while on full Frenzy Charges"]={{}," to gain aCharge on Kill You have Onslaught while on full Frenzy Charges"}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=0}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed"}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased Evasion Rating"]={{[1]={flags=0,type="BASE",value=25,name="Evasion",keywordFlags=0}}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased "}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}}," on Allocated Passives in Radius 1% additional Physical Damage Reduction on Allocated Passives in Radius"}c["Chaos Damage can Ignite, Chill and Shock"]={nil,"Chaos Damage can Ignite, Chill and Shock"}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles"}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="ColdMax",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill"}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow"}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["+188% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=188,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have"}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill"}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised"}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"]={nil,"Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["1.5% of Maximum Life Regenerated per second while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges"}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy"}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy"}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=31,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="ColdMax",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing"}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=9,name="LightningMax",keywordFlags=0}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack"}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels 12% increased Attack Speed"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}}," per 3 Player Levels 12% increased "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}}," per 3 Player Levels"}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}}," per Enemy killed recently, up to 50%"}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Perfect Agony during Flask effect"]={nil,"Grants Perfect Agony during Flask effect"}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter"}c["Projectiles Pierce an additional Target"]={nil,"Projectiles Pierce an additional Target"}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life"}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem"}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks"}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit"}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline {variant:17}+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}}," while affected by{variant:17}+8% chance to Evade Attacks while affected by Grace"}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger {variant:5}10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}}," while affected by{variant:5}10% of Damage taken from Mana before Life while affected by Clarity"}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}}," to Hits "}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}},"Increases and Reductions to also apply to Accuracy to Hits "}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," of Skills that cast an Aura"}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"}c["100% increased Effect of Buffs granted by your Elemental Golems"]={{[1]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=33},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[2]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=34},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[3]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=35},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded"}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill"}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Minions have 4% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Skeletons"}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Burning Damage"]={{[1]={flags=8,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=9,name="FireMax",keywordFlags=0}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["20% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets"]={nil,"Has 2 Abyssal Sockets"}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}}," while affected by Anger"}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine"}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration"}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles"}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second"}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges"}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown"}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life"}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield"}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion per Skeleton you own"}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life"}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="ColdMax",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}}," while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="ColdMax",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=16,name="FireMax",keywordFlags=0}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun"}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage gained as Extra Chaos Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds"]={nil,"a Base Duration of 20 seconds"}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=60,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Leech 5% of "}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds"}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters"}c["Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=1024}},nil}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies"}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["200% increased Armour and Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={nil,"Grants Summon Harbinger of Directions Skill"}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=8,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=10}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges"}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block"}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"You have Vaal Pact if you've dealt a Critical Strike Recently"}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you"}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield"}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["Enemies you Curse have -15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-15,name="ChaosResist",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["20% increased Attack Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"]={nil,"Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by Hatred"}c["Stygian Vise League: Abyss"]={nil,"Stygian Vise League: Abyss"}c["Projectiles Pierce 6 additional Targets"]={nil,"Projectiles Pierce 6 additional Targets"}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["You are cursed with Level 10 Vulnerability"]={nil,"You are cursed with Level 10 Vulnerability"}c["You and Allies affected by your Auras have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently Cannot Be Stunned "}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited"}c["Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"}c["20% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Ignited if Strength is higher than Dexterity"}c["Grants Summon Harbinger of Time Skill"]={nil,"Grants Summon Harbinger of Time Skill"}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed"}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills"}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated"}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill"}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked"}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies 20% chance to Maim on Hit"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," against Maimed Enemies 20% chance to Maim on Hit"}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes"}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill"}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level"}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}}," when Hitting Cursed Enemies"}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit"}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={nil,"You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill"}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike"}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike"}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike"}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity"}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"}c["35% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="LightningDamage",keywordFlags=0}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour"}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast"}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect"}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality {variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}}," while affected by{variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"}c["Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"]={nil,"Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike"}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item Corrupted"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}}," for each Equipped Corrupted Item Corrupted"}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry"}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds"}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["Mana Reservation of Herald Skills is always 45%"]={nil,"Mana Reservation of Herald Skills is always 45%"}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped"}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}}," Total "}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit"}c["100% increased Damage with Ignites inflicted on Chilled Enemies 25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}}," with Ignites inflicted on Chilled Enemies 25% Chance to Ignite "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}}," with Ignites inflicted on Chilled Enemies"}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={nil,"Hits ignore Enemy Monster Fire Resistance while you are Ignited"}c["40% increased Energy Shield from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=30,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="FireMax",keywordFlags=0}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers"}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed"}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life"}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}}," for each and Mine you have Damage Penetrates 6% Elemental Resistances "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=75,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=225,name="LightningMax",keywordFlags=0}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"}c["Can't use other Rings"]={nil,"Can't use other Rings"}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently {variant:2}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently {variant:2}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ChaosMax",keywordFlags=0}},nil}c["15% increased Burning Damage"]={{[1]={flags=8,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills {variant:1}+15% to all Elemental Resistances"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1}+15% to all Elemental Resistances"}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=130,name="LightningMax",keywordFlags=0}},nil}c["You have Phasing while affected by Haste"]={nil,"You have Phasing while affected by Haste"}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EnergyShield",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=8,type="INC",value=6,name="FireDamage",keywordFlags=0}}," for each Enemy you have Shocked Recently"}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently"}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers"}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area"}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["23% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=23,name="BlockChanceConv",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect"}c["Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"]={nil,"Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker"}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality"}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill"}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill"}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["80% increased Burning Damage"]={{[1]={flags=8,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit"}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge"}c["10% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas"]={nil,"a Base Duration of 20 seconds Spectres do not travel between Areas"}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy"}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={{[1]={[1]={type="DistanceRamp",ramp={[1]={[1]=10,[2]=1},[2]={[1]=120,[2]=0}}},flags=0,type="BASE",value=100,name="PierceChance",keywordFlags=0}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs"}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["+53 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=53,name="EnergyShield",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased "}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is an Elder Item"}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask"]={{}," to avoid Freeze, Shock, Ignite and Bleed "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge"}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage"}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=48,name="ColdMax",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap"]={{}," to create a Smoke Cloud when you place a or throw a Trap"}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium"}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["All Sockets are White"]={nil,"All Sockets are White"}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White"}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell"}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred {variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}}," while affected by{variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you"}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={nil,"You have Phasing while you have Cat's Stealth"}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["4% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems"}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life"}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to while Poisoned"}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["10% reduced Character Size"]={{}," Character Size"}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2}Projectiles Pierce you"}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield"}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}}," while you have Avian's Flight"}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["40% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill"}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["+6% chance to Block Spell Damage 180% increased Armour and Energy Shield"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}}," Damage 180% increased Armour and Energy Shield"}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 33.5 Mana per Second"]={nil,"Lose 33.5 Mana per Second"}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="ColdMax",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You {variant:1}100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}}," of Chill on You {variant:1}100% increased Ignite Duration on You"}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={nil,"Trigger level 20 Storm Cascade when you Attack"}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," against Maimed Enemies"}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance"}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second"}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}}," Minion per Spectre you own"}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=90,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=240,name="LightningMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}}," if you've"}c["2% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=20,name="BlockChanceConv",keywordFlags=0}},nil}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers"}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant"}c["+1 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time"}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire"}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage"}c["30% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["+500 to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth"]={{}," Accuracy Attacks always inflict Bleeding while you have Cat's Stealth"}c["Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies"}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield 150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{}," if you have at least 1500 "}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage"}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork"}c["every 10 Intelligence on Allocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius"}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["25% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=25,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself"}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["70% increased Burning Damage"]={{[1]={flags=8,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath {variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}}," while affected by{variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}}," while you have a Bestial Minion"}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["18% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["40% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=40,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=140,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=225,name="FireMax",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}}," per 5 of your lowest Attribute"}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength +20 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to +20 to Dexterity"}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=150,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=250,name="FireMax",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Skeleton Cooldown"}c["Enemy you've Killed Recently"]={nil,"Enemy you've Killed Recently"}c["12 to 14 Cold Damage per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge"}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified"}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 12% increased Minion Damage per Spectre you own"}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["10% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["275% increased Energy Shield"]={{[1]={flags=0,type="INC",value=275,name="EnergyShield",keywordFlags=0}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas"}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've used a Cold Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedColdSkillInPast10Sec"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used"}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}}," per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}}," per Siphoning Charge"}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReductionLifeLeech",keywordFlags=0}}," from Hits per Siphoning Charge 0.2% of Damage per Siphoning Charge"}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}}," from Hits per Siphoning Charge"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non- per Siphoning Charge"}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge Gain 4% of Non- as extra Chaos Damage per Siphoning Charge"}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s per Siphoning Charge"}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill"}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life"}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life"]={{}," to gain a Power Charge on Hit "}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected"}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}}," while affected by Haste"}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=20,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit +1 to "}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality {variant:47}30 Life gained for each Enemy Hit while affected by Vitality"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by{variant:47}30 gained for each Enemy Hit while affected by Vitality"}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=15,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=140,name="LightningMax",keywordFlags=0}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots"}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"}c["Projectiles Pierce while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=0}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds"}c["1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}}," per Enemy killed recently, up to 50% You have Zealot's Oath "}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit"}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time"}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"]={nil,"Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"}c["+2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth Gain up to your maximum number ofand Power Charges when you gain Cat's Stealth"}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["Flasks gain a Charge every 3 seconds"]={nil,"Flasks gain a Charge every 3 seconds"}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Skills from your Helmet Penetrate 20% Elemental Resistances"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalPenetration",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding"}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You"}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill"}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances "}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["100 Life Regenerated per Second while you have Avian's Flight 12 Mana Regenerated per Second while you have Avian's Flight"]={{}," while you have Avian's Flight"}c["+2 seconds to Avian's Flight Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground"}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana"}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You"}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["25% increased Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={nil,"Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges"}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed"}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit"}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently 15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="KilledRecently"},flags=512,type="INC",keywordFlags=0,name="PhysicalDamageTaken",value=-50}}," Reflected 20% more Damage 15% increased of Effect of Area Skills "}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy"}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"}c["Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage"}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality"}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage"}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"}c["6% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit"}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances"}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["2% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Take 8% reduced Elemental Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike"}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element"}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges"}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana"]={nil,"You have Onslaught while not on Low Mana"}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends"}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["Has 1 Abyssal Socket 8% increased maximum Life"]={nil,"Has 1 Abyssal Socket 8% increased maximum Life"}c["+2 seconds to Avian's Might Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might "}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life"}c["+500 to Accuracy against Bleeding Enemies"]={{}," Accuracy "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower"}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 10 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}}," for 4 seconds after spending 200 Mana"}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload"}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+90 to Strength"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-13,name="MineLayingSpeed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred {variant:26}+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by{variant:26}+1.8% to while affected by Hatred"}c["Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% of Wand Physical Damage Added as Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster"}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage"}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit"}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun"}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["25% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["14% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=14,name="FlaskEffect",keywordFlags=0}},nil}c["30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["12% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=12,name="FlaskDuration",keywordFlags=0}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["10% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"}c["Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect"}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back"}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["92% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use"}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Mana",keywordFlags=0}}," per Abyss Jewel affecting you"}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["3% of Damage taken gained as Mana when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana when Hit"}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage."}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies"}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}}," while affected by Hatred"}c["Culling Strike"]={{},"Culling Strike"}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=24,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}}," while affected by Anger"}c["Hits deal 30% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use"}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["50% less Damage to surrounding targets"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=0}}," to surrounding targets"}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use"}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}}," per Enemy Killed by you or your s Recently"}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," of Skills that cast an Aura Corrupted"}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by at least 5 Poisons"]={nil,"Enemies affected by at least 5 Poisons"}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius"}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments You have Crimson Dance while you have Cat's Stealth"}c["Skills from your Boots Leech 2% of Damage as Life"]={{[1]={[1]={type="SocketedIn",slotName="Boots"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Cannot Be Stunned while on Full Energy Shield"]={nil,"Cannot Be Stunned while on Full Energy Shield"}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy"}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Brutality Skill 5% Chance to Block"]={nil,"Grants Summon Harbinger of Brutality Skill 5% Chance to Block"}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Trap Damage"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=4096}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies"}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed 10% increased Skeleton Attack Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton 10% increased Skeleton Attack Speed"}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size"}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike"}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your s kill an Enemy"}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}}," and Energy Shield"}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["10% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-10,name="ManaCost",keywordFlags=0}},nil}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["10% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem"}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance while not Cursed"}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element"}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["Raging Spirits' Hits always Ignite"]={nil,"Raging Spirits' Hits always Ignite"}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you"}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={nil,"Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["Gain 25% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill"}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["10% chance to Dodge Spell Damage while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}}," while your Off Hand is empty"}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky"}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"}c["30% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=30,name="BlockChanceConv",keywordFlags=0}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{}," to inflict Bleeding Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies"}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use"}c["2% additional Block Chance"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["5% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=5,name="PierceChance",keywordFlags=0}},nil}c["15% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen"}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention"}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"}c["8% chance to Block while affected by Determination {variant:10}8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}}," while affected by{variant:10}8% additional Physical Damage Reduction while affected by Determination"}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["20% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy"}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill is "}c["Physical Damage per 10 Strength 10% reduced Movement Speed"]={nil,"Physical Damage per 10 Strength 10% reduced Movement Speed"}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Auras you Cast grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned"}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=130,name="CritChance",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["10% increased Scorching Ray beam length"]={{},"beam length"}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to"}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath {variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}}," is while affected by{variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"}c["2% additional Chance to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{}," to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching"}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=100,name="BlockChanceConv",keywordFlags=0}},nil}c["You and your Minions have 4% Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," per 5 Armour on Equipped Shield +5 to Armour on Equipped Shield"}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments"}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted with Bleeding when Hit by an Attack Gore Footprints"}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill"}c["Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},"Your Hits can't be Evaded by Blinded Enemies "}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["100% increased Stun Duration against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity {variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}}," while affected by{variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death"}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered"}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}}," for each Spider's Web on the Enemy"}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect"}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage"}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," while affected by Grace"}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=1048576}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike"}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill while affected by Clarity"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit"}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["10% reduced Damage taken from Traps and Mines"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from s and Mines"}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}}," while affected by Grace"}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline {variant:16}40% faster start of Energy Shield Recharge while affected by Discipline"]={{}," while affected by{variant:16}40% faster while affected by Discipline"}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=25,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["14% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"]={nil,"Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["4% chance to Block Attack Damage 10% additional Chance to receive a Critical Strike"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}}," Attack Damage 10% additional Chance to receive a Critical Strike"}c["Minions have 2% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom"}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Chilled Ground"}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses"}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"}c["5% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["35% increased Burning Damage"]={{[1]={flags=8,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Your Lightning Damage can Poison"]={nil,"Your Lightning Damage can Poison"}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect"}c["Attack Projectiles Return to You after hitting targets"]={nil,"Attack Projectiles Return to You after hitting targets"}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Maimed"},flags=0,type="INC",keywordFlags=0,name="Duration",value=30}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["Damage Penetrates 3% Cold Resistance"]={{[1]={flags=0,type="BASE",value=3,name="ColdPenetration",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=18,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=56,name="LightningMax",keywordFlags=0}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Damage Penetrates 3% Fire Resistance"]={{[1]={flags=0,type="BASE",value=3,name="FirePenetration",keywordFlags=0}},nil}c["15% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=15,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit"}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=55,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=75,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block"}c["10% increased Skeleton Cast speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning"}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems"}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members"}c["Allocated Small Passive Skills in Radius grant nothing"]={nil,"Allocated Small Passive Skills in Radius grant nothing"}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["-15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="FireResist",keywordFlags=0}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill"}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You"}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="LightningMax",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy"}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark"}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills 12% increased Dexterity"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 12% increased Dexterity"}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life"}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy"}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["5% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance"}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["50% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=11,name="LightningMax",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground"}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={{[1]={flags=512,type="MORE",value=-50,name="Damage",keywordFlags=0}}," to surrounding targets 20% increased of Effect of Area Skills"}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to"}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use"}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of"}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}}," Damage"}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block"}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb"}c["Culling Strike 30% increased Damage against Rare and Unique Enemies"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies"}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances"}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["2% of Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}}," on Allocated Passives in Radius"}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["18% increased Fire Damage"]={{[1]={flags=0,type="INC",value=18,name="FireDamage",keywordFlags=0}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}}," on Unallocated Passives in Radius"}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used"}c["Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=25,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="AvoidIgnite",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["50% increased Damage if you have Shocked an Enemy Recently 40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," if you have Shocked an Enemy Recently 40% increased Effect of Shock"}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Shock"}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you"}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability"}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["began Recently"]={nil,"began Recently"}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike"}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="Duration",keywordFlags=2097152}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge"}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["Minions have +16% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life Your Critical Strikes with Attacks Maim Enemies"]={{}," to gain a Power Charge on Hit Your Critical Strikes Maim Enemies"}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain"}c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["Hits deal 20% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}}," per 5 Maximum Energy Shield on Equipped Shield"}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage"}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialItem",flags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["3% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit"}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["You cannot be Stunned while at maximum Endurance Charges"]={nil,"You cannot be Stunned while at maximum Endurance Charges"}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence"}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["to 30% increased Damage to targets"]={nil,"to 30% increased Damage to targets"}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"]={nil,"Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["5% increased Experience gain"]={{}," Experience gain"}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death"}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=33,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=47,name="ColdMax",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect"}c["Melee Attacks have 8% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=8,name="BleedChance",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."}c["Take 30 Chaos Damage per Second during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect"}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to"}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{}," to Maim on Hit "}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PowerChargesMax",keywordFlags=0}}," to gain a Power Charge +1 to "}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill"}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken"}c["Damage Penetrates 2% Fire Resistance"]={{[1]={flags=0,type="BASE",value=2,name="FirePenetration",keywordFlags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=45}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy"}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}}," with Attack Skills"}c["40% increased Lightning Damage with Attack Skills +200 Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}}," with Attack Skills +200 Strength Requirement"}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["20% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element"}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage"}c["Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"]={nil,"Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers"}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers"}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks"}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["10% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill is "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block"}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}}," ofSpectres have 1000% increased Critical Strike Chance"}c["10% additional Block chance while not Cursed {variant:3}20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," while not Cursed {variant:3}20% additional Block chance while Cursed"}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges"}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second"]={nil,"Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second"}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies"}c["+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}}," Damage"}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["20% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills"}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ArrowsThatPierceCauseBleeding",flags=0}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use"}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage"}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred"}c["40% increased Damage if you have consumed a corpse recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you"}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["Lose 7% of maximum Mana per Second"]={nil,"Lose 7% of maximum Mana per Second"}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana"}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger {variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}}," while affected by{variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}}," while your Off Hand is empty"}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block"}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="FlaskEffect",keywordFlags=0}}," of Shock"}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds"}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["15% more maximum Energy Shield"]={{[1]={flags=0,type="MORE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ColdMax",keywordFlags=0}},nil}c["15% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}}," per Abyss Jewel affecting you"}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=256}}," if you have used a Recently"}c["Elemental Hit deals 15% increased Damage"]={nil,"Elemental Hit deals 15% increased Damage"}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}}," Attack Damage"}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius"}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky"}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned"}c["Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"]={nil,"Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use"}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}}," while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}}," while affected by Determination"}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline {variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}}," while affected by{variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste {variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"]={{[1]={[1]={type="SkillName",skillName="Haste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}}," while affected by{variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+8 Mana gained when you Block 4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block 4% additional Chance to Block "}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred {variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}}," while affected by{variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"}c["16% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+30% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by Vitality"}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning"}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["Melee Attacks have 15% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you are Hit You cannot be Stunned while at maximum Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit You cannot be Stunned "}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=4,name="FireMax",keywordFlags=0}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=25,name="BlockChanceConv",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill"}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}}," while affected by Wrath"}c["2% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireResistAura",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["3% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect"}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by Purity of Elements"}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}}," on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds"}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMax",value=7}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered"}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=8,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted"}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted"}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills "}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket"}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second"}c["40% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit"}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike"}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use"}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no is Reserved Adds 14 to 173 Lightning Damage to s while no Life is Reserved"}c["80% less Burning Damage"]={{[1]={flags=8,type="MORE",value=-80,name="FireDamage",keywordFlags=0}},nil}c["When Hit, 30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={nil,"Your Chaos Damage has 60% chance to Poison Enemies"}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ChaosMax",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage 4% chance to Block Attack Damage"]={{[1]={flags=2,type="BASE",value=4,name="BlockChance",keywordFlags=0}}," Damage 4% chance to Block Attack Damage"}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["-4% to all Resistances for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}}," for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed"}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds"}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed"}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you"}c["When Hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-15,name="MineLayingSpeed",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=5,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=0}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit"}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning"}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element"}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{}," Size"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["25% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems"}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies"}c["15% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=15,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Crimson Dance"]={nil,"Crimson Dance"}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage"}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill"}c["400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving"}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill"}c["8% increased Physical Damage for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently"}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item"}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you"}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes"}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets 10% increased Attack Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Attack Speed"}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified"}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech"}c["100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+8% chance to Evade Attacks while affected by Grace"]={{}," to Evade Attacks while affected by Grace"}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Bestial Minion"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use"}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["12% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements {variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by{variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes"}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," Rarity of Items Dropped by Frozen Enemies 40% increased with Attack Skills"}c["10% increased Movement Speed while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed"}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy"}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use"}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit"}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="ColdMax",keywordFlags=0}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred {variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}}," while affected by{variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialUrsa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"}c["15% increased Attack and Movement Speed while you have a Bestial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Bestial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius"}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=16,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=53,name="LightningMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted"}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["40% increased Duration of Ailments on Enemies +4% Chance to Block"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}}," of Ailments +4% Chance to Block"}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour"}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=48,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=72,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"}c["+23 to maximum Life"]={{[1]={flags=0,type="BASE",value=23,name="Life",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana"}c["Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"]={nil,"Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{}," maximum number of Summoned s if you have 3 Primordial Items Socketed or Equipped"}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["Perfect Agony"]={nil,"Perfect Agony"}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["2% increased Attack and Cast Speed for each corpse consumed recently"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," for each corpse consumed recently"}c["75% reduced Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"]={{}," Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of non-Keystone Passive Skills in Radius"}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked"}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,type="INC",value=-25,name="Damage",keywordFlags=0}}," Size Golems Deal 45% less "}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit"}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+75 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=75,name="EnergyShield",keywordFlags=0}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"}c["Extra Gore"]={nil,"Extra Gore"}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving"}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy"}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"}c["Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["10% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}}," while affected by Anger"}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["60% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen"}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems"}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"}c["30% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5"}c["20% additional Spell Block chance while Cursed Curse Reflection"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," while Cursed Curse Reflection"}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to"}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["60% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain:"}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"]={nil,"Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements {variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by{variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level"}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial"}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"]={nil,"Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={nil,"Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},"Blind Chilled Enemies on Hit "}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={nil,"Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},flags=0,type="BASE",value=-1,name="Dex",keywordFlags=0}}," on Allocated Passives in Radius"}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"}c["10% increased Elemental Damage with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill +1 to Maximum Frenzy Charges"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=15,name="FrenzyChargesMax",keywordFlags=0}}," to gain aCharge on Kill +1 to "}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} \ No newline at end of file +local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},flags=0,type="BASE",value=-1,name="Str",keywordFlags=0}}," on Allocated Passives in Radius"}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die"}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes"}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="ChaosMax",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"}c["20% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike"}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Your Critical Strikes with Attacks Maim Enemies"]={nil,"Your Critical Strikes with Attacks Maim Enemies"}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected"]={{[1]={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}}," while affected"}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={nil,"Your Hits can't be Evaded by Blinded Enemies"}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["40% increased Damage when not on Low Life"]={{[1]={[1]={type="Condition",neg=true,var="LowLife"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton "}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 16% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Radius: 12"]={nil,"Radius: 12"}c["20% chance to Maim on Hit"]={{}," to Maim on Hit"}c["100% increased Stun Duration against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["Projectile Attacks deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," against Enemies affected"}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{}," to Trigger Level 20 Shade Form when you Use a Socketed Skill"}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{}," Level of Socketed Active Skill Gems per 25 Player Levels"}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}}," while you have at least 5 Crab Barriers 5% additional Chance to Block while you have at least 10 Crab Barriers"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members"}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems"}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="LightningMax",keywordFlags=0}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use"}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life"}c["24% increased Elemental Damage with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1,2,3}Adds 12 to 20 Physical Damage"}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["8% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Prefix: IncreasedLife6"]={nil,"Prefix: IncreasedLife6"}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets {variant:3}With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["12% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets 10% increased Cast Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Cast Speed"}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use"}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["30% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["-15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="ColdResist",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{},""}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit"}c["Aspect of the Cat Reserves no Mana"]={nil,"Aspect of the Cat Reserves no Mana"}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield"}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 33.5 Mana per Second"}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals"}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["Every 10 seconds, gain 25% increased Area of Effect of Area Skills for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value={skillId="MinionInstability"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed"}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Prefixes:"]={{},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike"}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"}c["5% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Perfect Agony {variant:18}Phase Acrobatics"]={nil,"Perfect Agony {variant:18}Phase Acrobatics"}c["30% increased Damage while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=16,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage"}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit"}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered"}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Damage Penetrates 3% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=3,name="LightningPenetration",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=51,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Crafted: true Prefix: LocalIncreasedArmourAndEnergyShield5"}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}}," on Allocated Passives in Radius"}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage {variant:6}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}}," Damage {variant:6}+6% chance to Block Spell Damage"}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ColdMax",keywordFlags=0}},nil}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Auras you Cast grant 10% increased Damage to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["The Effect of Chill on you is reversed"]={nil,"The Effect of Chill on you is reversed"}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect"}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["315% increased Energy Shield"]={{[1]={flags=0,type="INC",value=315,name="EnergyShield",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation"}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught"}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["Regenerate 2% of your maximum Life per second while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain a Charge every 3 seconds 20% chance for your Flasks to not consume Charges"}c["40% increased Damage with Hits against Frozen Enemies 50% increased Cold Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits 50% increased Cold Damage"}c["50% reduced Reflected Elemental Damage taken For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger"}c["15% reduced Mana Cost of Minion Skills"]={{[1]={[1]={type="SkillType",skillType=9},flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore"}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill"}c["You have Zealot's Oath if you haven't been hit recently"]={nil,"You have Zealot's Oath if you haven't been hit recently"}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block"}c["6% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," per 5 Armour on Equipped Shield"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}}," if Energy"}c["10% increased Melee Damage"]={{[1]={flags=256,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge 2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"}c["10% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes"}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["48% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=48,name="ElementalDamage",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["Golems have 40% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits "}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use"}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently Elder Item"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected"}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire"}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker"}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"]={nil,"Your Fire Damage can Poison {variant:2}Your Cold Damage can Poison"}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["25% increased Damage against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=4,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["6% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=4,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["20% of Overkill Damage is Leeched as Life Life Leech effects are not removed at Full Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill is Life Leech effects are not removed at Full Life"}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["Cannot Block"]={nil,"Cannot Block"}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage"}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block"}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second"}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=0,name="Duration",value=75}}," of Poisons you inflict Grants Perfect Agony "}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," if Equipped Shield has at least 30% Chance to Block +1 to Maximum Energy Shield per 5 Armour on Equipped Shield"}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=90,name="ColdMax",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies 10% chance to Shock"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}}," of Ailments 10% chance to Shock"}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges"}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill"}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"56 to 88 added Cold Damage per Green Socket You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{},""}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life Your Hits permanently Intimidate Enemies that are on Full Life"}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill"}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element"}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit"}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+1% to Chaos Resistance per Poison on you Poison you inflict is Reflected to you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}}," per Poison on you Poison you inflict is Reflected to you"}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block"}c["60% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius 2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}}," on Allocated Passives in Radius 2% increased Movement Speed on Allocated Passives in Radius"}c["+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=5,name="CritMultiplier",keywordFlags=0}}," on Unallocated Passives in Radius"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use"}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={{}," to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints"}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies"}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"]={nil,"Projectile Attacks gain damage as they travel farther, dealing up to 30% more Damage to targets"}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block"}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["+18% Chance to Block Attack Damage while wielding a Staff Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Attack Damage Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["Charan's Sword"]={nil,"Charan's Sword"}c["23% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=23,name="ElementalDamage",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently Elder Item"}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse 140% increased Spell Damage"}c["1% increased Movement Speed per 450 Evasion Rating, up to 100% -40 Physical Damage taken when hit by Animals"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}}," , up to 100% -40 Physical Damage taken when hit by Animals"}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells"}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is a Shaper Item"}c["Trigger Commandment of Inferno on Critical Strike"]={nil,"Trigger Commandment of Inferno on Critical Strike"}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["40% increased Elemental Damage with Attack Skills 8% increased Attack Speed"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 8% increased Attack Speed"}c["Desecrate creates 2 additional Corpses"]={nil,"Desecrate creates 2 additional Corpses"}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block"}c["6% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies"}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Armour"]={{[1]={flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use"}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy"}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block"}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"56 to 88 added Cold Damage per Green Socket"}c["50% increased Blind duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Blind "}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={flags=0,type="BASE",value=1,name="CooldownRecovery",keywordFlags=0}}," maximum number of Summoned Holy Relics Summoned Holy Relics have 25% reduced "}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies"}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you"}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item"}c["30% increased Armour and Evasion while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy"}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike"}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of Socketed Jewels"}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"}c["You have no Armour or Energy Shield"]={nil,"You have no Armour or Energy Shield"}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to Gain a Power Charge if you or your s kill an Enemy"}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=2,name="LightningMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning"}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["12% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+32% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=32,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets"}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block"}c["+1% to Chaos Resistance per Poison on you"]={{[1]={flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}}," per Poison on you"}c["Gain Phasing for 3 seconds on Kill"]={nil,"Gain Phasing for 3 seconds on Kill"}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Shocked if Intelligence is higher than Strength"}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to"}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Damage Penetrates 2% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=2,name="LightningPenetration",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You"}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill is Your Damaging Hits always Stun Enemies that are on Full Life"}c["+15% chance to Block Spell Damage 15% increased Cast Speed"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}}," Damage 15% increased Cast Speed"}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry"}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield"}c["5% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=5,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength Chance to Block Spell Damage is Unlucky"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=2,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," Attack Damage Chance to Block Damage is Unlucky"}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["24% increased Elemental Damage with Attack Skills Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 40 to 60 Cold Damage"}c["22% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers"}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Arrows Pierce an additional Target 12% increased Attack Speed"]={nil,"Arrows Pierce an additional Target 12% increased Attack Speed"}c["4% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning {variant:43}Unaffected by Conductivity while affected by Purity of Lightning"]={{[1]={[1]={type="SkillName",skillName="Purity of Lightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by{variant:43}Unaffected by Conductivity while affected by Purity of Lightning"}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}}," on Allocated Passives in Radius 0.4% of Energy Shield Regenerated per Second for"}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit"}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth"}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% less Totem Damage per Totem"]={{[1]={[1]={type="PerStat",stat="ActiveTotemLimit",div=1},flags=0,type="MORE",value=-8,name="Damage",keywordFlags=16384}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["16% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=16,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["14% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{}," to avoid Bleeding"}c["16% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute Elder Item"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}}," per 5 of your lowest Attribute Elder Item"}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life"}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill"}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill"}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence"}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["1% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use"}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=43,name="ChaosMax",keywordFlags=0}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}}," while affected by Wrath"}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}}," for each Hit you've Blocked Recently"}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination"}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["50% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size"}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit"}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement"}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["25% increased Attack Speed if you haven't Killed Recently"]={{[1]={[1]={type="Condition",neg=true,var="KilledRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=12,name="LightningMax",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike {variant:3}You have Vaal Pact if you've dealt a Critical Strike Recently"}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["6% reduced Damage taken from Bleeding Enemies"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Bleeding Enemies"}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience"}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds"}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed 200% increased Physical Damage"}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={nil,"Cannot Block Spells"}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill"}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=12,type="INC",value=6,name="FireDamage",keywordFlags=0}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled"}c["Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits' Hits always Ignite Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved Blood Magic"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no is Reserved Blood Magic"}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"]={nil,"Your Cold Damage can Poison {variant:3}Your Lightning Damage can Poison"}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life"}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently Shock Reflection"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently Shock Reflection"}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["8% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit"}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium"}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={nil,"Increases and Reductions to Light Radius also apply to Accuracy"}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," Attack and with Her Blessing"}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of"}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}15% increased Attack and Movement Speed while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion {variant:1}15% increased Attack and Movement Speed while you have a Bestial Minion"}c["Celestial Footprints"]={nil,"Celestial Footprints"}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by Purity of Fire"}c["Critical Strike Chance is increased by Lightning Resistance"]={nil,"Critical Strike Chance is increased by Lightning Resistance"}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=4096}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}}," while affected by Hatred"}c["25% increased Elemental Damage with Attack Skills Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 1 to 60 Lightning Damage"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up"}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills"}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Skills used by Traps have 20% increased Area of Effect Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life"}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each"}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits "}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances"}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," if you have Shocked an Enemy Recently"}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life"}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike"}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per Skeleton you own 2% increased Minion Duration per you own"}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you"}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}}," of Raise Spectre"}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground"}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=40,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["50% reduced Experience gain"]={{}," Experience gain"}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy"}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"}c["Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Allocated Small Passive Skills in Radius grant nothing Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask"}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing"}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["Gain Onslaught for 3 seconds on Kill"]={nil,"Gain Onslaught for 3 seconds on Kill"}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialRhoa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+6% chance to Block Spell Damage {variant:3}+4% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}}," Damage {variant:3}+4% chance to Block Spell Damage"}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 57% increased Damage to Ignited Enemies Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total while affected by Clarity"}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy"}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"]={nil,"Cannot be Shocked if Intelligence is higher than Strength 1% increased Damage per 5 of your lowest Attribute"}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You {variant:2}75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}}," of Chill on You {variant:2}75% reduced Effect of Chill on You"}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}}," with Critical Strikes "}c["1% increased Maximum Life per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}}," per Abyss Jewel affecting you 1% increased Maximum Mana per Abyss Jewel affecting you"}c["30% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"}c["Arrows that Pierce have 50% chance to cause Bleeding"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding"}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you"}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={nil,"Your Fire Damage can Poison"}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding"}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance"}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon 40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="BASE",keywordFlags=0,name="BleedChance",value=50}}," with Critical Strikes 40% increased Attack Damage "}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}}," while affected by Aspect of the Cat"}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 2% Cold Resistance"]={{[1]={flags=0,type="BASE",value=2,name="ColdPenetration",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["+2 seconds to Avian's Might Duration Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might Adds 25 to 40 Cold Damage while you have Avian's Might"}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"47 to 61 added Chaos Damage per White Socket"}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill"}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock"}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit"}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled"}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second"}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=0,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}}," and Energy Shield"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non- per Siphoning Charge 1% additional Physical Damage Reduction from Hits per Siphoning Charge"}c["100% reduced Despair Mana Reservation"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair "}c["4% reduced Damage taken from Taunted Enemies"]={{[1]={flags=0,type="INC",value=-4,name="DamageTaken",keywordFlags=0}}," from Taunted Enemies"}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems have 45% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon"}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Charan's Sword Source: Drops from unique{Hillock}"]={nil,"Charan's Sword Source: Drops from unique{Hillock}"}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed"]={nil,"Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed"}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Stygian Vise"]={nil,"Stygian Vise"}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},"Grants Summon Harbinger of Directions Skill "}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Aspect of the Spider Debuff "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton"}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock"}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock"}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block"}c["Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge"}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed"}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}}," with Hits and Ailments "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["3% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=3,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect 75% increased Duration of Poisons you inflict during Flask effect"}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You"}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["50% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=1048576}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield"}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["40% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}}," of each Damage Type for which you"}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["Wrath Reserves no Mana"]={nil,"Wrath Reserves no Mana"}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova"}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use"}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["Your Cold Damage can Poison"]={nil,"Your Cold Damage can Poison"}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies 10% of Overkill Damage is Leeched as Life Your Damaging Hits always Stun Enemies that are on Full Life"}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed 10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=4,name="BlockChance",keywordFlags=0}}," Damage"}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets"}c["+2 seconds to Cat's Stealth Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth "}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill"}c["Your Maximum Resistances are 80%"]={nil,"Your Maximum Resistances are 80%"}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by Purity of Ice"}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited"}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste"}c["Half of your Strength is added to your Minions"]={nil,"Half of your Strength is added to your Minions"}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Life Leech applies instantly. Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"]={nil,"Critical Strike Chance is increased by Lightning Resistance {variant:1}Critical Strikes deal 50% increased Lightning Damage"}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain"}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies 30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={type="Condition",var="KilledRecently"},[3]={type="ActorCondition",actor="enemy",var="Maimed"},flags=5,type="BASE",keywordFlags=0,name="Duration",value=50}}," to Maim on Hit 30% increased "}c["50% chance to Cause Poison on Critical Strike"]={{}," to Cause Poison"}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial"}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["3% additional Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 25% Cold Resistance if you've used a Fire Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedFireSkillInPast10Sec"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace"}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}}," per Crab Barrier"}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"}c["10% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit"]={{}," to Fortify 20% chance to Taunt on Hit"}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="Duration",keywordFlags=1048576}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently"}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block"}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["5% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialSnake",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["3% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["+20% chance to Block Spell Damage 30% increased Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," Damage 30% increased Spell Damage"}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=38,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger {variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}}," while affected by{variant:2}Damage Penetrates 15% Fire Resistance while affected by Anger"}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=0,name="Int",value=-1}}," on Allocated Passives in Radius +100 to Accuracy Rating on Unallocated Passives in Radius"}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block"}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own"}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes"}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted with Bleeding when Hit by an Attack"}c["Cannot be Blinded"]={nil,"Cannot be Blinded"}c["Gain 25% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="PierceChance",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["Arrows Pierce all Targets 10% increased Movement Speed"]={nil,"Arrows Pierce all Targets 10% increased Movement Speed"}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}}," if you have at least 500 "}c["15% increased effect of Offering spells"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="INC",value=15,name="BuffEffect",keywordFlags=0}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=1,name="PhysicalDamage",keywordFlags=0}}," Level of Socketed Active Skill Gems per 25 Player Levels Adds 3 to 5 to Attacks per 3 Player Levels"}c["24% increased Elemental Damage with Attack Skills 175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 175% increased Physical Damage"}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["Skills from your Gloves have 40% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="Gloves"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill"}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}}," while affected by Vitality"}c["+18% Chance to Block Attack Damage while wielding a Staff Has no Sockets"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Attack Damage Has no Sockets"}c["to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"to 30% increased Damage to targets Skills fire an additional Projectile"}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion {variant:3}Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for"}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze"}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["+3% to all maximum Resistances while Poisoned Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned Poisons on you expire 50% slower"}c["+24% chance to Block Spell Damage {variant:4}+20% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=24,name="BlockChance",keywordFlags=0}}," Damage {variant:4}+20% chance to Block Spell Damage"}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks"}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use"}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently 4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage "}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike"}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently 8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}}," per Enemy Killed by you or your s Recently 8% increased Attack and Cast Speed "}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["120% increased Spell Damage"]={{[1]={flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike"}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block"}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped 25% chance to gain a Siphoning Charge when you use a Skill"}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=300,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"Nearby Enemies have -10% to all Resistances You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain"}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage"}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield"}c["30% increased Zombie Resistances"]={{}," Resistances"}c["Extra gore"]={nil,"Extra gore"}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills deal 33% more Damage during effect Vaal Skills used during effect do not apply Soul Gain Prevention"}c["Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill"}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by Purity of Elements"}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block"}c["Vaal Skills deal 33% more Damage during effect"]={nil,"Vaal Skills deal 33% more Damage during effect"}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"}c["Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"]={nil,"Cannot be Stunned while Leeching You are Immune to Bleeding while Leeching"}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["10% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon"}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy"}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}}," for each Equipped Corrupted Item"}c["Skills in your Helm can have up to 1 additional Totem Summoned at a time"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes"}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=1,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMax",keywordFlags=0}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["+15% chance to Block Spell Damage {variant:3}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}}," Damage {variant:3}+15% chance to Block Spell Damage"}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems Can Summon up to 1 additional Golem at a time"}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might"}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit"}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers"}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["1% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground 25% increased Attack and Cast Speed while on Consecrated Ground"}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited"}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{}," maximum number of Summoned Holy Relics"}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}}," on Allocated Passives in Radius +5% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}}," of Chill on You"}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}}," while affected by Clarity"}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["25% reduced Golem Size"]={{}," Size"}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike"}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality {variant:46}140 Life Regenerated per Second while affected by Vitality"]={{}," while affected by Vitality"}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed"}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum 20% more Maximum Physical Attack Damage"}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected"}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["5% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield"}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"}c["With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"]={nil,"With at least 40 Intelligence in Radius, Enemies Hindered by Blight take 25% increased Chaos Damage"}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EvasionAndEnergyShield",keywordFlags=0}}," to Trigger Level 20 Shade Form when you Use a Socketed Skill 180% increased "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You"}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket"}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills 100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 100% increased Armour and Energy Shield"}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each You gain 8% increased Area of Effect for each Mine"}c["100% increased Mana Regeneration if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill"}c["+58 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=58,name="EnergyShield",keywordFlags=0}},nil}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently"}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect"}c["20% chance to Freeze, Shock and Ignite while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["Poison you inflict with Critical Strikes deals 100% more Damage"]={{[1]={flags=0,type="MORE",value=100,name="PoisonDamageOnCrit",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints"}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions"}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=2,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions"}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity"]={nil,"Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity"}c["+40% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned 50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned"}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=0,type="INC",value=2,name="CritChance",keywordFlags=0}}," Attack "}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive"}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Notable Passive Skills in Radius grant nothing"]={nil,"Notable Passive Skills in Radius grant nothing"}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}}," per Elder Item Equipped 8% increased Effect of non-Damaging Ailments per Elder Item Equipped"}c["40% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=40,name="ChaosDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's"}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero"}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge"}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill"}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons have Avatar of Fire"}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Attack Damage "}c["40% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=260,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse"}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you"}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}}," , up to 100%"}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike"}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain"}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["50% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=50,name="BlockChanceConv",keywordFlags=0}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot"}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["+15% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges"}c["Physical Damage per 10 Strength"]={nil,"Physical Damage per 10 Strength"}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["+6% chance to Block Spell Damage {variant:1,2}+100 to maximum Mana"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}}," Damage {variant:1,2}+100 to maximum Mana"}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy"}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",keywordFlags=0,name="Damage",value=6}}," with Hits "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}}," per 500 "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy"}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=5,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Fire Resistance if you've used a Lightning Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedLightningSkillInPast10Sec"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems"}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"}c["You have Crimson Dance while you have Cat's Stealth"]={nil,"You have Crimson Dance while you have Cat's Stealth"}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}}," for each type of Abyssal Jewel affecting you"}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["5% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you"}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy"}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["310% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=310,name="Evasion",keywordFlags=0}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect"}c["33% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Skeletons 10% increased Damage taken from Ghosts"}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Gain Life from Leech instantly from Hits with this Weapon"]={nil,"Gain Life from Leech instantly from Hits with this Weapon"}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect"}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered"}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled"}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["15% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=15,name="LifeLeechRate",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["Can have up to 2 additional Totems summoned at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTotemLimit",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{[1]={flags=0,type="INC",value=3,name="Damage",keywordFlags=0}}," per Crab Barrier 10% chance that if you would gain a Crab Barrier, you instead gain up to"}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances"]={nil,"Nearby Enemies have -10% to all Resistances"}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements {variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by{variant:30}12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy"}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="FlaskEffect",keywordFlags=0}}," of Chill on You"}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," on Allocated Passives in Radius"}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you"}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork"}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",keywordFlags=0,name="Damage",value=30}}," to Maim on Hit 30% increased "}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="Duration",keywordFlags=1048576}},nil}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled"}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["Adds 28 to 43 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=43,name="FireMax",keywordFlags=0}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit {variant:2}Cold Skills have 20% chance to Poison on Hit"}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=2},flags=1024,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of non-Keystone Passive Skills in Radius Notable Passive Skills in Radius grant nothing"}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration"}c["20% increased Damage with Hits against Chilled Enemies {variant:2}With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},[2]={type="SkillName",skillName="Ice Shot"},flags=4,type="INC",keywordFlags=0,name="Damage",value=20}}," with Hits {variant:2}With at least 40 Dexterity in Radius,Pierces 5 additional Targets"}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies"}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem"}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=0}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets"}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction"}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."}c["Enemies you Kill that are affected by Elemental Status Ailments"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments"}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size"}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% Chance to Dodge Attacks. 50% less Armour and Energy Shield, 30% less Chance to Block Spells and Attacks"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-50,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit"}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," from Mana before Life while affected by Clarity"}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy Skills which throw Traps have Blood Magic"}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage"}c["30% increased Damage against Rare and Unique Enemies"]={{[1]={[1]={type="Condition",var="EnemyRareOrUnique"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["100% reduced Despair Mana Reservation Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={{[1]={flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}}," Despair Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground"}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Minions spread Caustic Cloud on Death, dealing 10% of their maximum Life as Chaos Damage per second"]={{[1]={value={skillId="BeaconCausticCloud"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life"}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike"}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled"}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies 30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",keywordFlags=0,name="DamageTaken",value=-6}}," from Bleeding Enemies 30% chance to Maim on Hit 30% increased Damage "}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}}," with Ailments per Elder Item Equipped"}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you"}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding"}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block"}c["Using Warcries is Instant Warcries cost no Mana"]={nil,"Using Warcries is Instant Warcries cost no Mana"}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit"}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently"}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering"}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire"}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={nil,"Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"]={nil,"Remove Bleeding on Flask use Gain a Flask Charge when you deal a Critical Strike"}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 25% chance to create Consecrated Ground on Kill, lasting 8 seconds"}c["Deal no Non-Elemental Damage"]={nil,"Deal no Non-Elemental Damage"}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon"}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace {variant:19}15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}}," while affected by{variant:19}15% increased Movement Speed while affected by Grace"}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded"}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Bleeding you inflict on Maimed Enemies deals 100% more Damage"]={{[1]={[1]={type="ActorCondition",var="Maimed",actor="enemy"},flags=0,type="MORE",value=100,name="Damage",keywordFlags=2097152}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second"}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground"}c["40% increased Burning Damage"]={{[1]={flags=8,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["Arrows Pierce an additional Target"]={nil,"Arrows Pierce an additional Target"}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit"}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-50,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected 20% more Damage "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill"}c["Grants Summon Harbinger of Brutality Skill"]={nil,"Grants Summon Harbinger of Brutality Skill"}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit {variant:3}Lightning Skills have 20% chance to Poison on Hit"}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=275,name="Damage",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{[1]={flags=8192,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="FireMax",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace {variant:20}Unaffected by Enfeeble while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," while affected by{variant:20}Unaffected by Enfeeble while affected by Grace"}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike"}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers"}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}}," while affected by Anger"}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}}," while affected by Discipline"}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move"}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills"}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=17,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Fire Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals"}c["35% increased damage against Burning Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Burning"},flags=4,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage"}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["+8% chance to Evade Attacks while affected by Grace {variant:18}10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Grace"},flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}}," to Evade Attacks while affected by{variant:18}10% chance while affected by Grace"}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect {variant:1}50% reduced Duration"}c["14% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["Arrows Pierce all Targets"]={nil,"Arrows Pierce all Targets"}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence"}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield"}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}}," Aspect of the Spider "}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size"}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge"}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={nil,"64 to 96 added Fire Damage per Red Socket"}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["25% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Duration of Elemental Ailments on Enemies Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," of Elemental Ailments Items and Gems have 10% reduced Attribute Requirements"}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={nil,"Your Elemental Damage can Shock"}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage"]={{[1]={flags=0,type="INC",value=25,name="Speed",keywordFlags=0}}," if you've taken a Savage"}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour"}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{}," to inflict Bleeding "}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of"}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by Purity of Lightning"}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit"}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"}c["Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"]={nil,"Aspect of the Cat Reserves no Mana +2 seconds to Cat's Stealth Duration"}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased "}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike"}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Status Ailments"}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={nil,"Cold Skills have 20% chance to Poison on Hit"}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="Duration",keywordFlags=0}}," of Ailments "}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}}," for each Shocked Enemy you've Killed Recently"}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground"}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask"}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Critical Strikes with Daggers have a 30% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 15 to 28 Fire Damage to Attacks"}c["92% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=92,name="Evasion",keywordFlags=0}},nil}c["15% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius +100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills 40% increased Rarity of Items Dropped by Frozen Enemies"}c["Rampage"]={nil,"Rampage"}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy"}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently Elder Item"}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks"}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Chaos Damage can Ignite, Chill and Shock Gain Soul Eater for 10 seconds when you use a Vaal Skill"}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath {variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}}," while affected by{variant:51}Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee"}c["15% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill"}c["25% increased Attack Speed if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits "}c["Intelligence provides no bonus to Maximum Mana"]={nil,"Intelligence provides no bonus to Maximum Mana"}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["Always Poison on Hit while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["16% increased Physical Damage"]={{[1]={flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Speed per second"]={nil,"Speed per second"}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={nil,"Lightning Skills have 20% chance to Poison on Hit"}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of on Kill"}c["Damage Penetrates 25% Cold Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}}," if you've"}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill"}c["10% of Wand Physical Damage Added as Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled"}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="BASE",value=2,name="ColdMax",keywordFlags=0}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech"}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit"}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice"}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage"}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["You have Onslaught while on Low Life"]={nil,"You have Onslaught while on Low Life"}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={nil,"Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 4%"}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=32,name="LightningMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"}c["4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["26% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["Take 30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect 25% chance to Poison on Hit during Flask effect"}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam"}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike"}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently"}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block"}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage"}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}}," while affected by Discipline"}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and Hits per 500 , up to 20%"}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["40% increased Damage with Hits against Shocked Enemies 20% increased Lightning Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}}," with Hits 20% increased Lightning Damage"}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun"}c["4% increased Movement Speed for each Hit you've Blocked Recently 80% increased Physical Damage if you've Blocked a Hit from a Unique Enemy Recently"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyRecently"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}}," for each Hit you've Blocked Recently 80% increased Physical Damage "}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," while you have Avian's Flight"}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy"}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill"}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills"}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="Duration",keywordFlags=0}}," of Poisons you inflict "}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["Adds 19 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=19,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike"}c["1% of Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance"}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=400,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=600,name="PhysicalMax",keywordFlags=0}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={nil,"If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"}c["6% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies"}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy"}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=5,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently"}c["6% reduced Damage taken from Bleeding Enemies 30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Bleeding Enemies 30% chance to Maim on Hit "}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=1048576}},nil}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently {variant:2}200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{}," that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire"}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted"}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",keywordFlags=0,name="MovementSpeed",value=2}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect"}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["50% additional Block Chance for 1 second every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently"}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={nil,"Hits with this Weapon deal 52% increased Damage to Frozen Enemies"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets"}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask"}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Remove Bleeding on Flask use"]={nil,"Remove Bleeding on Flask use"}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by Purity of Elements"}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies"}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["Crafted: true"]={nil,"Crafted: true"}c["15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["You have Phasing while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onlaught"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={nil,"Cannot be Stunned if you have at least 10 Crab Barriers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast"}c["Your Lightning Damage can Ignite"]={nil,"Your Lightning Damage can Ignite"}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"]={nil,"Has 1 Abyssal Socket {variant:2}Has 2 Abyssal Sockets"}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"]={nil,"With at least 40 Intelligence in Radius, Blight has 50% increased Hinder Duration"}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=8,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for every 10 Intelligence on Allocated Passives in Radius"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for every 10 on Allocated Passives in Radius"}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze 5% chance to Freeze Enemies which are Chilled"}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies Your Lightning Damage can Ignite"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=70,name="LightningMax",keywordFlags=0}}," to Hits Your can Ignite"}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," while you have Cat's Stealth"}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage"}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=2,type="BASE",value=388,name="PhysicalMin",keywordFlags=0},[2]={flags=2,type="BASE",value=584,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," of non-Damaging Ailments per Elder Item Equipped"}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill"}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies"}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["14% increased Physical Damage"]={{[1]={flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges"}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving"}c["25% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice"}c["+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," on Unallocated Passives in Radius"}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block"}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed 10% increased Skeleton Cast speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton 10% increased Skeleton Cast speed"}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," of each Damage Type for which you"}c["+5 to Maximum number of Crab Barriers"]={{}," Maximum number of Crab Barriers"}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"}c["+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}}," Damage"}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion {variant:3}Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Bestial Minion {variant:3}Adds 16-25 to Attacks while you have a Bestial Minion"}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}}," on Equipped Shield"}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["You and nearby Allies cannot be Stunned if you've Blocked Recently"]={nil,"You and nearby Allies cannot be Stunned if you've Blocked Recently"}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching"}c["Enemies you Taunt deal 10% less Damage against other targets"]={nil,"Enemies you Taunt deal 10% less Damage against other targets"}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="FireMax",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=29,name="ChaosMax",keywordFlags=0}}," while you have a Bestial Minion"}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={nil,"64 to 96 added Fire Damage per Red Socket You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask"}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={nil,"Skills which throw Traps have Blood Magic"}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["50% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-50,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["34% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=34,name="ElementalDamage",keywordFlags=0}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed"}c["30% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=30,name="PierceChance",keywordFlags=0}},nil}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned"}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["+121 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=121,name="EnergyShield",keywordFlags=0}},nil}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["92% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you"}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["24% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["92% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+39 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=39,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["92% increased Armour"]={{[1]={flags=0,type="INC",value=92,name="Armour",keywordFlags=0}},nil}c["Reflects 61 Physical Damage to Melee Attackers"]={{},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["8% additional Physical Damage Reduction while affected by Determination {variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}}," while affected by{variant:11}You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full"}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}}," of Ailments "}c["Enemies Become Chilled as they Unfreeze 5% chance to Freeze"]={nil,"Enemies Become Chilled as they Unfreeze 5% chance to Freeze"}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["Reflects 241 Physical Damage to Melee Attackers"]={{},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block"}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["18% increased Cold Damage"]={{[1]={flags=0,type="INC",value=18,name="ColdDamage",keywordFlags=0}},nil}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["Reflects 17 Physical Damage to Melee Attackers"]={{},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["You always Ignite while Burning"]={nil,"You always Ignite while Burning"}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}}," is while affected by Wrath"}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item"}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill"}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=20,name="Duration",keywordFlags=1048576}},nil}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block"}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block"}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={nil,"Immune to Freeze, Chill, Curses and Stuns during Flask Effect"}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["30% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{},""}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask 4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageTaken",value=50}}," to avoid Freeze, Shock, Ignite and Bleed 4% reduced "}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["4% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}}," if you have at least 1500 "}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You"}c["75% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=75,name="BlockChanceConv",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["+20% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," Damage"}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["80% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=80,name="BlockChanceConv",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["120% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}}," while you have Avian's Might"}c["Has 1 Abyssal Socket Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket Has 1 Abyssal Socket"}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=8,type="INC",value=45,name="FireDamage",keywordFlags=0}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements"}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}}," with Channelling Skills"}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["12% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill"}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds"}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield"}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield"}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block"}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block"}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," of Elemental Ailments "}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}}," for each Equipped Corrupted Item"}c["+30% chance to Block Spell Damage while on Low Life +6% Chance to Block"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=30,name="BlockChance",keywordFlags=0}}," Damage +6% Chance to Block"}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=30,name="BlockChance",keywordFlags=0}}," Damage "}c["+36% chance to Block Spell Damage while on Low Life {variant:4}+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,type="BASE",keywordFlags=0,name="BlockChance",value=36}}," Damage {variant:4}+30% chance to Block Spell Damage "}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted"}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=36,name="BlockChance",keywordFlags=0}}," Damage "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod"}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["6% reduced Damage taken from Blinded Enemies 50% increased Blind duration"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies 50% increased Blind duration"}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack"}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy"}c["+10% chance to Block Spell Damage +30 to Intelligence"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," Damage +30 to Intelligence"}c["+10% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," Damage"}c["+7% chance to Block Spell Damage {variant:3}+10% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}}," Damage {variant:3}+10% chance to Block Spell Damage"}c["+15% chance to Block Spell Damage 60% increased Spell Damage"]={{[1]={flags=2,type="BASE",value=15,name="BlockChance",keywordFlags=0}}," Damage 60% increased Spell Damage"}c["Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"]={nil,"Arrows that Pierce have 50% chance to cause Bleeding Arrows always Pierce after Chaining"}c["+18% chance to Block Spell Damage {variant:3}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Damage {variant:3}+15% chance to Block Spell Damage"}c["+18% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=18,name="BlockChance",keywordFlags=0}}," Damage"}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["60% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=60,name="BlockChanceConv",keywordFlags=0}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="Duration",keywordFlags=2097152}},nil}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit"}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength"}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies"}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["70% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies 30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=6,type="INC",value=30,name="FireDamage",keywordFlags=0}}," with Hits and Ailments 30% reduced Damage taken from Blinded Enemies"}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies"}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=52,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=79,name="ChaosMax",keywordFlags=0}},nil}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection"}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry"}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy"}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life"}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block"}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Physical Damage to Ignited Enemies"}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill"}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky"}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=24,name="ColdMax",keywordFlags=0}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies"}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={nil,"Cannot be inflicted with Bleeding"}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of"}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["20% more chance to Evade Attacks while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["92% increased Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="EnergyShield",keywordFlags=0}},nil}c["+5% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection"}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="Duration",keywordFlags=1048576}},nil}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," while Cursed"}c["Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Has 2 Abyssal Sockets Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an equipped Shield apply to your Minions instead of you"]={{},nil}c["20% increased Elemental Damage with Attack Skills +55 to maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills +55 to maximum Mana"}c["Adds 25 to 40 Cold Damage while you have Avian's Might Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}}," while you have Avian's Might Adds 3 to 62 while you have Avian's Might"}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike Wrath Reserves no Mana"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike Wrath Reserves no Mana"}c["10% additional Block chance while not Cursed"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," while not Cursed"}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you"}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"]={nil,"You have Phasing while affected by Haste {variant:24}Unaffected by Temporal Chains while affected by Haste"}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic"}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill"}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage {variant:1}10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}}," Damage {variant:1}10% additional Chance to Block "}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles"}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}}," while affected by Hatred"}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles"}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+120 to Strength"]={{[1]={flags=0,type="BASE",value=120,name="Str",keywordFlags=0}},nil}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy"}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=5,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}}," for each Equipped Corrupted Item 6% increased Maximum Life for each Equipped Corrupted Item"}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently Shaper Item"}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets"}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill"}c["20% of Physical Damage gained as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against"}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["8% additional Block Chance if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block"}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," if Equipped Shield has at least 30% Chance to Block"}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice"}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"}c["Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"]={nil,"Grants Summon Harbinger of Time Skill 15% increased Attack and Cast Speed"}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["1% of Damage Leeched as Life if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit"}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,type="INC",value=85,name="Damage",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana"}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy"}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element"}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block"}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy"}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}}," for each Equipped Corrupted Item"}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block"}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire"}c["You have Onslaught while at maximum Endurance Charges"]={nil,"You have Onslaught while at maximum Endurance Charges"}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["Deal no Non-Elemental Damage Elder Item"]={nil,"Deal no Non-Elemental Damage Elder Item"}c["Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={nil,"Your Elemental Damage can Shock Gain 300% of Weapon Physical Damage as Extra Damage of an Element"}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike"}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy"}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance"}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies"}c["Enemies you Curse take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks"}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies"}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike"}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}}," per Elder Item Equipped"}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you"}c["10% chance to gain a Power Charge when you Block 6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block 6% additional "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={nil,"16 to 144 added Lightning Damage per Blue Socket You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMax",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 4% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageGainAsChaos",value=4},[2]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamageGainAsChaos",value=4}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,type="BASE",value=3,name="ActiveGolemLimit",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["Damage Penetrates 15% Fire Resistance while affected by Anger {variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}}," while affected by{variant:3}Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 63 to 98 Physical Damage"]={{[1]={flags=0,type="BASE",value=63,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is an Elder Item Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish"}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana"}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked"}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element"}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20% You have Onslaught while not on Low Mana"]={{[1]={flags=2,type="BASE",value=2,name="Mana",keywordFlags=0}}," to Dodge Attack and Hits per 500 , up to 20% You have Onslaught while not on Low Mana"}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Attacks have 30% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded"}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=0}}," with Attack Skills Adds 1 to 55 Lightning Damage"}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill"}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill"}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=50,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill while affected by{variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["20% increased Flask Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no is Reserved Adds 64 to 107 Fire Damage to s while no Life is Reserved"}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}}," with Ailments per Elder Item Equipped +6 to Maximum Life per Elder Item Equipped"}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=60,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=110,name="ColdMax",keywordFlags=0}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item"}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds"}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently"}c["Gain 14% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=14,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"]={nil,"Projectiles Pierce 6 additional Targets Implicit Modifier magnitudes are doubled"}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["Crimson Dance {variant:8}Eldritch Battery"]={nil,"Crimson Dance {variant:8}Eldritch Battery"}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12"}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Effect of Shock Unaffected by Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Shock Unaffected by Shock"}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire {variant:35}Unaffected by Burning Ground while affected by Purity of Fire"]={{[1]={[1]={type="SkillName",skillName="Purity of Fire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by{variant:35}Unaffected by Burning Ground while affected by Purity of Fire"}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence"}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges"}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Recover 20% of on Killing a Poisoned Enemy"}c["Minions have 60% chance to Poison Enemies on Hit"]={{}," to Pois on Hit"}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased maximum Mana"]={{[1]={flags=0,type="INC",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["12% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground"}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"]={nil,"Grants Summon Harbinger of the Arcane Skill Trigger level 20 Storm Cascade when you Attack"}c["Grants Summon Harbinger of the Arcane Skill"]={nil,"Grants Summon Harbinger of the Arcane Skill"}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["Your Spells are disabled"]={nil,"Your Spells are disabled"}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby Enemies have 25% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 25% reduced Life Regeneration rate"}c["Damage Penetrates 25% Fire Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}}," if you've"}c["5% additional Block Chance"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy"}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=8,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second Poisons on you expire 50% slower"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}}," per Poison on you, up to 250 per second Poisons on you expire 50% slower"}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts"}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield 100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{}," if you have at least 1000 "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers"}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"}c["8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={nil,"Gain Her Embrace for 3 seconds when you Ignite an Enemy While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"}c["20% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="Level"},flags=1,type="BASE",value=3,name="PhysicalMax",keywordFlags=0}},nil}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["4% reduced Elemental Damage taken while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-4,name="ElementalDamageTaken",keywordFlags=0}},nil}c["6% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=6,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit"}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["+2 seconds to Avian's Flight Duration 100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight 100 Life Regenerated per Second while you have Avian's Flight"}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="FlaskEffect",keywordFlags=0}}," of Chill"}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}}," while Poisoned"}c["Iron Reflexes while stationary"]={nil,"Iron Reflexes while stationary"}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={nil,"Has no Attribute Requirements"}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to Block while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}}," while affected by Determination"}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage Converted to Cold Damage"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing"}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy"}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=24,name="BlockChance",keywordFlags=0}}," Damage"}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill"}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite"}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge"}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons"}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage"}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"}c["30% increased Damage if you've killed a Bleeding Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",keywordFlags=0,name="Damage",value=30}},nil}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=58,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}}," while you have at least 10 Crab Barriers"}c["Projectiles Pierce an additional Target 10% increased Projectile Damage"]={nil,"Projectiles Pierce an additional Target 10% increased Projectile Damage"}c["50% chance to avoid Bleeding 20% increased Movement Speed while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to avoid Bleeding 20% increased while you have Cat's Stealth"}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life"}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block"}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={nil,"deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={nil,"deal 80-120 added Chaos Damage against"}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["Gore Footprints"]={nil,"Gore Footprints"}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy"}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={nil,"Items and Gems have 50% increased Attribute Requirements"}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Focus Skill +80 to maximum Life"]={nil,"Grants Summon Harbinger of Focus Skill +80 to maximum Life"}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=28,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["You and Allies deal 15% increased Damage while affected by Auras you Cast"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=6,name="LightningMax",keywordFlags=0}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life"}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=5}},nil}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",value=3,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments"}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die"}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies"}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed"}c["Trigger Level 1 Abyssal Cry on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AbyssalCry",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 5% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You"}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to"}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={nil,"Skills used by Traps have 20% increased Area of Effect"}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant"}c["Grants Summon Harbinger of Storms Skill"]={nil,"Grants Summon Harbinger of Storms Skill"}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["35% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="ColdDamage",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit"}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit"}c["+20% chance to be Shocked"]={{}," to be Shocked"}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining"}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=14,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=173,name="LightningMax",keywordFlags=0}}," while no is Reserved"}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={nil,"You have Crimson Dance if you have dealt a Critical Strike Recently"}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+0.5% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no is Reserved"}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}}," if you have at least 1000 "}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=54,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=88,name="ColdMax",keywordFlags=0}}," while no is Reserved"}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice {variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"]={{[1]={[1]={type="SkillName",skillName="Purity of Ice"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by{variant:39}Unaffected by Chilled Ground while affected by Purity of Ice"}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you"}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block"}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Damage if you've Killed a Cursed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="INC",keywordFlags=0,name="Damage",value=20}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you"}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," with Hits against Rare monsters"}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you"}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you"}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill"}c["10% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["Auras you Cast grant 5% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=34,name="LightningMax",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"]={nil,"You have Onslaught while not on Low Mana Lose 7% of maximum Mana per Second"}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy"}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity Minions' Hits can only Kill Ignited Enemies"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion Minions' Hits can only Kill Ignited Enemies"}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}}," Minion "}c["2% increased Minion Attack Speed per 50 Dexterity 2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},[2]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",keywordFlags=0,name="Speed",value=2}}," Minion 2% increased Minion Movement Speed "}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion "}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You"}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning"}c["Gain Armour equal to your Reserved Mana"]={nil,"Gain Armour equal to your Reserved Mana"}c["10% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={nil,"Grants Summon Harbinger of Focus Skill"}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies"}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}}," for each and Mine you have"}c["+225 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=225,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Cold Damage with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," with Attack Skills Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill"}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge +15% to all Elemental Resistances"}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}}," when Hitting Cursed Enemies Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={nil,"Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill"}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when"}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike"}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire"}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana"}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}}," while you have at least 5 Crab Barriers"}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"}c["30% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=30,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={nil,"Strength provides no bonus to Maximum Life"}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=56,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=84,name="ChaosMax",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently"}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill"}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["+9% chance to Block Spell Damage {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=9,name="BlockChance",keywordFlags=0}}," Damage {variant:2}+6% chance to Block Spell Damage"}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+9% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=9,name="BlockChance",keywordFlags=0}}," Damage"}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack"}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["30% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}}," while affected by Vitality"}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}}," while affected by Wrath"}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit"}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints"}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill"}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," Attack Damage "}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius +5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=10},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamageReduction",value=1}}," on Allocated Passives in Radius +5% to Critical Strike Multiplier on Unallocated Passives in Radius"}c["Converted to Cold Damage"]={nil,"Converted to Cold Damage"}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block"}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage"}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["Can't use Chest armour"]={nil,"Can't use Chest armour"}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire"}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["8% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredShockedGround",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["+1000 to Spectre maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}}," Spectre "}c["+10% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=10,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges"}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy"}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=260,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{}," Maximum number of Summoned Raging Spirits"}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity {variant:6}Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=10,name="DamageTakenGainAsEnergyShield",keywordFlags=0}}," from Mana before Life while affected by{variant:6}Gain 18% of Maximum Mana while affected by Clarity"}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life"}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=25,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=2,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask"}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["30% of Wand Physical Damage Added as Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges"}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=34,name="ChaosMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy"}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=2,type="BASE",value=21,name="ChaosMin",keywordFlags=0},[2]={flags=2,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 10% Chance for Traps to Trigger an additional time"}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity {variant:9}8% chance to Block while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}}," Total while affected by{variant:9}8% chance to Block while affected by Determination"}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["+280 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=280,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["1% of Damage Leeched as Mana"]={{[1]={flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement"}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks"}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["10% chance to gain a Frenzy Charge on Kill You have Onslaught while on full Frenzy Charges"]={{}," to gain aCharge on Kill You have Onslaught while on full Frenzy Charges"}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=0}},nil}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed"}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased Evasion Rating"]={{[1]={flags=0,type="BASE",value=25,name="Evasion",keywordFlags=0}}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight 80% increased "}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{}," to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["-1 Strength per 1 Strength on Allocated Passives in Radius 1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Str",div=1},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=0,name="Str",value=-1}}," on Allocated Passives in Radius 1% additional Physical Damage Reduction on Allocated Passives in Radius"}c["Chaos Damage can Ignite, Chill and Shock"]={nil,"Chaos Damage can Ignite, Chill and Shock"}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles"}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="ColdMax",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill"}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow"}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["+188% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=188,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have"]={{[1]={flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have"}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill"}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised"}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"]={nil,"Has 2 Abyssal Sockets Socketed Gems are Supported by Level 20 Elemental Penetration"}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["1.5% of Maximum Life Regenerated per second while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges"}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy"}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy"}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=31,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=9,name="ColdMax",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing"}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=9,name="LightningMax",keywordFlags=0}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack"}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels 12% increased Attack Speed"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}}," per 3 Player Levels 12% increased "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=3,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=1,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}}," per 3 Player Levels"}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}}," per Enemy killed recently, up to 50%"}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Perfect Agony during Flask effect"]={nil,"Grants Perfect Agony during Flask effect"}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit 25% chance to Blind Enemies on Hit"}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter"}c["Projectiles Pierce an additional Target"]={nil,"Projectiles Pierce an additional Target"}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["Elemental Status Ailments are removed when you reach Low Life"]={nil,"Elemental Status Ailments are removed when you reach Low Life"}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem"}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks"}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit"}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline {variant:17}+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}}," while affected by{variant:17}+8% chance to Evade Attacks while affected by Grace"}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger {variant:5}10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}}," while affected by{variant:5}10% of Damage taken from Mana before Life while affected by Clarity"}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}}," to Hits "}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",keywordFlags=0,name="FireMax",value=210}},"Increases and Reductions to also apply to Accuracy to Hits "}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," of Skills that cast an Aura"}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["50% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"}c["100% increased Effect of Buffs granted by your Elemental Golems"]={{[1]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=33},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[2]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=34},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100},[3]={[1]={type="SkillType",skillType=62},[2]={type="SkillType",skillType=35},flags=0,type="INC",keywordFlags=0,name="BuffEffect",value=100}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded"}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill"}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Minions have 4% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Skeletons"}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Burning Damage"]={{[1]={flags=8,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"]={nil,"Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies Take 200 Physical Damage when you use a Movement Skill"}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=6,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=9,name="FireMax",keywordFlags=0}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["20% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets"]={nil,"Has 2 Abyssal Sockets"}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}}," while affected by Anger"}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine"}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration"}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles"}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"Converted to Cold Damage With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second"}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges"}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"]={nil,"With at least 40 Intelligence in Radius, Spark fires 2 additional Projectiles"}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown"}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life"}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield"}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," Minion per Skeleton you own"}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life"}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=6,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="ColdMax",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["+1% to Critical Strike Chance while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}}," while affected by Aspect of the Cat Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=7,name="ColdMax",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=8,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=16,name="FireMax",keywordFlags=0}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun"}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage gained as Extra Chaos Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds"]={nil,"a Base Duration of 20 seconds"}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["Minions have 60% chance to Poison Enemies on Hit Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=4,type="BASE",value=60,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Pois on Hit Minions Leech 5% of "}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy"}c["With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy {variant:2,3}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={nil,"With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds"}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters"}c["Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={{[1]={[1]={type="PerStat",stat="PierceChance",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=1024}},nil}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies"}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["200% increased Armour and Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={nil,"Grants Summon Harbinger of Directions Skill"}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=8,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=1,type="BASE",keywordFlags=0,name="LightningMax",value=10}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges"}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block"}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"]={nil,"Immune to Elemental Status Ailments while using a Flask 40% increased Elemental Damage while using a Flask 20% chance to Freeze, Shock and Ignite while using a Flask"}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack"}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={nil,"You have Vaal Pact if you've dealt a Critical Strike Recently"}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you"}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield"}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["Enemies you Curse have -15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-15,name="ChaosResist",keywordFlags=0}},name="AffectedByCurseMod",keywordFlags=0}},nil}c["20% increased Attack Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"]={nil,"Attack Projectiles Return to You after hitting targets Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther Projectile Critical Strike Chance increased by Arrow Pierce Chance"}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"]={nil,"Has 1 Abyssal Socket 50% increased Effect of Socketed Jewels"}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by Hatred"}c["Stygian Vise League: Abyss"]={nil,"Stygian Vise League: Abyss"}c["Projectiles Pierce 6 additional Targets"]={nil,"Projectiles Pierce 6 additional Targets"}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["You are cursed with Level 10 Vulnerability"]={nil,"You are cursed with Level 10 Vulnerability"}c["You and Allies affected by your Auras have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["0.5% of Energy Shield Regenerated per second for each Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="BASE",value=0.5,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each Enemy you've Killed Recently Cannot Be Stunned "}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited"}c["Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"]={nil,"Cannot be Ignited if Strength is higher than Dexterity Cannot be Shocked if Intelligence is higher than Strength"}c["20% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Ignited if Strength is higher than Dexterity"}c["Grants Summon Harbinger of Time Skill"]={nil,"Grants Summon Harbinger of Time Skill"}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed"}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills"}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated"}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill"}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked"}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies 20% chance to Maim on Hit"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," against Maimed Enemies 20% chance to Maim on Hit"}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes"}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill"}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level"}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge"}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}}," when Hitting Cursed Enemies"}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit"}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={nil,"You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you"}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill"}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},nil}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike"}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike"}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike"}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity"}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"}c["35% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=35,name="LightningDamage",keywordFlags=0}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour"}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=4,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast"}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect"}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["30% increased Life Recovery Rate while affected by Vitality {variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}}," while affected by{variant:49}1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"}c["Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"]={nil,"Trigger Commandment of Inferno on Critical Strike 70% increased Global Critical Strike Chance"}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike"}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item Corrupted"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}}," for each Equipped Corrupted Item Corrupted"}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry"}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["25% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds"}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["Mana Reservation of Herald Skills is always 45%"]={nil,"Mana Reservation of Herald Skills is always 45%"}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{}," Maximum Siphoning Charges per Elder or Shaper Item Equipped"}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}}," Total "}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit"}c["100% increased Damage with Ignites inflicted on Chilled Enemies 25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}}," with Ignites inflicted on Chilled Enemies 25% Chance to Ignite "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}}," with Ignites inflicted on Chilled Enemies"}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={nil,"Hits ignore Enemy Monster Fire Resistance while you are Ignited"}c["40% increased Energy Shield from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="EnergyShield",keywordFlags=0}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=30,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="FireMax",keywordFlags=0}},nil}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Attack and Cast Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers"}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed"}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life"}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=5,name="Damage",keywordFlags=4096}}," for each and Mine you have Damage Penetrates 6% Elemental Resistances "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=75,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=225,name="LightningMax",keywordFlags=0}},nil}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"}c["Can't use other Rings"]={nil,"Can't use other Rings"}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently {variant:2}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={nil,"400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently {variant:2}200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=80,name="ChaosMax",keywordFlags=0}},nil}c["15% increased Burning Damage"]={{[1]={flags=8,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills {variant:1}+15% to all Elemental Resistances"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1}+15% to all Elemental Resistances"}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=1,type="BASE",value=130,name="LightningMax",keywordFlags=0}},nil}c["You have Phasing while affected by Haste"]={nil,"You have Phasing while affected by Haste"}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EnergyShield",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=8,type="INC",value=6,name="FireDamage",keywordFlags=0}}," for each Enemy you have Shocked Recently"}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently"}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers"}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area"}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["23% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=23,name="BlockChanceConv",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect"}c["Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"]={nil,"Strength provides no bonus to Maximum Life Intelligence provides no bonus to Maximum Mana"}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker"}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality"}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill"}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill"}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["80% increased Burning Damage"]={{[1]={flags=8,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit"}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge"}c["10% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds Spectres do not travel between Areas"]={nil,"a Base Duration of 20 seconds Spectres do not travel between Areas"}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy"}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Projectiles have 100% additional chance to Pierce targets at the start of their movement, losing this chance as the projectile travels farther"]={{[1]={[1]={type="DistanceRamp",ramp={[1]={[1]=10,[2]=1},[2]={[1]=120,[2]=0}}},flags=0,type="BASE",value=100,name="PierceChance",keywordFlags=0}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs"}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["+53 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=53,name="EnergyShield",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit 20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify 20% chance to Taunt on Hit You and nearby Allies have 15% increased "}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item"}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is an Elder Item"}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={{[1]={flags=1,type="INC",value=80,name="Damage",keywordFlags=0}}," if your other Ring is a Shaper Item Cannot be Stunned by Attacks if your other Ring is an Elder Item"}c["50% chance to avoid Freeze, Shock, Ignite and Bleed while using a Flask"]={{}," to avoid Freeze, Shock, Ignite and Bleed "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge"}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage"}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=48,name="ColdMax",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 3 additional Targets With at least 40 Dexterity in Radius, Ice Shot has 25% increased Area of Effect"}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap"]={{}," to create a Smoke Cloud when you place a or throw a Trap"}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium"}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["All Sockets are White"]={nil,"All Sockets are White"}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White"}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell"}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred {variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}}," while affected by{variant:27}Damage Penetrates 15% Cold Resistance while affected by Hatred"}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you"}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["20% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={nil,"You have Phasing while you have Cat's Stealth"}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time"}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["4% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems"}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life"}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to while Poisoned"}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["10% reduced Character Size"]={{}," Character Size"}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={nil,"Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["20% chance to Taunt on Hit You and nearby Allies have 15% increased damage while you have Fortify 4% reduced Damage taken from Taunted Enemies"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=0}}," to Taunt on Hit You and nearby Allies have 15% increased 4% reduced Damage taken from Taunted Enemies"}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2}Projectiles Pierce you"}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield"}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}}," while you have Avian's Flight"}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["40% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour"}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit"}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill"}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["+6% chance to Block Spell Damage 180% increased Armour and Energy Shield"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}}," Damage 180% increased Armour and Energy Shield"}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 33.5 Mana per Second"]={nil,"Lose 33.5 Mana per Second"}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="ColdMax",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=28,name="FireMax",keywordFlags=0}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["75% reduced Effect of Chill on You {variant:1}100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=-75,name="FlaskEffect",keywordFlags=0}}," of Chill on You {variant:1}100% increased Ignite Duration on You"}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={nil,"Trigger level 20 Storm Cascade when you Attack"}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}}," against Maimed Enemies"}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance"}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second"}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}}," Minion per Spectre you own"}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=90,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="Unarmed"},flags=2,type="BASE",value=240,name="LightningMax",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've"]={{[1]={flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}}," if you've"}c["2% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=20,name="BlockChanceConv",keywordFlags=0}},nil}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers"}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant"}c["+1 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time"}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire"}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage"}c["30% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["+500 to Accuracy against Bleeding Enemies Attacks always inflict Bleeding while you have Cat's Stealth"]={{}," Accuracy Attacks always inflict Bleeding while you have Cat's Stealth"}c["Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies"}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield 150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{}," if you have at least 1500 "}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage"}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork"}c["every 10 Intelligence on Allocated Passives in Radius"]={nil,"every 10 Intelligence on Allocated Passives in Radius"}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["25% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=25,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself"}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["70% increased Burning Damage"]={{[1]={flags=8,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath {variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}}," while affected by{variant:52}40% of Physical Damage Converted to Lightning Damage while affected by Wrath"}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=1,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}}," while you have a Bestial Minion"}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["18% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["40% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=40,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=140,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=225,name="FireMax",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}}," per 5 of your lowest Attribute"}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength +20 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to +20 to Dexterity"}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=2,type="BASE",value=150,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=250,name="FireMax",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second to Summon Skeleton Cooldown"}c["Enemy you've Killed Recently"]={nil,"Enemy you've Killed Recently"}c["12 to 14 Cold Damage per Frenzy Charge"]={nil,"12 to 14 Cold Damage per Frenzy Charge"}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified"}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 12% increased Minion Damage per Spectre you own"}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["10% increased effect of Fortify on You"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["275% increased Energy Shield"]={{[1]={flags=0,type="INC",value=275,name="EnergyShield",keywordFlags=0}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas"}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["Damage Penetrates 25% Lightning Resistance if you've used a Cold Skill in the past 10 seconds"]={{[1]={[1]={type="Condition",var="UsedColdSkillInPast10Sec"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used"}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["0.2% of Damage Leeched as Life per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}}," per Siphoning Charge Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}}," per Siphoning Charge"}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge 0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReductionLifeLeech",keywordFlags=0}}," from Hits per Siphoning Charge 0.2% of Damage per Siphoning Charge"}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}}," from Hits per Siphoning Charge"}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=4,name="ChaosDamageGainAsChaos",keywordFlags=0}}," Non- per Siphoning Charge"}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}}," per Siphoning Charge Gain 4% of Non- as extra Chaos Damage per Siphoning Charge"}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s per Siphoning Charge"}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill"}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life"}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life"]={{}," to gain a Power Charge on Hit "}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected"}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}}," while affected by Haste"}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you are Hit +1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=20,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit +1 to "}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality {variant:47}30 Life gained for each Enemy Hit while affected by Vitality"]={{[1]={[1]={type="SkillName",skillName="Vitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by{variant:47}30 gained for each Enemy Hit while affected by Vitality"}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=120,name="LightningMax",keywordFlags=0}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=15,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=140,name="LightningMax",keywordFlags=0}},nil}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots"}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item"}c["Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"]={nil,"Cursed Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage Enemies you Curse take 10% increased Damage"}c["Projectiles Pierce while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},value=100,type="BASE",keywordFlags=0,name="PierceChance",flags=0}},nil}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds"}c["1% increased Area of Effect per Enemy killed recently, up to 50% You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}}," per Enemy killed recently, up to 50% You have Zealot's Oath "}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={nil,"Fire Skills have 20% chance to Poison on Hit"}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"]={nil,"Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web 50% increased Aspect of the Spider Debuff Duration"}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={nil,"Aspect of the Spider can inflict Spider's Web on Enemies an additional time"}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"]={nil,"Has 2 Abyssal Sockets Triggers level 20 Death Walk when Equipped"}c["+2 seconds to Cat's Stealth Duration Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Cat's Stealth Gain up to your maximum number ofand Power Charges when you gain Cat's Stealth"}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"}c["Flasks gain a Charge every 3 seconds"]={nil,"Flasks gain a Charge every 3 seconds"}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee"}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Skills from your Helmet Penetrate 20% Elemental Resistances"]={{[1]={[1]={type="SocketedIn",slotName="Helmet"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalPenetration",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding"}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You"}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill"}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["20% chance to create a Smoke Cloud when you place a Mine or throw a Trap 5% increased Damage for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="BASE",value=20,name="Damage",keywordFlags=8192}}," to create a Smoke Cloud when you place a or throw a Trap 5% increased for each Trap and Mine you have Damage Penetrates 6% Elemental Resistances "}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["100 Life Regenerated per Second while you have Avian's Flight 12 Mana Regenerated per Second while you have Avian's Flight"]={{}," while you have Avian's Flight"}c["+2 seconds to Avian's Flight Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Flight "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground"}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana"}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You"}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={nil,"150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["25% increased Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={nil,"Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges"}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your"}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed"}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit"}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["50% reduced Reflected Physical Damage taken 20% more Damage if you've Killed Recently 15% increased Area of Effect of Area Skills if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Condition",var="KilledRecently"},flags=512,type="INC",keywordFlags=0,name="PhysicalDamageTaken",value=-50}}," Reflected 20% more Damage 15% increased of Effect of Area Skills "}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy"}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"}c["Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"Elemental Hit deals 15% increased Damage With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["120% increased Critical Strike Chance against Enemies affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage"}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality"}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage"}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"}c["6% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit"}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances"}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["2% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Take 8% reduced Elemental Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=0}},nil}c["Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Arrows Pierce an additional Target Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"}c["While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain: Marauder: Melee Skills have 15% increased Area of Effect"}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike"}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element"}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges"}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["You have Onslaught while not on Low Mana"]={nil,"You have Onslaught while not on Low Mana"}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends"}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["Has 1 Abyssal Socket 8% increased maximum Life"]={nil,"Has 1 Abyssal Socket 8% increased maximum Life"}c["+2 seconds to Avian's Might Duration"]={{[1]={flags=0,type="BASE",value=2,name="Duration",keywordFlags=0}}," seconds to Avian's Might "}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"}c["Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"]={nil,"Elemental Status Effects caused by your Skills spread to other nearby Enemies Radius: 12"}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life"}c["+500 to Accuracy against Bleeding Enemies"]={{}," Accuracy "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower"}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill"}c["Adds 10 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=25,name="Duration",keywordFlags=1048576}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}}," for 4 seconds after spending 200 Mana"}c["+8% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload"}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+90 to Strength"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0}},nil}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-13,name="MineLayingSpeed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred {variant:26}+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}}," while affected by{variant:26}+1.8% to while affected by Hatred"}c["Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"]={nil,"Projectiles Pierce 5 additional Targets while you have Phasing Celestial Footprints"}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}}," of non-Damaging Ailments per Elder Item Equipped Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% of Wand Physical Damage Added as Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster"}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage"}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit"}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun"}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["25% chance to Poison on Hit against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["14% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=14,name="FlaskEffect",keywordFlags=0}},nil}c["30% increased Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy"}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["12% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=12,name="FlaskDuration",keywordFlags=0}},nil}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["10% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"}c["Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence Cannot be Ignited if Strength is higher than Dexterity"}c["Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"]={nil,"Gain Elemental Conflux for 4 seconds when you Kill a Rare or Unique Enemy 30% increased Damage of each Damage Type for which you have a matching Golem"}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect"}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back"}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["92% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=92,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use"}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=0}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Mana",keywordFlags=0}}," per Abyss Jewel affecting you"}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["3% of Damage taken gained as Mana when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana when Hit"}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage."}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={nil,"400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=5,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies"}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}}," while affected by Hatred"}c["Culling Strike"]={{},"Culling Strike"}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Gain 24% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=24,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike"}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}}," while affected by Anger"}c["Hits deal 30% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Every 10 seconds, gain 100% increased Elemental Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestruction"},flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use"}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["50% less Damage to surrounding targets"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=0}}," to surrounding targets"}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use"}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Grants all bonuses of Unallocated Small Passive Skills in Radius"]={nil,"Grants all bonuses of Unallocated Small Passive Skills in Radius"}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["4% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={flags=0,type="INC",value=4,name="Damage",keywordFlags=16384}}," per Enemy Killed by you or your s Recently"}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," of Skills that cast an Aura Corrupted"}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by at least 5 Poisons"]={nil,"Enemies affected by at least 5 Poisons"}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius"}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Bleeding Enemies You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments You have Crimson Dance while you have Cat's Stealth"}c["Skills from your Boots Leech 2% of Damage as Life"]={{[1]={[1]={type="SocketedIn",slotName="Boots"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Cannot Be Stunned while on Full Energy Shield"]={nil,"Cannot Be Stunned while on Full Energy Shield"}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy"}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["Grants Summon Harbinger of Brutality Skill 5% Chance to Block"]={nil,"Grants Summon Harbinger of Brutality Skill 5% Chance to Block"}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Trap Damage"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=4096}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies"}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed 10% increased Skeleton Attack Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}}," Skeleton 10% increased Skeleton Attack Speed"}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit"}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size"}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill"}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike"}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 15% chance to Gain a Power Charge if you or your s kill an Enemy"}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}}," and Energy Shield"}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["10% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-10,name="ManaCost",keywordFlags=0}},nil}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Auras you Cast grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["10% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem"}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance while not Cursed"}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element"}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills"}c["Raging Spirits' Hits always Ignite"]={nil,"Raging Spirits' Hits always Ignite"}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you"}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"]={nil,"Enemy you've Killed Recently Cannot Be Stunned while on Full Energy Shield"}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently 2% increased Attack and Cast Speed for each corpse consumed recently"}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["Gain 25% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes"}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike"}c["10% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill"}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 1% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["10% chance to Dodge Spell Damage while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}}," while your Off Hand is empty"}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life 20% chance to double Stun Duration"}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="INC",value=60,name="Damage",keywordFlags=0}}," with Hits and Ailments against Enemies affected by 3 Spider's Webs Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky"}c["Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Full Life 100% increased Stun Duration against Enemies that are on Low Life"}c["30% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=30,name="BlockChanceConv",keywordFlags=0}},nil}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies Every 8 seconds, gain Avatar of Fire for 4 seconds"]={{}," to inflict Bleeding Every 8 seconds, gain Avatar of Fire for 4 seconds"}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies"}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use"}c["2% additional Block Chance"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["5% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=5,name="PierceChance",keywordFlags=0}},nil}c["15% increased Physical Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen"}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["8% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["6% additional Block Chance with Staves"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention"}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"}c["8% chance to Block while affected by Determination {variant:10}8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="SkillName",skillName="Determination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}}," while affected by{variant:10}8% additional Physical Damage Reduction while affected by Determination"}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["20% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"]={nil,"Cannot be Blinded 25% chance to create a Smoke Cloud when Hit"}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy"}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage if you or your Totems have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="TotemsKilledRecently"}},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill is "}c["Physical Damage per 10 Strength 10% reduced Movement Speed"]={nil,"Physical Damage per 10 Strength 10% reduced Movement Speed"}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Auras you Cast grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned"}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=130,name="CritChance",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"}c["10% increased Scorching Ray beam length"]={{},"beam length"}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to"}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath {variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="SkillName",skillName="Wrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}}," is while affected by{variant:50}Damage Penetrates 15% Lightning Resistance while affected by Wrath"}c["2% additional Chance to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{}," to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["Cannot be Stunned while Leeching"]={nil,"Cannot be Stunned while Leeching"}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=100,name="BlockChanceConv",keywordFlags=0}},nil}c["You and your Minions have 4% Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield +5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," per 5 Armour on Equipped Shield +5 to Armour on Equipped Shield"}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments"}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["Minions have 6% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires 5 additional Projectiles"}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted with Bleeding when Hit by an Attack Gore Footprints"}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill"}c["Your Hits can't be Evaded by Blinded Enemies Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},"Your Hits can't be Evaded by Blinded Enemies "}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["100% increased Stun Duration against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity {variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="SkillName",skillName="Clarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}}," while affected by{variant:7}15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"}c["With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"]={nil,"With at least 40 Dexterity in Radius, Ice Shot Pierces 5 additional Targets"}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:2,3,4}Adds 12 to 20 Physical Damage"}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death"}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered"}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}}," for each Spider's Web on the Enemy"}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect"}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage"}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," while affected by Grace"}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=1048576}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike"}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill while affected by Clarity"}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit"}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["10% reduced Damage taken from Traps and Mines"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from s and Mines"}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}}," while affected by Grace"}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline {variant:16}40% faster start of Energy Shield Recharge while affected by Discipline"]={{}," while affected by{variant:16}40% faster while affected by Discipline"}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=25,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["14% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"]={nil,"Items and Gems have 50% increased Attribute Requirements Chaos Damage can Ignite, Chill and Shock"}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["4% chance to Block Attack Damage 10% additional Chance to receive a Critical Strike"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}}," Attack Damage 10% additional Chance to receive a Critical Strike"}c["Minions have 2% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom"}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Chilled Ground"}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses"}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets Skills fire an additional Projectile"}c["5% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["35% increased Burning Damage"]={{[1]={flags=8,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Your Lightning Damage can Poison"]={nil,"Your Lightning Damage can Poison"}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect"}c["Attack Projectiles Return to You after hitting targets"]={nil,"Attack Projectiles Return to You after hitting targets"}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Skill Effect Duration if you've Killed a Maimed Enemy Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="ActorCondition",actor="enemy",var="Maimed"},flags=0,type="INC",keywordFlags=0,name="Duration",value=30}},nil}c["Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"]={nil,"Desecrate creates 2 additional Corpses 40% increased Damage if you have consumed a corpse recently"}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["Damage Penetrates 3% Cold Resistance"]={{[1]={flags=0,type="BASE",value=3,name="ColdPenetration",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=18,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=56,name="LightningMax",keywordFlags=0}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Damage Penetrates 3% Fire Resistance"]={{[1]={flags=0,type="BASE",value=3,name="FirePenetration",keywordFlags=0}},nil}c["15% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=15,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit"}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"]={nil,"Your Elemental Golems are Immune to Elemental Damage 100% increased Effect of Buffs granted by your Elemental Golems"}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=55,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=75,name="ColdMax",keywordFlags=0}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block"}c["10% increased Skeleton Cast speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}}," Skeleton "}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning"}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={nil,"Cannot be affected by Elemental Status Ailments while on Consecrated Ground 4% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems"}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting"}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members"}c["Allocated Small Passive Skills in Radius grant nothing"]={nil,"Allocated Small Passive Skills in Radius grant nothing"}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["-15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-15,name="FireResist",keywordFlags=0}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill"}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You"}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=13,name="LightningMax",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy"}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark"}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills 12% increased Dexterity"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills 12% increased Dexterity"}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life"}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy"}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["5% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance"}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["50% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=11,name="LightningMax",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={nil,"Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground"}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges"}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["50% less Damage to surrounding targets 20% increased Area of Effect of Area Skills"]={{[1]={flags=512,type="MORE",value=-50,name="Damage",keywordFlags=0}}," to surrounding targets 20% increased of Effect of Area Skills"}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to"}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use"}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of"}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=7,name="BlockChance",keywordFlags=0}}," Damage"}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block"}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb"}c["Culling Strike 30% increased Damage against Rare and Unique Enemies"]={nil,"Culling Strike 30% increased Damage against Rare and Unique Enemies"}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances"}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["2% of Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["-1 Intelligence per 1 Intelligence on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=1},flags=0,type="BASE",value=-1,name="Int",keywordFlags=0}}," on Allocated Passives in Radius"}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["18% increased Fire Damage"]={{[1]={flags=0,type="INC",value=18,name="FireDamage",keywordFlags=0}},nil}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage while not on full Energy Shield"]={{[1]={[1]={type="Condition",neg=true,var="FullEnergyShield"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}}," on Unallocated Passives in Radius"}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used"}c["Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills deal 69% increased Damage during effect Vaal Skills have 25% reduced Soul Cost during effect"}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=25,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=25,name="AvoidIgnite",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"]={nil,"10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently 10% increased Movement Speed if you have used a Vaal Skill Recently"}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["50% increased Damage if you have Shocked an Enemy Recently 40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," if you have Shocked an Enemy Recently 40% increased Effect of Shock"}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="FlaskEffect",keywordFlags=0}}," of Shock"}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=4,type="INC",value=50,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Status Ailments grant 100% increased Flask Charges"}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={nil,"Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges per Abyss Jewel affecting you"}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You count as on Low Life while you are Cursed with Vulnerability"}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["began Recently"]={nil,"began Recently"}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Status Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=4,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit"}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["20% increased Elemental Damage while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["30% increased Damage of each Damage Type for which you have a matching Golem"]={{[1]={[1]={type="Condition",var="HavePhysicalGolem"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HaveLightningGolem"},flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HaveColdGolem"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0},[4]={[1]={type="Condition",var="HaveFireGolem"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0},[5]={[1]={type="Condition",var="HaveChaosGolem"},flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 30% increased Damage to targets"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain Life and Mana from Leech instantly on Critical Strike"]={nil,"Gain Life and Mana from Leech instantly on Critical Strike"}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="Duration",keywordFlags=2097152}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge"}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["Minions have +16% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Hit against Enemies that are on Full Life Your Critical Strikes with Attacks Maim Enemies"]={{}," to gain a Power Charge on Hit Your Critical Strikes Maim Enemies"}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain"}c["Minions have 6% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["Hits deal 20% increased Damage against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}}," per 5 Maximum Energy Shield on Equipped Shield"}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage"}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=4,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialItem",flags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["3% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding"}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="LightningMax",keywordFlags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={nil,"Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit"}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["You cannot be Stunned while at maximum Endurance Charges"]={nil,"You cannot be Stunned while at maximum Endurance Charges"}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={nil,"Cannot be Frozen if Dexterity is higher than Intelligence"}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["to 30% increased Damage to targets"]={nil,"to 30% increased Damage to targets"}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"]={nil,"You are Cursed with Level 20 Vulnerability You count as on Low Life while you are Cursed with Vulnerability"}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"]={nil,"Intelligence provides no bonus to Maximum Mana +1 to Maximum Life per 2 Intelligence"}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["5% increased Experience gain"]={{}," Experience gain"}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=120,name="BlockChanceConv",keywordFlags=0}},nil}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death"}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=33,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=47,name="ColdMax",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={nil,"Vaal Skills have 25% reduced Soul Cost during effect"}c["Melee Attacks have 8% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=8,name="BleedChance",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."}c["Take 30 Chaos Damage per Second during Flask effect"]={nil,"30 Chaos Damage per Second during Flask effect"}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to"}c["30% chance for Attacks to Maim on Hit against Bleeding Enemies"]={{}," to Maim on Hit "}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["10% chance to gain a Power Charge on Critical Strike +1 to Maximum Power Charges"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PowerChargesMax",keywordFlags=0}}," to gain a Power Charge +1 to "}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill"}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken"}c["Damage Penetrates 2% Fire Resistance"]={{[1]={flags=0,type="BASE",value=2,name="FirePenetration",keywordFlags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"]={nil,"200 Cold Damage taken per second per Frenzy Charge while moving Elder Item"}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=45}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy"}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}}," with Attack Skills"}c["40% increased Lightning Damage with Attack Skills +200 Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}}," with Attack Skills +200 Strength Requirement"}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["20% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element"}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage"}c["Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"]={nil,"Cannot be inflicted with Bleeding +5 to Maximum number of Crab Barriers"}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers"}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers"}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks"}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={nil,"Nearby Enemies have an additional 2% chance to receive a Critical Strike"}c["10% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageLifeLeech",keywordFlags=0}}," Overkill is "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block"}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}}," ofSpectres have 1000% increased Critical Strike Chance"}c["10% additional Block chance while not Cursed {variant:3}20% additional Spell Block chance while Cursed"]={{[1]={flags=2,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," while not Cursed {variant:3}20% additional Block chance while Cursed"}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges"}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second"]={nil,"Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second"}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies"}c["+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=6,name="BlockChance",keywordFlags=0}}," Damage"}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=4,type="INC",value=80,name="Damage",keywordFlags=0}}," with Hits and Ailments "}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=35,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["20% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills"}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ArrowsThatPierceCauseBleeding",flags=0}},nil}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use"}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage"}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred"}c["40% increased Damage if you have consumed a corpse recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=10,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="ColdMax",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["You and nearby allies have 15% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you"}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["Lose 7% of maximum Mana per Second"]={nil,"Lose 7% of maximum Mana per Second"}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana"}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger {variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="SkillName",skillName="Anger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}}," while affected by{variant:4}40% of Physical Damage Converted to Fire Damage while affected by Anger"}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}}," while your Off Hand is empty"}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block"}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="FlaskEffect",keywordFlags=0}}," of Shock"}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds"}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["15% more maximum Energy Shield"]={{[1]={flags=0,type="MORE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["Adds 19 to 29 Cold Damage"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ColdMax",keywordFlags=0}},nil}c["15% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={flags=0,type="INC",value=1,name="Life",keywordFlags=0}}," per Abyss Jewel affecting you"}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=256}}," if you have used a Recently"}c["Elemental Hit deals 15% increased Damage"]={nil,"Elemental Hit deals 15% increased Damage"}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}}," Attack Damage"}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 8% of their maximum Life as Fire Damage to nearby Enemies when Hit"}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius"}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky"}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned"}c["Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"]={nil,"Grants Summon Harbinger of Storms Skill +150 to Evasion Rating"}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use"}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"]={{[1]={flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}}," while your Off Hand is empty 100% increased Cold Damage while your Off Hand is empty"}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}}," while affected by Determination"}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["8% chance to Block Spells while affected by Discipline {variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={{[1]={[1]={type="SkillName",skillName="Discipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}}," while affected by{variant:14}30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste {variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"]={{[1]={[1]={type="SkillName",skillName="Haste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}}," while affected by{variant:22}You gain Onslaught for 4 seconds on Kill while affected by Haste"}c["+8 Mana gained when you Block 4% additional Chance to Block with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block 4% additional Chance to Block "}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["Damage Penetrates 15% Cold Resistance while affected by Hatred {variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}}," while affected by{variant:28}40% of Physical Damage Converted to Cold Damage while affected by Hatred"}c["16% increased Physical Damage with Attacks"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5 Prefix: IncreasedLife6"}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+30% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}}," while affected by Vitality"}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning"}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["Melee Attacks have 15% chance to cause Bleeding"]={{[1]={flags=256,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you are Hit You cannot be Stunned while at maximum Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit You cannot be Stunned "}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=2,name="FireMin",keywordFlags=0},[2]={[1]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",value=4,name="FireMax",keywordFlags=0}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=0,type="BASE",value=25,name="BlockChanceConv",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," while affected by Discipline"}c["25% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit"}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill"}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}}," while affected by Wrath"}c["2% additional Chance to Block Spells with Shields"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireResistAura",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["3% additional chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={nil,"Your Critical Strikes do not deal extra Damage during Flask effect"}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}}," while affected by Purity of Elements"}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="Evasion",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}}," on Equipped Shield +20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds"}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=1,type="BASE",keywordFlags=0,name="FireMax",value=7}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered"}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=8,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted"}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted"}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=4,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}}," with Attack Skills "}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"]={nil,"Cannot be Stunned if you've Killed Recently 25% increased Attack Speed if you haven't Killed Recently"}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={nil,"Has 1 Abyssal Socket"}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second"}c["40% increased Defences from equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit"}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike"}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use"}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={flags=2,type="BASE",value=64,name="FireMin",keywordFlags=0},[2]={flags=2,type="BASE",value=107,name="FireMax",keywordFlags=0}}," while no is Reserved Adds 14 to 173 Lightning Damage to s while no Life is Reserved"}c["80% less Burning Damage"]={{[1]={flags=8,type="MORE",value=-80,name="FireDamage",keywordFlags=0}},nil}c["When Hit, 30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["Your Chaos Damage has 60% chance to Poison Enemies"]={nil,"Your Chaos Damage has 60% chance to Poison Enemies"}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=1,type="BASE",value=3,name="ChaosMax",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={nil,"deal 100 to 200 added Fire Damage to Bleeding Enemies Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage 4% chance to Block Attack Damage"]={{[1]={flags=2,type="BASE",value=4,name="BlockChance",keywordFlags=0}}," Damage 4% chance to Block Attack Damage"}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius +15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},[2]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",keywordFlags=0,name="Dex",value=-1}}," on Allocated Passives in Radius +15 to Maximum Mana on Unallocated Passives in Radius"}c["-4% to all Resistances for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}}," for each Equipped Corrupted Item 8% increased Maximum Energy Shield for each Equipped Corrupted Item"}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed"}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds"}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed"}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you"}c["When Hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-15,name="MineLayingSpeed",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=5,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=0}},nil}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit"}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning"}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill"}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element"}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline"}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{}," Size"}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["25% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=4,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems"}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies"}c["15% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=15,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Crimson Dance"]={nil,"Crimson Dance"}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage"}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, remove Curses and Elemental Status Ailments from you You and Allies have 12% increased Attack and Cast Speed while affected by Auras you Cast You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=1,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=30,name="ColdMax",keywordFlags=0}},nil}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill"}c["400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving {variant:2}200 Cold Damage taken per second per Frenzy Charge while moving"}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill"}c["8% increased Physical Damage for each Hit you've Blocked Recently"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each Hit you've Blocked Recently"}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item"}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you"}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes"}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets 10% increased Attack Speed"]={nil,"Has 2 Abyssal Sockets 10% increased Attack Speed"}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified"}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech"}c["100% increased Aspect of the Avian Buff Effect Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15"}c["+8% chance to Evade Attacks while affected by Grace"]={{}," to Evade Attacks while affected by Grace"}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks"}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks"}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Bestial Minion"}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use"}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["12% increased Melee Physical Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements {variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}}," while affected by{variant:31}12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes"}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}}," Rarity of Items Dropped by Frozen Enemies 40% increased with Attack Skills"}c["10% increased Movement Speed while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed"}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy"}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use"}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit"}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=2,type="BASE",value=3,name="ColdMin",keywordFlags=0},[2]={flags=2,type="BASE",value=6,name="ColdMax",keywordFlags=0}},nil}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred {variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Hatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}}," while affected by{variant:29}12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialUrsa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"]={nil,"Attacks always inflict Bleeding while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Bleeding Enemies"}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"}c["15% increased Attack and Movement Speed while you have a Bestial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}}," Attack and while you have a Bestial Minion {variant:2}Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=4,type="MORE",value=100,name="CritChance",keywordFlags=0}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"]={nil,"Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage Summoned Skeletons have Avatar of Fire"}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius"}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=2,type="BASE",value=16,name="LightningMin",keywordFlags=0},[2]={flags=2,type="BASE",value=53,name="LightningMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block"}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted"}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["40% increased Duration of Ailments on Enemies +4% Chance to Block"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=0}}," of Ailments +4% Chance to Block"}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour"}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=48,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=72,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"]={nil,"Enemies affected by your Spider's Webs have -10% to All Resistances 70% increased Aspect of the Spider Area of Effect"}c["+23 to maximum Life"]={{[1]={flags=0,type="BASE",value=23,name="Life",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana"}c["Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"]={nil,"Half of your Strength is added to your Minions +1 to maximum number of Zombies per 300 Strength"}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"]={nil,"Immune to Elemental Status Ailments while Phasing 10% chance to Dodge Spell Damage while Phasing"}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{}," maximum number of Summoned s if you have 3 Primordial Items Socketed or Equipped"}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"}c["Perfect Agony"]={nil,"Perfect Agony"}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["2% increased Attack and Cast Speed for each corpse consumed recently"]={{[1]={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}}," for each corpse consumed recently"}c["75% reduced Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"]={{}," Maximum number of Summoned Raging Spirits Raging Spirits' Hits always Ignite"}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["50% increased Effect of non-Keystone Passive Skills in Radius"]={{[1]={flags=0,type="INC",value=50,name="FlaskEffect",keywordFlags=0}}," of non-Keystone Passive Skills in Radius"}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked"}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=0}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,type="INC",value=-25,name="Damage",keywordFlags=0}}," Size Golems Deal 45% less "}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit"}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={nil,"Cannot Block Spells Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={nil,"Hits with this Weapon deal 46% increased Damage to Shocked Enemies"}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+75 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=75,name="EnergyShield",keywordFlags=0}},nil}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each You gain 8% increased Area of Effect for each Mine 10% Chance for Traps to Trigger an additional time"}c["Extra Gore"]={nil,"Extra Gore"}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={nil,"400 Cold Damage taken per second per Frenzy Charge while moving"}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground"}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy"}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"}c["Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={nil,"Projectile Attack Skills have 60% increased Critical Strike Chance {variant:1}Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["10% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=10,name="PierceChance",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}}," while affected by Anger"}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["60% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=60,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=1,type="BASE",value=12,name="FireMax",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen"}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems"}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"}c["30% increased Physical Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["Prefix: LocalIncreasedArmourAndEnergyShield5"]={nil,"Prefix: LocalIncreasedArmourAndEnergyShield5"}c["20% additional Spell Block chance while Cursed Curse Reflection"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," while Cursed Curse Reflection"}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit"}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to"}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["60% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={nil,"While your Passive Skill Tree connects to a class' Starting location, you gain:"}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=1,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=1,type="BASE",value=100,name="ColdMax",keywordFlags=0}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"]={nil,"Your Lightning Damage can Poison {variant:1}Fire Skills have 20% chance to Poison on Hit"}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements {variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"]={{[1]={[1]={type="SkillName",skillName="Purity of Elements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}}," while affected by{variant:32}Unaffected by Elemental Weakness while affected by Purity of Elements"}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level"}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial"}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=1,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=1,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"]={nil,"Trigger level 20 Storm Cascade when you Attack 90% increased Spell Damage"}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={nil,"Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},"Blind Chilled Enemies on Hit "}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=4,type="BASE",value=20,name="ColdPenetration",keywordFlags=0}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={nil,"Critical Strike Chance is increased by Lightning Resistance Trigger Level 12 Lightning Bolt when you deal a Critical Strike"}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}}," Aspect of the Avian "}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["-1 Dexterity per 1 Dexterity on Allocated Passives in Radius"]={{[1]={[1]={type="PerStat",stat="Dex",div=1},flags=0,type="BASE",value=-1,name="Dex",keywordFlags=0}}," on Allocated Passives in Radius"}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 8% reduced Damage Taken for 4 seconds after spending 200 Mana"}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"}c["10% increased Elemental Damage with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}}," with Attack Skills {variant:1}Adds 4 to 8 Fire Damage to Attacks"}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill +1 to Maximum Frenzy Charges"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=15,name="FrenzyChargesMax",keywordFlags=0}}," to gain aCharge on Kill +1 to "}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeletons"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} \ No newline at end of file diff --git a/Data/3_0/ModCache.lua b/Data/3_0/ModCache.lua index edce861a..4935f973 100644 --- a/Data/3_0/ModCache.lua +++ b/Data/3_0/ModCache.lua @@ -1 +1 @@ -local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="ChaosMax",keywordFlags=65536}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=2097152}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["15% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=15,name="Damage",keywordFlags=2097152}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["+175 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=175,name="EnergyShield",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Flask Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="SpellBlockChance",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,type="LIST",value={skillId="ShadeForm",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},[2]={type="Multiplier",div=25,var="Level"},flags=0,type="LIST",keywordFlags=0,name="GemProperty",value={key="level",keyword="active_skill",value=1}}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["Enemies you Taunt take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=173,name="Evasion",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="LightningMax",keywordFlags=131072}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=40,name="Damage",keywordFlags=65536}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},value={key="manaCostForced",value=0},type="LIST",keywordFlags=0,name="SkillData",flags=0}},nil}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=3,name="SpellBlockChance",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield "}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value={skillId="MinionInstability"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=65536}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=16,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage "}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=65536}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ColdMax",keywordFlags=65536}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["The Effect of Chill on you is reversed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfChillEffectIsReversed",flags=0}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="SpellBlockChance",keywordFlags=0}},nil}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["25% increased Damage with Hits against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=0,type="INC",value=25,name="Damage",keywordFlags=262144}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=5,name="EnemyChillEffect",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="ArmourOnWeapon 2",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={{[1]={value={skillId="BeaconZombieCausticCloud",minionList={[1]="RaisedZombie"}},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["Golems have 40% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=2097152}},nil}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["Cannot Block"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockSpells",flags=0}},nil}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=90,name="ColdMax",keywordFlags=65536}},nil}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=36,name="Evasion",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration "}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=512}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=65536}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=30,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="EnchantmentOfInfernoOnKill4",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block "}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=2097152}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEvasion",keywordFlags=0}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=56,name="ColdMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=88,name="ColdMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="SocketedJewelEffect",keywordFlags=0}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Armour",flags=0},[2]={value=-100,type="MORE",keywordFlags=0,name="EnergyShield",flags=0}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You "}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=65536}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life "}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=262144}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=65536}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Purity"},flags=0,type="INC",value=40,name="BuffEffect",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["40% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=40,name="Speed",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=50,name="AvoidBleed",keywordFlags=0}},nil}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=57}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=43,name="ChaosMax",keywordFlags=65536}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=65536}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=196608}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={type="Multiplier",limit=100,var="SkillUsedRecently",limitTotal=true},flags=0,type="INC",value=10,name="TailwindEffectOnSelf",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,type="MORE",value=20,name="Damage",keywordFlags=4194304}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["40% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=1048576}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={type="MultiplierThreshold",var="NearbyAlly",threshold=1},flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="LightningMax",keywordFlags=131072}},nil}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritDegenMultiplier",flags=0}},nil}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=10,name="CurseEffect",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=65536}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockSpells",flags=0}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=6,name="FireDamage",keywordFlags=134479872}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,type="BASE",keywordFlags=0,name="ColdDegen",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=80,name="BlockChance",keywordFlags=0}}," applied to s "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=65536}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=196608}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["80% increased Burning Damage"]={{[1]={flags=0,type="INC",value=80,name="FireDamage",keywordFlags=134217728}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightRadiusAppliesToAccuracy",flags=0}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," with Her Blessing "}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}},nil}c["Your Hits have 5% chance to gain 100% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=65536}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up "}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=65536}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=4,name="Damage",keywordFlags=65536}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=196608}},nil}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life "}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=458752}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ElementalResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=65536}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% "}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="BleedChance",value=20}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=40,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="PrimaryDuration",keywordFlags=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialUrsa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="BuffEffectOnPlayer",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}},nil}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy "}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=9,name="FireMax",keywordFlags=131072}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",keywordFlags=0,name="BleedChance",value=50}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=256,name="Duration",value=-25}}," Soul Cost s used have 31% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1025,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you "}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanPoison",flags=0}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance "}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=262144}},nil}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=47,name="ChaosMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=61,name="ChaosMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=200}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=0,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Despair"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["Culling Strike"]={{},"Culling Strike"}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems have 45% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=25,name="Damage",keywordFlags=262144}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["263% increased Physical Damage"]={{[1]={flags=0,type="INC",value=263,name="PhysicalDamage",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",flags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["30% increased Minion Duration"]={{[1]={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed"]={nil,"Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed "}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed "}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["Wrath Reserves no Mana"]={{[1]={[1]={type="SkillName",skillName="Wrath"},value={key="manaCostForced",value=0},type="LIST",keywordFlags=0,name="SkillData",flags=0}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy "}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=65536}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["80% increased Fire Damage"]={{[1]={flags=0,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellBlockChance",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=65536}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill "}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,type="OVERRIDE",value=80,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=80,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=80,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=80,name="ChaosResistMax",keywordFlags=0}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="HalfStrengthAddedToMinions",flags=0}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={type="PerStat",stat="EnergyShieldOnHelmet",div=1},flags=0,type="BASE",value=5,name="Evasion",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="PoisonChance",keywordFlags=0}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialSnake",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts "}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=38,name="PhysicalMax",keywordFlags=65536}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,type="INC",value=10,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=20},name="ExtraCurse",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=30,name="Defences",keywordFlags=0}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=500},flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=100,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage "}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage 25% chance to Blind Enemies on Hit "}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="LightningDamage",keywordFlags=65536}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-45,name="ManaCost",keywordFlags=0}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=300,name="Damage",keywordFlags=0}},nil}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Extra gore"]={nil,"Extra gore "}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["Vaal Skills deal 33% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=33,name="Damage",keywordFlags=256}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,type="BASE",value=1000,name="Evasion",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={type="PerStat",stat="Life"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005},[2]={[1]={type="PerStat",stat="EnergyShield"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,type="INC",value=75,name="ElementalDamage",keywordFlags=0}},nil}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=16,name="ColdDamage",keywordFlags=65536}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["14% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainHerEmbrace",flags=0}},nil}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=0,type="BASE",value=0.1,name="CritChance",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMax",keywordFlags=65536}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=134217728}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["33% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=33,name="EnemyShockEffect",keywordFlags=0}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=11,name="LightningMax",keywordFlags=131072}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Blind 15% more with Bleeding "}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},value={mod={value=true,type="FLAG",keywordFlags=0,name="Condition:Tailwind",flags=0}},type="LIST",keywordFlags=0,name="ExtraAura",flags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,type="BASE",value=1,name="ActiveHolyRelicLimit",keywordFlags=0}},nil}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Damage"]={{[1]={flags=1,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage "}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem You and your Totems Regenerate 1% of Life per second per Totem "}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["25% reduced Golem Size"]={{}," Size "}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=131072}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum 20% more Maximum Physical Attack Damage "}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected "}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching"]={nil,"Culling Strike 20% increased Damage while Leeching "}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=65536}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="LightningMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=144,name="LightningMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=4096}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={type="MultiplierThreshold",threshold=25,var="Rage"},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=69,name="Damage",keywordFlags=256}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=20,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=7,name="FireMax",keywordFlags=131072}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity"]={nil,"Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity "}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=2,name="CritChance",keywordFlags=0}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-6,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% more Damage over Time"]={{[1]={flags=8,type="MORE",value=15,name="Damage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=256,type="INC",value=100,name="PhysicalDamage",keywordFlags=262144}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse "}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=196608}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=196608}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot "}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={type="PerStat",stat="EnergyShield",div=500},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=327680},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=327680}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill "}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=65536}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=65536}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s 10% increased Damage taken from Ghosts "}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=65536}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,type="MORE",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="SelfChillEffect",keywordFlags=0}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=5,name="CooldownRecovery",keywordFlags=4096}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=63,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=196608}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["Adds 28 to 43 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=43,name="FireMax",keywordFlags=196608}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=30,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="FireMax",keywordFlags=196608}},nil}c["Your Hits have 25% chance to gain 25% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=6.25,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["30% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=4}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem "}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=196608}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy Skills which throw Traps have Blood Magic "}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds "}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,type="BASE",value=2,name="ExtraPoints",keywordFlags=0}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["16% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=16,name="LifeLeechRate",keywordFlags=0}},nil}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire "}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={type="ActorCondition",var="Frozen",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={[1]={type="ActorCondition",var="Ignited",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[4]={[1]={type="ActorCondition",var="Shocked",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[6]={[1]={type="ActorCondition",var="Poisoned",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Deal no Non-Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=24,name="Damage",keywordFlags=512}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=16,name="Damage",keywordFlags=512}},nil}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={type="Multiplier",limit=250,var="PoisonStack",limitTotal=true},flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=65536}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=134217728}},nil}c["Arrows Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=1}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfBrutality",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=275,name="Damage",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=262144}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="FireMax",keywordFlags=131072}},nil}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill"]={nil,"You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill "}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="MineDetonatedRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=17,name="LightningMax",keywordFlags=65536}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals "}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire "}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage "}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=64,name="FireMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=96,name="FireMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,type="BASE",value=1.5,name="PhysicalDamage",keywordFlags=0}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=33,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="BleedChance",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["5% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=25,name="FireResist",keywordFlags=0}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block +4% Chance to Block Attack Damage "}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=196608}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=65536}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill You are Immune to Bleeding "}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=65536}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=32}},nil}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect "}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="ColdMax",keywordFlags=65536}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=25,name="ElementalDamageTaken",keywordFlags=16384}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=65536}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire "}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee "}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoIntBonusToMana",flags=0}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["Speed per second"]={nil,"Speed per second "}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=64}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of on Kill "}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage "}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=2,name="ColdMax",keywordFlags=65536}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=20,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="LightningMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["16% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4}},nil}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["20% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=65536}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["8% increased Area of Effect"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["Life Leeched per Second is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="LifeLeechRate",flags=0}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["14% increased Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance "}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=400,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=600,name="PhysicalMax",keywordFlags=131072}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=262144}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit "}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=10,name="CrabBarriersMax",keywordFlags=0}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Projectiles Pierce all nearby Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire "}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=52}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=65536}},nil}c["Immune to Shock"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=34,name="ElementalDamage",keywordFlags=65536}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["+69 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=69,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Accuracy Rating is Doubled"]={{[1]={value=100,type="MORE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=63,name="EnergyShield",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=84,name="EnergyShield",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=140,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=225,name="FireMax",keywordFlags=131072}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=17,name="Evasion",keywordFlags=0}},nil}c["+17 to Armour"]={{[1]={flags=0,type="BASE",value=17,name="Armour",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Your Lightning Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",value=2,name="PhysicalDamage",keywordFlags=16777216}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=4096}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EnergyShield",keywordFlags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=74,name="Evasion",keywordFlags=0}},nil}c["Perfect Agony"]={{[1]={value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=40,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=40,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=40,name="EnemyBleedDuration",keywordFlags=0}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=388,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=584,name="PhysicalMax",keywordFlags=131072}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyShockEffect",keywordFlags=0},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyChillEffect",keywordFlags=0},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=31,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=131072}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block "}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block "}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={type="PerStat",stat="ChainRemaining"},flags=1024,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You "}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["80% of Block Chance applied to Spells {variant:3}+24% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=80,name="BlockChance",keywordFlags=0}}," applied to s {variant:3}+24% chance to Block Spell Damage "}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["120% of Block Chance applied to Spells {variant:2}80% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}80% of Block Chance applied to Spells "}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s "}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["18 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=18,name="LifeRegen",keywordFlags=0}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=59,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=102,name="FireMax",keywordFlags=131072}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="CrabBarriersMax",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="EvasionOnWeapon 2",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="FireMax",keywordFlags=65536}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,type="BASE",value=0.3,name="StrDmgBonusRatioOverride",keywordFlags=0}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield "}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=30,name="SpellBlockChance",keywordFlags=0}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=36,name="SpellBlockChance",keywordFlags=0}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["+173 to Armour"]={{[1]={flags=0,type="BASE",value=173,name="Armour",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={type="SkillType",skillType=37},value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own "}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["30% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=65536}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=65536}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["25% of Block Chance applied to Spells {variant:2}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+7% chance to Block Spell Damage "}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=18,name="SpellBlockChance",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="EnemyStunDuration",keywordFlags=0}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["60% of Block Chance applied to Spells {variant:2}+18% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=60,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+18% chance to Block Spell Damage "}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=60,name="BlockChance",keywordFlags=0}}," applied to s "}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=786432}},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=262144}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life "}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full "}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["Chills from your Hits always Slow by at least 10%"]={nil,"Chills from your Hits always Slow by at least 10% "}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=50,name="Damage",keywordFlags=262144}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=45,name="AvoidBleed",keywordFlags=0}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0},[3]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidCurse",flags=0},[4]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you "}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1500},flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic "}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["12% increased Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={{}," Enemies Taunted by you deal 10% less against other targets "}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=59,name="LightningMax",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=0,type="INC",value=45,name="FireDamage",keywordFlags=134217728}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles "}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles "}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=262144}}," to Blind Enemies Maimed by you take 10% increased "}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=1,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Effects granted for having Rage are Doubled"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:RageEffect",flags=0}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=65536}},nil}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0}},nil}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=65536}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=25,name="Damage",keywordFlags=2097152}},nil}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=52,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=79,name="ChaosMax",keywordFlags=131072}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=4,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={value={mod={[1]={type="Condition",var="Taunted"},value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},type="LIST",keywordFlags=0,name="EnemyModifier",flags=0}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["25% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=8,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=200}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMax",keywordFlags=65536}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=48,name="ElementalDamage",keywordFlags=65536}},nil}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=65536}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=50,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=131072}},nil}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=34,name="ChaosMax",keywordFlags=131072}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=262144}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=110,name="ColdMax",keywordFlags=131072}},nil}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["+120 to Strength"]={{[1]={flags=0,type="BASE",value=120,name="Str",keywordFlags=0}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=25,name="EnduranceChargesMax",keywordFlags=0}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=196608}},nil}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently Shaper Item "}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=28,name="ElementalDamage",keywordFlags=65536}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=262144}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block "}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={type="StatThreshold",stat="ShieldBlockChance",threshold=30},flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,type="INC",value=85,name="Damage",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["74% increased Armour"]={{[1]={flags=0,type="INC",value=74,name="Armour",keywordFlags=0}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTheArcane",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=196608}},nil}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=196608}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellBlockChanceIsBlockChance",flags=0}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s "}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=65536}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,type="BASE",value=3,name="ActiveGolemLimit",keywordFlags=0}},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ChaosMax",keywordFlags=65536}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item "}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=10},name="ExtraCurse",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.23,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}}," against "}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=6,name="LightningMax",keywordFlags=65536}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=23,name="ElementalDamage",keywordFlags=65536}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=5}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Your Spells are disabled"]={{[1]={[1]={type="SkillType",skillType=2},value=true,type="FLAG",keywordFlags=0,name="DisableSkill",flags=0}},nil}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="EnergyShieldOnWeapon 2",div=5},flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="ColdMax",keywordFlags=65536}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["Trigger Level 1 Abyssal Cry on Hit"]={nil,nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing "}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfStorms",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life {variant:3}+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,type="BASE",keywordFlags=0,name="BlockChance",value=120}}," applied to s {variant:3}+36% chance to Block Spell Damage "}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit "}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=167,name="LightningMax",keywordFlags=131072}},nil}c["+50 Maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=48,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=83,name="ColdMax",keywordFlags=131072}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=14,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=173,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=64,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=107,name="FireMax",keywordFlags=131072}},nil}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=54,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=88,name="ColdMax",keywordFlags=131072}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoAttributeRequirements",flags=0}},nil}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=512}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["+38 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=38,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you "}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=24,name="SpellBlockChance",keywordFlags=0}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=40,name="BuffEffect",keywordFlags=0}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=58,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=131072}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=8,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={type="PerStat",stat="ManaReserved",div=1},value=1,type="BASE",keywordFlags=0,name="Armour",flags=0}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block "}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,type="LIST",value={skillId="SpiritBurst",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["45% increased Area Damage"]={{[1]={flags=512,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=5},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=9,name="SpellBlockChance",keywordFlags=0}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["+36 to Armour"]={{[1]={flags=0,type="BASE",value=36,name="Armour",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=50,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=4,name="FireMax",keywordFlags=65536}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=196608}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredShockedGround",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+1000 to Spectre maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["10% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=10,name="FlaskDuration",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,type="INC",value=-75,name="ActiveRagingSpiritLimit",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["8% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining "}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks with this Weapon deal 90 to 180 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=180}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1000},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=21,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=131072}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=786432}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=196608}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters "}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,type="LIST",value={skillId="AvianTornado",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=13,name="SpellBlockChance",keywordFlags=0}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfFocus",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="ColdMax",keywordFlags=65536}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=44,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=113,name="CritMultiplier",keywordFlags=0}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=210}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=65536}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=786432}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=56,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=84,name="ChaosMax",keywordFlags=131072}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=196608}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=131072}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=1048576}},nil}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy "}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=10,name="FireMax",keywordFlags=65536}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=40,name="Speed",keywordFlags=0}}," if Energy "}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,type="BASE",keywordFlags=0,name="LightningDegen",value=200}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,type="BASE",keywordFlags=0,name="LightningDegen",value=400}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=9,name="LightningMax",keywordFlags=131072}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=2,name="CritChance",keywordFlags=0}},nil}c["10% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,type="BASE",value=0.5,name="ManaRegenPercent",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMin",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMax",value=5}},nil}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block "}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10%"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% "}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 10% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=65536}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=203}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=140,name="CritChance",keywordFlags=262144}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Energy Shield from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=30,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["50% increased Burning Damage"]={{[1]={flags=0,type="INC",value=50,name="FireDamage",keywordFlags=134217728}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=131072}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=10,name="FireMax",keywordFlags=131072}},nil}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="FireMax",keywordFlags=131072}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=131072}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="ColdMax",keywordFlags=65536}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=34,name="LightningMax",keywordFlags=65536}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="ColdMax",keywordFlags=65536}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=48,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=72,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=196608}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=65536}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill "}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdPenetration",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChanceMax",keywordFlags=0}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=15,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=140,name="LightningMax",keywordFlags=131072}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={type="PerStat",stat="LowestAttribute",div=5},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1025}},nil}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={type="Multiplier",limit=50,var="EnemyKilledRecently",limitTotal=true},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=6,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=6,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=65536}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["Projectiles Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem "}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["25% of Block Chance applied to Spells {variant:4}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:4}+7% chance to Block Spell Damage "}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=262144}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=8192}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1024,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,type="BASE",value=2,name="AbyssalSocketCount",keywordFlags=0}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=196608}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,type="INC",value=100,name="TotemDuration",keywordFlags=0}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={key="duration",value=6},name="SkillData",keywordFlags=0}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=100,name="Damage",keywordFlags=4194304}},nil}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},value=true,type="FLAG",keywordFlags=0,name="IgnoreFireResistance",flags=0}},nil}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=65536}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=262144}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies "}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=6,name="Damage",keywordFlags=512}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfDirections",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=65536}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=134217728}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=10}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of "}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,type="INC",value=10,name="BuffEffect",keywordFlags=4}},nil}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=65536}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="ColdMax",keywordFlags=65536}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=2.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=66,name="LightningMax",keywordFlags=458752}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=134217728}}," for each Enemy you have Shocked Recently "}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=6,name="PierceCount",keywordFlags=0}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTime",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["175% increased Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EnergyShield",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["8% reduced Damage taken if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks "}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=18,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{}," Size "}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-8,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-8,name="Life",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={nil,"You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you "}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=65536}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=262144}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=48,name="ColdMax",keywordFlags=65536}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=65536}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="TrapTriggeredRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White "}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="LIST",value={key="manaCostForced",value=45},name="SkillData",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,type="BASE",value=1,name="SiphoningChargesMax",keywordFlags=0}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}},nil}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="SelfChillEffect",keywordFlags=0}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=65536}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="BASE",value=10,name="Damage",keywordFlags=65536}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=65536},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=130,name="LightningMax",keywordFlags=65536}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=196608}},nil}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=196608}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=4,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker "}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block "}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-15,name="MineLayingSpeed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=134217728}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=11,name="EnergyShield",keywordFlags=0}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=150,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=250,name="FireMax",keywordFlags=131072}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={type="PerStat",stat="EvasionOnBody Armour",div=6},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own 12% increased Minion Damage per Spectre you own "}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="ColdDamage",keywordFlags=65536}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=2,name="LightningMax",keywordFlags=65536}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReductionWhenHit",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["10% reduced Character Size"]={{}," Character Size "}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonGhostOnKill",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=131072}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2}Projectiles Pierce you "}c["10% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=10,name="FlaskEffect",keywordFlags=0}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ChaosResist",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Lose 33.5 Mana per Second"]={{[1]={flags=0,type="BASE",value=33.5,name="ManaDegen",keywordFlags=0}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=18,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},value={mod={value=1,type="BASE",keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage "}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,type="LIST",value={skillId="StormCascadeTriggered",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=512}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Maimed"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=262144}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You "}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="SecondaryDuration",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=131072}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=2097152}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=131072}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=196608}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=90,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=240,name="LightningMax",keywordFlags=131072}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,type="BASE",value=2,name="PierceCount",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=512}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="EnergyShield",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% increased Burning Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=134217728}},nil}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["12% increased Burning Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=134217728}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7.5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s "}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage "}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=65536}},nil}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningPenetration",keywordFlags=0}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=-30,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=-30,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=-30,name="EnemyBleedDuration",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=262144}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a "}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireResistAura",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResist",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FirePenetration",keywordFlags=0}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["50% of Block Chance applied to Spells {variant:2}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=50,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+15% chance to Block Spell Damage "}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=50,name="BlockChance",keywordFlags=0}}," applied to s "}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=16}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",flags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill "}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana "}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Holy Relic"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDegen",value=150}},nil}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=13},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=13},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=13}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredIcicleNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["Gain 5 Rage when you use a Warcry"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["8% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=45,name="Duration",keywordFlags=0}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=65536}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=262144}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently "}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=3,name="ElementalPenetration",keywordFlags=0}},nil}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={type="Condition",neg=true,var="LowMana"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,type="INC",value=-25,name="ManaCost",keywordFlags=12288}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["Immune to Ignite"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=65536}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds "}c["Maximum Life Leech Rate is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="MaxLifeLeechRate",flags=0}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=18,name="EnemyChillEffect",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block "}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["10% chance to Dodge Attack and Spell Hits while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={type="Multiplier",limit=30,varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"},limitTotal=true},flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["Gore Footprints"]={nil,"Gore Footprints "}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-13,name="MineLayingSpeed",keywordFlags=0}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,type="OVERRIDE",value=78,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=78,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=78,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=78,name="ChaosResistMax",keywordFlags=0}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["8% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1000,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Convocation"},flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Attacks with this Weapon deal 90 to 180 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=180}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage "}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,type="INC",value=75,name="AreaOfEffect",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["5% reduced Damage taken"]={{[1]={flags=0,type="INC",value=-5,name="DamageTaken",keywordFlags=0}},nil}c["Arrows Pierce all Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=128}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,type="BASE",keywordFlags=0,name="ColdDegen",value=200}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Mana",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=40,name="Damage",keywordFlags=1048576}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=15,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=65536}},nil}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=512}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=200}},nil}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=75,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=225,name="LightningMax",keywordFlags=131072}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time "}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=1,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=262144}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem "}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},value={mod={value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,type="MORE",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={{[1]={flags=0,type="BASE",value=1,name="AbyssalSocketCount",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=16384,type="BASE",value=25,name="Damage",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMax",value=7}},nil}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill "}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=130,name="CritChance",keywordFlags=262144}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["2% additional Chance to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{}," to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Maim on Hit {variant:2} from Attacks have 20% chance to Poison on Hit "}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Summoned Sentinels use Crusade Slam"]={{[1]={value={skillId="SentinelHolySlam",minionList={[1]="AxisEliteSoldierHeraldOfLight",[2]="AxisEliteSoldierDominatingBlow"}},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=15,name="ManaRegen",keywordFlags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=4,name="MineLayingSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=0,type="INC",value=50,name="Damage",keywordFlags=786944}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=1048576}},nil}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=65536}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,type="INC",value=5,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskManaRecovery",keywordFlags=0}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=0,type="BASE",value=15,name="BleedChance",keywordFlags=512}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=65536}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Damage Penetrates 5% Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdPenetration",keywordFlags=0}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=15,name="FireMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=25,name="FireMax",keywordFlags=262144}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=90,name="ChaosDamage",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=50,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["10% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillEffect",keywordFlags=0}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplierAppliesToDegen",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["35% increased Burning Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=134217728}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Enemies you Curse have Malediction"]={{[1]={value={mod={value=10,type="INC",keywordFlags=0,name="DamageTaken",flags=0}},type="LIST",keywordFlags=0,name="AffectedByCurseMod",flags=0}},nil}c["Your Lightning Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanPoison",flags=0}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=18,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=56,name="LightningMax",keywordFlags=131072}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={type="PerStat",stat="Mana"},flags=0,type="BASE",value=0.07,name="ManaDegen",keywordFlags=0}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=55,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=75,name="ColdMax",keywordFlags=65536}},nil}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=65536}},nil}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=196608}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="LightningMax",keywordFlags=65536}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=262144}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=50,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["12% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage "}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=50}},nil}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-10,name="ElementalResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-10,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",flags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Blink Arrow"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Mirror Arrow"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=7,name="SpellBlockChance",keywordFlags=0}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block "}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=35}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["5% increased Experience gain"]={{}," Experience gain "}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,type="LIST",value={skillId="PoachersMark",level=30,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["3% additional chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," for 4 seconds after Spending a total of 200 Mana "}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Your Cold Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanPoison",flags=0}},nil}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered "}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockEffect",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,type="LIST",value={skillId="OnHitWhileCursedTriggeredCurseNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["began Recently"]={nil,"began Recently "}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=23,name="PhysicalDamage",keywordFlags=0}},nil}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialItem",flags=0}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=10,name="ElementalDamage",keywordFlags=0}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies Take 10% increased "}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["50% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=2097152}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=10,name="Damage",keywordFlags=262144}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",flags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,type="INC",value=20,name="BuffEffect",keywordFlags=4}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=20}},nil}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=18,name="Damage",keywordFlags=262144}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=5,name="BleedChance",keywordFlags=0}},nil}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=33,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=47,name="ColdMax",keywordFlags=65536}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosDegen",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,type="BASE",value=3,name="PierceCount",keywordFlags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+90 to Strength"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0}},nil}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,type="INC",value=-25,name="Damage",keywordFlags=0}}," Size Golems Deal 45% less "}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=13,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={type="PerStat",stat="Str"},value=1,type="BASE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge "}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.3,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="SelfExtraCritChance",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},value=true,type="FLAG",keywordFlags=0,name="Condition:LowLife",flags=0}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second"]={nil,"Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second "}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability "}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=46}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoStrBonusToLife",flags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills "}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=196608}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=131072}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=65536}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=29,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainAdrenaline",flags=0}},nil}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=35,name="Damage",keywordFlags=65536}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="EnemyShockEffect",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Life",keywordFlags=0}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=50}}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-30,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["Damage Penetrates 5% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningPenetration",keywordFlags=0}},nil}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=262144}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=16,name="FireMax",keywordFlags=65536}},nil}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=70,name="Damage",keywordFlags=786432}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies Nearby Enemies are Blinded "}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you "}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=134217728}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={type="MultiplierThreshold",var="PrimordialItem",threshold=3},flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity "}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Damage Penetrates 5% Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FirePenetration",keywordFlags=0}},nil}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item "}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="NonChaosDamageGainAsChaos",value=8}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=2097152}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells {variant:5}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:5}+7% chance to Block Spell Damage "}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=262144}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,type="BASE",value=60,name="ChaosPoisonChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=65536}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["80% less Burning Damage"]={{[1]={flags=0,type="MORE",value=-80,name="FireDamage",keywordFlags=134217728}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="MORE",value=30,name="Damage",keywordFlags=1048576}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill "}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ChaosMax",keywordFlags=65536}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["10% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=65536}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you "}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=80,name="CritChance",keywordFlags=262144}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},"Blind Chilled Enemies on Hit "}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["Crimson Dance"]={{[1]={value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes "}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=8,name="EvadeChance",keywordFlags=0}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="EnemyBleedDuration",keywordFlags=0}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="ColdMax",keywordFlags=65536}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=196608}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock "}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=9,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=14,name="ChaosMax",keywordFlags=0}},nil}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="ColdMax",keywordFlags=131072}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted "}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=16,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=53,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialRhoa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=5,name="ManaRegen",keywordFlags=0}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["+23 to maximum Life"]={{[1]={flags=0,type="BASE",value=23,name="Life",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["30% less Damage with Hits"]={{[1]={flags=0,type="MORE",value=-30,name="Damage",keywordFlags=262144}},nil}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["215% increased Energy Shield"]={{[1]={flags=0,type="INC",value=215,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased "}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={limit=100,stat="Evasion",div=450,type="PerStat",limitTotal=true},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}},nil}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["4% additional chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["Extra Gore"]={nil,"Extra Gore "}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["20% of Block Chance applied to Spells {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+6% chance to Block Spell Damage "}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=0,type="INC",keywordFlags=262144,name="CritChance",value=100}},nil}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="SecondaryDuration",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block "}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=5,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=12,name="FireMax",keywordFlags=65536}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMin",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMax",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,type="MORE",value=10,name="ChaosDamage",keywordFlags=65536}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=51,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=134217728}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Holy Relic"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-23,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block +6% Chance "}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=65536}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from or Mine Hits "}c["You have Phasing during Onslaught"]={nil,"You have Phasing during Onslaught "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second "}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second "}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},nil}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} \ No newline at end of file +local c=...c["20% Chance to Block"]={{[1]={flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["16% increased Mine Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=8192}},nil}c["15% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.15,name="ChaosDegen",keywordFlags=0}},nil}c["10% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="PowerChargesDuration",keywordFlags=0}},nil}c["Inflicts a random level 20 Curse on you when your Totems die"]={nil,"Inflicts a random level 20 Curse on you when your Totems die "}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets "}c["10% reduced Enemy Stun Threshold with Bows"]={{[1]={flags=8192,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["30% increased Damage with Hits against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters When you Kill a Rare monster, you gain its mods for 20 seconds "}c["You have Far Shot while you do not have Iron Reflexes"]={nil,"You have Far Shot while you do not have Iron Reflexes "}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. {variant:2}With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["Adds 18 to 32 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="ChaosMax",keywordFlags=65536}},nil}c["5% increased Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["+21 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=21,name="LifeOnHit",keywordFlags=0}},nil}c["25% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=2097152}},nil}c["14% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=14,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["15% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["Gain 50% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["3% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks"]={nil,"With at least 40 Dexterity in Radius, Barrage fires an additional 2 projectiles simultaneously on the first and final attacks "}c["Non-critical strikes deal 40% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-60,name="Damage",keywordFlags=0}},nil}c["15% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=15,name="Damage",keywordFlags=2097152}},nil}c["40% increased Spell Damage"]={{[1]={flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["Gain a Power Charge for each Enemy you hit with a Critical Strike"]={nil,"Gain a Power Charge for each Enemy you hit with a Critical Strike "}c["Socketed Gems are Supported by level 1 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["40% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=2}},nil}c["The increase to Physical Damage from Strength applies to Projectile Attacks as well as Melee Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronGrip",flags=0}},nil}c["+175 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=175,name="EnergyShield",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0% 5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to 5% increased Poison Duration for each Poison you have inflicted Recently "}c["8% increased maximum Mana"]={{[1]={flags=0,type="INC",value=8,name="Mana",keywordFlags=0}},nil}c["Your Hits can't be Evaded by Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["24% increased Spell Damage"]={{[1]={flags=2,type="INC",value=24,name="Damage",keywordFlags=0}},nil}c["3% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=3}},nil}c["100% increased Global Critical Strike Chance if you've Summoned a Totem Recently"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="SummonedTotemRecently"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=100}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["20% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=20,name="LightningDamage",keywordFlags=0}},nil}c["Gain Onslaught for 10 seconds on Kill"]={nil,"Gain Onslaught for 10 seconds on Kill "}c["Adds Knockback to Melee Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=256}},nil}c["28% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=28,name="CritChance",keywordFlags=0}},nil}c["+1 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=1},name="GemProperty",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill {variant:2}With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+27% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=27,name="ChaosResist",keywordFlags=0}},nil}c["Minions have 20% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Staves"]={{[1]={flags=131072,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% chance to Maim on Hit"]={{}," to Maim on Hit "}c["+40% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Flask Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["+5% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0}},nil}c["20% of Physical Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["+3% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="SpellBlockChance",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Shade Form when you Use a Socketed Skill"]={{[1]={flags=0,type="LIST",value={skillId="ShadeForm",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["3% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["16% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=16,name="Evasion",keywordFlags=0}},nil}c["40% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["16% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 260 Physical Damage to Melee Attackers"]={{},nil}c["+15% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=15,name="FireResist",keywordFlags=0}},nil}c["+1 to Level of Socketed Active Skill Gems per 25 Player Levels"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},[2]={type="Multiplier",div=25,var="Level"},flags=0,type="LIST",keywordFlags=0,name="GemProperty",value={key="level",keyword="active_skill",value=1}}},nil}c["Minions deal 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge began Recently"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge began Recently "}c["13% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["Enemies you Taunt take 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius"]={nil,"Reflects 30 Chaos Damage to Melee Attackers 25% reduced Light Radius "}c["125% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["+8% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResist",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["+32 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=32,name="EnergyShield",keywordFlags=0}},nil}c["35% less Mine Damage"]={{[1]={flags=0,type="MORE",value=-35,name="Damage",keywordFlags=8192}},nil}c["10% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=0}},nil}c["Share Endurance Charges with nearby party members"]={nil,"Share Endurance Charges with nearby party members "}c["Can Consume 4 Support Gems Has not Consumed any Gems"]={nil,"Can Consume 4 Support Gems Has not Consumed any Gems "}c["+173 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=173,name="Evasion",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect {variant:9,10,11,12}Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["35% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["+40 to all Attributes"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["Adds 35 to 105 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="LightningMax",keywordFlags=131072}},nil}c["62% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=62,name="ChaosDamage",keywordFlags=0}},nil}c["Lose Souls gained from Soul Eater on Flask Use"]={nil,"Lose Souls gained from Soul Eater on Flask Use "}c["Cannot be Ignited while on Low Life"]={nil,"Cannot be Ignited while on Low Life "}c["+100% to Fire Resistance when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem +100% to Cold Resistance when Socketed with a Green Gem "}c["+15% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Spend Energy Shield before Mana for Skill Costs"]={{},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance, Frenzy and Power Charge Duration"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=10,name="PowerChargesDuration",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit {variant:1}30% reduced Endurance,and "}c["20% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["40% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=40,name="Damage",keywordFlags=65536}},nil}c["3% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["With at least 40 Strength in Radius, 25% of Glacial"]={nil,"With at least 40 Strength in Radius, 25% of Glacial "}c["Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["16% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+25% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:3}1% of Life Regenerated per Second"]={{}," "}c["Nearby Allies gain 40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["40% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0}},nil}c["10% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["Aspect of the Cat Reserves no Mana"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},value={key="manaCostForced",value=0},type="LIST",keywordFlags=0,name="SkillData",flags=0}},nil}c["10% increased Effect of Auras on your Minions"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+3% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=3,name="SpellBlockChance",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating "}c["-20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-20,name="LightningResist",keywordFlags=0}},nil}c["10% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["2 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["+38% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=38,name="ColdResist",keywordFlags=0}},nil}c["100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield "}c["+1 to Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems"]={{}," Level of Aura Gems in this item {variant:3}+2 to Level of Socketed Aura Gems "}c["Adds 17 to 37 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="ChaosMax",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals "}c["60% increased Melee Damage when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=256,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["10% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Minions explode when reduced to Low Life, dealing 33% of their maximum Life as Fire Damage to surrounding Enemies"]={{[1]={value={skillId="MinionInstability"},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["Knockback direction is reversed"]={nil,"Knockback direction is reversed "}c["+3% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["Your Critical Strikes have Culling Strike"]={nil,"Your Critical Strikes have Culling Strike "}c["13% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem "}c["Adds 6 to 14 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=65536}},nil}c["20% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Arctic Armour Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["10% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+45 to maximum Mana"]={{[1]={flags=0,type="BASE",value=45,name="Mana",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth 50% increased Damage with Hits and Ailments against Blinded Enemies "}c["Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions Regenerate 2.5% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["18% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered {variant:1}30% increased Fire Damage against Blinded Enemies "}c["50% reduced Life Leeched per second"]={{[1]={flags=0,type="INC",value=-50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=25,name="ManaRegen",keywordFlags=0}},nil}c["You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies"]={nil,"You Cannot Be Shocked While Chilled {variant:2}50% chance to Shock Chilled Enemies "}c["20% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["35% increased Spell Damage"]={{[1]={flags=2,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 16 to 29 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=16,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}},nil}c["8% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Armour"]={{[1]={flags=0,type="INC",value=30,name="Armour",keywordFlags=0}},nil}c["Movement Speed cannot be modified to below base value"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MovementSpeedCannotBeBelowBase",flags=0}},nil}c["Gain 5 Souls for Vaal Skills on Rampage Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage Rampage "}c["26% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=65536}},nil}c["+28 to maximum Mana"]={{[1]={flags=0,type="BASE",value=28,name="Mana",keywordFlags=0}},nil}c["10% chance to Steal Power, Frenzy, and Endurance Charges on Hit"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Adds 9 to 13 Fire Damage"]={{[1]={flags=0,type="BASE",value=9,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="FireMax",keywordFlags=0}},nil}c["40% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=40,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% "}c["Blight has 30% increased Hinder Duration You cannot be Hindered"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder You cannot be Hindered "}c["Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage 15% increased Movement Speed while Bleeding "}c["Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage"]={nil,"Enemies near your Totems deal 8% less Damage Enemies near your Totems take 16% increased Physical and Fire Damage "}c["30% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["40% reduced Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-40,name="MovementSpeed",keywordFlags=0}},nil}c["Left ring slot: +100 to maximum Energy Shield"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["Attacks have 60% chance to Poison while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=1,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial"]={nil,"Cold-only Splash Damage to surrounding targets With at least 40 Strength in Radius, 25% of Glacial "}c["5% increased Intelligence"]={{[1]={flags=0,type="INC",value=5,name="Int",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Gain 5% of Fire Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="FireDamageGainAsChaos",keywordFlags=0}},nil}c["+180 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=180,name="EnergyShield",keywordFlags=0}},nil}c["4% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["6% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=6,name="AuraEffect",keywordFlags=0}},nil}c["60% of Lightning Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=60,name="LightningDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 60 to 80 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ColdMax",keywordFlags=65536}},nil}c["10% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["60% increased Attack Damage"]={{[1]={flags=1,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["60% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["33% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["The Effect of Chill on you is reversed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfChillEffectIsReversed",flags=0}},nil}c["15% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-15,name="ManaRegen",keywordFlags=0}},nil}c["+50 to Strength"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0}},nil}c["Auras from your Skills grant 3% increased Attack and Cast Speed to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["10% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=10,name="StunRecovery",keywordFlags=0}},nil}c["5% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=5,name="CurseEffect",keywordFlags=0}},nil}c["10% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Triggers level 20 Death Walk when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="DeathWalk",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=50,name="CritMultiplier",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand"]={{}," to gain aCharge on Kill "}c["20% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Lightning during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["24% increased maximum Life"]={{[1]={flags=0,type="INC",value=24,name="Life",keywordFlags=0}},nil}c["Cannot be used with Chaos Inoculation"]={nil,"Cannot be used with Chaos Inoculation "}c["Cannot be Chilled while you have Onslaught"]={nil,"Cannot be Chilled while you have Onslaught "}c["Every 8 seconds, gain Avatar of Fire for 4 seconds"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds "}c["+4% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="SpellBlockChance",keywordFlags=0}},nil}c["Creates Consecrated Ground on Use"]={{},nil}c["You have no Life Regeneration"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected"]={nil,"Damage from your Critical Strikes cannot be Reflected "}c["16% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill"]={{}," to gain Onslaught for 4 seconds on Kill "}c["175% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning "}c["138% increased Energy Shield"]={{[1]={flags=0,type="INC",value=138,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["25% increased Damage with Hits against Frozen, Shocked or Ignited Enemies"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Shocked",[3]="Ignited"},actor="enemy"},flags=0,type="INC",value=25,name="Damage",keywordFlags=262144}},nil}c["+25 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=5,name="EnemyChillEffect",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline {variant:15}2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{}," "}c["1% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life"]={nil,"You take 30% reduced Extra Damage from Critical Strikes +40 to maximum Life "}c["+15% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=4096}},nil}c["15% reduced Mana Cost of Minion Skills"]={{[1]={flags=0,type="INC",value=-15,name="ManaCost",keywordFlags=0}}," Minion Skills "}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies +150 to Evasion Rating and Energy Shield "}c["20% chance to gain an Endurance Charge when you Block Extra gore"]={{}," to gain an Endurance Charge when you Block Extra gore "}c["225% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEvasion",keywordFlags=0}},nil}c["12% increased Global Attack Speed per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=1,type="INC",keywordFlags=0,name="Speed",value=12}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You have Zealot's Oath if you haven't been hit recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["4% increased Attack Speed"]={{[1]={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Phase Acrobatics"]={{[1]={value="Phase Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["40% more Damage"]={{[1]={flags=0,type="MORE",value=40,name="Damage",keywordFlags=0}},nil}c["+48 Life gained when you Block {variant:1}+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block {variant:1}+20 Mana gained when you Block "}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full You and nearby Allies have 8% increased Movement Speed "}c["+24 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["100% increased Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}},nil}c["+1 to Maximum Energy Shield per 5 Armour on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="ArmourOnWeapon 2",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Adds 8 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["475% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=475,name="Evasion",keywordFlags=0}},nil}c["Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={{[1]={value={skillId="BeaconZombieCausticCloud",minionList={[1]="RaisedZombie"}},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=50,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life"]={nil,"Gain an Endurance Charge when you take a Critical Strike {variant:1,2,3}2% of Life Regenerated per Second while on Low Life "}c["100% of Lightning Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsFire",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage"]={nil,"Cannot take Reflected Elemental Damage "}c["100% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+140 to Armour"]={{[1]={flags=0,type="BASE",value=140,name="Armour",keywordFlags=0}},nil}c["Cannot Evade enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["25% of Elemental Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="ElementalDamageTakenAsChaos",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently "}c["You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Frozen for 3 seconds after being Frozen You cannot be Ignited for 3 seconds after being Ignited "}c["Take no Extra Damage from Critical Strikes"]={nil,"no Extra Damage from Critical Strikes "}c["+13% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=13,name="LightningResist",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["10% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["+20 to Armour"]={{[1]={flags=0,type="BASE",value=20,name="Armour",keywordFlags=0}},nil}c["Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 50 Life Regenerated per second if you have at least 500 Maximum Energy Shield "}c["Ignore all Movement Penalties from Armour"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:IgnoreMovementPenalties",flags=0}},nil}c["200% of Life Leech applies to enemies as Chaos Damage 15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies 15% increased Movement Speed "}c["Golems have 40% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Movement Speed"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["40% increased Damage with Hits against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Bow Knockback at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["+60 to Dexterity"]={{[1]={flags=0,type="BASE",value=60,name="Dex",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing"]={nil,"With at least 40 Dexterity in Radius, Ice Shot has 50% chance of Projectiles Piercing "}c["75% chance to cause Enemies to Flee on use"]={{}," to cause Enemies to Flee on use "}c["25% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Unaffected by Burning Ground while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire "}c["Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike {variant:2}Nearby Allies have Culling Strike "}c["24% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=15,name="StunRecovery",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Power Charge on Kill "}c["-2 Physical Damage taken from Attacks 40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% of Physical Damage taken reflected to Attacker "}c["20% increased Accuracy Rating with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["30% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["330% increased Physical Damage"]={{[1]={flags=0,type="INC",value=330,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={nil,"Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges "}c["+28% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=28,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["12% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["Life Regeneration has no effect."]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoLifeRegen",flags=0}},nil}c["275% increased Physical Damage"]={{[1]={flags=0,type="INC",value=275,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill 6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana "}c["+20 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=20,name="LifeOnHit",keywordFlags=0}},nil}c["24% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=0}},nil}c["18% increased Spell Damage"]={{[1]={flags=2,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["15% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=2097152}},nil}c["9% chance to Freeze"]={{[1]={flags=0,type="BASE",value=9,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances 15% chance for your Flasks to not consume Charges"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds 15% chance for your Flasks to not consume Charges "}c["90 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Zombies deal 100% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Power Charge on Kill {variant:23}20% chance to gain a Endurance Charge on Kill "}c["3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=3,name="Int",keywordFlags=0}},nil}c["Cannot Block"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockSpells",flags=0}},nil}c["+25 to maximum Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}},nil}c["50% increased Spell Damage"]={{[1]={flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill Conduit"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill Conduit "}c["+9% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=9,name="ChaosResist",keywordFlags=0}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=15}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["22% increased Spell Damage"]={{[1]={flags=2,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["You lose 5% of Energy Shield per second"]={nil,"You lose 5% of Energy Shield per second "}c["70% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["Minions Leech 0.6% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="BlockRecovery",keywordFlags=0}},nil}c["50% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["Cannot Block Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockAttacks",flags=0}},nil}c["8% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["80% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=80,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield"]={nil,"200 Physical Damage when you use a Movement Skill You have no Armour or Energy Shield "}c["Adds 35 to 90 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=90,name="ColdMax",keywordFlags=65536}},nil}c["4% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["6% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["8% increased Cold Damage"]={{[1]={flags=0,type="INC",value=8,name="ColdDamage",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["+36 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=36,name="Evasion",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element {variant:5}Gain 100% of Bow Physical Damage as Extra Damage of an Element "}c["15% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["your maximum number of Power Charges"]={nil,"your maximum number of Power Charges "}c["+20 to Strength"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% chance to Recover 10% of Maximum Mana when you use a Skill"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["-10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="FireResist",keywordFlags=0}},nil}c["+60% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill {variant:24}4% of Life Regenerated per second"]={{}," "}c["50% increased Effect of Curses on you"]={{[1]={flags=0,type="INC",value=50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["10% of Physical Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["you Spend at least 100 Mana to Use a Skill"]={nil,"you Spend at least 100 Mana to Use a Skill "}c["Golems have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["0.7% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.7,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={nil,"Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration "}c["Adds 12 to 22 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["All Sockets are White"]={nil,"All Sockets are White "}c["Bow Attacks have 10% chance to cause Bleeding"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=512}},nil}c["2% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=2,name="PhysicalDamage",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to Avoid "}c["Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges"]={nil,"Flasks gain 3 Charges every 3 seconds 20% chance for your Flasks to not consume Charges "}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element "}c["10% chance to Curse Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit "}c["+24 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Adds 98 to 178 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=178,name="PhysicalMax",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["+12 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+33 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=33,name="EnergyShield",keywordFlags=0}},nil}c["Minions Recover 1% of their Maximum Life when they Block"]={nil,"Recover 1% of their Maximum Life when they Block "}c["60% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=60,name="Defences",keywordFlags=0}},nil}c["Adds 8 to 13 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=65536}},nil}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows"]={nil,"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["+96 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=96,name="EnergyShield",keywordFlags=0}},nil}c["Your Chaos Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["120% increased Armour"]={{[1]={flags=0,type="INC",value=120,name="Armour",keywordFlags=0}},nil}c["200% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. {variant:2}With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["Removes all but one Life on use"]={nil,"Removes all but one Life on use "}c["13% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 85 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=30,name="EnduranceChargesMax",keywordFlags=0}}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["+100 to maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["Burning Hoofprints"]={nil,"Burning Hoofprints "}c["15% increased Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["50% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyChillDuration",keywordFlags=0}},nil}c["30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked Enemies "}c["+10 to Armour"]={{[1]={flags=0,type="BASE",value=10,name="Armour",keywordFlags=0}},nil}c["+25% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["+175 to maximum Mana"]={{[1]={flags=0,type="BASE",value=175,name="Mana",keywordFlags=0}},nil}c["70% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=70,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["You gain Unholy Might for 10 seconds on Block"]={nil,"You gain Unholy Might for 10 seconds on Block "}c["2% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["30% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["15% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-15,name="Mana",keywordFlags=0}},nil}c["30% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 8% reduced Damage taken of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=-8,name="FireDamageTaken",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=-8,name="ColdDamageTaken",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=-8,name="LightningDamageTaken",keywordFlags=0}},nil}c["+13 to maximum Life"]={{[1]={flags=0,type="BASE",value=13,name="Life",keywordFlags=0}},nil}c["10% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["10% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="LifeLeechRate",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius also grant an equal chance to gain an Endurance Charge on Kill "}c["Lose 15 Life for each Enemy hit by your Spells"]={nil,"Lose 15 Life for each Enemy hit by your Spells "}c["16% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["320% increased Physical Damage"]={{[1]={flags=0,type="INC",value=320,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 25 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["80% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Trigger Commandment of Inferno on Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="EnchantmentOfInfernoOnKill4",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["30% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Gain 110% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=110,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Phasing"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["With 5 Corrupted Items Equipped: Life Leech recovers based on your Chaos Damage instead"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",threshold=5},value=true,type="FLAG",keywordFlags=0,name="LifeLeechBasedOnChaosDamage",flags=0}},nil}c["10% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["4% reduced Mana Cost per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["33% increased Spell Damage"]={{[1]={flags=2,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block 40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," to Chill Attackers for 4 seconds on Block 40% chance Attackers for 4 seconds on Block "}c["0.2% of Damage Leeched as Life against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use "}c["Weapons you Animate create an additional copy"]={nil,"Weapons you Animate create an additional copy "}c["Vaal Pact"]={{[1]={value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+1 to Level of Socketed Melee Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="melee",value=1},name="GemProperty",keywordFlags=0}},nil}c["+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=48,name="Life",keywordFlags=0}}," gained when you Block "}c["Grants level 22 Blight Skill"]={{[1]={flags=0,type="LIST",value={skillId="Blight",level=22},name="ExtraSkill",keywordFlags=0}},nil}c["12% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=2097152}},nil}c["80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Minions have +5% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["21% increased Spell Damage"]={{[1]={flags=2,type="INC",value=21,name="Damage",keywordFlags=0}},nil}c["74% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEvasion",keywordFlags=0}},nil}c["You and Nearby Allies have 56 to 88 added Cold Damage per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=56,name="ColdMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=88,name="ColdMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Gain +3 Mana when you hit a Taunted Enemy"]={nil,"Gain +3 Mana when you hit a Taunted Enemy "}c["+30 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=30,name="ManaOnKill",keywordFlags=0}},nil}c["35% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=35,name="Accuracy",keywordFlags=0}},nil}c["50% increased Armour"]={{[1]={flags=0,type="INC",value=50,name="Armour",keywordFlags=0}},nil}c["6% increased Armour"]={{[1]={flags=0,type="INC",value=6,name="Armour",keywordFlags=0}},nil}c["10% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=10,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Deals 450 Chaos Damage per second to nearby Enemies"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies "}c["Gain 5% of Lightning Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="LightningDamageGainAsChaos",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 20% faster"]={{[1]={flags=1,type="INC",value=20,name="IgniteBurnFaster",keywordFlags=0}},nil}c["Adds 38 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=38,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets"]={nil,"Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets "}c["0.5% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge when you Hit a Rare or Unique Enemy "}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy You cannot have non-Animated Minions"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy You cannot have non-Animated Minions "}c["340% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=340,name="Defences",keywordFlags=0}},nil}c["+3 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=3},name="GemProperty",keywordFlags=0}},nil}c["Critical Strikes have Culling Strike"]={nil,"Critical Strikes have Culling Strike "}c["50% increased Effect of Socketed Jewels"]={{[1]={flags=0,type="INC",value=50,name="SocketedJewelEffect",keywordFlags=0}},nil}c["Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning"]={nil,"Unaffected by Frostbite while affected by Purity of Ice {variant:41}Immune to Shock while affected by Purity of Lightning "}c["You have no Armour or Energy Shield"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Armour",flags=0},[2]={value=-100,type="MORE",keywordFlags=0,name="EnergyShield",flags=0}},nil}c["12% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded "}c["10% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+70 to Strength"]={{[1]={flags=0,type="BASE",value=70,name="Str",keywordFlags=0}},nil}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["Immune to Shock while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning "}c["27% increased Damage over Time"]={{[1]={flags=8,type="INC",value=27,name="Damage",keywordFlags=0}},nil}c["5% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["14% increased maximum Life"]={{[1]={flags=0,type="INC",value=14,name="Life",keywordFlags=0}},nil}c["Curse Enemies with Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently 15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{}," "}c["+13 to Strength"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0}},nil}c["10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Cold-only Splash Damage to surrounding targets"]={nil,"Cold-only Splash Damage to surrounding targets "}c["Regenerate 35 Mana per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=35,name="ManaRegen",keywordFlags=0}},nil}c["20% Chance for Energy Shield Recharge to Start when you Block"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," for Recharge to Start when you Block "}c["+1% to Chaos Resistance per Poison on you"]={{[1]={[1]={type="Multiplier",var="PoisonStack"},flags=0,type="BASE",value=1,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4096}},nil}c["25% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["2% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["155% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=155,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked if Intelligence is higher than Strength"]={{[1]={[1]={type="Condition",var="IntHigherThanStr"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+150 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["20% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["Adds 6 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["+1 Energy Shield gained on Kill per Level {variant:3,4}+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},[2]={type="Multiplier",var="Level"},flags=0,type="BASE",keywordFlags=0,name="EnergyShield",value=1}}," gained on Kill {variant:3,4}+1 to maximum Life "}c["50% increased Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="ElementalDamage",keywordFlags=0}}," to Avoid when Hit "}c["Adds 13 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=13,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["Adds 24 to 36 Chaos Damage"]={{[1]={flags=0,type="BASE",value=24,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana {variant:2}25% increased Spell Damage taken when on Low Mana "}c["40% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-40,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["30% increased Accuracy Rating if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["20% reduced Chill Duration on You"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You "}c["+65 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=65,name="Accuracy",keywordFlags=0}},nil}c["25% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyChillDuration",keywordFlags=0}},nil}c["20% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 2 to 3 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=65536}},nil}c["-5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% increased Lightning Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="LightningDamage",keywordFlags=0}},nil}c["30% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["+12% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=12,name="LightningResist",keywordFlags=0}},nil}c["+2 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["30% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["30% Chance to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block"]={{}," to gain Unholy Might on Block for 3 seconds {variant:2}You gain Unholy Might for 10 seconds on Block "}c["30% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 4 seconds on using a Warcry "}c["Socketed Gems are supported by level 25 Melee Splash"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleeSplash",level=25},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 32 to 42 Cold Damage"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="ColdMax",keywordFlags=0}},nil}c["Increases and Reductions to Spell Damage also apply to Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellDamageAppliesToAttacks",flags=0}},nil}c["Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour Gems Socketed in Red Sockets have +1 to Level "}c["You cannot Recharge Energy Shield"]={nil,"You cannot Recharge Energy Shield "}c["10% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life "}c["190% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill +1 to Level of Socketed Elemental Gems"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill +1 to Level of Socketed Elemental Gems "}c["+60 to maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["10% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=2}},nil}c["Minions have 12% increased Attack and Cast Speed if you or your Minions have Killed Recently"]={{[1]={[1]={type="Condition",varList={[1]="KilledRecently",[2]="MinionsKilledRecently"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Chilling, Shocking and Igniting Conflux for 2 seconds"]={{},nil}c["20% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["25% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect "}c["Curse Enemies with level 5 Vulnerability on Block"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",level=5,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Frozen for 3 seconds after being Frozen "}c["+100% to Cold Resistance when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem +100% to Lightning Resistance when Socketed with a Blue Gem "}c["Socketed Gems are Supported by Level 20 Endurance Charge on Melee Stun"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="EnduranceChargeOnMeleeStun",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed Enemies you Shock have 20% reduced Movement Speed "}c["40% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["230% increased Physical Damage"]={{[1]={flags=0,type="INC",value=230,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Zombies deal 90% more Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=90,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Your Cold Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0}},nil}c["+15% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to Freeze Enemies which are Chilled"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=262144}},nil}c["25% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["Golems have +1000 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit "}c["175% increased Physical Damage"]={{[1]={flags=0,type="INC",value=175,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=65536}},nil}c["4% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=4,name="Duration",keywordFlags=0}},nil}c["63% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=63,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Herald of Purity has 40% increased Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Purity"},flags=0,type="INC",value=40,name="BuffEffect",keywordFlags=0}},nil}c["Attacks always inflict Bleeding while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["30% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["75% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=75,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["16% increased Spell Damage"]={{[1]={flags=2,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["8% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Ailments"]={nil,"Enemies you Kill that are affected by Elemental Ailments "}c["10% increased Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["40% increased Attack and Cast Speed if Energy Shield Recharge has started Recently"]={{[1]={[1]={type="Condition",var="EnergyShieldRechargeRecently"},flags=0,type="INC",value=40,name="Speed",keywordFlags=0}},nil}c["+29% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:2}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["You cannot be slowed to below base speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use {variant:3}Recover 100% of your maximum Life on use "}c["Spectres have 100% increased maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["52% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=52,name="ManaRegen",keywordFlags=0}},nil}c["50% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=50,name="AvoidBleed",keywordFlags=0}},nil}c["+25 to Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}},nil}c["Left ring slot: 100% increased Mana Regeneration Rate"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["40% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["50% increased Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="BlockRecovery",keywordFlags=0}},nil}c["+600 to Armour"]={{[1]={flags=0,type="BASE",value=600,name="Armour",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Staff"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=131072}},nil}c["25% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Adds 25 to 50 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=0}},nil}c["+220 to Armour"]={{[1]={flags=0,type="BASE",value=220,name="Armour",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["20% increased Damage over Time"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Light Radius is based on Energy Shield instead of Life"]={nil,"Light Radius is based on Energy Shield instead of Life "}c["Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=57}},nil}c["25% increased Zombie Size {variant:1,2,3}Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Size {variant:1,2,3}Zombies deal 100% increased "}c["+2 to Level of Socketed Herald Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="herald",value=2},name="GemProperty",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill"]={nil,"Recover 5% of Maximum Life on Kill "}c["+40 to Strength"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0}},nil}c["20% of Fire Damage taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Socketed Curse Skills ignore Curse Limit +40 to Intelligence"]={nil,"Socketed Curse Skills ignore Curse Limit +40 to Intelligence "}c["25% increased maximum Life"]={{[1]={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill {variant:3}With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 of its mods for 20 seconds "}c["+30 Life gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["Recover 75% of your maximum Life on use"]={nil,"Recover 75% of your maximum Life on use "}c["+1% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=1,name="ColdResistMax",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed Gain 5 Rage when you use a Warcry "}c["Totems cannot be Stunned"]={nil,"Totems cannot be Stunned "}c["0.4% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 19-43 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=43,name="ChaosMax",keywordFlags=65536}},nil}c["+100 to Maximum Mana per Green Socket"]={{[1]={[1]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds "}c["Damage Penetrates 15% Lightning Resistance while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=15,name="LightningPenetration",keywordFlags=0}},nil}c["13% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=13,name="CooldownRecovery",keywordFlags=4096}},nil}c["Socketed Gems deal 63 to 94 additional Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=63,name="FireMin",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0},[2]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=94,name="FireMax",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Chilled by you take 100% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=16,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters {variant:2}30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters {variant:2}30% increased Damage against Rare monsters "}c["200% of Life Leech applies to enemies as Chaos Damage"]={{[1]={flags=0,type="BASE",value=200,name="LifeAsChaos",keywordFlags=0}}," Leech applies to enemies "}c["Energy Shield protects Mana instead of Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="EnergyShieldProtectsMana",flags=0}},nil}c["+6% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0}},nil}c["Adds 5 to 11 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=65536}},nil}c["0.3% of Physical Attack Damage Leeched as Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 6 to 14 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=196608}},nil}c["Unaffected by Vulnerability while affected by Determination"]={nil,"Unaffected by Vulnerability while affected by Determination "}c["Grants Level 20 Aspect of the Spider Skill"]={{[1]={flags=0,type="LIST",value={skillId="SpiderAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 140 to 210 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="ColdMax",keywordFlags=0}},nil}c["10% increased Effect of Tailwind on you for each Skill you've used Recently, up to 100%"]={{[1]={[1]={type="Multiplier",limit=100,var="SkillUsedRecently",limitTotal=true},flags=0,type="INC",value=10,name="TailwindEffectOnSelf",keywordFlags=0}},nil}c["Ignited Enemies Burn 65% slower"]={{[1]={flags=0,type="INC",value=65,name="IgniteBurnSlower",keywordFlags=0}},nil}c["You cannot have non-Golem Minions 25% reduced Golem Size"]={nil,"You cannot have non-Golem Minions 25% reduced Golem Size "}c["10% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["20% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["5% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["10% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["Enemies can have 1 additional Curse"]={{[1]={value=1,type="BASE",keywordFlags=0,name="EnemyCurseLimit",flags=0}},nil}c["165% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=165,name="Evasion",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Gain +30 Life when you Hit a Bleeding Enemy "}c["+23% to all Elemental Resistances while you have at least 200 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=200},flags=0,type="BASE",value=23,name="ElementalResist",keywordFlags=0}},nil}c["20% more Damage with Ignite"]={{[1]={flags=0,type="MORE",value=20,name="Damage",keywordFlags=4194304}},nil}c["Adds 30 to 92 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=92,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 22 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=50,name="Accuracy",keywordFlags=0}},nil}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion"]={{}," to Maim on Hit "}c["40% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=1048576}},nil}c["10% more Damage while you have at least one nearby Ally"]={{[1]={[1]={type="MultiplierThreshold",var="NearbyAlly",threshold=1},flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["15% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=15,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+125 to maximum Mana"]={{[1]={flags=0,type="BASE",value=125,name="Mana",keywordFlags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage Recover 5% of Maximum Life on Kill "}c["20% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["1% increased Attack Damage per 450 Evasion Rating"]={{[1]={[1]={type="PerStat",stat="Evasion",div=450},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["10% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-10,name="TrapDuration",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you +2 to Weapon range "}c["+75 to maximum Life"]={{[1]={flags=0,type="BASE",value=75,name="Life",keywordFlags=0}},nil}c["3 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegen",keywordFlags=0}},nil}c["Extra Gore {variant:1}10% chance to cause Bleeding on Hit"]={nil,"Extra Gore {variant:1}10% chance to cause Bleeding on Hit "}c["Adds 22 to 35 Chaos Damage"]={{[1]={flags=0,type="BASE",value=22,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ChaosMax",keywordFlags=0}},nil}c["20% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Adds 400 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=400,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["You and nearby allies have 20% increased Attack, Cast and Movement"]={{}," Attack, Cast and Movement "}c["+1 to Maximum Life per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["100% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["100% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["Adds 1 to 12 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="LightningMax",keywordFlags=131072}},nil}c["No Damage Multiplier for Ailments from Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritDegenMultiplier",flags=0}},nil}c["20% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="LifeLeechRate",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience "}c["30% chance to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds on Critical Strike"]={{}," to gain a Power Charge when you Stun Gain Unholy Might for 2 seconds "}c["Removes all mana. Spend Life instead of Mana for Skills"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="Mana",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["300% increased Physical Damage"]={{[1]={flags=0,type="INC",value=300,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=10,name="CurseEffect",keywordFlags=0}},nil}c["220% increased Physical Damage"]={{[1]={flags=0,type="INC",value=220,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["18% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=2}},nil}c["20% chance to gain a Power Charge on Hit 6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=20,name="Damage",keywordFlags=0}}," to gain a Power Charge on Hit 6% increased "}c["Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana"]={nil,"Gain +2% to Critical Strike Chance for 2 seconds when you Spend a total of 800 Mana "}c["+3% to all maximum Resistances while you have no Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="StatThreshold",stat="EnduranceCharges",upper=true,threshold=0},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["165% increased Physical Damage"]={{[1]={flags=0,type="INC",value=165,name="PhysicalDamage",keywordFlags=0}},nil}c["Movement Skills cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=8,name="ManaCost",flags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage "}c["Adds 1 to 120 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=65536}},nil}c["15% increased Spell Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Cannot Block Spells"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBlockSpells",flags=0}},nil}c["You and Allies affected by your Aura Skills deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Life on Kill Recover 3% of Maximum Mana on Kill "}c["+14 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=14,name="ManaOnHit",keywordFlags=0}},nil}c["25% chance to gain a Power Charge on Throwing a Trap Grants level 20 Bear Trap Skill"]={{}," to gain a Power Charge on Throwing a Grants level 20Skill "}c["6% increased Burning Damage for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=6,name="FireDamage",keywordFlags=134479872}}," for each Enemy you have Shocked Recently Adds 3 to 70 Lightning Damage to Hits "}c["-18 Physical Damage taken from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a Trap"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=4096}}," from Attacks {variant:1}15% chance to gain a Power Charge on Throwing a "}c["400 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,type="BASE",keywordFlags=0,name="ColdDegen",value=400}},nil}c["25% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["7% increased Intelligence"]={{[1]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["18% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Shocked while Chilled"]={nil,"Cannot be Shocked while Chilled "}c["80% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=80,name="BlockChance",keywordFlags=0}}," applied to s "}c["22% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=65536}},nil}c["45% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=45,name="ManaRegen",keywordFlags=0}},nil}c["22% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["+8% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ChaosResist",keywordFlags=0}},nil}c["2% chance to Dodge Attacks per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=196608}},nil}c["+2 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=2},name="GemProperty",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["25% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["60% increased Armour"]={{[1]={flags=0,type="INC",value=60,name="Armour",keywordFlags=0}},nil}c["+10 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["Minions have 20% reduced Maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+500 to Armour"]={{[1]={flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["25% chance to Trigger level 20 Animate Weapon on Kill"]={{[1]={flags=0,type="LIST",value={skillId="AnimateWeapon",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["80% increased Burning Damage"]={{[1]={flags=0,type="INC",value=80,name="FireDamage",keywordFlags=134217728}},nil}c["6% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["to 50% increased Damage with Hits to targets"]={nil,"to 50% increased Damage with Hits to targets "}c["5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant aCharge to nearby Allies on Hit "}c["16% increased Attack Damage"]={{[1]={flags=1,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["All Sockets are White Socketed Gems have Elemental Equilibrium"]={nil,"All Sockets are White Socketed Gems have Elemental Equilibrium "}c["Adds 63 to 98 Chaos Damage"]={{[1]={flags=0,type="BASE",value=63,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=0}},nil}c["30% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="BlockChance",keywordFlags=0}},nil}c["Increases and Reductions to Light Radius also apply to Accuracy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightRadiusAppliesToAccuracy",flags=0}},nil}c["20% increased Attack and Movement Speed with Her Blessing"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}}," with Her Blessing "}c["12% increased maximum Life"]={{[1]={flags=0,type="INC",value=12,name="Life",keywordFlags=0}},nil}c["40% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["20% increased maximum Life"]={{[1]={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},nil}c["-50% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-50,name="CritMultiplier",keywordFlags=0}},nil}c["Attack Skills deal 6% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["+25% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["Bleeding Enemies you Kill Explode, dealing 5% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of "}c["25% increased Effect of Buffs granted by Socketed Golem Skills"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["5% chance to Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["50% increased Damage on Burning Ground"]={{[1]={[1]={type="Condition",var="OnBurningGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Celestial Footprints"]={nil,"Celestial Footprints "}c["10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={{[1]={[1]={type="Condition",var="AffectedByPurityofFire"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam "}c["+90% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=90,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 235 to 290 Physical Damage"]={{[1]={flags=0,type="BASE",value=235,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=290,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect"]={{}," Soul Cost "}c["Damage Penetrates 15% Cold Resistance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=15,name="ColdPenetration",keywordFlags=0}},nil}c["Your Hits have 5% chance to gain 100% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["12% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=65536}},nil}c["2% of Chaos Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up"]={nil,"Projectiles gain Damage as they travel further, dealing up "}c["40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}},nil}c["Adds 5 to 10 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=65536}},nil}c["4% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=4,name="Damage",keywordFlags=65536}},nil}c["Adds 7 to 15 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=7,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=196608}},nil}c["-100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=-100,name="Accuracy",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["50% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-50,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["20% chance to Ignite"]={{[1]={flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["30% of Damage you Reflect to enemies is gained as Life"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," you Reflect to enemies is gained as Life "}c["15% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["25% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["Trigger level 10 Consecrate when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredConsecrate",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["130% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=130,name="Evasion",keywordFlags=0}},nil}c["35% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyChillDuration",keywordFlags=0}},nil}c["You are Immune to Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["20% chance to Maim on Hit 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}}," to Maim on Hit 20% chance "}c["+63% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=63,name="ColdResist",keywordFlags=0}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 10 to 20 to s "}c["Adds 3 to 70 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=458752}},nil}c["Marauder: Melee Skills have 15% increased Area of Effect"]={{[1]={[1]={type="Condition",var="ConnectedToMarauderStart"},flags=256,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["+14 to maximum Mana"]={{[1]={flags=0,type="BASE",value=14,name="Mana",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item 20% chance to Trigger Level 20 Tentacle Whip on Kill "}c["43% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=43,name="EnemyChillDuration",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs have -10% to All Resistances"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ElementalResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack"},flags=0,type="BASE",value=-10,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Damage Penetrates 10% Lightning Resistance during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="LightningPenetration",keywordFlags=0}},nil}c["+15% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=15,name="LightningResist",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["+40% to Critical Strike Multiplier against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["+80 to maximum Life"]={{[1]={flags=0,type="BASE",value=80,name="Life",keywordFlags=0}},nil}c["4% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["30% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=30,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 280 to 843 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=280,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=843,name="LightningMax",keywordFlags=0}},nil}c["50% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second"]={nil,"Recover 100% of your maximum Life on use {variant:1}15% of maximum Life taken as Chaos Damage per second "}c["Has no Sockets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoSockets",flags=0}},nil}c["50% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShield",keywordFlags=0}},nil}c["Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth"]={nil,"Critical Strikes have 20% chance to Blind Enemies while you have Cat's Stealth "}c["40% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=65536}},nil}c["30% chance to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," to gain an Endurance Charge when you are Hit 25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["Grants Level 20 Aspect of the Cat Skill"]={{[1]={flags=0,type="LIST",value={skillId="CatAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["22% Chance to Block"]={{[1]={flags=0,type="BASE",value=22,name="BlockChance",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets 20% increased Area of Effect "}c["80% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike "}c["2% increased Minion Attack and Cast Speed per Skeleton you own 2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own 2% increased Minion Duration per Zombie you own "}c["Minions have 5% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 4% additional chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=12,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10%"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% "}c["10% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["113% increased Physical Damage"]={{[1]={flags=0,type="INC",value=113,name="PhysicalDamage",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned "}c["Projectiles from Attacks have 20% chance to inflict Bleeding on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="BleedChance",value=20}},nil}c["450% increased Physical Damage"]={{[1]={flags=0,type="INC",value=450,name="PhysicalDamage",keywordFlags=0}},nil}c["Curses in this item are reflected back to you"]={nil,"Curses in this item are reflected back to you "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed {variant:1,2}80% increased Damage against Hindered Enemies "}c["50% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-50,name="Mana",keywordFlags=0}},nil}c["155% increased Physical Damage"]={{[1]={flags=0,type="INC",value=155,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["5% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=5,name="Duration",keywordFlags=0}},nil}c["14% increased Spell Damage"]={{[1]={flags=2,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10.0 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["6% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-6,name="ManaReserved",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem "}c["100% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=4}},nil}c["25% more chance to Evade Projectile Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["-20 Fire Damage taken when Hit"]={{[1]={flags=0,type="BASE",value=-20,name="FireDamageTakenWhenHit",keywordFlags=0}},nil}c["50% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["Golems have 38% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=38,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage "}c["3% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-3,name="ManaCost",keywordFlags=0}},nil}c["16% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=16,name="ElementalDamage",keywordFlags=0}},nil}c["Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=6,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=40,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds "}c["+40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=40,name="ElementalResist",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["10% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["26% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=26,name="CritChance",keywordFlags=0}},nil}c["Skeletons deal 40% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["55% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=55,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage Rampage "}c["Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Gains no Charges During effect of any Soul Ripper Flask "}c["3% increased maximum Life"]={{[1]={flags=0,type="INC",value=3,name="Life",keywordFlags=0}},nil}c["+24 to Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["Projectiles Pierce 5 additional Targets while you have Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["3% increased Character Size 5% increased Defences"]={{[1]={flags=0,type="INC",value=3,name="Defences",keywordFlags=0}}," Character Size 5% increased "}c["20% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["+0 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="PrimaryDuration",keywordFlags=0}},nil}c["63% increased Physical Damage"]={{[1]={flags=0,type="INC",value=63,name="PhysicalDamage",keywordFlags=0}},nil}c["+35 to maximum Mana"]={{[1]={flags=0,type="BASE",value=35,name="Mana",keywordFlags=0}},nil}c["30% increased Damage over Time"]={{[1]={flags=8,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed while you have a Totem"]={{[1]={[1]={type="Condition",var="HaveTotem"},flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["18% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=18,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Ursa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialUrsa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Your Offerings have 50% reduced Effect on you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="BuffEffectOnPlayer",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["10% chance to Freeze"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["+15 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=15,name="Evasion",keywordFlags=0}},nil}c["Ghost Reaver"]={{[1]={value="Ghost Reaver",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+8 to all Attributes"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=-5,name="ManaCost",keywordFlags=0}},nil}c["15% increased maximum Life"]={{[1]={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},nil}c["1% increased Damage per 15 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=15},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["15% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=4096}},nil}c["Adds 78 to 114 Physical Damage"]={{[1]={flags=0,type="BASE",value=78,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=114,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy "}c["4% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+10% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FireResist",keywordFlags=0}},nil}c["Adds 6 to 9 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=9,name="FireMax",keywordFlags=131072}},nil}c["0.5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["50% chance to cause Bleeding with Melee Critical Strikes with this Weapon"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="{Hand}Attack"},flags=256,type="BASE",keywordFlags=0,name="BleedChance",value=50}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["8% reduced Elemental Damage taken while at Maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},flags=0,type="INC",value=-8,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Vaal Skills have 25% reduced Soul Cost during effect Vaal Skills used during effect have 31% reduced Soul Gain Prevention Duration"]={{[1]={[1]={type="Condition",var="UsingFlask"},[2]={type="Condition",var="UsingFlask"},flags=0,type="INC",keywordFlags=256,name="Duration",value=-25}}," Soul Cost s used have 31% reduced Soul Gain Prevention "}c["Arrows that Pierce have 50% chance to cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1025,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Grants level 20 Bear Trap Skill"]={{[1]={flags=0,type="LIST",value={skillId="BearTrap",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% increased Mana Regeneration Rate Per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=10,name="ManaRegen",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=15,name="CritChance",keywordFlags=0}},nil}c["+650 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=650,name="Evasion",keywordFlags=0}},nil}c["100% increased Shock Duration on You Shocks you cause are reflected back to you"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You Shocks you cause are reflected back to you "}c["If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["+1% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=1,name="LightningResistMax",keywordFlags=0}},nil}c["Your Fire Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanPoison",flags=0}},nil}c["+2 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=2},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit "}c["+(-20--10)% to Chaos Resistance"]={nil,"+(-20--10)% to Chaos Resistance "}c["Minions have 10% reduced Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["60% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=262144}},nil}c["You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage"]={nil,"You can inflict an additional Ignite on an Enemy {variant:1}Your Critical Strikes do not deal extra Damage "}c["Can have up to 1 additional Remote Mine placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveMineLimit",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste "}c["20% increased Stun Duration with Two Handed Melee Weapons on Enemies"]={{[1]={flags=35651584,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["20% increased Damage for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned "}c["+1% to Critical Strike Chance while affected by Aspect of the Cat"]={{[1]={[1]={type="Condition",varList={[1]="AffectedByCat'sStealth",[2]="AffectedByCat'sAgility"}},flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["50% increased Curse Duration"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=2}},nil}c["120% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=120,name="Evasion",keywordFlags=0}},nil}c["15% chance to Shock"]={{[1]={flags=0,type="BASE",value=15,name="EnemyShockChance",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice {variant:38}10% of Physical Damage taken as Cold Damage while affected by Purity of Ice "}c["Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy {variant:2}Ignites all nearby Enemies on Killing an Ignited Enemy "}c["Adds 1 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["Zealot's Oath during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["+160 to maximum Life"]={{[1]={flags=0,type="BASE",value=160,name="Life",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Wands"]={{[1]={flags=524288,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["You and Nearby Allies have 47 to 61 added Chaos Damage per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=47,name="ChaosMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=61,name="ChaosMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["33% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Intelligence "}c["+23% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["7% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=7,name="ElementalDamage",keywordFlags=0}},nil}c["their Maximum Life as Lightning Damage which cannot Shock"]={nil,"their Maximum Life as Lightning Damage which cannot Shock "}c["Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills ignore Curse Limit "}c["20% increased Damage with Hits and Ailments per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["23% increased Cold Damage"]={{[1]={flags=0,type="INC",value=23,name="ColdDamage",keywordFlags=0}},nil}c["16% increased Totem Duration"]={{[1]={flags=0,type="INC",value=16,name="TotemDuration",keywordFlags=0}},nil}c["Attack Skills deal 8% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["12% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire {variant:34}10% of Physical Damage taken as Fire Damage while affected by Purity of Fire "}c["Can have up to 1 additional Totem summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=0}},nil}c["Immunity to Ignite during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["10% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["14% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Chill Duration on You {variant:2}50% chance to Avoid being Chilled"]={{[1]={flags=0,type="INC",value=-20,name="EnemyChillDuration",keywordFlags=0}}," on You {variant:2}50% chance to Avoid being Chilled "}c["15% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-15,name="EnergyShield",keywordFlags=0}},nil}c["Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike"]={nil,"Gain a Power Charge on non-Critical Strike Lose all Power Charges on Critical Strike "}c["200 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=200}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy Recover 100 Life when your Trap is triggered by an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=4096}}," to gain Phasing for 4 seconds when your is triggered by an Enemy Recover 100 when your Trap is triggered by an Enemy "}c["30% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="LifeLeechRate",keywordFlags=0}},nil}c["Adds 0 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=0,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies "}c["30% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+150 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["100% reduced Despair Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Despair"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["Culling Strike"]={{},"Culling Strike"}c["200% increased Physical Damage"]={{[1]={flags=0,type="INC",value=200,name="PhysicalDamage",keywordFlags=0}},nil}c["Golems have 45% less Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Cast Speed"]={{[1]={flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+2 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=2},name="GemProperty",keywordFlags=0}},nil}c["25% chance to create a Smoke Cloud when Hit {variant:1}40% increased Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=25,name="Damage",keywordFlags=262144}}," to create a Smoke Cloud when Hit {variant:1}40% increased "}c["24% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Animated Guardian deals 5% increased Damage per Animated Weapon"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon "}c["263% increased Physical Damage"]={{[1]={flags=0,type="INC",value=263,name="PhysicalDamage",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, Glacial Cascade has an additional Burst"]={nil,"With 40 Intelligence in Radius, Glacial Cascade has an additional Burst "}c["+68 to Intelligence"]={{[1]={flags=0,type="BASE",value=68,name="Int",keywordFlags=0}},nil}c["You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain an Endurance Charge on Kill {variant:1}You gain Onslaught for 1 second per Endurance Charge when Hit "}c["28% increased Cast Speed"]={{[1]={flags=16,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers {variant:2,3,4}Reflects 30 Chaos Damage to Melee Attackers "}c["Warcries cost no Mana"]={{[1]={value=-100,type="MORE",keywordFlags=4,name="ManaCost",flags=0}},nil}c["25% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-25,name="LightRadius",keywordFlags=0}},nil}c["Your Bleeding does not deal extra Damage while the Enemy is moving"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:NoExtraBleedDamageToMovingEnemy",flags=0}},nil}c["Adds 15 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["13% increased Spell Damage"]={{[1]={flags=2,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["15% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["You and Allies affected by your Aura Skills have +20% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["30% increased Minion Duration"]={{[1]={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["24% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=24,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Spell Damage"]={{[1]={flags=2,type="INC",value=65,name="Damage",keywordFlags=0}},nil}c["70% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["28% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["16% increased Armour"]={{[1]={flags=0,type="INC",value=16,name="Armour",keywordFlags=0}},nil}c["Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed"]={nil,"Nearby Allies' Damage with Hits is Lucky 8% increased Movement Speed "}c["6% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=6,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=50,name="ElementalResist",keywordFlags=0}},nil}c["50% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=50,name="Duration",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton "}c["With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy"]={nil,"With at least 40 Dexterity in Radius, Burning Arrow can inflict an additional Ignite on an Enemy "}c["45% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=45,name="CritChance",keywordFlags=0}},nil}c["10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite"]={nil,"Reflects 10 Cold Damage to Melee Attackers Your Cold Damage can Ignite "}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=25}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["50% increased Totem Life"]={{[1]={flags=0,type="INC",value=50,name="TotemLife",keywordFlags=0}},nil}c["23% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=23,name="Accuracy",keywordFlags=0}},nil}c["18% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=18,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Armour"]={{[1]={flags=0,type="INC",value=70,name="Armour",keywordFlags=0}},nil}c["Unaffected by Shock"]={nil,"Unaffected by Shock "}c["You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"You lose 5% of Energy Shield per second Life Leech is applied to Energy Shield instead while on Full Life "}c["You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Frozen {variant:2}You Cannot Be Shocked While Chilled "}c["+20 Mana gained when you Block {variant:2,3}+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block {variant:2,3}+24 Mana gained when you Block "}c["+150 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=150,name="EnergyShield",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity 15% reduced Mine Laying Speed "}c["0.4% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageManaLeech",keywordFlags=0}},nil}c["+300 to Armour"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned "}c["+4% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["30% increased Radius of Curse Skills"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=2}},nil}c["+110 to Armour"]={{[1]={flags=0,type="BASE",value=110,name="Armour",keywordFlags=0}},nil}c["You cannot be Shocked while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["140% increased Spell Damage"]={{[1]={flags=2,type="INC",value=140,name="Damage",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["1% of Attack Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked {variant:2}You cannot be Shocked for 3 seconds after being Shocked "}c["80% increased Evasion Rating while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["1.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["50% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["20% increased Attack Damage during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["15% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["Chill and Freeze duration on you is based on 65% of Energy Shield"]={nil,"Chill and Freeze duration on you is based on 65% of Energy Shield "}c["Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["10% increased maximum Life"]={{[1]={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["90% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=90,name="LootRarity",keywordFlags=0}},nil}c["+60% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=60,name="FireResist",keywordFlags=0}},nil}c["+72% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=72,name="CritMultiplier",keywordFlags=0}},nil}c["Wrath Reserves no Mana"]={{[1]={[1]={type="SkillName",skillName="Wrath"},value={key="manaCostForced",value=0},type="LIST",keywordFlags=0,name="SkillData",flags=0}},nil}c["With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life"]={nil,"With 1000 or more Strength 2% of Damage dealt by your Zombies is Leeched to you as Life "}c["+15 to Strength"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0}},nil}c["2% chance to Ignite"]={{[1]={flags=0,type="BASE",value=2,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Socketed Gems fire Projectiles in a Nova"]={nil,"Socketed Gems fire Projectiles in a Nova "}c["Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken"]={nil,"Chaos Damage does not bypass Energy Shield {variant:1}-10 Chaos Damage taken "}c["60% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["5% increased Spell Damage"]={{[1]={flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["100% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=100,name="LightningDamage",keywordFlags=0}},nil}c["20% increased maximum Mana"]={{[1]={flags=0,type="INC",value=20,name="Mana",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 {variant:2}Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["+28 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=28,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=190,name="Accuracy",keywordFlags=0}},nil}c["+300 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=300,name="Accuracy",keywordFlags=0}},nil}c["+30 Energy Shield gained on Killing a Shocked Enemy"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}}," gained on Killing a Shocked Enemy "}c["+1% to Critical Strike Multiplier per 1% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=1},flags=0,type="BASE",value=1,name="CritMultiplier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius."]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. "}c["10% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["125% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=125,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=65536}},nil}c["6% increased Fire Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["35% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=35,name="ChaosDamage",keywordFlags=0}},nil}c["60% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Attack Speed"]={{[1]={flags=1,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["30% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["20% increased Light Radius"]={{[1]={flags=0,type="INC",value=20,name="LightRadius",keywordFlags=0}},nil}c["110% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=110,name="Evasion",keywordFlags=0}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["80% increased Fire Damage"]={{[1]={flags=0,type="INC",value=80,name="FireDamage",keywordFlags=0}},nil}c["+4% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=4,name="SpellBlockChance",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["Minions have 4% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 19 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["70% increased Minion Damage if you have Hit Recently"]={{[1]={[1]={type="Condition",var="HitRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["230% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=8,name="ElementalResist",keywordFlags=0}},nil}c["+110 to maximum Mana"]={{[1]={flags=0,type="BASE",value=110,name="Mana",keywordFlags=0}},nil}c["5% increased Movement Speed"]={{[1]={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention Gains no Charges During effect of any Soul Ripper Flask "}c["10% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ChaosDamage",keywordFlags=65536}},nil}c["5% chance to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill 5% chance to gain Unholy Might for 3 seconds on Kill "}c["You gain Onslaught for 5 seconds on using a Vaal Skill"]={nil,"You gain Onslaught for 5 seconds on using a Vaal Skill "}c["+45 to maximum Life"]={{[1]={flags=0,type="BASE",value=45,name="Life",keywordFlags=0}},nil}c["Single-target Melee attacks deal Splash Damage to surrounding targets"]={nil,"Single-target Melee attacks deal Splash Damage to surrounding targets "}c["+2 seconds to Cat's Stealth Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Cat"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["20% chance to gain a Endurance Charge on Kill"]={{}," to gain a Endurance Charge on Kill "}c["Your Maximum Resistances are 80%"]={{[1]={flags=0,type="OVERRIDE",value=80,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=80,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=80,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=80,name="ChaosResistMax",keywordFlags=0}},nil}c["16% increased maximum Mana"]={{[1]={flags=0,type="INC",value=16,name="Mana",keywordFlags=0}},nil}c["295% increased Physical Damage"]={{[1]={flags=0,type="INC",value=295,name="PhysicalDamage",keywordFlags=0}},nil}c["10% of Physical Damage taken as Cold Damage while affected by Purity of Ice"]={{[1]={[1]={type="Condition",var="AffectedByPurityofIce"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited"]={nil,"You cannot be Ignited for 3 seconds after being Ignited "}c["Unaffected by Temporal Chains while affected by Haste"]={nil,"Unaffected by Temporal Chains while affected by Haste "}c["Half of your Strength is added to your Minions"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="HalfStrengthAddedToMinions",flags=0}},nil}c["+25% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["13% increased Cast Speed"]={{[1]={flags=16,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonVoidSphere",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Red Sockets have +1 to Level Gems Socketed in Green Sockets have +10% to Quality "}c["40% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=40,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["+5 to Evasion Rating per 1 Maximum Energy Shield on Helmet"]={{[1]={[1]={type="PerStat",stat="EnergyShieldOnHelmet",div=1},flags=0,type="BASE",value=5,name="Evasion",keywordFlags=0}},nil}c["3% increased Experience gain {variant:2}2% increased Experience gain"]={{}," Experience gain {variant:2}2% increased Experience gain "}c["12% increased Spell Damage"]={{[1]={flags=2,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["25% Chance to Ignite when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=25,name="EnemyIgniteChance",keywordFlags=0}},nil}c["12% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-12,name="Duration",keywordFlags=0}},nil}c["8% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-8,name="MovementSpeed",keywordFlags=0}},nil}c["14% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=14,name="AuraEffect",keywordFlags=0}},nil}c["25% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=65536}},nil}c["65% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=65,name="CritChance",keywordFlags=0}},nil}c["5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% chance to Cause Poison on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="PoisonChance",keywordFlags=0}},nil}c["Zombies deal 100% increased Physical Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Elemental Overload"]={{[1]={value="Elemental Overload",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Armour"]={{[1]={flags=0,type="INC",value=15,name="Armour",keywordFlags=0}},nil}c["Your Golems are aggressive Primordial"]={nil,"Your Golems are aggressive Primordial "}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage "}c["30% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+1% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["Melee Critical Strikes have 25% chance to cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["56% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=56,name="ManaRegen",keywordFlags=0}},nil}c["40% more Elemental Damage if you've Crit in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="MORE",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["80% increased Spell Damage"]={{[1]={flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["20% increased Taunt Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Taunt "}c["4% increased maximum Life"]={{[1]={flags=0,type="INC",value=4,name="Life",keywordFlags=0}},nil}c["7% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=7,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=60,name="LightningDamage",keywordFlags=0}},nil}c["2% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0}},nil}c["30% increased Block Recovery"]={{[1]={flags=0,type="INC",value=30,name="BlockRecovery",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace"]={nil,"Unaffected by Enfeeble while affected by Grace "}c["Can have 1 additional Siege Ballista Totem per 200 Dexterity"]={{[1]={[1]={type="SkillName",skillName="Siege Ballista"},[2]={type="PerStat",stat="Dex",div=200},flags=0,type="BASE",keywordFlags=0,name="ActiveTotemLimit",value=1}},nil}c["Gain 5% of Cold Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="ColdDamageGainAsChaos",keywordFlags=0}},nil}c["3% increased Damage per Crab Barrier"]={{[1]={[1]={type="Multiplier",var="CrabBarrier"},flags=0,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["+200 to Armour"]={{[1]={flags=0,type="BASE",value=200,name="Armour",keywordFlags=0}},nil}c["Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing 20% increased Attack and Movement Speed with Her Blessing "}c["+2% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["+15 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["45% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=45,name="LootRarity",keywordFlags=0}},nil}c["50% less Poison Duration"]={{[1]={flags=0,type="MORE",value=-50,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["12% increased Damage over Time"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},"Triggers Level 20 Blinding Aura when Equipped "}c["-25 Physical Damage taken from Projectile Attacks +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks +5% Chance to Block "}c["Minions Poison Enemies on Hit"]={{[1]={value={mod={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["Grants level 20 Summon Bestial Snake Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialSnake",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["43% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=43,name="Damage",keywordFlags=8}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["+80 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=80,name="Accuracy",keywordFlags=0}},nil}c["10% increased Damage taken from Ghosts"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," from Ghosts "}c["Adds 10 to 38 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=38,name="PhysicalMax",keywordFlags=65536}},nil}c["30% reduced Power Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="PowerChargesDuration",keywordFlags=0}},nil}c["Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 240 to 300 Physical Damage to Attackers on Block "}c["25% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootQuantity",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield Corrupted "}c["6% increased Accuracy Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="Accuracy",keywordFlags=0}},nil}c["100% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=4}},nil}c["Deal no Non-Fire Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[4]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["100% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=256}},nil}c["100% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["10% increased Poison Duration"]={{[1]={flags=0,type="INC",value=10,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 250 to 280 Fire Damage"]={{[1]={flags=0,type="BASE",value=250,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="FireMax",keywordFlags=0}},nil}c["10% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["18% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=18,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have 10% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% reduced Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-50,name="Damage",keywordFlags=0}},nil}c["50% increased Shock Duration on You Take no Extra Damage from Critical Strikes"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}}," on You Take no Extra Damage from Critical Strikes "}c["+200 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["50% increased Mana Regeneration while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["8% Chance to Block"]={{[1]={flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["You and nearby Allies deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["+23 to all Attributes"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=23,name="Int",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill {variant:2,3}You take 450 Chaos Damage per second for 3 seconds on Kill "}c["-35 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-35,name="ChaosDamageTaken",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack"]={{}," to be inflicted when Hit by an Attack "}c["Cannot be Blinded"]={nil,"Cannot be Blinded "}c["Gain 20% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["You are Cursed with Level 20 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=20},name="ExtraCurse",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["30% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=30,name="Defences",keywordFlags=0}},nil}c["20% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=20,name="FireDamageTaken",keywordFlags=0}},nil}c["50 Life Regenerated per second if you have at least 500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=500},flags=0,type="BASE",value=50,name="LifeRegen",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="BASE",value=100,name="DamageTaken",keywordFlags=0}}," to Taunt on Hit 6% reduced "}c["25% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+100 to Intelligence"]={{[1]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit "}c["420% increased Armour"]={{[1]={flags=0,type="INC",value=420,name="Armour",keywordFlags=0}},nil}c["500% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=500,name="Evasion",keywordFlags=0}},nil}c["+5000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies"]={{}," to Maim on Hit "}c["24% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=24,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Grants Level 20 Aspect of the Avian Skill"]={{[1]={flags=0,type="LIST",value={skillId="BirdAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["125% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=125,name="Evasion",keywordFlags=0}},nil}c["Gain a Frenzy Charge on every 50th Rampage Kill"]={nil,"Gain a Frenzy Charge on every 50th Rampage Kill "}c["220% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=220,name="Evasion",keywordFlags=0}},nil}c["8% increased Melee Damage"]={{[1]={flags=256,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["+110 to maximum Life"]={{[1]={flags=0,type="BASE",value=110,name="Life",keywordFlags=0}},nil}c["Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage"]={nil,"Gain 50 Life when you Stun an Enemy 20% less Minimum Physical Attack Damage "}c["+13% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Pierce"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportPierce",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Golems have 22% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=22,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["6% increased Elemental Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+40 to Intelligence"]={{[1]={flags=0,type="BASE",value=40,name="Int",keywordFlags=0}},nil}c["25% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=25,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attack skills can have 1 additional Totem Summoned at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTotemLimit",keywordFlags=65536}},nil}c["+90 to maximum Life"]={{[1]={flags=0,type="BASE",value=90,name="Life",keywordFlags=0}},nil}c["1.5% of Damage leeched as Life while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=1.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["6 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="ManaRegen",keywordFlags=0}},nil}c["Adds Knockback during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=0}},nil}c["90% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.4% of Energy Shield Regenerated per Second for"]={{[1]={flags=0,type="BASE",value=0.4,name="EnergyShieldRegenPercent",keywordFlags=0}}," for "}c["0.9% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.9,name="DamageLifeLeech",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze"]={nil,"Enemies Become Chilled as they Unfreeze "}c["Cannot be Stunned"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana "}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage 25% chance to Blind Enemies on Hit "}c["43% increased Attack Speed"]={{[1]={flags=1,type="INC",value=43,name="Speed",keywordFlags=0}},nil}c["20% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+14 to maximum Life"]={{[1]={flags=0,type="BASE",value=14,name="Life",keywordFlags=0}},nil}c["Gain 300% of Weapon Physical Damage as Extra Damage of an Element 20% increased Area of Effect for Attacks"]={{[1]={flags=8388608,type="BASE",value=300,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of an Element 20% increased Area of Effect for Attacks "}c["Grants level 5 Frostbite Skill"]={{[1]={flags=0,type="LIST",value={skillId="Frostbite",level=5},name="ExtraSkill",keywordFlags=0}},nil}c["35% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="LightningDamage",keywordFlags=65536}},nil}c["285% increased Physical Damage"]={{[1]={flags=0,type="INC",value=285,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Physical Damage"]={{[1]={flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["45% reduced Mana Cost of Raise Spectre"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="INC",value=-45,name="ManaCost",keywordFlags=0}},nil}c["20% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["163% increased Physical Damage"]={{[1]={flags=0,type="INC",value=163,name="PhysicalDamage",keywordFlags=0}},nil}c["7% increased Cast Speed"]={{[1]={flags=16,type="INC",value=7,name="Speed",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}}," Rarity of Items Dropped by Enemies killed with a Critical Strike {variant:2}50% increased "}c["Raging Spirits have 140% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=140,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain Flask Charges when you deal a Critical Strike"]={nil,"Gain Flask Charges when you deal a Critical Strike "}c["Gain 12% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=12,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+1000 to maximum Life"]={{[1]={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},nil}c["17% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=17,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Socketed Gems are supported by level 2 Chance to Flee"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportChanceToFlee",level=2},name="ExtraSupport",keywordFlags=0}},nil}c["30% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["120% increased Spell Damage"]={{[1]={flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["20% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-20,name="Life",keywordFlags=0}},nil}c["14% increased Armour"]={{[1]={flags=0,type="INC",value=14,name="Armour",keywordFlags=0}},nil}c["65% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=65,name="ManaRegen",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block"]={{}," to gain a Power Charge when you Block "}c["10% reduced Frenzy Charge Duration per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-10,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={nil,"Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["Casts level 7 Abberath's Fury when equipped"]={{[1]={flags=0,type="LIST",value={skillId="RepeatingShockwave",level=7},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 285 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=285,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items Elder Item "}c["300% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=300,name="Damage",keywordFlags=0}},nil}c["20% increased Totem Life"]={{[1]={flags=0,type="INC",value=20,name="TotemLife",keywordFlags=0}},nil}c["100 Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["Adds 115 to 260 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=260,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["3% increased Experience gain"]={{}," Experience gain "}c["+240% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=240,name="CritMultiplier",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage Rampage "}c["+14% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0}},nil}c["+20 Energy Shield gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["0.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Your Energy Shield starts at zero You cannot Recharge Energy Shield"]={nil,"Your Energy Shield starts at zero You cannot Recharge Energy Shield "}c["30% increased Zombie Resistances"]={{}," Resistances "}c["Extra gore"]={nil,"Extra gore "}c["Traps and Mines have a 25% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=12288}},nil}c["+1% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["25% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds."]={nil,"With at least 40 Strength in Radius, Vigilant Strike also Fortifies Nearby Allies for 3 seconds. "}c["+1 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=1},name="GemProperty",keywordFlags=0}},nil}c["+14% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=14,name="ChaosResist",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["4% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled"]={nil,"Curses in this item are reflected back to you You cannot be Chilled for 3 seconds after being Chilled "}c["20% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Zealot's Oath"]={{[1]={value="Zealot's Oath",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+23% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=23,name="FireResist",keywordFlags=0}},nil}c["Flasks do not apply to You"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FlasksDoNotApplyToPlayer",flags=0}},nil}c["60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=60,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Golems Deal 40% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Onslaught to nearby Enemies on Kill "}c["12% of Physical Damage taken as Fire Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["24% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=24,name="LootQuantity",keywordFlags=0}},nil}c["Reflects 200 to 250 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block "}c["Vaal Skills deal 33% more Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=33,name="Damage",keywordFlags=256}},nil}c["+40% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=40,name="FireResist",keywordFlags=0}},nil}c["Pain Attunement"]={{[1]={value="Pain Attunement",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["18% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["+35 to Strength"]={{[1]={flags=0,type="BASE",value=35,name="Str",keywordFlags=0}},nil}c["Spectres have 1000% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1000,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1000 Evasion Rating while you have Tailwind"]={{[1]={[1]={type="Condition",var="Tailwind"},flags=0,type="BASE",value=1000,name="Evasion",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["+5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0}},nil}c["With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage"]={nil,"With 40 Intelligence in Radius, 20% of Glacial Cascade Physical Damage "}c["Adds 5 to 10 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=5,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="FireMax",keywordFlags=0}},nil}c["While in Her Embrace, take 0.5% of your total Maximum Life and Energy Shield as Fire Damage per second per Level"]={{[1]={[1]={type="PerStat",stat="Life"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005},[2]={[1]={type="PerStat",stat="EnergyShield"},[2]={type="Multiplier",var="Level"},[3]={type="Condition",var="HerEmbrace"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=0.005}},nil}c["200% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEvasion",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova {variant:1}With at least 40 Dexterity in Radius, Ethereal Knives fires 10 additional Projectiles "}c["105% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=105,name="ArmourAndEvasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Gain 75% increased Elemental Damage for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionElementalDamage"},flags=0,type="INC",value=75,name="ElementalDamage",keywordFlags=0}},nil}c["16% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=16,name="ColdDamage",keywordFlags=65536}},nil}c["15% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["+20 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Modifiers to Claw Critical Strike Chance also apply to Unarmed Attack Critical Strike Chance"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawCritChanceAppliesToUnarmed",flags=0}},nil}c["Socketed Golem Gems grant Onslaught for 10 seconds on Summon"]={nil,"Socketed Golem Gems grant Onslaught for 10 seconds on Summon "}c["14% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield "}c["18% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=18,name="AuraEffect",keywordFlags=0}},nil}c["Gain Her Embrace for 3 seconds when you Ignite an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainHerEmbrace",flags=0}},nil}c["10% increased Light Radius"]={{[1]={flags=0,type="INC",value=10,name="LightRadius",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer"]={nil,"With at least 40 Strength in Radius, 20% increased Rarity of Items dropped by Enemies Shattered by Glacial Hammer "}c["+0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=0,type="BASE",value=0.1,name="CritChance",keywordFlags=0}},nil}c["90% increased Fire Damage"]={{[1]={flags=0,type="INC",value=90,name="FireDamage",keywordFlags=0}},nil}c["115% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=115,name="Evasion",keywordFlags=0}},nil}c["8% increased Maximum Energy Shield for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["Minions Regenerate 1% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=40,name="FlaskRecovery",keywordFlags=0}},nil}c["+100 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["+50 to maximum Mana"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes"]={nil,"You take 20% reduced Extra Damage from Critical Strikes "}c["Adds 23 to 39 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["Adds 1 to 2 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=1,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMax",keywordFlags=65536}},nil}c["+65 to maximum Life"]={{[1]={flags=0,type="BASE",value=65,name="Life",keywordFlags=0}},nil}c["100% increased Burning Damage if you've Ignited an Enemy Recently"]={{[1]={[1]={type="Condition",var="IgnitedEnemyRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=134217728}},nil}c["Minions deal 6% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Movement Speed"]={{[1]={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 25 to 40 Cold Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["10% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=10,name="ProjectileSpeed",keywordFlags=0}},nil}c["10% reduced Skill Effect Duration"]={{[1]={flags=0,type="INC",value=-10,name="Duration",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit "}c["13% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-13,name="Int",keywordFlags=0}},nil}c["Reflects 1 to 250 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 250 Lightning Damage to Melee Attackers "}c["33% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=33,name="EnemyShockEffect",keywordFlags=0}},nil}c["150% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=150,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 1 to 11 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=11,name="LightningMax",keywordFlags=131072}},nil}c["50% increased Attack Speed"]={{[1]={flags=1,type="INC",value=50,name="Speed",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies 15% more Damage with Bleeding"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Blind 15% more with Bleeding "}c["If you've used a Skill Recently, you and nearby Allies have Tailwind"]={{[1]={[1]={type="Condition",var="UsedSkillRecently"},value={mod={value=true,type="FLAG",keywordFlags=0,name="Condition:Tailwind",flags=0}},type="LIST",keywordFlags=0,name="ExtraAura",flags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["Adds 65 to 120 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}},nil}c["14% Chance to Block"]={{[1]={flags=0,type="BASE",value=14,name="BlockChance",keywordFlags=0}},nil}c["100% reduced Frostbite Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Frostbite"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["28% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["Can Allocate Passives from the Marauder's starting point"]={{},nil}c["Adds 22 to 32 Cold Damage"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="ColdMax",keywordFlags=0}},nil}c["Regenerate 100 Life per second if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Cold Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedColdDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+25% chance to be Ignited"]={{}," to be Ignited "}c["3% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=3,name="DamageTaken",keywordFlags=0}},nil}c["Critical Strikes deal 50% increased Lightning Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="INC",value=50,name="LightningDamage",keywordFlags=0}},nil}c["+1 to maximum number of Summoned Holy Relics"]={{[1]={flags=0,type="BASE",value=1,name="ActiveHolyRelicLimit",keywordFlags=0}},nil}c["178% increased Physical Damage"]={{[1]={flags=0,type="INC",value=178,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=100,name="LifeLeechRate",keywordFlags=0}},nil}c["50% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["25% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=25,name="StrRequirement",keywordFlags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground"]={nil,"Create Consecrated Ground when you Shatter an Enemy {variant:2}40% increased Effect of Chilled Ground "}c["50% reduced number of Zombies allowed"]={{[1]={flags=0,type="INC",value=-50,name="ActiveZombieLimit",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life and Mana if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=1,type="BASE",value=2,name="DamageLeech",keywordFlags=0}},nil}c["16% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=16,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Grants Armour equal to 160% of your Reserved Life to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.6,name="Armour",keywordFlags=0}},name="GrantReservedLifeAsAura",keywordFlags=0}},nil}c["40% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["75% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["30% increased Effect of Buffs granted by your Golems"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="BuffEffect",keywordFlags=0}},nil}c["24% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["6% increased Attack Damage"]={{[1]={flags=1,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["4% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-4,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Gain 18% of Maximum Mana as Extra Maximum Energy Shield while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=18,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["Raging Spirits have 150% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=150,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy {variant:2}Shocks all nearby Enemies on Killing a Shocked Enemy "}c["20% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["40% increased Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["-40% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-40,name="ElementalResist",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Ignite during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=786432}}," from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage "}c["5% chance to Freeze"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0}},nil}c["You Regenerate 0.5% of Mana per second per Totem You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You Regenerate 0.5% of Mana per second per Totem You and your Totems Regenerate 1% of Life per second per Totem "}c["-1 to maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["25% reduced Golem Size"]={{}," Size "}c["2% of Fire Damage Leeched as Life while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Your Offering Skills also affect you"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Bone Offering",[2]="Flesh Offering",[3]="Spirit Offering"}},value={mod={value={key="buffNotPlayer",value=false},type="LIST",keywordFlags=0,name="SkillData",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["5% increased maximum Life"]={{[1]={flags=0,type="INC",value=5,name="Life",keywordFlags=0}},nil}c["Gain an Endurance Charge when you take a Critical Strike"]={nil,"Gain an Endurance Charge when you take a Critical Strike "}c["40% increased Damage against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["6% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=131072}},nil}c["Radius: 18"]={nil,"Radius: 18 "}c["Enemies you Shock have 30% reduced Cast Speed"]={nil,"Enemies you Shock have 30% reduced Cast Speed "}c["Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use {variant:2}Recover 75% of your maximum Life on use "}c["100% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=100,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=100,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=100,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["5% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-5,name="ManaCost",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage 20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum 20% more Maximum Physical Attack Damage "}c["10% increased Damage over Time"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["10% increased Dexterity"]={{[1]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0}},nil}c["Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you"]={nil,"If you've Cast a Spell Recently, you "}c["24% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," against Enemies that are affected "}c["30 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=30,name="LifeRegen",keywordFlags=0}},nil}c["Deal no Physical Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0}},nil}c["+45% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ChaosResist",keywordFlags=0}},nil}c["20% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching"]={nil,"Culling Strike 20% increased Damage while Leeching "}c["20% chance to gain Fortify on Melee Stun You have Onslaught while you have Fortify"]={{}," to gain Fortify on Stun You have Onslaught "}c["Your Energy Shield starts at zero Cannot gain Energy Shield"]={nil,"Your Energy Shield starts at zero Cannot gain Energy Shield "}c["You can only Socket Corrupted Gems in this item {variant:1}Acrobatics"]={nil,"You can only Socket Corrupted Gems in this item {variant:1}Acrobatics "}c["20% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=4}},nil}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges +80 to maximum Life "}c["Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding 15% increased Movement Speed while Bleeding "}c["100% increased Shock Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}}," on You "}c["Adds 10 to 36 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=65536}},nil}c["You and Nearby Allies have 16 to 144 added Lightning Damage per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=16,name="LightningMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=144,name="LightningMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Golems have 18% increased Attack and Cast Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Charges used"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+24 to Strength"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=4096}},nil}c["Minions deal 12% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=16384}},nil}c["You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 10 seconds on Kill "}c["Cannot be Stunned while you have at least 25 Rage"]={{[1]={[1]={type="MultiplierThreshold",threshold=25,var="Rage"},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["+20 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={nil,"You lose Virulence 50% slower Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage "}c["10% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=10,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=10,name="AvoidIgnite",keywordFlags=0}},nil}c["+45 to all Attributes"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["138% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=138,name="CritChance",keywordFlags=0}},nil}c["100% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=100,name="ElementalDamage",keywordFlags=0}},nil}c["+250 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=250,name="Evasion",keywordFlags=0}},nil}c["15% Chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance to Dodge Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["Vaal Skills deal 69% increased Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=69,name="Damage",keywordFlags=256}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["18% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=256}},nil}c["5% increased Strength"]={{[1]={flags=0,type="INC",value=5,name="Str",keywordFlags=0}},nil}c["Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies"]={nil,"Aspect of the Avian also grants Avian's Might and Avian's Flight to nearby Allies "}c["30% chance to gain a Frenzy Charge on Kill Gore Footprints"]={{}," to gain aCharge on Kill Gore Footprints "}c["You cannot have non-Golem Minions"]={nil,"You cannot have non-Golem Minions "}c["+38 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=38,name="Accuracy",keywordFlags=0}},nil}c["23% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-23,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain 20 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=20,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["Adds 3 to 8 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["225% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=225,name="Evasion",keywordFlags=0}},nil}c["+40 to maximum Mana"]={{[1]={flags=0,type="BASE",value=40,name="Mana",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Spell Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=7,name="FireMax",keywordFlags=131072}},nil}c["You cannot have non-Animated Minions"]={nil,"You cannot have non-Animated Minions "}c["30% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyStunDuration",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity"]={nil,"Lightning Damage from Enemies Hitting you is Lucky +50 to Dexterity "}c["+25% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["35% increased Damage if you have Shocked an Enemy Recently"]={{[1]={[1]={type="Condition",var="ShockedEnemyRecently"},flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["220% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["5% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=5,name="MineLayingSpeed",keywordFlags=0}},nil}c["8% increased Intelligence"]={{[1]={flags=0,type="INC",value=8,name="Int",keywordFlags=0}},nil}c["17% increased Attack Speed"]={{[1]={flags=1,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["5 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=5,name="ManaRegen",keywordFlags=0}},nil}c["+25% chance to be Poisoned"]={{}," to be Poisoned "}c["2% increased Attack Critical Strike Chance per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=2,name="CritChance",keywordFlags=0}},nil}c["Your Golems are aggressive"]={nil,"Your Golems are aggressive "}c["25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}}," for each Summoned Can Summon up to 1 additional Golem at a time "}c["6% reduced Elemental Damage taken"]={{[1]={flags=0,type="INC",value=-6,name="ElementalDamageTaken",keywordFlags=0}},nil}c["Mind Over Matter"]={{[1]={value="Mind Over Matter",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["185% increased Physical Damage"]={{[1]={flags=0,type="INC",value=185,name="PhysicalDamage",keywordFlags=0}},nil}c["+8 to Strength"]={{[1]={flags=0,type="BASE",value=8,name="Str",keywordFlags=0}},nil}c["Minions have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste"]={nil,"You gain Onslaught for 4 seconds on Kill while affected by Haste {variant:23}You have Phasing while affected by Haste "}c["12% increased Attack Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Weapons"]={{[1]={flags=16777217,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% more Damage over Time"]={{[1]={flags=8,type="MORE",value=15,name="Damage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Shrapnel Shot's"]={nil,"With at least 40 Dexterity in Radius, Shrapnel Shot's "}c["Your Energy Shield starts at zero"]={nil,"Your Energy Shield starts at zero "}c["6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Life when you lose a Spirit Charge "}c["206% increased Physical Damage"]={{[1]={flags=0,type="INC",value=206,name="PhysicalDamage",keywordFlags=0}},nil}c["2% increased Area of Effect per 25 Rampage Kills Gain a Frenzy Charge on every 50th Rampage Kill"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills Gain aCharge on every 50th Rampage Kill "}c["Attacks have Blood Magic"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=1}},nil}c["Summoned Skeletons have Avatar of Fire"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="MORE",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Area of Effect Radius as they travel further, up to 50% increased Radius. {variant:2}With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["+18% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["Attacks with this Weapon Maim on hit"]={nil,"Maim on hit "}c["100% increased Melee Physical Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=256,type="INC",value=100,name="PhysicalDamage",keywordFlags=262144}},nil}c["45% increased Spell Damage"]={{[1]={flags=2,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["8% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=8,name="LootQuantity",keywordFlags=0}},nil}c["You can have one additional Curse"]={nil,"You can have one additional Curse "}c["+19 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=19,name="LifeOnHit",keywordFlags=0}},nil}c["Shocks you cause are reflected back to you"]={nil,"Shocks you cause are reflected back to you "}c["Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you"]={nil,"Bleeding you inflict is Reflected to you +1% to Chaos Resistance per Poison on you "}c["15% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={nil,"Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets "}c["50% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}}," to "}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:2,3}150% increased Rarity of Items Dropped by Slain Magic Enemies "}c["30% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=30,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["100% increased Spell Damage"]={{[1]={flags=2,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=0}},nil}c["20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge on non-Critical Strike "}c["0.6% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="DamageManaLeech",keywordFlags=0}},nil}c["You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 4 seconds on Critical Strike "}c["Minions gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill {variant:2}Minions gain Unholy Might for 10 seconds on Kill "}c["50% increased Evasion if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["9% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=9,name="Damage",keywordFlags=0}},nil}c["40% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=40,name="ManaCost",keywordFlags=0}},nil}c["10% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Adds 15 to 33 Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="ChaosMax",keywordFlags=0}},nil}c["2% increased Experience gain"]={{}," Experience gain "}c["Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback"]={nil,"Knockback direction is reversed Socketed Gems are Supported by level 10 Knockback "}c["Adds 20 to 30 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=196608}},nil}c["Adds 20 to 50 Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=0}},nil}c["100% increased Minion Accuracy Rating"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 21 to 33 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="ColdMax",keywordFlags=196608}},nil}c["24% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 22 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["10% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=10,name="ManaLeechRate",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile "}c["1.6% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.6,name="LifeRegenPercent",keywordFlags=0}},nil}c["Far Shot"]={nil,"Far Shot "}c["35% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=35,name="Armour",keywordFlags=0}},nil}c["+10% to Global Critical Strike Multiplier per Green Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="GreenSocketIn{SlotName}"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=10}},nil}c["9% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Intelligence"]={{[1]={flags=0,type="INC",value=12,name="Int",keywordFlags=0}},nil}c["35% increased Energy Shield Recovery Rate"]={{[1]={flags=0,type="INC",value=35,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["13% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=13,name="StunRecovery",keywordFlags=0}},nil}c["+20% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0}},nil}c["+3% of maximum Life per second to maximum Life Leech rate"]={{[1]={flags=0,type="BASE",value=3,name="MaxLifeLeechRate",keywordFlags=0}},nil}c["20% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["8% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["50% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=8}},nil}c["15% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["+6% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["10% reduced Reflected Physical Damage taken"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["40% reduced Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=-40,name="AreaOfEffect",keywordFlags=2}},nil}c["Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently"]={nil,"Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently "}c["Adds 10 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["15% increased Movement Speed while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Every 14 seconds:"]={{},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+5% of maximum Mana per second to maximum Mana Leech rate"]={{[1]={flags=0,type="BASE",value=5,name="MaxManaLeechRate",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["4 additional Arrows"]={{[1]={flags=1,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},nil}c["1% of Life Regenerated per second per 500 Maximum Energy Shield"]={{[1]={[1]={type="PerStat",stat="EnergyShield",div=500},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={{}," to Trigger Level 18 Animate Guardian's when Animated Weapon Kills an Enemy "}c["Cannot be Frozen"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["Adds 51 to 59 Chaos Damage"]={{[1]={flags=0,type="BASE",value=51,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=59,name="ChaosMax",keywordFlags=0}},nil}c["+360 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=360,name="Accuracy",keywordFlags=0}},nil}c["+1 Life per 4 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=4},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage to Attacks against Frozen Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=327680},[2]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=327680}},nil}c["Has not Consumed any Gems"]={nil,"Has not Consumed any Gems "}c["5% chance to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill 5% chance to gain Onslaught for 3 seconds on Kill "}c["25% chance on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:2}50% chance on Block to create Desecrated Ground "}c["You have Crimson Dance while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["15% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=0}},nil}c["+6% to maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["10% increased Damage for each type of Abyssal Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewelType"},flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+30 Life gained on Killing Ignited Enemies Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="LifeOnKillGainAsFire",keywordFlags=0}}," ing Ignited Enemies Gain 20% of Physical Damage "}c["+40% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=40,name="LightningResist",keywordFlags=0}},nil}c["+18 to All Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["100% More Bow Damage at Close Range"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=100,name="Damage",keywordFlags=0}},nil}c["40% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding you inflict is Reflected to you"]={nil,"Bleeding you inflict is Reflected to you "}c["Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use"]={nil,"Removes 20% of your maximum Energy Shield on use You take 10% of your maximum Life as Chaos Damage on use "}c["Recover 3% of Maximum Mana when you Shock an Enemy"]={nil,"Recover 3% of Maximum Mana when you Shock an Enemy "}c["1% of Damage against Frozen Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Armour per 16 Strength when in Off Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=16},[2]={type="SlotNumber",num=2},flags=0,type="INC",keywordFlags=0,name="Armour",value=1}},nil}c["Adds 4 to 8 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=65536}},nil}c["60% increased Cold Damage"]={{[1]={flags=0,type="INC",value=60,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=65536}},nil}c["+70 to maximum Mana"]={{[1]={flags=0,type="BASE",value=70,name="Mana",keywordFlags=0}},nil}c["Reserves 30% of Life"]={{[1]={flags=0,type="BASE",value=30,name="ExtraLifeReserved",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Fortify"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFortify",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Weapon range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["+40 to Maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["Skills fire an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},nil}c["Recover Full Life at the end of the Flask effect"]={nil,"Recover Full Life at the end of the Flask effect "}c["28% increased Fire Damage"]={{[1]={flags=0,type="INC",value=28,name="FireDamage",keywordFlags=0}},nil}c["+110 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=110,name="Evasion",keywordFlags=0}},nil}c["+70 to Intelligence"]={{[1]={flags=0,type="BASE",value=70,name="Int",keywordFlags=0}},nil}c["Totems Fire 2 additional Projectiles"]={{[1]={flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=16384}},nil}c["-8% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-8,name="ElementalResist",keywordFlags=0}},nil}c["+40% to Critical Strike Multiplier against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=40,name="CritMultiplier",keywordFlags=262144}},nil}c["10% increased Damage taken from Skeletons 10% increased Damage taken from Ghosts"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s 10% increased Damage taken from Ghosts "}c["Socketed Gems are Supported by level 10 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+20% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["15% increased Attributes"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Gain Life from Leech instantly from Hits with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["60% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius {variant:2}60% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger {variant:2}60% increased Trap Trigger Area of Effect "}c["8% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-8,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Socketed Trap Skills create a Smoke Cloud when triggered"]={nil,"Socketed Trap Skills create a Smoke Cloud when triggered "}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy Kill Enemies that have 20% or lower Life when Hit by your Skills "}c["15% of Physical Attack Damage Added as Lightning Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["30% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["16% increased Attack Speed"]={{[1]={flags=1,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["30% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=65536}},nil}c["Implicit Modifier magnitudes are doubled"]={nil,"Implicit Modifier magnitudes are doubled "}c["0.5% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+5000 to Armour while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=5000,name="Armour",keywordFlags=0}},nil}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second "}c["Every 5 seconds, 30% of Maximum Life Regenerated over one second"]={nil,"Every 5 seconds, 30% of Maximum Life Regenerated over one second "}c["+46 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=46,name="LifeOnHit",keywordFlags=0}},nil}c["50% less Energy Shield Recharge Rate"]={{[1]={flags=0,type="MORE",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit"]={nil,nil}c["24% Chance to Block"]={{[1]={flags=0,type="BASE",value=24,name="BlockChance",keywordFlags=0}},nil}c["100% increased Damage while there is only one nearby Enemy"]={{[1]={[1]={type="Condition",var="OnlyOneNearbyEnemy"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["0% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=0,name="Duration",keywordFlags=0}},nil}c["116% increased Physical Damage"]={{[1]={flags=0,type="INC",value=116,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["100% increased Ignite Duration on You {variant:2}10% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You {variant:2}10% increased Movement Speed "}c["Minions deal 13% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["15% increased Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks have an additional Projectile when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["25% increased Attack Speed if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["45% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-45,name="SelfChillEffect",keywordFlags=0}},nil}c["5% increased Cooldown Recovery Speed for throwing Traps"]={{[1]={flags=0,type="INC",value=5,name="CooldownRecovery",keywordFlags=4096}},nil}c["2% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["50% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=50,name="ElementalDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["You can have one additional Curse 20% increased Damage per Curse on you"]={nil,"You can have one additional Curse 20% increased Damage per Curse on you "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned "}c["50% increased Damage"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance with arrows that Fork"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork "}c["63% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=63,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["+60% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=60,name="ElementalResist",keywordFlags=0}},nil}c["15% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["25% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["40% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=40,name="ManaRegen",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if"]={nil,"With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if "}c["3% increased Poison Duration per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=3,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap 20% Chance for Traps to Trigger an additional time"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each 20% Chance for Traps to Trigger an additional time "}c["You cannot be Chilled for 3 seconds after being Chilled"]={nil,"You cannot be Chilled for 3 seconds after being Chilled "}c["18% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["30% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["and nearby Allies Regenerate 200 Life per second"]={nil,"and nearby Allies Regenerate 200 Life per second "}c["+150% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 23 to 40 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=196608}},nil}c["50% chance to cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+40 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=40,name="ManaOnKill",keywordFlags=0}},nil}c["Adds 28 to 43 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=43,name="FireMax",keywordFlags=196608}},nil}c["20 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["Adds 30 to 45 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=30,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="FireMax",keywordFlags=196608}},nil}c["Your Hits have 25% chance to gain 25% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=6.25,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["You gain 100 Evasion Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=100,name="Evasion",keywordFlags=0}},nil}c["80% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["10% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+25% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["Projectile Damage increased by 50% of Arrow Pierce Chance"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance "}c["Gain a Power Charge after Spending a total of 200 Mana"]={nil,"Gain a Power Charge after Spending a total of 200 Mana "}c["50% increased Stun Duration on you 4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you 4% increased Damage "}c["Melee Critical Strikes have 25% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=256,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["30% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={{}," Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Adds 4 to 9 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0}},nil}c["30% increased Warcry Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=4}},nil}c["+7 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["their Maximum Life as Physical Damage 25% reduced Bleed duration"]={nil,"their Maximum Life as Physical Damage 25% reduced Bleed duration "}c["50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies "}c["+100% to Cold Resistance when Socketed with a Green Gem"]={{[1]={flags=0,type="BASE",value=100,name="ColdResist",keywordFlags=0}}," when Socketed with a Green Gem "}c["15% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["2% of Life Regenerated per Second if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 3 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="FireMax",keywordFlags=196608}},nil}c["Adds 190 to 320 Cold Damage"]={{[1]={flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=320,name="ColdMax",keywordFlags=0}},nil}c["Totems have 10% additional Physical Damage Reduction"]={nil,"Totems have 10% additional Physical Damage Reduction "}c["70% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-70,name="FlaskRecovery",keywordFlags=0}},nil}c["17% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=17,name="LootQuantity",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 5% increased Damage each time it Hits. "}c["0.5% of Spell Damage Leeched as Life while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% increased Critical Strike Chance with Totem Skills"]={{[1]={flags=0,type="INC",value=15,name="CritChance",keywordFlags=16384}},nil}c["30% increased Elemental Damage with Weapons while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["25% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-25,name="EnergyShield",keywordFlags=0}},nil}c["3% increased Character Size"]={{}," Character Size "}c["0.8% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["10% increased Charges used"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["You only lose 7 Crab Barriers when you take Physical Damage from a Hit"]={nil,"You only lose 7 Crab Barriers when you take Physical Damage from a Hit "}c["100% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["10% of Damage taken from Mana before Life while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["18% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="LifeRecoveryRate",keywordFlags=0}},nil}c["10% chance to gain an Endurance, Frenzy or Power Charge when a Trap is Triggered by an Enemy Skills which throw Traps have Blood Magic"]={{}," to gain an Endurance,or Power Charge when a is Triggered by an Enemy Skills which throw Traps have Blood Magic "}c["Enemies killed by Zombies explode dealing Fire Damage"]={nil,"Enemies killed by Zombies explode dealing Fire Damage "}c["+50% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=50,name="LightningResist",keywordFlags=0}},nil}c["30% increased Spell Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["Leech applies instantly during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground "}c["12% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+120 to Intelligence"]={{[1]={flags=0,type="BASE",value=120,name="Int",keywordFlags=0}},nil}c["Cannot be Stunned when on Low Life"]={nil,"Cannot be Stunned when on Low Life "}c["30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{}," to create Consecrated Ground on Kill, lasting 8 seconds "}c["14% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=14,name="ChaosDamage",keywordFlags=0}},nil}c["Gain Unholy Might for 2 seconds on Critical Strike"]={nil,"Gain Unholy Might for 2 seconds on Critical Strike "}c["Can have up to 2 additional Remote Mines placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveMineLimit",keywordFlags=0}},nil}c["140% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=140,name="Evasion",keywordFlags=0}},nil}c["10% Chance to Cause Monster to Flee on Block 1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=10,name="Damage",keywordFlags=262144}}," to Cause Monster to Flee on Block 1% of Leeched as Life "}c["6% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Spell Skills deal no Damage Your Spells are disabled"]={nil,"Spell Skills deal no Damage Your Spells are disabled "}c["12% increased Physical Damage Reduction"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["15% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["15% increased Damage with Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["+170 to maximum Life"]={{[1]={flags=0,type="BASE",value=170,name="Life",keywordFlags=0}},nil}c["Temporal Chains has 30% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-30,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+60 to maximum Mana"]={{[1]={flags=0,type="BASE",value=60,name="Mana",keywordFlags=0}},nil}c["175% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=175,name="ArmourAndEvasion",keywordFlags=0}},nil}c["10% chance to Cause Monsters to Flee {variant:1}Melee Attacks cause Bleeding"]={{}," to Cause Monsters to Flee {variant:1} Attacks cause Bleeding "}c["Recover 250 Life when you Block"]={nil,"Recover 250 Life when you Block "}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["Grants 2 Passive Skill Points"]={{[1]={flags=0,type="BASE",value=2,name="ExtraPoints",keywordFlags=0}},nil}c["nearby Enemies when Hit"]={nil,"nearby Enemies when Hit "}c["6% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=6,name="MineLayingSpeed",keywordFlags=0}},nil}c["240% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=240,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=25},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends"]={nil,"Gain Rampage while at Maximum Endurances Charges Lose all Endurance Charges when Rampage ends "}c["Cannot be Frozen or Chilled if you've used a Fire Skill Recently"]={nil,"Cannot be Frozen or Chilled if you've used a Fire Skill Recently "}c["23% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=23,name="FlaskManaRecovery",keywordFlags=0}},nil}c["15% increased Item Quantity per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["16% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=16,name="LifeLeechRate",keywordFlags=0}},nil}c["+10 to Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit Recover 3% of Maximum Mana when you Shock an Enemy "}c["15% increased Attack Speed"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage "}c["68% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=68,name="CritChance",keywordFlags=0}},nil}c["+1 Mana gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="ManaOnKill",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["10% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy Elder Item "}c["23% increased Attack Speed"]={{[1]={flags=1,type="INC",value=23,name="Speed",keywordFlags=0}},nil}c["10% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life You and nearby Allies have 8% increased Movement Speed "}c["Golems regenerate 2% of their Maximum Life per second"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Shared Suffering"]={nil,"Shared Suffering "}c["+1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}}," while you do not have Avatar of Fire "}c["Enemies take 5% increased Damage for each type of Ailment you have inflicted on them"]={{[1]={[1]={type="ActorCondition",var="Frozen",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={[1]={type="ActorCondition",var="Ignited",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[4]={[1]={type="ActorCondition",var="Shocked",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[6]={[1]={type="ActorCondition",var="Poisoned",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area {variant:3}With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Deal no Non-Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoPhysical",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoChaos",flags=0}},nil}c["Cast Socketed Minion Spells on Kill with this Weapon"]={nil,"Cast Socketed Minion Spells on Kill with this Weapon "}c["24% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=24,name="Damage",keywordFlags=512}},nil}c["5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["+450 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=450,name="Evasion",keywordFlags=0}},nil}c["16% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=16,name="Damage",keywordFlags=512}},nil}c["Reflects 23 Physical Damage to Melee Attackers"]={{},nil}c["8% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="PoisonChance",keywordFlags=0}},nil}c["Minions cannot be Blinded"]={nil,"cannot be Blinded "}c["20% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Cast Speed"]={{[1]={flags=16,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["1% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=1,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["100% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=100,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["8% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=8,name="LightningDamage",keywordFlags=0}},nil}c["55% increased Spell Damage"]={{[1]={flags=2,type="INC",value=55,name="Damage",keywordFlags=0}},nil}c["39% increased Spell Damage"]={{[1]={flags=2,type="INC",value=39,name="Damage",keywordFlags=0}},nil}c["100% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=100,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["50 Energy Shield Regenerated per Second per Poison on you, up to 250 per second"]={{[1]={[1]={type="Multiplier",limit=250,var="PoisonStack",limitTotal=true},flags=0,type="BASE",value=50,name="EnergyShieldRegen",keywordFlags=0}},nil}c["15% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have +10% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["14% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=14,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["10% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=65536}},nil}c["+11% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=11,name="ElementalResist",keywordFlags=0}},nil}c["1% of Energy Shield regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["18% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-18,name="Duration",keywordFlags=0}},nil}c["Unaffected by Burning Ground"]={nil,"Unaffected by Burning Ground "}c["1% of Energy Shield Regenerated per second for each"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}}," for each "}c["40% increased Burning Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=134217728}},nil}c["Arrows Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=1}},nil}c["Minions cannot be Blinded Minions have 15% chance to Blind Enemies on hit"]={nil,"cannot be Blinded Minions have 15% chance to Blind Enemies on hit "}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["+16% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["16% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootRarity",keywordFlags=0}},nil}c["10% increased Physical Damage"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to grant Unholy Might to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill "}c["Grants Summon Harbinger of Brutality Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfBrutality",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+1 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Remove all Ailments and Burning when you gain Adrenaline "}c["Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={{},nil}c["1% increased Attack Speed per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["275% increased Global Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=275,name="Damage",keywordFlags=0}},nil}c["+16% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=16,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Dexterity"]={{[1]={flags=0,type="INC",value=15,name="Dex",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charge"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Damage Penetrates 10% Fire Resistance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=262144}},nil}c["Minions have 15% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge "}c["9% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["25% increased Damage over Time"]={{[1]={flags=8,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["135% increased Charges used"]={{[1]={flags=0,type="INC",value=135,name="FlaskChargesUsed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing"]={{}," of Arrows Piercing "}c["Socketed Gems are Supported by level 1 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 3 to 6 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="FireMax",keywordFlags=131072}},nil}c["50% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["20% of Maximum Life Converted to Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="LifeConvertToEnergyShield",keywordFlags=0}},nil}c["You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill"]={nil,"You have Phasing during Onslaught Gain Phasing for 4 seconds on Kill "}c["14% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["6% increased Spell Damage"]={{[1]={flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["+2 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["+40 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=40,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["+30% to Critical Strike Multiplier with Traps"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=4096}},nil}c["1% Life Regenerated per Second for each of your Mines Detonated Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="MineDetonatedRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike"]={nil,"Hits that Stun Enemies have Culling Strike "}c["20% increased Stun Threshold"]={{[1]={flags=0,type="INC",value=20,name="StunThreshold",keywordFlags=0}},nil}c["your maximum number of Crab Barriers"]={nil,"your maximum number of Crab Barriers "}c["+1% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=1,name="FireResistMax",keywordFlags=0}},nil}c["65% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=65,name="ChaosDamage",keywordFlags=0}},nil}c["Adds 1 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["1.5% of Fire Damage Leeched as Life while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=1.5,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["Converts all Evasion Rating to Armour. Dexterity provides no bonus to Evasion Rating"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronReflexes",flags=0}},nil}c["8% chance to Block Spells while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning {variant:45}1.5% of Damage leeched as Life while affected by Vitality "}c["Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Lose all Frenzy, Endurance, and Power Charges when you Move "}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["2% increased Area of Effect per 25 Rampage Kills"]={{[1]={flags=0,type="INC",value=2,name="AreaOfEffect",keywordFlags=0}}," per 25 Rampage Kills "}c["Minions' Attacks deal 7 to 14 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=7,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["35% chance to avoid being Stunned for each Herald Skill affecting you Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you Mana Reservation is always 45% "}c["Adds 1 to 17 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=17,name="LightningMax",keywordFlags=65536}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy 10% chance to Trigger Level 18 Animate Guardian's Weapon when Animated Weapon Kills an Enemy "}c["Adds 12 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 13 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["40% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-40,name="Damage",keywordFlags=16384}},nil}c["-40 Physical Damage taken when hit by Animals"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTakenWhenHit",keywordFlags=0}}," by Animals "}c["Enemies affected by your Spider's Webs deal 10% reduced Damage"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage "}c["100% increased Rarity of Items found with a Normal Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="NormalItem",threshold=1},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Cast on Death"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnDeath",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire +1000 Armour while you do not have Avatar of Fire "}c["With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave grants Fortify on Hit With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["70% increased Fire Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=0}},nil}c["+20 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["Minions Intimidate Enemies for 4 seconds on Hit"]={nil,"Intimidate Enemies for 4 seconds on Hit "}c["+125 to maximum Life"]={{[1]={flags=0,type="BASE",value=125,name="Life",keywordFlags=0}},nil}c["+35% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["+10 to maximum Mana"]={{[1]={flags=0,type="BASE",value=10,name="Mana",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charges and Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["100% increased Aspect of the Avian Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="INC",value=100,name="BuffEffect",keywordFlags=0}},nil}c["2% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=2,name="EnergyShield",keywordFlags=0}},nil}c["130% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 40 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["14% increased Damage with Two Handed Weapons"]={{[1]={flags=33554432,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Adds 25 to 60 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Movement Speed while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Your Fire Damage can Shock but not Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCannotIgnite",flags=0}},nil}c["You are Immune to Silence"]={nil,"You are Immune to Silence "}c["30% increased Attack Speed"]={{[1]={flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["14% increased Attack Speed"]={{[1]={flags=1,type="INC",value=14,name="Speed",keywordFlags=0}},nil}c["Cannot gain Energy Shield"]={nil,"Cannot gain Energy Shield "}c["70% increased Aspect of the Spider Area of Effect"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=70,name="AreaOfEffect",keywordFlags=0}},nil}c["10% increased maximum Mana"]={{[1]={flags=0,type="INC",value=10,name="Mana",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web"]={{}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web "}c["40% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage"]={nil,"+(-20--10)% to Chaos Resistance 8% chance to Dodge Spell Damage "}c["Spells Cast by Totems have 3% increased Cast Speed"]={{[1]={flags=16,type="INC",value=3,name="Speed",keywordFlags=16384}},nil}c["15% increased Character Size"]={{}," Character Size "}c["50% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge"]={{}," to gain an Endurance Charge when you gain a Power Charge "}c["50% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=50,name="Defences",keywordFlags=0}},nil}c["You and Nearby Allies have 64 to 96 added Fire Damage per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=64,name="FireMin",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=96,name="FireMax",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Attacks used by Totems have 10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=16384}},nil}c["235% increased Physical Damage"]={{[1]={flags=0,type="INC",value=235,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Culling Strike Hits can't be Evaded"]={nil,"Culling Strike Hits can't be Evaded "}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed Summoned Skeletons' hits can't be Evaded +2 to Maximum number of Skeletons "}c["5% chance to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill"]={{}," to grant Unholy Might to nearby Enemies on Kill 5% chance to grant Onslaught to nearby Enemies on Kill "}c["If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1"]={nil,"If 4 Notables are Allocated in Radius, When you Kill a Rare monster, you gain 1 "}c["17% increased Totem Life"]={{[1]={flags=0,type="INC",value=17,name="TotemLife",keywordFlags=0}},nil}c["1% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=1,name="DamageTaken",keywordFlags=0}},nil}c["20% increased Attack and Cast Speed if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["1.5% of Total Physical Damage prevented from Hits in the past 10 seconds is Regenerated as Life per second"]={{[1]={flags=0,type="BASE",value=1.5,name="PhysicalDamage",keywordFlags=0}}," Total prevented from Hits in the past 10 seconds is Regenerated as Life per second "}c["25% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-25,name="Life",keywordFlags=0}},nil}c["+160% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=160,name="CritMultiplier",keywordFlags=0}},nil}c["33% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=33,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Your Elemental Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed +2 to Maximum number of Zombies "}c["42% increased Spell Damage"]={{[1]={flags=2,type="INC",value=42,name="Damage",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased "}c["10% reduced Quantity of Items found"]={{[1]={flags=0,type="INC",value=-10,name="LootQuantity",keywordFlags=0}},nil}c["50% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=50,name="ManaRegen",keywordFlags=0}},nil}c["Totems have 50% of your Armour"]={nil,"Totems have 50% of your Armour "}c["20% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["225% increased Armour"]={{[1]={flags=0,type="INC",value=225,name="Armour",keywordFlags=0}},nil}c["7% increased maximum Life"]={{[1]={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon have 25% chance to inflict Bleeding against Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="BleedChance",value=25}},nil}c["Adds 9 to 15 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["7% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-7,name="ManaCost",keywordFlags=0}},nil}c["+2 Mana per 4 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=4},flags=0,type="BASE",value=2,name="Mana",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["5% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=5,name="FlaskEffect",keywordFlags=0}},nil}c["12% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of "}c["+4% Chance to Block Attack Damage while Dual Wielding or holding a Shield"]={{[1]={[1]={type="Condition",varList={[1]="DualWielding",[2]="UsingShield"}},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={{[1]={[1]={type="Condition",var="AffectedByPurityofLightning"},flags=0,type="BASE",value=10,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time"]={nil,"Your Elemental Golems are Immune to Elemental Damage 20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem Can Summon up to 1 additional Golem at a time "}c["With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies"]={nil,"With at least 40 Intelligence in Radius, 10% of Damage taken gained as Mana over 4 seconds when Hit during Rallying Cry for you and Allies "}c["10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["25% increased Totem Life"]={{[1]={flags=0,type="INC",value=25,name="TotemLife",keywordFlags=0}},nil}c["Adds 2 to 4 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["22% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=22,name="StunRecovery",keywordFlags=0}},nil}c["+8 Mana gained when you Block +4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block +4% Chance to Block Attack Damage "}c["20% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=20,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["Adds 10 to 16 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit "}c["+20% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped"]={nil,"During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped "}c["Nearby Allies' spells have Culling Strike"]={nil,"Nearby Allies' spells have Culling Strike "}c["Adds 7 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning"]={nil,"Immune to Shock while affected by Purity of Lightning {variant:42}10% of Physical Damage taken as Lightning Damage while affected by Purity of Lightning "}c["Melee Attacks Poison on Hit"]={{[1]={value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=256}},nil}c["Adds 2 to 3 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=3,name="ColdMax",keywordFlags=196608}},nil}c["Adds 6 to 12 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["160% increased Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +15% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% more Damage"]={{[1]={flags=0,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=25,name="Damage",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," to Taunt on Hit {variant:1}Socketed Gems are Supported by level 17 Increased Minion "}c["60% increased Damage if you've Frozen an Enemy Recently"]={{[1]={[1]={type="Condition",var="FrozenEnemyRecently"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["18% increased Projectile Attack Damage"]={{[1]={flags=1025,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["Adds 10 to 14 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="FireMax",keywordFlags=65536}},nil}c["Damage with Weapons Penetrates 8% Fire Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="FirePenetration",keywordFlags=0}},nil}c["+90 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EnergyShield",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience"]={nil,"Gems Socketed in Green Sockets have +10% to Quality Gems Socketed in Blue Sockets gain 25% increased Experience "}c["25% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-25,name="ProjectileSpeed",keywordFlags=0}},nil}c["Iron Will"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IronWill",flags=0}},nil}c["Adds 94 to 137 Physical Damage"]={{[1]={flags=0,type="BASE",value=94,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=137,name="PhysicalMax",keywordFlags=0}},nil}c["Your Spells have Culling Strike"]={nil,"Your Spells have Culling Strike "}c["+1000 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},nil}c["240% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=240,name="Evasion",keywordFlags=0}},nil}c["20% of Overkill Damage is Leeched as Life You are Immune to Bleeding while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill You are Immune to Bleeding "}c["and nearby Allies cannot be Stunned"]={nil,"and nearby Allies cannot be Stunned "}c["Adds 1 to 25 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=65536}},nil}c["Cold Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=32}},nil}c["Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect"]={nil,"Cannot gain Mana during effect Vaal Skills deal 69% increased Damage during effect "}c["+200 Strength Requirement"]={{[1]={flags=0,type="BASE",value=200,name="StrRequirement",keywordFlags=0}},nil}c["80% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=80,name="ChaosDamage",keywordFlags=0}},nil}c["2 additional Projectiles if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Has 6 Sockets"]={{[1]={flags=0,type="BASE",value=6,name="SocketCount",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier with Claws"]={{[1]={flags=16384,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 4 to 8 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="ColdMax",keywordFlags=65536}},nil}c["Adds 1 to 10 Lightning Damage for each Shocked Enemy you've Killed Recently"]={{[1]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="ShockedEnemyKilledRecently"},flags=0,type="BASE",value=10,name="LightningMax",keywordFlags=0}},nil}c["+10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ColdResist",keywordFlags=0}},nil}c["9% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2 Mana Regenerated per Second per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="ManaRegen",keywordFlags=0}},nil}c["20% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-20,name="Speed",keywordFlags=0}},nil}c["10% of Damage taken Gained as Mana over 4 seconds when Hit Cannot Leech Mana"]={{[1]={flags=0,type="BASE",value=10,name="DamageTaken",keywordFlags=0}}," Gained as Mana over 4 seconds when Hit Cannot Leech Mana "}c["Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage"]={nil,"Reflects 15 Fire Damage to Melee Attackers 20% of Physical Damage taken as Fire Damage "}c["15% increased Damage with One Handed Weapons"]={{[1]={flags=16777216,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["20% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["25% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=25,name="FlaskManaRecovery",keywordFlags=0}},nil}c["+78 to maximum Life"]={{[1]={flags=0,type="BASE",value=78,name="Life",keywordFlags=0}},nil}c["+15 to maximum Life"]={{[1]={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},nil}c["100% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds"]={nil,"With at least 40 Strength in Radius, Vigilant Strike Fortifies you and Nearby Allies for 12 seconds "}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons 15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons "}c["Critical Strike Chance is increased by Uncapped Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Enemies killed explode dealing 10% of their Life as Fire Damage"]={nil,"Enemies killed explode dealing 10% of their Life as Fire Damage "}c["Critical Strikes with Daggers have a 40% chance to Poison the Enemy"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=32768,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["6 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=6,name="LifeRegen",keywordFlags=0}},nil}c["100% reduced Flammability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Flammability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["30% less Animate Weapon Duration"]={{[1]={[1]={type="SkillName",skillName="Animate Weapon"},flags=0,type="MORE",value=-30,name="Duration",keywordFlags=0}},nil}c["12% increased Cast Speed if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=16,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["+8% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=8,name="CritMultiplier",keywordFlags=0}},nil}c["Modifiers to Claw Damage also apply to Unarmed Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawDamageAppliesToUnarmed",flags=0}},nil}c["10% increased Totem Life"]={{[1]={flags=0,type="INC",value=10,name="TotemLife",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=25,name="ElementalDamageTaken",keywordFlags=16384}}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["10% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["165% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Rampage"]={nil,"Rampage "}c["4% increased Cast Speed"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets"]={nil,"With at least 40 Strength in Radius, Glacial Hammer deals Cold-only Splash Damage to surrounding targets "}c["Ignites all nearby Enemies on Killing an Ignited Enemy"]={nil,"Ignites all nearby Enemies on Killing an Ignited Enemy "}c["10% of Fire Damage taken as Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireDamageTakenAsPhysical",keywordFlags=0}},nil}c["20% increased Cast Speed"]={{[1]={flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["60% increased Intelligence Requirement"]={{[1]={flags=0,type="INC",value=60,name="IntRequirement",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy "}c["Adds 12 to 20 Fire Damage"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=0}},nil}c["Adds 30 to 53 Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=53,name="ColdMax",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Adds 21 to 35 Cold Damage"]={{[1]={flags=0,type="BASE",value=21,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=0}},nil}c["30% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=30,name="LootQuantity",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=65536}},nil}c["Socketed Gems fire 4 additional Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="ProjectileCount",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire"]={nil,"Every 8 seconds, gain Avatar of Fire for 4 seconds 120% increased Critical Strike Chance while you have Avatar of Fire "}c["Adds 65 to 120 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=65,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=120,name="FireMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Hypothermia"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDamageAgainstChilled",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned"]={nil,"When you kill a Poisoned Enemy during any Flask Effect, nearby Enemies are Poisoned "}c["30% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["60% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-60,name="CritChance",keywordFlags=0}},nil}c["15% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["1% increased Chaos Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ChaosDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 25 Life for each Enemy hit by your Attacks "}c["10 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="ManaRegen",keywordFlags=0}},nil}c["5% increased Defences"]={{[1]={flags=0,type="INC",value=5,name="Defences",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["24% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["+13 to Dexterity"]={{[1]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee"]={nil,"Strength's Damage Bonus instead grants 3% increased Melee "}c["15% increased Curse Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=2}},nil}c["0.8% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageManaLeech",keywordFlags=0}},nil}c["20% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="CooldownRecovery",keywordFlags=0}},nil}c["15% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=15,name="LightningDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal double Damage to Chilled Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Chilled"},keywordFlags=0,type="MORE",value=100,name="Damage",flags=4}},nil}c["also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"also grant an equal chance to gain a Frenzy Charge on Kill "}c["40% increased Damage with Hits against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Intelligence provides no bonus to Maximum Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoIntBonusToMana",flags=0}},nil}c["With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Murderous Eye Jewel Socketed, Intimidate Enemies for 4 seconds on Hit with Attacks "}c["30% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=30,name="LootRarity",keywordFlags=0}},nil}c["You cannot be Shocked while you have a Lightning Golem Summoned"]={nil,"You cannot be Shocked while you have a Lightning Golem Summoned "}c["+25 to maximum Mana"]={{[1]={flags=0,type="BASE",value=25,name="Mana",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=15,name="Damage",keywordFlags=1048576}}," to gain a Power Charge on Killing an Enemy affected by fewer than 5 Poisons 10% increased "}c["Speed per second"]={nil,"Speed per second "}c["10% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=10,name="FlaskChargesGained",keywordFlags=0}},nil}c["Lightning Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=64}},nil}c["20% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-20,name="StrRequirement",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill Recover 1% of Maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," to gain Onslaught for 3 seconds on Kill Recover 1% of on Kill "}c["18% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["Adds 5 to 8 Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Causes Bleeding on Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=0}},nil}c["35% increased Damage over Time"]={{[1]={flags=8,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["Adds 13 to 47 Lightning Damage"]={{[1]={flags=0,type="BASE",value=13,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=0}},nil}c["Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Energy Shield on Kill "}c["3% increased Experience gain 20% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=3,name="ElementalDamage",keywordFlags=0}}," Experience gain 20% increased "}c["You Cannot Be Shocked While Chilled"]={nil,"You Cannot Be Shocked While Chilled "}c["80% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["Adds 65 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage Gain 5 Souls for Vaal Skills on Rampage "}c["Onslaught"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["75% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["Adds 1 to 2 Cold Damage to Attacks per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="BASE",value=2,name="ColdMax",keywordFlags=65536}},nil}c["Minions have 15% chance to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," to Blind Enemies on hit Socketed Minion Gems are Supported by Level 16 Leech "}c["Socketed Gems are Supported by level 1 Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBloodMagic",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill"]={nil,"Weapons you Animate create an additional copy {variant:2}25% chance to Trigger level 20 Animate Weapon on Kill "}c["You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 2 second per Endurance Charge when Hit "}c["10% reduced Damage taken from Damage Over Time"]={{[1]={flags=0,type="INC",value=-10,name="DamageTakenOverTime",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned Can Summon up to 1 additional Golem at a time "}c["150% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=150,name="EnemyChillDuration",keywordFlags=0}},nil}c["-8 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-8,name="ManaCost",keywordFlags=0}},nil}c["+435 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=435,name="Accuracy",keywordFlags=0}},nil}c["100% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEvasion",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds "}c["+1 to maximum Energy Shield per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["Enemies near your Totems deal 8% less Damage"]={nil,"Enemies near your Totems deal 8% less Damage "}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect 20% chance to Freeze, Shock and Ignite during any Flask Effect "}c["You have Onslaught while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Projectiles gain 20% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=20,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["15% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["33% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=33,name="Damage",keywordFlags=262144}},nil}c["25% increased Totem Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=16384}},nil}c["Adds 1 to 32 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=32,name="LightningMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 17 Increased Minion Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionDamage",level=17},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Life on Kill Recover 5% of Maximum Energy Shield on Kill "}c["Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning {variant:44}Unaffected by Shocked Ground while affected by Purity of Lightning "}c["16% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["10% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=10,name="CooldownRecovery",keywordFlags=4}},nil}c["50% reduced Totem Damage"]={{[1]={flags=0,type="INC",value=-50,name="Damage",keywordFlags=16384}},nil}c["+45% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=45,name="ColdResist",keywordFlags=0}},nil}c["40% increased Fire Damage"]={{[1]={flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0}},nil}c["3% increased Attack Speed"]={{[1]={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["35% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=35,name="Speed",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Zombies' Slam"]={nil,"With at least 40 Intelligence in Radius, Raised Zombies' Slam "}c["20% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["Adds 13 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 1 to 30 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=65536}},nil}c["45% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=45,name="EnemyStunDuration",keywordFlags=0}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["Immune to Elemental Ailments while on Consecrated Ground"]={nil,"Immune to Elemental Ailments while on Consecrated Ground "}c["+20% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["+51 to maximum Mana"]={{[1]={flags=0,type="BASE",value=51,name="Mana",keywordFlags=0}},nil}c["Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage"]={nil,"Rampage Triggers Level 15 Manifest Dancing Dervish on Rampage "}c["+700 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=700,name="Evasion",keywordFlags=0}},nil}c["100% increased Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Quantity of Items Dropped by Slain Normal Enemies {variant:3}50% increased Quantity of Items Dropped by Slain Normal Enemies "}c["15% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["40% chance to Chill Attackers for 4 seconds on Block"]={{}," to Chill Attackers for 4 seconds on Block "}c["Adds 34 to 45 Cold Damage"]={{[1]={flags=0,type="BASE",value=34,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=0}},nil}c["15% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality {variant:48}30% increased Life Recovery Rate while affected by Vitality "}c["Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead"]={nil,"Aspect of the Spider inflicts Spider's Webs and Hinder every 0.5 Seconds instead "}c["+20% to Critical Strike Multiplier with Totem Skills"]={{[1]={flags=0,type="BASE",value=20,name="CritMultiplier",keywordFlags=16384}},nil}c["5% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=5,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Adds 11 to 29 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="PhysicalMax",keywordFlags=0}},nil}c["If you've Blocked in the past 10 seconds, you"]={nil,"If you've Blocked in the past 10 seconds, you "}c["8% increased Area of Effect"]={{[1]={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 350 to 500 Cold Damage"]={{[1]={flags=0,type="BASE",value=350,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=500,name="ColdMax",keywordFlags=0}},nil}c["Adds 68 to 195 Physical Damage"]={{[1]={flags=0,type="BASE",value=68,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 42 to 335 Physical Damage"]={{[1]={flags=0,type="BASE",value=42,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=335,name="PhysicalMax",keywordFlags=0}},nil}c["800% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=800,name="PhysicalDamage",keywordFlags=0}},nil}c["+5% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=5,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="ChaosResistMax",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="DamageManaLeech",keywordFlags=0}},nil}c["+48 to Armour"]={{[1]={flags=0,type="BASE",value=48,name="Armour",keywordFlags=0}},nil}c["60% increased maximum Mana"]={{[1]={flags=0,type="INC",value=60,name="Mana",keywordFlags=0}},nil}c["Adds 40 to 115 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=115,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Attack Speed"]={{[1]={flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["20% increased Poison Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Your Chaos Damage Poisons Enemies"]={{[1]={value=100,type="BASE",keywordFlags=0,name="ChaosPoisonChance",flags=0}},nil}c["Socketed Gems are Supported by Level 20 Elemental Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalPenetration",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Arrows always Pierce"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage "}c["Adds 130 to 195 Cold Damage"]={{[1]={flags=0,type="BASE",value=130,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=195,name="ColdMax",keywordFlags=0}},nil}c["Life Leeched per Second is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="LifeLeechRate",flags=0}},nil}c["15% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=15,name="CurseEffect",keywordFlags=0}},nil}c["100% increased Fire Damage if you have been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="INC",value=100,name="FireDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier for Spells"]={{[1]={flags=2,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["2% chance to Dodge Attack and Spell Hits per 500 Maximum Mana, up to 20%"]={{[1]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={limit=20,stat="Mana",div=500,type="PerStat",limitTotal=true},flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["Adds 36 to 54 Cold Damage"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=54,name="ColdMax",keywordFlags=0}},nil}c["0% increased Charges used"]={{[1]={flags=0,type="INC",value=0,name="FlaskChargesUsed",keywordFlags=0}},nil}c["6% Chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["20% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["+500 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["90% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=90,name="PowerChargesDuration",keywordFlags=0}},nil}c["All Attack Damage Chills when you Stun"]={nil,"All Attack Damage Chills when you Stun "}c["+25% to Fire Resistance while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},nil}c["100 Life Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["6% increased Damage taken per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=6,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=30,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["+30 to maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain Phasing for 4 seconds when your is triggered by an Enemy "}c["Minions Leech 0.2% of Damage as Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Unaffected by Ignite"]={nil,"Unaffected by Ignite "}c["You gain an Endurance Charge on Kill"]={nil,"You gain an Endurance Charge on Kill "}c["6% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["70% increased Damage"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["10% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["75% increased Duration of Poisons you inflict during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=75,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes 30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes "}c["8% increased maximum Life"]={{[1]={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}}," against "}c["25% more chance to Evade Melee Attacks during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="MORE",value=25,name="MeleeEvadeChance",keywordFlags=0}},nil}c["60% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["14% increased Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance 20% increased Elemental Damage during any Flask Effect 20% increased Elemental Damage with Attack Skills"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance 20% increased Elemental Damage 20% increased Elemental Damage with Attack Skills "}c["20% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Spreads Tar when you take a Critical Strike"]={nil,"Spreads Tar when you take a Critical Strike "}c["+200 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 24% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["30% reduced Spell Damage taken from Blinded Enemies No Block Chance"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies No Block Chance "}c["Adds 400 to 600 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=400,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=600,name="PhysicalMax",keywordFlags=131072}},nil}c["If you Consumed a Corpse Recently, you and nearby Allies regenerate 5% of Life per second"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground {variant:3,4}100% chance on Block to create Desecrated Ground "}c["+2 seconds to Avian's Might Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="PrimaryDuration",keywordFlags=0}},nil}c["6% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-6,name="ManaCost",keywordFlags=0}},nil}c["+24 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0}},nil}c["+10 Life Gained on Killing Ignited Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies "}c["8% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Minions Regenerate 1.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% reduced Cast Speed"]={{[1]={flags=16,type="INC",value=-10,name="Speed",keywordFlags=0}},nil}c["40% increased Damage over Time"]={{[1]={flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy "}c["+20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike has a 20% chance"]={nil,"With at least 40 Dexterity in Radius, Dual Strike has a 20% chance "}c["Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill"]={nil,"Deals 450 Chaos Damage per second to nearby Enemies {variant:1}You take 450 Chaos Damage per second for 10 seconds on Kill "}c["With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells"]={nil,"With a Hypnotic Eye Jewel Socketed, gain Arcane Surge on Hit with Spells "}c["12% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["5% Additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["20% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["0.6% of Attack Damage Leeched as Life against Chilled enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=1,type="BASE",value=0.6,name="DamageLifeLeech",keywordFlags=262144}},nil}c["+61% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=61,name="ChaosResist",keywordFlags=0}},nil}c["15% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["8% of maximum Life taken as Chaos Damage per second"]={{[1]={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.08,name="ChaosDegen",keywordFlags=0}},nil}c["50% chance to double Stun Duration"]={{[1]={flags=0,type="BASE",value=50,name="EnemyStunDuration",keywordFlags=0}}," to double "}c["With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius"]={nil,"With at least 40 Intelligence in Radius, Fireball Projectiles gain Radius as they travel farther, up to +4 Radius "}c["1% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["You have Phasing if Energy Shield Recharge has started Recently"]={nil,"You have Phasing if Energy Shield Recharge has started Recently "}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit "}c["Arrow can inflict an additional Ignite on an Enemy"]={nil,"Arrow can inflict an additional Ignite on an Enemy "}c["50% increased Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies {variant:2,3,4}30% increased Rarity of Items Dropped by Slain Shocked Enemies "}c["13% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["Adds 14 to 24 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["8% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=8,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["30% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-30,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="SpellBlockChance",keywordFlags=0}},nil}c["10% chance that if you would gain a Crab Barrier, you instead gain up to your maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=10,name="CrabBarriersMax",keywordFlags=0}}," that if you would gain a Crab Barrier, you instead gain up to your "}c["Projectiles Pierce all nearby Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=0}},nil}c["50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," Converted to Fire while you have Avatar of Fire "}c["4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block "}c["33% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-33,name="CurseEffect",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["8% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Dexterity"]={{[1]={flags=0,type="INC",value=8,name="Dex",keywordFlags=0}},nil}c["You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing"]={nil,"You have Phasing if Energy Shield Recharge has started Recently 6% chance to Dodge Attacks while Phasing "}c["Golems Summoned in the past 8 seconds deal 45% increased Damage"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["10% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Adds 15 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered Corrupted"]={{}," to gain an additional Soul per Enemy Shattered Corrupted "}c["Adds 5 to 15 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=65536}},nil}c["Adds 7 to 25 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}},nil}c["No Life Recovery Applies during Flask effect"]={nil,"No Life Recovery Applies during Flask effect "}c["325% increased Armour"]={{[1]={flags=0,type="INC",value=325,name="Armour",keywordFlags=0}},nil}c["16% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Hits with this Weapon deal 52% increased Damage to Frozen Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Frozen"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=52}},nil}c["33% increased Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=33,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["6% increased Strength"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0}},nil}c["2% of Life Regenerated per second if you've taken Fire Damage from a Hit Recently"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% less Minimum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=-20,name="PhysicalDamage",keywordFlags=0}}," Minimum "}c["20% increased Mine Duration"]={{[1]={flags=0,type="INC",value=20,name="MineDuration",keywordFlags=0}},nil}c["100% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask "}c["8% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["110% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEvasion",keywordFlags=0}},nil}c["120% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Adds 1 to 40 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=65536}},nil}c["Immune to Shock"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["+30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["16% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["40% increased Totem Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=16384}},nil}c["200% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+10 to Dexterity and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["40% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["55% increased Critical Strike Chance while you have at least 200 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=200},flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["+12% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["+20% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["15% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=15,name="FlaskManaRecovery",keywordFlags=0}},nil}c["Gain 5% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=5,name="LifeGainAsEnergyShield",keywordFlags=0}},nil}c["25% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-25,name="MovementSpeed",keywordFlags=0}},nil}c["0.2% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["32% increased Attributes"]={{[1]={flags=0,type="INC",value=32,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=32,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=32,name="Int",keywordFlags=0}},nil}c["6% increased Area of Effect"]={{[1]={flags=0,type="INC",value=6,name="AreaOfEffect",keywordFlags=0}},nil}c["77% increased Spell Damage"]={{[1]={flags=2,type="INC",value=77,name="Damage",keywordFlags=0}},nil}c["+100 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["+38 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=38,name="LifeOnHit",keywordFlags=0}},nil}c["+18 to maximum Life"]={{[1]={flags=0,type="BASE",value=18,name="Life",keywordFlags=0}},nil}c["Adds 21 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=21,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline "}c["34% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=34,name="ElementalDamage",keywordFlags=65536}},nil}c["+74 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=74,name="Accuracy",keywordFlags=0}},nil}c["+25% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["+58 to Dexterity"]={{[1]={flags=0,type="BASE",value=58,name="Dex",keywordFlags=0}},nil}c["Adds 15 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill 250% increased Energy Shield"]={nil,nil}c["15% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["172% increased Physical Damage"]={{[1]={flags=0,type="INC",value=172,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned You cannot be Shocked while you have a Lightning Golem Summoned "}c["180% increased Physical Damage"]={{[1]={flags=0,type="INC",value=180,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 75 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=75,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Grants level 12 Summon Stone Golem"]={{[1]={flags=0,type="LIST",value={skillId="SummonRockGolem",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["60% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=60,name="StunRecovery",keywordFlags=0}},nil}c["11% increased Attack Speed"]={{[1]={flags=1,type="INC",value=11,name="Speed",keywordFlags=0}},nil}c["24% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["4% additional Physical Damage Reduction"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["4% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=4,name="SpellDodgeChance",keywordFlags=0}},nil}c["+69 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=69,name="EnergyShield",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed "}c["+20% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["90% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["Accuracy Rating is Doubled"]={{[1]={value=100,type="MORE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["+18% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Regenerate 100 Life per second while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["+20% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["+18% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["Grants Level 20 Summon Petrification Statue Skill"]={nil,nil}c["+63 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=63,name="EnergyShield",keywordFlags=0}},nil}c["120% increased Block Recovery"]={{[1]={flags=0,type="INC",value=120,name="BlockRecovery",keywordFlags=0}},nil}c["40% increased Damage if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["+84 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=84,name="EnergyShield",keywordFlags=0}},nil}c["Attacks used by Totems have 5% increased Attack Speed"]={{[1]={flags=1,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["12% of Physical Damage taken as Lightning Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["125% increased Physical Damage"]={{[1]={flags=0,type="INC",value=125,name="PhysicalDamage",keywordFlags=0}},nil}c["3% increased Global Critical Strike Chance per Level"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="Level"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=3}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies "}c["Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Dispels Elemental Ailments on Rampage Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["30% Chance to gain Unholy Might on Block for 3 seconds"]={{}," to gain Unholy Might on Block for 3 seconds "}c["Your spells have 100% chance to Shock against Frozen enemies"]={nil,"Your spells have 100% chance to Shock against Frozen enemies "}c["40% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=40,name="BlockChance",keywordFlags=0}},nil}c["+231 to Armour"]={{[1]={flags=0,type="BASE",value=231,name="Armour",keywordFlags=0}},nil}c["100% increased Charges gained by Other Flasks during Flask Effect"]={{}," Charges gained by Other Flasks "}c["74% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Spells have an additional Projectile"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=2}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds 30% more Bow Damage at Close Range while you have iron Reflexes "}c["Adds 140 to 225 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=140,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=225,name="FireMax",keywordFlags=131072}},nil}c["10% increased Fortify duration"]={{[1]={flags=0,type="INC",value=10,name="FortifyDuration",keywordFlags=0}},nil}c["+17 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=17,name="Evasion",keywordFlags=0}},nil}c["+17 to Armour"]={{[1]={flags=0,type="BASE",value=17,name="Armour",keywordFlags=0}},nil}c["+23 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=23,name="Evasion",keywordFlags=0}},nil}c["18% increased Melee Damage"]={{[1]={flags=256,type="INC",value=18,name="Damage",keywordFlags=0}},nil}c["10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["50% chance on Block to create Desecrated Ground"]={{}," on Block to create Desecrated Ground "}c["Your Lightning Damage can Ignite"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0}},nil}c["+23 to Armour"]={{[1]={flags=0,type="BASE",value=23,name="Armour",keywordFlags=0}},nil}c["+12 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=12,name="LifeOnHit",keywordFlags=0}},nil}c["74% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+500 to Armour per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=500,name="Armour",keywordFlags=0}},nil}c["50% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-50,name="CritChance",keywordFlags=0}},nil}c["19% increased Spell Damage"]={{[1]={flags=2,type="INC",value=19,name="Damage",keywordFlags=0}},nil}c["20% reduced Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=-20,name="ManaRegen",keywordFlags=0}},nil}c["+20 to maximum Mana"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}},nil}c["80% increased Critical Strike Chance when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["-75% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-75,name="CritMultiplier",keywordFlags=0}},nil}c["2% increased Physical Damage over time per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="INC",value=2,name="PhysicalDamage",keywordFlags=16777216}},nil}c["Skills used by Traps have 15% increased Area of Effect"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=4096}},nil}c["25% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["74% increased Energy Shield"]={{[1]={flags=0,type="INC",value=74,name="EnergyShield",keywordFlags=0}},nil}c["+120 to Armour"]={{[1]={flags=0,type="BASE",value=120,name="Armour",keywordFlags=0}},nil}c["74% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=74,name="Evasion",keywordFlags=0}},nil}c["Perfect Agony"]={{[1]={value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+48 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=48,name="Evasion",keywordFlags=0}},nil}c["Adds 1 to 70 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=131072}},nil}c["10% increased Intelligence"]={{[1]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["-50% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-50,name="ElementalResist",keywordFlags=0}},nil}c["10% increased Effect of Auras on You"]={{[1]={flags=0,type="INC",value=10,name="AuraEffectOnSelf",keywordFlags=0}},nil}c["20% increased Movement Speed while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+13% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["Reflects 70 Physical Damage to Melee Attackers"]={{},nil}c["40% increased Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=40,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=40,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=40,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=40,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=40,name="EnemyBleedDuration",keywordFlags=0}},nil}c["23% increased Trap Damage"]={{[1]={flags=0,type="INC",value=23,name="Damage",keywordFlags=4096}},nil}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary Lose all Frenzy, Endurance, and Power Charges when you Move "}c["150% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=150}},nil}c["Your Skills deal you 400% of Mana Cost as Physical Damage"]={nil,"Your Skills deal you 400% of Mana Cost as Physical Damage "}c["71 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=71,name="LifeRegen",keywordFlags=0}},nil}c["15% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["-18 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-18,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["28% increased Trap Damage"]={{[1]={flags=0,type="INC",value=28,name="Damage",keywordFlags=4096}},nil}c["Your Aura Buffs do not affect allies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SelfAurasCannotAffectAllies",flags=0}},nil}c["+100 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EnergyShield",keywordFlags=0}},nil}c["Adds 388 to 584 Physical Damage to Spells"]={{[1]={flags=0,type="BASE",value=388,name="PhysicalMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=584,name="PhysicalMax",keywordFlags=131072}},nil}c["Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item"]={nil,"Recover 5% of Maximum Energy Shield on Kill -4% to all Resistances for each Equipped Corrupted Item "}c["You always Ignite while Burning"]={{[1]={[1]={type="Condition",var="Burning"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},nil}c["+4% to Chaos Resistance per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=4,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Curse Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=2}},nil}c["8% increased Effect of non-Damaging Ailments per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyShockEffect",keywordFlags=0},[2]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyChillEffect",keywordFlags=0},[3]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="INC",value=8,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["50% reduced Experience gain"]={{}," Experience gain "}c["Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Frostbite while affected by Purity of Ice "}c["Adds 30 to 41 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=41,name="PhysicalMax",keywordFlags=0}},nil}c["You take 450 Chaos Damage per second for 3 seconds on Kill"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill "}c["30% increased Physical Damage"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies "}c["Adds 31 to 100 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=31,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=131072}},nil}c["20% increased Mine Laying Speed if you Detonated Mines Recently"]={{[1]={[1]={type="Condition",var="DetonatedMinesRecently"},flags=0,type="INC",value=20,name="MineLayingSpeed",keywordFlags=0}},nil}c["10% increased Radius of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Critical Strikes deal no Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=-100,type="MORE",keywordFlags=0,name="Damage",flags=0}},nil}c["Adds 4 to 19 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=19,name="PhysicalMax",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["+50 Mana gained when you Block +5% Chance to Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block +5% Chance to Block "}c["+50 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=50,name="Mana",keywordFlags=0}}," gained when you Block "}c["Projectiles deal 10% more Damage for each remaining Chain"]={{[1]={[1]={type="PerStat",stat="ChainRemaining"},flags=1024,type="MORE",value=10,name="Damage",keywordFlags=0}},nil}c["20% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=20,name="LootRarity",keywordFlags=0}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently"]={{}," "}c["Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["+100 to all Attributes"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=100,name="Int",keywordFlags=0}},nil}c["50% reduced Freeze Duration on You {variant:1}1% of Life Regenerated per Second"]={{}," "}c["Totems Reflect 15% of their maximum Life as Fire Damage to"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to "}c["5% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},nil}c["6% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=6,name="LifeRegenPercent",keywordFlags=0}},nil}c["+10% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=10,name="ChaosResist",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice "}c["12% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["10% chance to Blind with Hits against Bleeding Enemies"]={{}," to Blind "}c["50% reduced Freeze Duration on You"]={{[1]={flags=0,type="INC",value=-50,name="EnemyFreezeDuration",keywordFlags=0}}," on You "}c["+20% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area"]={nil,"With at least 40 Intelligence in Radius, Cold Snap grants Power Charges instead of Frenzy Charges when Enemies die in it's Area "}c["Trigger level 1 Create Lesser Shrine when you Kill an Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonLesserShrine",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["25% of Physical Damage taken as Chaos Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageTakenAsChaos",keywordFlags=0}},nil}c["100% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=100}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["80% of Block Chance applied to Spells {variant:3}+24% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=80,name="BlockChance",keywordFlags=0}}," applied to s {variant:3}+24% chance to Block Spell Damage "}c["16% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=16,name="Accuracy",keywordFlags=0}},nil}c["Enemies near your Totems take 16% increased Physical and Fire Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="FireDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["20% increased Damage with Movement Skills"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare or Unique Enemy "}c["120% of Block Chance applied to Spells {variant:2}80% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}80% of Block Chance applied to Spells "}c["Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 2% of Armour when you Block "}c["120% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s "}c["+1500 to Evasion Rating while on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=1500,name="Evasion",keywordFlags=0}},nil}c["+6% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["+4% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=4,name="ElementalResist",keywordFlags=0}},nil}c["18 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=18,name="LifeRegen",keywordFlags=0}},nil}c["3% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 35 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 16 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["12% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=12,name="LootQuantity",keywordFlags=0}},nil}c["Adds 34 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=34,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 59 to 102 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=59,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=102,name="FireMax",keywordFlags=131072}},nil}c["+5 to Maximum number of Crab Barriers"]={{[1]={flags=0,type="BASE",value=5,name="CrabBarriersMax",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited"]={nil,"100 Fire Damage when you Ignite an Enemy 2% of Fire Damage Leeched as Life while Ignited "}c["150% increased Charges used"]={{[1]={flags=0,type="INC",value=150,name="FlaskChargesUsed",keywordFlags=0}},nil}c["Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect"]={nil,"Gains no Charges during Effect of any Overflowing Chalice Flask 100% increased Charges gained by Other Flasks during Flask Effect "}c["+15% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["10% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["+8% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=8,name="FireResistMax",keywordFlags=0}},nil}c["Grants level 30 Reckoning Skill"]={{[1]={flags=0,type="LIST",value={skillId="Reckoning",level=30},name="ExtraSkill",keywordFlags=0}},nil}c["30% slower start of Energy Shield Recharge during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["20% reduced Mana Cost of Skills when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=-20,name="ManaCost",keywordFlags=0}},nil}c["20 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=20,name="LifeRegen",keywordFlags=0}},nil}c["+370 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=370,name="Accuracy",keywordFlags=0}},nil}c["+5 to Armour per 5 Evasion Rating on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="EvasionOnWeapon 2",div=5},flags=0,type="BASE",value=5,name="Armour",keywordFlags=0}},nil}c["+60 Maximum Life"]={{[1]={flags=0,type="BASE",value=60,name="Life",keywordFlags=0}},nil}c["Adds 12 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["130% increased Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Adds 10 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["250% increased Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EnergyShield",keywordFlags=0}},nil}c["+50 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=50,name="LifeOnHit",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies "}c["You are Immune to Bleeding while Leeching"]={nil,"You are Immune to Bleeding while Leeching "}c["100% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=100,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 12 to 24 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="FireMax",keywordFlags=65536}},nil}c["+1 to Level of Aura Gems in this item"]={{}," Level of Aura Gems in this item "}c["225% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+2000 to Armour"]={{[1]={flags=0,type="BASE",value=2000,name="Armour",keywordFlags=0}},nil}c["250% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Triggers Level 20 Fire Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="FireAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Gain 8% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+231 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=231,name="Evasion",keywordFlags=0}},nil}c["+80 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["+80 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=80,name="EnergyShield",keywordFlags=0}},nil}c["Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Reflect Shocks applied to you to all Nearby Enemies "}c["Raised Zombies' Slam Attack has 100% increased Area of Effect"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% increased Damage when you have no Energy Shield {variant:2}100% increased Global Armour when you have no Energy Shield"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield {variant:2}100% increased Armour when you have no Energy Shield "}c["Adds 11 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=11,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["Strength's Damage Bonus instead grants 3% increased Melee Physical Damage per 10 Strength"]={{[1]={flags=0,type="BASE",value=0.3,name="StrDmgBonusRatioOverride",keywordFlags=0}},nil}c["8% increased Damage over Time"]={{[1]={flags=8,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["30% increased Damage when you have no Energy Shield"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," when you have no Energy Shield "}c["-10% Chance to Block"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChance",keywordFlags=0}},nil}c["0.4% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.4,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["+45 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=45,name="Evasion",keywordFlags=0}},nil}c["90% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["175% increased Armour"]={{[1]={flags=0,type="INC",value=175,name="Armour",keywordFlags=0}},nil}c["+8 to Armour"]={{[1]={flags=0,type="BASE",value=8,name="Armour",keywordFlags=0}},nil}c["Adds 100 to 370 Physical Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=370,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Duration of Curses on you +5% Chance to Block"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you +5% Chance to Block "}c["Consumes Frenzy Charges on use"]={nil,"Consumes Frenzy Charges on use "}c["Triggers Level 20 Cold Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ColdAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Socketed Gems have Blood Magic"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=true,type="FLAG",keywordFlags=0,name="SkillBloodMagic",flags=0}},nil}c["20% chance to Block Attacks if you've Blocked a Spell Recently"]={{[1]={[1]={type="Condition",var="BlockedSpellRecently"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["+7 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=7,name="LifeOnHit",keywordFlags=0}},nil}c["+25 to Strength"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0}},nil}c["+30% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=30,name="SpellBlockChance",keywordFlags=0}},nil}c["+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=36,name="SpellBlockChance",keywordFlags=0}},nil}c["245% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=245,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["+173 to Armour"]={{[1]={flags=0,type="BASE",value=173,name="Armour",keywordFlags=0}},nil}c["+18 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=18,name="EnergyShield",keywordFlags=0}},nil}c["Skills which throw Traps have Blood Magic"]={{[1]={[1]={type="SkillType",skillType=37},value=true,type="FLAG",keywordFlags=0,name="BloodMagic",flags=0}},nil}c["50% increased Cold Damage"]={{[1]={flags=0,type="INC",value=50,name="ColdDamage",keywordFlags=0}},nil}c["140 Life Regenerated per Second while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="BASE",value=140,name="LifeRegen",keywordFlags=0}},nil}c["140% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own "}c["-30% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="FireResist",keywordFlags=0}},nil}c["+40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},nil}c["50% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+10 to Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["30% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Lightning Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=65536}},nil}c["Adds 1 to 50 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=65536}},nil}c["Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["Applies level 15 Punishment on Blocking a Melee Attack"]={nil,"Applies level 15 Punishment on Blocking a Melee Attack "}c["+10% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["50% increased Mine Arming Speed"]={{}," Arming Speed "}c["25% of Block Chance applied to Spells {variant:2}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+7% chance to Block Spell Damage "}c["+35 to Intelligence"]={{[1]={flags=0,type="BASE",value=35,name="Int",keywordFlags=0}},nil}c["25% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["+18% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=18,name="SpellBlockChance",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy 10% increased Stun Duration on Enemies per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="EnemyStunDuration",keywordFlags=0}}," to gain an Endurance Charge when you Stun an Enemy 10% increased "}c["60% of Block Chance applied to Spells {variant:2}+18% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=60,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+18% chance to Block Spell Damage "}c["60% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=60,name="BlockChance",keywordFlags=0}}," applied to s "}c["2% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=2,name="SpellDodgeChance",keywordFlags=0}},nil}c["+25 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["2% increased Experience gain {variant:1}3% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}}," Experience gain {variant:1}3% increased "}c["100% more Critical Strike Chance against Enemies that are on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["+100 to maximum Mana"]={{[1]={flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned "}c["Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges You are Shocked for 4 seconds on reaching Maximum Power Charges "}c["20% chance to gain a Power Charge on Hit"]={{}," to gain a Power Charge on Hit "}c["+2 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=2,name="PowerChargesMax",keywordFlags=0}},nil}c["Adds 10 to 18 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=65536}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity Summoned Sentinels use Crusade Slam 100% increased Minion Accuracy Rating Minions Intimidate Enemies for 4 seconds on Hit If you've Hit an Enemy Recently, you and nearby Allies Regenerate 3.0% of Life per second "}c["2% increased Movement Speed"]={{[1]={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},nil}c["30% reduced Spell Damage taken from Blinded Enemies"]={{[1]={flags=2,type="INC",value=-30,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["30% increased Fire Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=786432}},nil}c["30% increased Fire Damage against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=262144}},nil}c["100% increased Global Armour when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Armour",keywordFlags=0}}," when you have no Energy Shield {variant:1}30% Chance to gain Unholy Might on Block for 3 seconds "}c["Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies"]={nil,"Chaos Damage does not bypass Energy Shield while not on Low Life or Low Mana Reflect Shocks applied to you to all Nearby Enemies "}c["260% increased Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EnergyShield",keywordFlags=0}},nil}c["+38% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=38,name="LightningResist",keywordFlags=0}},nil}c["8% increased Spell Damage"]={{[1]={flags=2,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["-4 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-4,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["40% increased Evasion Rating while you have Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=40,name="Evasion",keywordFlags=0}},nil}c["Shock Reflection"]={nil,"Shock Reflection "}c["0% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootRarity",keywordFlags=0}},nil}c["Gain 2 Power Charges on Using a Warcry"]={nil,"Gain 2 Power Charges on Using a Warcry "}c["Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry"]={nil,"Gain +3 Mana when you hit a Taunted Enemy {variant:2,3}Gain 2 Power Charges on Using a Warcry "}c["10% of Damage Reflected Gained as Life"]={{[1]={flags=0,type="BASE",value=10,name="Damage",keywordFlags=0}}," Reflected Gained as Life "}c["10% increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["+20% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=20,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="ColdResist",keywordFlags=0}},nil}c["100% of Cold Damage from Hits taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsFire",keywordFlags=0}},nil}c["Armour received from Body Armour is doubled"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Unbreakable",flags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block {variant:2,3}10% of Damage Reflected Gained as Life "}c["100% of Fire Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsCold",keywordFlags=0}},nil}c["Reflects 1 to 1000 Physical Damage to Attackers on Block"]={nil,"Reflects 1 to 1000 Physical Damage to Attackers on Block "}c["90% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=90,name="Evasion",keywordFlags=0}},nil}c["25% Increased Warcry Effect"]={{[1]={flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=4}},nil}c["You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect"]={nil,"You gain Onslaught for 4 seconds on using a Warcry {variant:2,3}25% Increased Warcry Effect "}c["You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry"]={nil,"You gain Onslaught for 2 seconds on Killing Taunted Enemies {variant:2,3}You gain Onslaught for 4 seconds on using a Warcry "}c["100% Increased Evasion Rating"]={{[1]={flags=0,type="INC",value=100,name="Evasion",keywordFlags=0}},nil}c["Gain 13% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["20% increased Area Damage"]={{[1]={flags=512,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full "}c["+325 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=325,name="Accuracy",keywordFlags=0}},nil}c["+2 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=2,name="Accuracy",keywordFlags=0}},nil}c["30% increased Damage with Hits and Ailments against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=30,name="Damage",keywordFlags=786432}},nil}c["Gain 15% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Recover 10% of maximum Life when you use a Mana Flask Non-instant Mana recovery from Flasks is also recovered as Life "}c["10% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["+25% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["12% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=12,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 12 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["7 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=7,name="LifeRegen",keywordFlags=0}},nil}c["Remove an Ailment when you use a Flask if all Equipped Items are Elder Items"]={nil,"Remove an Ailment when you use a Flask if all Equipped Items are Elder Items "}c["3% increased Attack Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Damage",keywordFlags=0}},nil}c["Culling Strike You gain Onslaught for 3 seconds on Culling Strike"]={nil,"Culling Strike You gain Onslaught for 3 seconds on Culling Strike "}c["Chills from your Hits always Slow by at least 10%"]={nil,"Chills from your Hits always Slow by at least 10% "}c["60% increased Damage while Shocked"]={{[1]={[1]={type="Condition",var="Shocked"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Lose all Endurance Charges when Rampage ends"]={nil,"Lose all Endurance Charges when Rampage ends "}c["100% increased Curse Duration"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=2}},nil}c["You can only Socket Corrupted Gems in this item"]={nil,"You can only Socket Corrupted Gems in this item "}c["Adds 98 to 121 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=121,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 10 seconds on using a Vaal Skill "}c["50% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=50,name="Damage",keywordFlags=262144}},nil}c["20% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=20,name="FlaskChargesGained",keywordFlags=0}},nil}c["20% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=20,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["20% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=20,name="CurseEffect",keywordFlags=0}},nil}c["15% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["20% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=20,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["45% chance to avoid Bleeding"]={{[1]={flags=0,type="BASE",value=45,name="AvoidBleed",keywordFlags=0}},nil}c["10% increased Mine Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=8192}},nil}c["190% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=190,name="Evasion",keywordFlags=0}},nil}c["Curse Reflection"]={nil,"Curse Reflection "}c["Immune to Freeze, Chill, Curses and Stuns during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0},[2]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0},[3]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidCurse",flags=0},[4]={[1]={type="Condition",var="UsingFlask"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["5% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-5,name="MovementSpeed",keywordFlags=0}},nil}c["20% additional Spell Block chance while Cursed"]={{[1]={[1]={type="Condition",var="Cursed"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["Can't use Chest armour"]={nil,"Can't use Chest armour "}c["10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["8% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-8,name="ManaReserved",keywordFlags=0}},nil}c["10% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["6% increased Wand Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=524288,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 100 to 200 Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="ColdMax",keywordFlags=0}},nil}c["30% increased Trap Trigger Radius"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=4096}}," Trigger "}c["or Unique Enemy Gain Onslaught for 10 seconds on Kill"]={nil,"or Unique Enemy Gain Onslaught for 10 seconds on Kill "}c["16% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you "}c["+1 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy"]={{}," to gain aCharge on Kill 20% chance to gain a Frenzy Charge when you Hit a Rare or Unique Enemy "}c["+30 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["+60 to Intelligence"]={{[1]={flags=0,type="BASE",value=60,name="Int",keywordFlags=0}},nil}c["150 Life Regenerated per second if you have at least 1500 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1500},flags=0,type="BASE",value=150,name="LifeRegen",keywordFlags=0}},nil}c["+300 Armour per active Totem Blood Magic"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active Blood Magic "}c["+300 Armour per active Totem"]={{[1]={flags=0,type="BASE",value=300,name="Armour",keywordFlags=16384}}," per active "}c["0.5% of Damage dealt by your Totems is Leeched to you as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="DamageLifeLeechToPlayer",keywordFlags=16384}},nil}c["12% increased Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline"]={nil,"Unaffected by Vulnerability while affected by Determination {variant:13}8% chance to Block Spells while affected by Discipline "}c["Gain Unholy Might during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="Condition:UnholyMight",flags=0}},nil}c["1% of Damage Leeched as Life for Skills used by Totems"]={{[1]={flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=16384}},nil}c["100% chance to Taunt on Hit 6% reduced Damage taken if you've Taunted an Enemy Recently 2% of Life Regenerated per second if you've Taunted an Enemy Recently Enemies Taunted by you deal 10% less Damage with Hits and Ailments against other targets"]={{}," Enemies Taunted by you deal 10% less against other targets "}c["15% increased Area of Effect for Skills used by Totems"]={{[1]={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=16384}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Trigger Level 12 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=12},name="ExtraSkill",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 2 to 59 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=59,name="LightningMax",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["+425 to Armour"]={{[1]={flags=0,type="BASE",value=425,name="Armour",keywordFlags=0}},nil}c["45% increased Burning Damage"]={{[1]={flags=0,type="INC",value=45,name="FireDamage",keywordFlags=134217728}},nil}c["130% increased Physical Damage"]={{[1]={flags=0,type="INC",value=130,name="PhysicalDamage",keywordFlags=0}},nil}c["200% increased Armour against Projectiles +25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles +25% additional Block Chance against Projectiles "}c["Unaffected by Elemental Weakness while affected by Purity of Elements"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements "}c["75% increased Armour"]={{[1]={flags=0,type="INC",value=75,name="Armour",keywordFlags=0}},nil}c["5% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=5,name="AttackDodgeChance",keywordFlags=0}},nil}c["200% increased Armour against Projectiles"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}}," against Projectiles "}c["50% increased Flask Charges gained"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["70% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks {variant:2,3}-80 Physical Damage taken from Projectile Attacks "}c["10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=262144}}," to Blind Enemies Maimed by you take 10% increased "}c["Gain +10 Life when you Taunt an Enemy"]={nil,"Gain +10 Life when you Taunt an Enemy "}c["+100% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=100,name="CritMultiplier",keywordFlags=0}},nil}c["2% of Attack Damage Leeched as Life against Taunted Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Taunted"},flags=1,type="BASE",value=2,name="DamageLifeLeech",keywordFlags=262144}},nil}c["+225% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["+1 to Level of Socketed Warcry Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="warcry",value=1},name="GemProperty",keywordFlags=0}},nil}c["18% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=18,name="LightningDamage",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill"]={{}," to gain an additional Soul on Kill "}c["Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={nil,"Projectile Damage increased by 50% of Arrow Pierce Chance {variant:2}Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce "}c["+90 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=90,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Effects granted for having Rage are Doubled"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:RageEffect",flags=0}},nil}c["Triggers Level 20 Elemental Aegis when Equipped"]={{[1]={flags=0,type="LIST",value={skillId="ElementalAegis",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+4% Chance to Block"]={{[1]={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["15% increased Physical Damage"]={{[1]={flags=0,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Damage over Time"]={{[1]={flags=8,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["30% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=65536}},nil}c["Adds 25 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["30% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyShockDuration",keywordFlags=0}},nil}c["10% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=10,name="EnemyChillEffect",keywordFlags=0}},nil}c["+5% Chance to Block"]={{[1]={flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["-25 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-25,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["20% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["You gain 150 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=150,name="Evasion",keywordFlags=0}},nil}c["+43% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=43,name="FireResist",keywordFlags=0}},nil}c["135% increased Armour"]={{[1]={flags=0,type="INC",value=135,name="Armour",keywordFlags=0}},nil}c["Adds 14 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse un-cursed Enemies withon Hit "}c["10% chance to Curse Enemies with Enfeeble on Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:3,4}25% chance to Curse un-cursed Enemies with Enfeeble on Hit "}c["Adds 41 to 123 Physical Damage"]={{[1]={flags=0,type="BASE",value=41,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=123,name="PhysicalMax",keywordFlags=0}},nil}c["You gain 500 Evasion Rating when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="SkillId",skillId="ZombieSlam"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit "}c["20% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Adds 28 to 40 Chaos Damage"]={{[1]={flags=0,type="BASE",value=28,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ChaosMax",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["Adds 15 to 35 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=196608}},nil}c["+33% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=33,name="FireResist",keywordFlags=0}},nil}c["30% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=30,name="Evasion",keywordFlags=0}},nil}c["Adds 10 to 25 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=65536}},nil}c["+73 to maximum Life"]={{[1]={flags=0,type="BASE",value=73,name="Life",keywordFlags=0}},nil}c["30% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=30,name="PhysicalDamage",keywordFlags=0}},nil}c["14% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["+1500 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1500,name="Armour",keywordFlags=0}},nil}c["Recover 250 Life when you Block +6% Chance to Block"]={nil,"Recover 250 Life when you Block +6% Chance to Block "}c["15% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["170% increased Armour"]={{[1]={flags=0,type="INC",value=170,name="Armour",keywordFlags=0}},nil}c["+12% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=12,name="FireResist",keywordFlags=0}},nil}c["140% increased Armour"]={{[1]={flags=0,type="INC",value=140,name="Armour",keywordFlags=0}},nil}c["Permanently Intimidate Enemies on Block"]={nil,"Permanently Intimidate Enemies on Block "}c["+1000 Armour if you've Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=1000,name="Armour",keywordFlags=0}},nil}c["13% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=13,name="Duration",keywordFlags=0}},nil}c["120% increased Vaal Skill Critical Strike Chance"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=256}},nil}c["+50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=50,name="FireResist",keywordFlags=0}},nil}c["If you've Cast a Spell Recently, you and nearby Allies have +10% Chance to Block Spell Damage"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["You have Onslaught while at maximum Endurance Charges"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",thresholdStat="EnduranceChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["Create Consecrated Ground when you Shatter an Enemy"]={nil,"Create Consecrated Ground when you Shatter an Enemy "}c["-1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["-10% to maximum Block Chance"]={{[1]={flags=0,type="BASE",value=-10,name="BlockChanceMax",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["63% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=63,name="CritChance",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Critical Strike"]={nil,"Gain a Frenzy Charge on Critical Strike "}c["8% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["75% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=75,name="CritChance",keywordFlags=0}},nil}c["120% increased Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Auras from your Skills grant +1% Physical Damage Reduction to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["Your Physical Damage can Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0}},nil}c["1% increased Bleed Duration per 12 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=12},flags=0,type="INC",value=1,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+24 to all Attributes"]={{[1]={flags=0,type="BASE",value=24,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["Deal no Elemental Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="DealNoLightning",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="DealNoCold",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="DealNoFire",flags=0}},nil}c["25% increased Evasion Rating during Onslaught"]={{[1]={[1]={type="Condition",var="Onslaught"},flags=0,type="INC",value=25,name="Evasion",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["500% increased Physical Damage"]={{[1]={flags=0,type="INC",value=500,name="PhysicalDamage",keywordFlags=0}},nil}c["0.6% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.6,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Chance to Block Spell Damage is Unlucky +120 to Strength"]={nil,"Chance to Block Spell Damage is Unlucky +120 to Strength "}c["+3000 to Armour"]={{[1]={flags=0,type="BASE",value=3000,name="Armour",keywordFlags=0}},nil}c["+175 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=175,name="Accuracy",keywordFlags=0}},nil}c["+2 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=2,name="EnergyShield",keywordFlags=0}},nil}c["+305 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=305,name="Accuracy",keywordFlags=0}},nil}c["Minions have 90% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["25% more Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=25,name="Damage",keywordFlags=2097152}},nil}c["Non-critical strikes deal 25% Damage"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=4,type="MORE",value=-75,name="Damage",keywordFlags=0}},nil}c["+1 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["1% increased Area of Effect of Area Skills per 20 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=20},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["+1 to maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["Adds 52 to 79 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=52,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=79,name="ChaosMax",keywordFlags=131072}},nil}c["200% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=200,name="Duration",keywordFlags=0}},nil}c["+185 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=185,name="Accuracy",keywordFlags=0}},nil}c["Gain 4% of Non-Chaos Damage as extra Chaos Damage per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=4,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["20% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=20,name="FlaskDuration",keywordFlags=0}},nil}c["Enemies Taunted by you cannot Evade Attacks"]={{[1]={value={mod={[1]={type="Condition",var="Taunted"},value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},type="LIST",keywordFlags=0,name="EnemyModifier",flags=0}},nil}c["Adds 237 to 272 Fire Damage"]={{[1]={flags=0,type="BASE",value=237,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=272,name="FireMax",keywordFlags=0}},nil}c["Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Culling Strike against Burning Enemies Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Culling Strike against Burning Enemies"]={nil,"Culling Strike against Burning Enemies "}c["grant 100% increased Flask Charges"]={nil,"grant 100% increased Flask Charges "}c["10% increased Fire Damage taken"]={{[1]={flags=0,type="INC",value=10,name="FireDamageTaken",keywordFlags=0}},nil}c["20% chance to Trigger Level 1 Raise Spiders on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonSpider",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["25% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["15% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-15,name="MovementSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon have 108% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=108,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 475 to 600 Fire Damage"]={{[1]={flags=0,type="BASE",value=475,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="FireMax",keywordFlags=0}},nil}c["160% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=160,name="Evasion",keywordFlags=0}},nil}c["225% increased Physical Damage"]={{[1]={flags=0,type="INC",value=225,name="PhysicalDamage",keywordFlags=0}},nil}c["30% chance to Blind Enemies on Critical Strike {variant:1,2}Causes Bleeding on Melee Critical Strike"]={{}," to Blind Enemies {variant:1,2}Causes Bleeding on Critical Strike "}c["200% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=200,name="Evasion",keywordFlags=0}},nil}c["8% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=8,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["15% increased Intelligence"]={{[1]={flags=0,type="INC",value=15,name="Int",keywordFlags=0}},nil}c["Cannot Leech Life from Critical Strikes"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["+180 to maximum Life"]={{[1]={flags=0,type="BASE",value=180,name="Life",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=200}},nil}c["100% increased Physical Damage while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill "}c["8% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=8,name="EnergyShield",keywordFlags=0}},nil}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage."]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage. "}c["+50% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ColdResist",keywordFlags=0}},nil}c["Enemies you Attack Reflect 100 Physical Damage to you"]={nil,"Enemies you Attack Reflect 100 Physical Damage to you "}c["1% increased Elemental Damage per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="INC",value=1,name="ElementalDamage",keywordFlags=0}},nil}c["60% reduced Duration"]={{[1]={flags=0,type="INC",value=-60,name="Duration",keywordFlags=0}},nil}c["+1 Life gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 1 to 2 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMax",keywordFlags=65536}},nil}c["+12% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ColdResist",keywordFlags=0}},nil}c["Adds 65 to 105 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="ChaosMax",keywordFlags=0}},nil}c["55% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=55,name="ElementalDamage",keywordFlags=0}},nil}c["+33% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=33,name="ColdResist",keywordFlags=0}},nil}c["+1 to Level of Active Socketed Skill Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="active_skill",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 70 to 105 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=105,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 75 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Red Gems get 10% Physical Damage as Extra Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="strength"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+20 to Intelligence"]={{[1]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["Chance to Block Spell Damage is Unlucky"]={nil,"Chance to Block Spell Damage is Unlucky "}c["Socketed Melee Gems have 15% increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="melee"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="Ignited"},[2]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},"Immune and Chill Damage "}c["Manifested Dancing Dervish also manifests a copy of Dancing Dervish"]={nil,"Manifested Dancing Dervish also manifests a copy of Dancing Dervish "}c["60% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["0.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["90% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEvasion",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill "}c["+45 to Intelligence"]={{[1]={flags=0,type="BASE",value=45,name="Int",keywordFlags=0}},nil}c["8% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=8,name="CritChance",keywordFlags=0}},nil}c["Cannot be inflicted with Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidBleed",flags=0}},nil}c["140% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["9 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=9,name="ManaRegen",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of "}c["Iron Grip"]={{[1]={value="Iron Grip",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["0.5% of Elemental Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.5,name="ElementalDamageLifeLeech",keywordFlags=0}},nil}c["+30% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a "}c["You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike {variant:3}You gain Onslaught for 4 seconds on Critical Strike "}c["2% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["Socketed Gems are Supported by Level 30 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 12 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Triggers Level 15 Manifest Dancing Dervish on Rampage"]={{[1]={flags=0,type="LIST",value={skillId="UniqueAnimateWeapon",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["+30 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=30,name="Evasion",keywordFlags=0}},nil}c["Adds 3 to 7 Fire Damage"]={{[1]={flags=0,type="BASE",value=3,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="FireMax",keywordFlags=0}},nil}c["18% Chance to Shock"]={{[1]={flags=0,type="BASE",value=18,name="EnemyShockChance",keywordFlags=0}},nil}c["31% increased Light Radius"]={{[1]={flags=0,type="INC",value=31,name="LightRadius",keywordFlags=0}},nil}c["+4% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=4,name="ChaosResistMax",keywordFlags=0}},nil}c["4 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegen",keywordFlags=0}},nil}c["50% increased Herald of Thunder Buff Effect"]={{[1]={[1]={type="SkillName",skillName="Herald of Thunder"},flags=0,type="INC",value=50,name="BuffEffect",keywordFlags=0}},nil}c["23% increased Poison Duration"]={{[1]={flags=0,type="INC",value=23,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["20% Chance to Shock"]={{[1]={flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0}},nil}c["33% increased Physical Damage"]={{[1]={flags=0,type="INC",value=33,name="PhysicalDamage",keywordFlags=0}},nil}c["19% increased Attack Speed"]={{[1]={flags=1,type="INC",value=19,name="Speed",keywordFlags=0}},nil}c["80% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=80,name="Evasion",keywordFlags=0}},nil}c["All bonuses from an Equipped Shield apply to your Minions instead of you"]={{},nil}c["48% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=48,name="ElementalDamage",keywordFlags=65536}},nil}c["80% reduced Trap Duration"]={{[1]={flags=0,type="INC",value=-80,name="TrapDuration",keywordFlags=0}},nil}c["20% increased Cast Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=16,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["22% increased Attack Speed"]={{[1]={flags=1,type="INC",value=22,name="Speed",keywordFlags=0}},nil}c["55% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=55,name="ElementalDamage",keywordFlags=65536}},nil}c["58% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=58,name="CritChance",keywordFlags=0}},nil}c["Curse Enemies with Level 10 Assassin's Mark on Hit"]={{[1]={flags=0,type="LIST",value={skillId="AssassinsMark",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill 80% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=25}}," to gain aCharge on Kill 80% increased "}c["25% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["10% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-10,name="EnergyShield",keywordFlags=0}},nil}c["Adds 38 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 50 to 100 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=50,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=131072}},nil}c["Projectiles Pierce 5 additional Targets"]={{[1]={flags=0,type="BASE",value=5,name="PierceCount",keywordFlags=0}},nil}c["Adds 19 to 34 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=34,name="ChaosMax",keywordFlags=131072}},nil}c["Cast a Socketed Cold Spell on Melee Critical Strike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={name="SupportUniqueCosprisMaliceColdSpellsCastOnMeleeCriticalStrike",level=1},type="LIST",keywordFlags=0,name="ExtraSupport",flags=0}},nil}c["4% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["5% chance to Gain Unholy Might for 4 seconds on Melee Kill"]={{}," to Gain Unholy Might for 4 seconds on Kill "}c["60% increased Critical Strike Chance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=60,name="CritChance",keywordFlags=262144}},nil}c["+257 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=257,name="IntRequirement",keywordFlags=0}},nil}c["Adds 60 to 110 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=60,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=110,name="ColdMax",keywordFlags=131072}},nil}c["No Physical Damage"]={{[1]={value={key="PhysicalMin"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[2]={value={key="PhysicalMax"},type="LIST",keywordFlags=0,name="WeaponData",flags=0},[3]={value={key="PhysicalDPS"},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["+1.8% to Critical Strike Chance while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=1.8,name="CritChance",keywordFlags=0}},nil}c["+2 to Weapon Range"]={{[1]={flags=0,type="BASE",value=2,name="WeaponRange",keywordFlags=0}},nil}c["14% increased Mine Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=8192}},nil}c["135% increased Physical Damage"]={{[1]={flags=0,type="INC",value=135,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 38 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Shocked for 1 second after being Shocked "}c["+120 to Strength"]={{[1]={flags=0,type="BASE",value=120,name="Str",keywordFlags=0}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently +1 to Maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=25,name="EnduranceChargesMax",keywordFlags=0}}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second +1 to "}c["Adds 9 to 18 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=9,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=18,name="ColdMax",keywordFlags=196608}},nil}c["Acrobatics"]={{[1]={value="Acrobatics",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Adds 45 to 100 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="PhysicalMax",keywordFlags=0}},nil}c["Evasion Rating is increased by Uncapped Cold Resistance"]={{[1]={[1]={type="PerStat",stat="ColdResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Evasion",flags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration 100% increased Warcry Cooldown Recovery Speed "}c["10% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootQuantity",keywordFlags=0}},nil}c["Adds 7 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently Shaper Item"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently Shaper Item "}c["Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use"]={nil,"Chaos Damage does not bypass Energy Shield during effect Removes all but one Life on use "}c["28% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=28,name="ElementalDamage",keywordFlags=65536}},nil}c["15% of Physical Attack Damage Added as Fire Damage"]={{[1]={flags=1,type="BASE",value=15,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Attacks with this Weapon Penetrate 30% Elemental Resistances"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=30,name="ElementalPenetration",keywordFlags=0}},nil}c["Adds 8 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["40% less Critical Strike Chance"]={{[1]={flags=0,type="MORE",value=-40,name="CritChance",keywordFlags=0}},nil}c["+15 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=15,name="LifeOnHit",keywordFlags=0}},nil}c["to surrounding targets"]={nil,"to surrounding targets "}c["+23 to maximum Mana"]={{[1]={flags=0,type="BASE",value=23,name="Mana",keywordFlags=0}},nil}c["also grant an equal chance to gain a Power Charge on Kill"]={nil,"also grant an equal chance to gain a Power Charge on Kill "}c["Minions Leech 5% of Damage as Life against Poisoned Enemies"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=5,name="DamageLifeLeech",keywordFlags=262144}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +29% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=29,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike {variant:3}50% chance to gain a Flask Charge when you deal a Critical Strike "}c["Grants level 15 Envy Skill"]={{[1]={flags=0,type="LIST",value={skillId="Envy",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Minions deal 25% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+40 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block "}c["Minions Recover 20% of Maximum Life on Killing a Poisoned Enemy"]={nil,"Recover 20% of Maximum Life on Killing a Poisoned Enemy "}c["Minions have 60% chance to Poison Enemies on Hit"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +17% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=17,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2% chance to Avoid Elemental Damage when Hit per Frenzy Charge 0.5% of Attack Damage Leeched as Life per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",keywordFlags=0,name="ElementalDamage",value=2}}," to Avoid when Hit 0.5% of Attack Damage Leeched as Life "}c["0.5% of Spell Damage Leeched as Life if Equipped Shield has at least 30% Chance to Block"]={{[1]={[1]={type="StatThreshold",stat="ShieldBlockChance",threshold=30},flags=2,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=0}},nil}c["+40 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=40,name="Evasion",keywordFlags=0}},nil}c["12% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=12,name="EnergyShield",keywordFlags=0}},nil}c["+5 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["8% additional chance to Block when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["8% increased Global Defences per White Socket"]={{[1]={[1]={type="Global"},[2]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="INC",keywordFlags=0,name="Defences",value=8}},nil}c["30% increased Movement Speed for 9 seconds on Throwing a Trap {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap"]={{[1]={flags=0,type="INC",value=30,name="MovementSpeed",keywordFlags=4096}}," for 9 seconds on Throwing a {variant:2}15% increased Movement Speed for 9 seconds on Throwing a Trap "}c["35% increased Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},nil}c["100% of Fire Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="FireDamageTakenAsLightning",keywordFlags=0}},nil}c["+38 to maximum Life"]={{[1]={flags=0,type="BASE",value=38,name="Life",keywordFlags=0}},nil}c["Immune to Freeze while affected by Purity of Ice"]={nil,"Immune to Freeze while affected by Purity of Ice "}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges "}c["0.3% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["33% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=33,name="Damage",keywordFlags=0}},nil}c["Adds 92 to 154 Physical Damage"]={{[1]={flags=0,type="BASE",value=92,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=154,name="PhysicalMax",keywordFlags=0}},nil}c["+300 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=300,name="EnergyShield",keywordFlags=0}},nil}c["+15 to Dexterity"]={{[1]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0}},nil}c["Adds 1 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["Can Allocate Passives from the Duelist's starting point"]={{},nil}c["Adds 1 to 65 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=0}},nil}c["85% increased Spell Damage"]={{[1]={flags=2,type="INC",value=85,name="Damage",keywordFlags=0}},nil}c["83% increased Spell Damage"]={{[1]={flags=2,type="INC",value=83,name="Damage",keywordFlags=0}},nil}c["+130 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=130,name="EnergyShield",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana"]={nil,"You cannot Regenerate Mana "}c["Point Blank"]={{[1]={value="Point Blank",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["74% increased Armour"]={{[1]={flags=0,type="INC",value=74,name="Armour",keywordFlags=0}},nil}c["+15 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=15,name="LifeOnKill",keywordFlags=0}},nil}c["+1 to Maximum Life per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["40% increased Physical Damage"]={{[1]={flags=0,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Grants Summon Harbinger of the Arcane Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTheArcane",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["80% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=80,name="ManaCost",keywordFlags=0}},nil}c["10% chance to Trigger Level 8 Summon Raging Spirit on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRagingSpirit",level=8},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["+375 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=375,name="Accuracy",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge on Kill"]={{}," to gain aCharge on Kill "}c["Shocks all nearby Enemies on Killing a Shocked Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy "}c["No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered"]={nil,"No Life Recovery Applies during Flask effect {variant:2}100% increased Amount Recovered "}c["Adds 3 to 47 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=47,name="LightningMax",keywordFlags=196608}},nil}c["Adds 80 to 180 Physical Damage"]={{[1]={flags=0,type="BASE",value=80,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 2 to 45 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=196608}},nil}c["10% additional Block Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["+2 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 98 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=98,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges"]={{}," that if you would gain Power Charges, you instead gain up to your maximum number of Power Charges "}c["Adds 2 to 6 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=6,name="PhysicalMax",keywordFlags=0}},nil}c["+11% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=11,name="ChaosResist",keywordFlags=0}},nil}c["Chance to Block Spell Damage is equal to Chance to Block Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellBlockChanceIsBlockChance",flags=0}},nil}c["100% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Projectiles gain Damage as they travel further, dealing up to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Adds 24 to 36 Physical Damage"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="PhysicalMax",keywordFlags=0}},nil}c["5% chance to Curse Enemies with Enfeeble on Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit"]={{}," to Curse Enemies withon Hit {variant:2}10% chance to Curse Enemies with Enfeeble on Hit "}c["Adds 1 to 70 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura "}c["25 Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=25,name="LifeRegen",keywordFlags=0}},nil}c["15% increased Damage over Time"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill"]={nil,"Removes 1% of maximum Life on Kill Removes 1% of maximum Energy Shield on Kill "}c["Uses both hand slots 90% increased Critical Strike Chance"]={nil,"Uses both hand slots 90% increased Critical Strike Chance "}c["Adds 28 to 40 Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="ColdMax",keywordFlags=0}},nil}c["Adds 28 to 40 Fire Damage"]={{[1]={flags=0,type="BASE",value=28,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=0}},nil}c["Adds 28 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=8192}},nil}c["Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill"]={nil,"Recover 0.5% of your maximum Life per Poison affecting Enemies you Kill "}c["16% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=16,name="Damage",keywordFlags=0}},nil}c["4% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=4,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["30% chance to Avoid being Shocked"]={{[1]={flags=0,type="BASE",value=30,name="AvoidShock",keywordFlags=0}},nil}c["Nearby Allies gain 1% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Adds 70 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage"]={nil,"Creates a Smoke Cloud on Rampage Gain Unholy Might for 3 seconds on Rampage "}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability You are cursed with Level 10 Vulnerability "}c["Recover 1% of Maximum Life when you Ignite an Enemy"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy "}c["+2 to Melee Weapon Range per White Socket"]={{[1]={[1]={type="Multiplier",var="WhiteSocketIn{SlotName}"},flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana per Blue Socket"]={{[1]={[1]={type="Multiplier",var="BlueSocketIn{SlotName}"},flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["25% increased Physical Damage with Weapons per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=8388608,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 28% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=28,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["110% increased Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EnergyShield",keywordFlags=0}},nil}c["Adds 4 to 7 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=7,name="PhysicalMax",keywordFlags=0}},nil}c["-10% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=-10,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=-10,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=-10,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=-10,name="ChaosResistMax",keywordFlags=0}},nil}c["10% increased Damage taken from Skeletons"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," from s "}c["80% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=80,name="CritChance",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=10,name="Duration",keywordFlags=0}},nil}c["Adds 190 to 220 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=190,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=220,name="FireMax",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies "}c["Gain 10% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Adds 4 to 8 Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 2 to 3 Physical Damage to Attacks per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=3,name="PhysicalMax",keywordFlags=65536}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks "}c["35% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-35,name="StunRecovery",keywordFlags=0}},nil}c["Adds 7 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 1 Multistrike"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMultistrike",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+90 to all Attributes"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=90,name="Int",keywordFlags=0}},nil}c["40% reduced Stun Recovery"]={{[1]={flags=0,type="INC",value=-40,name="StunRecovery",keywordFlags=0}},nil}c["Adds 8 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["230% increased Energy Shield"]={{[1]={flags=0,type="INC",value=230,name="EnergyShield",keywordFlags=0}},nil}c["21% increased Attack Speed"]={{[1]={flags=1,type="INC",value=21,name="Speed",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["350% increased Energy Shield"]={{[1]={flags=0,type="INC",value=350,name="EnergyShield",keywordFlags=0}},nil}c["24% increased maximum Mana"]={{[1]={flags=0,type="INC",value=24,name="Mana",keywordFlags=0}},nil}c["0.2% of Chaos Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ChaosDamageLifeLeech",keywordFlags=0}},nil}c["10% increased Effect of Buffs on you"]={{[1]={flags=0,type="INC",value=10,name="BuffEffectOnSelf",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Innervate"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportOnslaughtOnSlayingShockedEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Allies' Aura Buffs do not affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="AlliesAurasCannotAffectSelf",flags=0}},nil}c["30% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=65536}},nil}c["5% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-5,name="ManaReserved",keywordFlags=0}},nil}c["95% increased Physical Damage"]={{[1]={flags=0,type="INC",value=95,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions have 15% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=15,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill"]={nil,"With at least 40 Intelligence in Radius, Raised Spectres have a 50% chance to gain Soul Eater for 30 seconds on Kill "}c["12% increased Lightning Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["20% reduced Projectile Speed"]={{[1]={flags=0,type="INC",value=-20,name="ProjectileSpeed",keywordFlags=0}},nil}c["Adds 1 to 650 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=650,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 600 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=600,name="LightningMax",keywordFlags=0}},nil}c["30% increased Cold Damage if you have used a Fire Skill Recently"]={{[1]={[1]={type="Condition",var="UsedFireSkillRecently"},flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["Can Summon up to 3 additional Golems at a time"]={{[1]={flags=0,type="BASE",value=3,name="ActiveGolemLimit",keywordFlags=0}},nil}c["Iron Reflexes while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["8% of Physical Damage taken as Fire Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalDamageTakenAsFire",keywordFlags=0}},nil}c["100% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=100,name="FlaskRecovery",keywordFlags=0}},nil}c["2 additional Projectiles if you've been Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["80% increased Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["83% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=83,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Reduced Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportReducedMana",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["55% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=55,name="CritChance",keywordFlags=0}},nil}c["Conduit"]={{[1]={value="Conduit",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Socketed Gems have 50% reduced Mana Cost"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Adds 5 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["75% increased Effect of Shrine Buffs on you 50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you 50% increased Duration of Shrine Effects on you "}c["33% chance to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield"]={nil,"Cannot gain Energy Shield 1% of Life Regenerated per second per 500 Maximum Energy Shield "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy 33% chance to Blind nearby Enemies when gaining Her Blessing "}c["Gain Her Blessing for 3 seconds when you Ignite an Enemy"]={nil,"Gain Her Blessing for 3 seconds when you Ignite an Enemy "}c["Nearby allies gain 18% increased Damage"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="INC",value=18,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["You cannot be Shocked for 3 seconds after being Shocked"]={nil,"You cannot be Shocked for 3 seconds after being Shocked "}c["Gain 24% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["250% increased Armour"]={{[1]={flags=0,type="INC",value=250,name="Armour",keywordFlags=0}},nil}c["66% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=66,name="CritChance",keywordFlags=0}},nil}c["Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},nil}c["150% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=150,name="Evasion",keywordFlags=0}},nil}c["Uses both hand slots Adds 6 to 66 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=66,name="PhysicalMax",keywordFlags=0}},"Uses both hand slots "}c["You can only deal Damage with this Weapon and Ignite"]={nil,"You can only deal Damage with this Weapon and Ignite "}c["Ignited Enemies Burn 50% faster"]={{[1]={flags=0,type="INC",value=50,name="IgniteBurnFaster",keywordFlags=0}},nil}c["20% increased Trap Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=4096}},nil}c["100% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=100,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["110% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=110,name="CritChance",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=0}},nil}c["Uses both hand slots 300% increased Physical Damage"]={nil,"Uses both hand slots 300% increased Physical Damage "}c["+15 to all Attributes"]={{[1]={flags=0,type="BASE",value=15,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["18% Increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["45% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="EnergyShield",keywordFlags=0}},nil}c["0.8% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.8,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["1% increased Energy Shield per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="INC",value=1,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 80 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=80,name="ChaosMax",keywordFlags=65536}},nil}c["10% reduced Maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["Recover 3% of Maximum Life on Kill"]={nil,"Recover 3% of Maximum Life on Kill "}c["Adds 40 to 73 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=73,name="PhysicalMax",keywordFlags=0}},nil}c["+200 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=200,name="Evasion",keywordFlags=0}},nil}c["15% chance to Recover 10% of Maximum Mana when you use a Skill while affected by Clarity {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity"]={{[1]={[1]={type="Condition",var="AffectedByClarity"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}}," to Recover 10% of when you use a Skill {variant:8}-5 to Total Mana Cost of Skills while affected by Clarity "}c["+85 to maximum Life"]={{[1]={flags=0,type="BASE",value=85,name="Life",keywordFlags=0}},nil}c["Adds 50 to 80 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="PhysicalMax",keywordFlags=0}},nil}c["70% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["15% reduced Intelligence"]={{[1]={flags=0,type="INC",value=-15,name="Int",keywordFlags=0}},nil}c["Adds 40 to 70 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=18,name="Accuracy",keywordFlags=0}},nil}c["30% Chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=30,name="SpellDodgeChance",keywordFlags=0}},nil}c["+475 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=475,name="Accuracy",keywordFlags=0}},nil}c["Iron Reflexes"]={{[1]={value="Iron Reflexes",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Gain a Void Charge every second Elder Item"]={nil,"Gain a Void Charge every second Elder Item "}c["30% increased Damage if you Summoned a Golem in the past 8 seconds"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds "}c["Enemies you Shock have 20% reduced Movement Speed Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},"Enemies you Shock have 20% reduced Damage "}c["25% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["You are cursed with Level 10 Vulnerability"]={{[1]={flags=0,type="LIST",value={skillId="Vulnerability",applyToPlayer=true,level=10},name="ExtraCurse",keywordFlags=0}},nil}c["+300 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=300,name="Evasion",keywordFlags=0}},nil}c["+68 to maximum Life"]={{[1]={flags=0,type="BASE",value=68,name="Life",keywordFlags=0}},nil}c["+6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Cluster Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="Unknown",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["3% increased Movement Speed"]={{[1]={flags=0,type="INC",value=3,name="MovementSpeed",keywordFlags=0}},nil}c["60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently 60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="ManaCost",keywordFlags=0}}," for each 200 total Mana you have Spent Recently 60% increased Damage for each 200 total Mana you have Spent Recently "}c["60% increased Damage with Channelling Skills"]={{[1]={[1]={type="SkillType",skillType=58},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["50% increased Elemental Ailment Duration on You You are Immune to Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You You are Immune to Bleeding "}c["12% increased Movement Speed"]={{[1]={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},nil}c["Summoned Skeletons take 23% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.23,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Maximum Life for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 12"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 12 "}c["Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other"]={nil,"Every 5 seconds, 20% of Maximum Life Regenerated over one second You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other "}c["Adds 6 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected "}c["Attack Skills deal 26% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["25% chance to gain a Power Charge on Critical Strike 6% reduced Mana Reserved"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=25,name="ManaReserved",keywordFlags=0}}," to gain a Power Charge 6% reduced "}c["Adds 5 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=120,name="ChaosMax",keywordFlags=0}}," against "}c["8% increased Physical Damage"]={{[1]={flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+40 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=40,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 45 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["+50 to Intelligence"]={{[1]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["Skills Chain an additional time while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=0}},nil}c["Adds 25 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["+25 Energy Shield gained on Kill Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={{[1]={[1]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",value=25,name="EnergyShield",keywordFlags=0}}," gained on Kill Grants Malachai's Endurance,and Power for 6 seconds each, in sequence "}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy"]={{}," to gain aCharge on Killing a Frozen Enemy "}c["Gain Rampage while at Maximum Endurances Charges"]={nil,"Gain Rampage while at Maximum Endurances Charges "}c["Adds 50 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["Minions have 13% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 43 to 113 Physical Damage"]={{[1]={flags=0,type="BASE",value=43,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=113,name="PhysicalMax",keywordFlags=0}},nil}c["Curse Enemies with Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=1,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["+25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=25,name="ElementalResist",keywordFlags=0}},nil}c["145% increased Physical Damage"]={{[1]={flags=0,type="INC",value=145,name="PhysicalDamage",keywordFlags=0}},nil}c["+20 Life gained on Kill per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 55 to 76 Chaos Damage"]={{[1]={flags=0,type="BASE",value=55,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="ChaosMax",keywordFlags=0}},nil}c["Adds 50 to 125 Physical Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=125,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges 10% reduced Physical Damage taken while at maximum Endurance Charges "}c["26% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["30% Chance to cause Bleeding Enemies to Flee on hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}}," Enemies to Flee on hit "}c["Adds 35 to 65 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=65,name="PhysicalMax",keywordFlags=0}},nil}c["100% increased Charge Recovery"]={{[1]={flags=0,type="INC",value=100,name="FlaskChargeRecovery",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["+1 to Level of Socketed Dexterity Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="dexterity",value=1},name="GemProperty",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground "}c["88% increased Physical Damage"]={{[1]={flags=0,type="INC",value=88,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Poisonous Hit"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["10% increased Skeleton Attack Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["+8% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=8,name="ColdResist",keywordFlags=0}},nil}c["24% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Claw Physical Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=16384,type="INC",value=100,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 2 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Attack Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["Adds 20 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Attack Speed per 25 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=25},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["Grants level 20 Death Aura Skill"]={{[1]={flags=0,type="LIST",value={skillId="ChaosDegenAuraUnique",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Unaffected by Temporal Chains"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Adds 1 to 6 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=6,name="LightningMax",keywordFlags=65536}},nil}c["12% increased Dexterity"]={{[1]={flags=0,type="INC",value=12,name="Dex",keywordFlags=0}},nil}c["10% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=10,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["Adds 1 to 55 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="LightningMax",keywordFlags=0}},nil}c["Adds 18 to 26 Chaos Damage"]={{[1]={flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="ChaosMax",keywordFlags=0}},nil}c["10% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["23% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=23,name="ElementalDamage",keywordFlags=65536}},nil}c["Adds 1 to 5 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=5}},nil}c["Adds 1 to 3 Lightning Damage to Attacks per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",value=3,name="LightningMax",keywordFlags=65536}},nil}c["Your Spells are disabled"]={{[1]={[1]={type="SkillType",skillType=2},value=true,type="FLAG",keywordFlags=0,name="DisableSkill",flags=0}},nil}c["1% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=0}},nil}c["90% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=90,name="ElementalDamage",keywordFlags=0}},nil}c["25% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 1 to 200 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=200,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 50 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningMax",keywordFlags=0}},nil}c["+1 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["10% additional Chance to Block while Dual Wielding Claws"]={{[1]={[1]={type="Condition",var="DualWieldingClaws"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["25% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=25,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["+31 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=31,name="LifeOnHit",keywordFlags=0}},nil}c["+20 to Evasion Rating per 5 Maximum Energy Shield on Equipped Shield"]={{[1]={[1]={type="PerStat",stat="EnergyShieldOnWeapon 2",div=5},flags=0,type="BASE",value=20,name="Evasion",keywordFlags=0}},nil}c["+8 Life gained for each Enemy hit by your Spells"]={{[1]={flags=2,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Adds 14 to 28 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="ColdMax",keywordFlags=65536}},nil}c["20% increased Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Grants 1 Passive Skill Point"]={{[1]={flags=0,type="BASE",value=1,name="ExtraPoints",keywordFlags=0}},nil}c["Adds 10 to 12 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 18 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=18,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill {variant:2}You gain Phasing for 10 seconds on using a Vaal Skill "}c["You gain Phasing for 3 seconds on using a Vaal Skill"]={nil,"You gain Phasing for 3 seconds on using a Vaal Skill "}c["22% increased Damage"]={{[1]={flags=0,type="INC",value=22,name="Damage",keywordFlags=0}},nil}c["Trigger Level 1 Abyssal Cry on Hit"]={nil,nil}c["40% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-40,name="Damage",keywordFlags=0}},nil}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit {variant:4}Trigger Level 1 Abyssal Cry on Hit"]={{}," to cause Enemies to Flee on Hit {variant:4}Trigger Level 1on Hit "}c["420% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=420,name="Evasion",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+10 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="ManaOnKill",keywordFlags=0}},nil}c["+20 to maximum Life"]={{[1]={flags=0,type="BASE",value=20,name="Life",keywordFlags=0}},nil}c["20% increased Spell Damage"]={{[1]={flags=2,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+135 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% increased Totem Life"]={{[1]={flags=0,type="INC",value=15,name="TotemLife",keywordFlags=0}},nil}c["2% increased Cast Speed per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=16,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["1% of Damage against Frozen Enemies Leeched as Mana"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Frozen"},flags=0,type="BASE",value=1,name="DamageManaLeech",keywordFlags=262144}},nil}c["Reflects 15 Fire Damage to Melee Attackers"]={nil,"Reflects 15 Fire Damage to Melee Attackers "}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["3% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=3,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["Reflects 81 Physical Damage to Melee Attackers"]={{},nil}c["You have Phasing while at maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["Reflects 90 Physical Damage to Melee Attackers"]={{},nil}c["+44 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=44,name="LifeOnHit",keywordFlags=0}},nil}c["Creates a Smoke Cloud on Use"]={{},nil}c["3% chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Enemies you hit are destroyed on Kill"]={nil,"Enemies you hit are destroyed on Kill "}c["16% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=16,name="LightningDamage",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="OffHandAttack"},[2]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain an Endurance Charge on Kill 10% more "}c["Enemies cannot Leech Mana from You"]={nil,"Enemies cannot Leech Mana from You "}c["+28% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=28,name="ElementalResist",keywordFlags=0}},nil}c["8% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-8,name="ManaCost",keywordFlags=0}},nil}c["Your Lightning Damage can Freeze but not Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanFreeze",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="LightningCannotShock",flags=0}},nil}c["15% chance of Projectiles Piercing"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing "}c["Grants Summon Harbinger of Storms Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfStorms",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 11 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=11,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life {variant:3}+36% chance to Block Spell Damage while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},[2]={type="Condition",var="LowLife"},flags=2,type="BASE",keywordFlags=0,name="BlockChance",value=120}}," applied to s {variant:3}+36% chance to Block Spell Damage "}c["25% increased Physical Damage"]={{[1]={flags=0,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=30,name="LightningDamage",keywordFlags=0}}," is taken from Mana before Life when Hit "}c["+20% chance to be Shocked 30% of Lightning Damage is taken from Mana before Life when Hit"]={{[1]={flags=0,type="BASE",value=20,name="LightningDamage",keywordFlags=0}}," to be Shocked 30% of is taken from Mana before Life when Hit "}c["+20% chance to be Shocked"]={{}," to be Shocked "}c["260% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=260,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["20% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["6% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second"]={nil,"With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile Speed per second "}c["Adds 10 to 167 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=167,name="LightningMax",keywordFlags=131072}},nil}c["+50 Maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["2 additional Projectiles during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["10% increased Duration of Elemental Ailments on Enemies"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=10,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["12% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["Adds 48 to 83 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=48,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=83,name="ColdMax",keywordFlags=131072}},nil}c["20% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 14 to 173 Lightning Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=14,name="LightningMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=173,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to gain 1 Rage when you Hit a Rare or Unique Enemy"]={{}," to gain 1 Rage when you Hit a Rare or Unique Enemy "}c["10% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=10,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Adds 64 to 107 Fire Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=64,name="FireMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=107,name="FireMax",keywordFlags=131072}},nil}c["5% chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["+3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["Adds 54 to 88 Cold Damage to Spells while no Life is Reserved"]={{[1]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=54,name="ColdMin",keywordFlags=131072},[2]={[1]={type="StatThreshold",stat="LifeReserved",upper=true,threshold=0},flags=0,type="BASE",value=88,name="ColdMax",keywordFlags=131072}},nil}c["20% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=20,name="ManaCost",keywordFlags=0}},nil}c["50% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["+140 to maximum Life"]={{[1]={flags=0,type="BASE",value=140,name="Life",keywordFlags=0}},nil}c["+5 Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="ManaOnKill",keywordFlags=0}},nil}c["Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity"]={nil,"Skills which Place Mines place up to 1 additional Mine if you have at least 500 Dexterity "}c["Gain 20% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Has no Attribute Requirements"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoAttributeRequirements",flags=0}},nil}c["15% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=15,name="Damage",keywordFlags=512}},nil}c["15% increased Accuracy Rating while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to Block while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["0.2% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 22 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=22},name="ExtraSupport",keywordFlags=0}},nil}c["Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["+38 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=38,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Duration of Shrine Effects on you"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," of Shrine Effects on you "}c["Cannot be Frozen, Chilled or Ignited with Her Blessing"]={nil,"Cannot be Frozen, Chilled or Ignited with Her Blessing "}c["75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="INC",value=75,name="FlaskEffect",keywordFlags=0}}," of Shrine Buffs on you "}c["+15 Energy Shield gained on Kill 75% increased Effect of Shrine Buffs on you"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}}," gained on Kill 75% increased Effect of Shrine Buffs on you "}c["12% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown Mines cannot be Damaged for 5 seconds after being Placed "}c["80% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=80,name="EnemyStunDuration",keywordFlags=0}},nil}c["+24% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=24,name="SpellBlockChance",keywordFlags=0}},nil}c["5% chance to gain Unholy Might for 3 seconds on Kill"]={{}," to gain Unholy Might for 3 seconds on Kill "}c["225% increased Energy Shield"]={{[1]={flags=0,type="INC",value=225,name="EnergyShield",keywordFlags=0}},nil}c["5% reduced Elemental Damage taken while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=-5,name="ElementalDamageTaken",keywordFlags=0}},nil}c["5% additional Physical Damage Reduction while moving"]={{[1]={[1]={type="Condition",var="Moving"},flags=0,type="BASE",value=5,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Ignited while you have a Flame Golem Summoned "}c["1% increased Attack Speed per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=1,type="INC",value=1,name="Speed",keywordFlags=0}},nil}c["+10% to Critical Strike Multiplier per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["25% chance to gain a Power Charge on Critical Strike"]={{}," to gain a Power Charge "}c["6% increased Dexterity"]={{[1]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0}},nil}c["+25 to all Attributes"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers 30% of Damage you Reflect to enemies is gained as Life "}c["15% increased Light Radius"]={{[1]={flags=0,type="INC",value=15,name="LightRadius",keywordFlags=0}},nil}c["30% chance to gain a Frenzy Charge on Killing an Enemy affected by 5 or more Poisons"]={{}," to gain aCharge on Killing an Enemy affected by 5 or more Poisons "}c["Blight has 30% increased Hinder Duration"]={{[1]={[1]={type="SkillName",skillName="Blight"},flags=0,type="INC",value=30,name="Duration",keywordFlags=0}}," Hinder "}c["Reflects 100 to 150 Physical Damage to Melee Attackers"]={nil,"Reflects 100 to 150 Physical Damage to Melee Attackers "}c["+125 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=125,name="Accuracy",keywordFlags=0}},nil}c["10% increased maximum Life if no Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="CorruptedItem",upper=true,threshold=0},flags=0,type="INC",value=10,name="Life",keywordFlags=0}},nil}c["You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second"]={nil,"You cannot Regenerate Energy Shield You lose 5% of Energy Shield per second "}c["50% increased Charges used"]={{[1]={flags=0,type="INC",value=50,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+29% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=29,name="FireResist",keywordFlags=0}},nil}c["130% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=130,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+32% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=32,name="FireResist",keywordFlags=0}},nil}c["21% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=21,name="StunRecovery",keywordFlags=0}},nil}c["+144 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=144,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Armour"]={{[1]={flags=0,type="INC",value=180,name="Armour",keywordFlags=0}},nil}c["22% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=22,name="Defences",keywordFlags=0}},nil}c["20% increased Physical Damage"]={{[1]={flags=0,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["40% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=40,name="BuffEffect",keywordFlags=0}},nil}c["Adds 58 to 98 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=58,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=98,name="ChaosMax",keywordFlags=131072}},nil}c["Reflects 1 to 220 Lightning Damage to Attackers on Block"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block "}c["40% increased Physical Damage with Wands"]={{[1]={flags=524288,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["Minions' Hits can only Kill Ignited Enemies"]={nil,"Minions' Hits can only Kill Ignited Enemies "}c["125% increased Armour"]={{[1]={flags=0,type="INC",value=125,name="Armour",keywordFlags=0}},nil}c["5% additional Chance to Block while you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["2% increased Minion Movement Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have +4% Chance to Block Attack Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["2% increased Minion Attack Speed per 50 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=50},flags=0,type="LIST",value={mod={flags=1,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["16% increased Totem Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=16384}},nil}c["Gain 8% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=8,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["22% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=22,name="Damage",keywordFlags=65536}},nil}c["Cannot Leech Mana"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Curse Enemies with Socketed Curse Gem on Hit"]={nil,nil}c["40% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=40,name="Accuracy",keywordFlags=0}},nil}c["Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit"]={nil,"Enemies Cannot Leech Mana From You 10% of Damage taken Gained as Mana over 4 seconds when Hit "}c["Enemies Cannot Leech Mana From You"]={nil,"Enemies Cannot Leech Mana From You "}c["Gain 10% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["+150 to maximum Mana"]={{[1]={flags=0,type="BASE",value=150,name="Mana",keywordFlags=0}},nil}c["Gain Armour equal to your Reserved Mana"]={{[1]={[1]={type="PerStat",stat="ManaReserved",div=1},value=1,type="BASE",keywordFlags=0,name="Armour",flags=0}},nil}c["10% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=10,name="ManaReserved",keywordFlags=0}},nil}c["+200 to maximum Mana"]={{[1]={flags=0,type="BASE",value=200,name="Mana",keywordFlags=0}},nil}c["+1 to Maximum number of Spectres"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSpectreLimit",keywordFlags=0}},nil}c["8% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+4 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=4,name="LifeOnHit",keywordFlags=0}},nil}c["Regenerate 100 Energy Shield per second if all Equipped Items are Corrupted"]={{[1]={[1]={type="MultiplierThreshold",var="NonCorruptedItem",upper=true,threshold=0},flags=0,type="BASE",value=100,name="EnergyShieldRegen",keywordFlags=0}},nil}c["+20 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=20,name="Mana",keywordFlags=0}}," gained when you Block "}c["+250 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=250,name="EnergyShield",keywordFlags=0}},nil}c["20% chance to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," to gain a Spirit Charge on Kill +1 to Maximum Spirit Charges "}c["20% chance to gain a Spirit Charge on Kill"]={{}," to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed 20% chance to gain a Spirit Charge on Kill "}c["Recover 5% of Life when a Spirit Charge expires or is consumed"]={nil,"Recover 5% of Life when a Spirit Charge expires or is consumed "}c["Trigger Level 20 Spirit Burst when you Use a Skill while you have a Spirit Charge"]={{[1]={flags=0,type="LIST",value={skillId="SpiritBurst",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["1000% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=1000,name="PhysicalDamage",keywordFlags=0}},nil}c["30% chance to Cast Socketed Spells when you Spend at least 100 Mana to Use a Skill"]={{[1]={flags=2,type="BASE",value=30,name="Mana",keywordFlags=0}}," to Cast Socketed s when you Spend at least 100 to Use a Skill "}c["45% increased Area Damage"]={{[1]={flags=512,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["15% increased Quantity of Items found with a Magic Item equipped"]={{[1]={[1]={type="MultiplierThreshold",var="MagicItem",threshold=1},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["20% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["30% chance to Cast Socketed Spells when"]={{}," to Cast Socketed s when "}c["45% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=45,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded "}c["-30% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="ColdResist",keywordFlags=0}},nil}c["Take 200 Physical Damage when you use a Movement Skill"]={nil,"200 Physical Damage when you use a Movement Skill "}c["50% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["150% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEvasion",keywordFlags=0}},nil}c["3% additional Chance to Block while you have at least 5 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=5},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently 3% additional Chance to Block while you have at least 5 Crab Barriers "}c["Cannot lose Crab Barriers if you have lost Crab Barriers Recently"]={nil,"Cannot lose Crab Barriers if you have lost Crab Barriers Recently "}c["+9% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=9,name="SpellBlockChance",keywordFlags=0}},nil}c["+28% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=28,name="LightningResist",keywordFlags=0}},nil}c["+52% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=52,name="ChaosResist",keywordFlags=0}},nil}c["+36 to Armour"]={{[1]={flags=0,type="BASE",value=36,name="Armour",keywordFlags=0}},nil}c["20% increased Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Items and Gems have 50% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=50,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when Hit with an Attack"]={{}," to create Chilled Ground when Hit with an Attack "}c["Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds You have Resolute Technique while you do not have Elemental Overload "}c["60% increased Mana Regeneration Rate while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="INC",value=60,name="ManaRegen",keywordFlags=0}},nil}c["20% increased Defences"]={{[1]={flags=0,type="INC",value=20,name="Defences",keywordFlags=0}},nil}c["-1 Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["100% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Iron Will"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIronWill",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["80% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEvasion",keywordFlags=0}},nil}c["15% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=15,name="Duration",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Chaos Damage while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=10,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+18 to all Attributes"]={{[1]={flags=0,type="BASE",value=18,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=18,name="Int",keywordFlags=0}},nil}c["You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges"]={nil,"You take 50% reduced Extra Damage from Critical Strikes while you have no Power Charges "}c["10% increased Melee Physical Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["-1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=-1,name="PowerChargesMax",keywordFlags=0}},nil}c["Minions have +325 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-15,name="Damage",keywordFlags=0}},nil}c["Minions have +350 to Armour"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 10% Chance to Block"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Mercury Footprints"]={nil,"Mercury Footprints "}c["+65 to Dexterity"]={{[1]={flags=0,type="BASE",value=65,name="Dex",keywordFlags=0}},nil}c["Adds 228 to 280 Physical Damage"]={{[1]={flags=0,type="BASE",value=228,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=280,name="PhysicalMax",keywordFlags=0}},nil}c["90% increased Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="EnergyShield",keywordFlags=0}},nil}c["Trigger Level 20 Lightning Bolt when you deal a Critical Strike"]={{[1]={flags=0,type="LIST",value={skillId="LightningSpell",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 75 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+35 to Dexterity"]={{[1]={flags=0,type="BASE",value=35,name="Dex",keywordFlags=0}},nil}c["+250 to Armour"]={{[1]={flags=0,type="BASE",value=250,name="Armour",keywordFlags=0}},nil}c["Adds 10 to 23 Fire Damage"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="FireMax",keywordFlags=0}},nil}c["20% increased Melee Damage"]={{[1]={flags=256,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["8% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["Cannot be Knocked Back {variant:1}+150 to maximum Life"]={nil,"Cannot be Knocked Back {variant:1}+150 to maximum Life "}c["Adds 10-20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["You and nearby allies gain 15% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["250% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=250,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage"]={nil,"Cannot be Stunned by Hits you Block Your Counterattacks deal Double Damage "}c["+35% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=35,name="ElementalResist",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination {variant:12}Unaffected by Vulnerability while affected by Determination "}c["Can't use Chest armour {variant:1,2}15% Chance to Block"]={nil,"Can't use Chest armour {variant:1,2}15% Chance to Block "}c["20% chance to Trigger Level 20 Tentacle Whip on Kill"]={{[1]={flags=0,type="LIST",value={skillId="TentacleSmash",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["29% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=29,name="CritChance",keywordFlags=0}},nil}c["Adds 20 to 55 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=55,name="PhysicalMax",keywordFlags=0}},nil}c["1% increased Projectile Attack Damage per 200 Accuracy Rating"]={{[1]={[1]={type="PerStat",stat="Accuracy",div=200},flags=1025,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Adds 2 to 4 Fire Damage to Attacks per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=2,name="FireMin",keywordFlags=65536},[2]={[1]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",value=4,name="FireMax",keywordFlags=65536}},nil}c["300% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=300,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 20 to 30 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 6 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=6},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Manifested Dancing Dervish disables both weapon slots"]={{},nil}c["10% increased Cast Speed"]={{[1]={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain 100% of Bow Physical Damage as Extra Damage of each Element"]={{[1]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsLightning",keywordFlags=0},[2]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsCold",keywordFlags=0},[3]={flags=8192,type="BASE",value=100,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Nearby allies Recover 2% of your maximum Life when you Die"]={nil,"Nearby allies Recover 2% of your maximum Life when you Die "}c["30% chance to Blind Enemies on Critical Strike"]={{}," to Blind Enemies "}c["70% increased Damage while you have no Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Mines cannot be Damaged for 5 seconds after being Placed"]={nil,"Mines cannot be Damaged for 5 seconds after being Placed "}c["18% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=18,name="EnergyShield",keywordFlags=0}},nil}c["+10 to Strength"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0}},nil}c["10% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["20% chance to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit"]={{}," to Curse non-Cursed Enemies with a random Curse on Hit {variant:1}5% chance to create Shocked Ground when Hit "}c["10% chance to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit"]={{}," to Curse Enemies with a random Curse on Hit {variant:2}20% chance to Curse non-Cursed Enemies with a random Curse on Hit "}c["5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["18% increased Armour"]={{[1]={flags=0,type="INC",value=18,name="Armour",keywordFlags=0}},nil}c["170% increased Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EnergyShield",keywordFlags=0}},nil}c["Adds 1 to 80 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=196608}},nil}c["Trigger Level 10 Shock Ground when Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredShockedGround",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+1000 to Spectre maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["90% increased Spell Damage"]={{[1]={flags=2,type="INC",value=90,name="Damage",keywordFlags=0}},nil}c["0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.4,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["10% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=10,name="EnergyShield",keywordFlags=0}},nil}c["6% Chance to Block"]={{[1]={flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["50% slower start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Skills used by Traps have 20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=4096}},nil}c["Socketed Gems are Supported by level 20 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Using Warcries is Instant"]={nil,"Using Warcries is Instant "}c["Raging Spirits refresh their Duration when they Kill an Ignited Enemy"]={nil,"Raging Spirits refresh their Duration when they Kill an Ignited Enemy "}c["10% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=10,name="FlaskDuration",keywordFlags=0}},nil}c["+50 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["Every 16 seconds you gain iron Reflexes for 8 seconds"]={nil,"Every 16 seconds you gain iron Reflexes for 8 seconds "}c["+25% to Critical Strike Multiplier with Maces"]={{[1]={flags=65536,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["75% reduced Maximum number of Summoned Raging Spirits"]={{[1]={flags=0,type="INC",value=-75,name="ActiveRagingSpiritLimit",keywordFlags=0}},nil}c["25% increased Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen enemies {variant:2,3,4}15% increased Quantity of Items Dropped by Slain Frozen Enemies "}c["You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 2 seconds on Kill {variant:2}You gain Onslaught for 4 seconds on Kill "}c["+20 to All Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["60% increased Spell Damage for each 200 total Mana you have Spent Recently"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}}," for each 200 total Mana you have Spent Recently "}c["Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life 60% increased Mana Cost of Skills for each 200 total Mana you have Spent Recently "}c["8% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["Non-instant Mana recovery from Flasks is also recovered as Life"]={nil,"Non-instant Mana recovery from Flasks is also recovered as Life "}c["18% increased Intelligence"]={{[1]={flags=0,type="INC",value=18,name="Int",keywordFlags=0}},nil}c["Arrows always Pierce after Chaining"]={nil,"Arrows always Pierce after Chaining "}c["Minions deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Recover 10% of maximum Life when you use a Mana Flask"]={nil,"Recover 10% of maximum Life when you use a Mana Flask "}c["18% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=18,name="Damage",keywordFlags=1048576}},nil}c["45% increased Damage"]={{[1]={flags=0,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["235% increased Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EnergyShield",keywordFlags=0}},nil}c["Curse Enemies with level 10 Temporal Chains on Hit"]={{[1]={flags=0,type="LIST",value={skillId="TemporalChains",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Attacks with this Weapon deal 90 to 180 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=180}},nil}c["14% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["100 Life Regenerated per second if you have at least 1000 Maximum Energy Shield"]={{[1]={[1]={type="StatThreshold",stat="EnergyShield",threshold=1000},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["Adds 90 to 180 Cold Damage"]={{[1]={flags=0,type="BASE",value=90,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ColdMax",keywordFlags=0}},nil}c["20% increased Damage with Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=20,name="Damage",keywordFlags=1048576}},nil}c["Nearby Enemies are Blinded"]={nil,"Nearby Enemies are Blinded "}c["10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["30% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["Adds 21 to 36 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=21,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=36,name="ChaosMax",keywordFlags=131072}},nil}c["+120 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=120,name="EnergyShield",keywordFlags=0}},nil}c["Gain 7% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Adds 13 to 31 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=31,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 14 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["-1 Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=-1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+40 Life gained when you Block {variant:2,3}+48 Life gained when you Block"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}}," gained when you Block {variant:2,3}+48 Life gained when you Block "}c["Adds 60 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["+6% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ChaosResist",keywordFlags=0}},nil}c["3% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+80 to maximum Mana"]={{[1]={flags=0,type="BASE",value=80,name="Mana",keywordFlags=0}},nil}c["Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges"]={nil,"Enemies you Kill that are affected by Elemental Ailments grant 100% increased Flask Charges "}c["30% increased Damage with Hits against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}}," against Rare monsters "}c["Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary"]={nil,"Gain a Frenzy, Endurance, or Power Charge once per second while you are Stationary "}c["15% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=15,name="Damage",keywordFlags=786432}},nil}c["24% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["305% increased Armour, Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=305,name="Defences",keywordFlags=0}},nil}c["40% increased Curse Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=2}},nil}c["20% increased Damage with Hits and Ailments per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=786432}},nil}c["Adds 25 to 50 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="FireMax",keywordFlags=196608}},nil}c["25% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=25,name="LightningDamage",keywordFlags=0}},nil}c["You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["+2 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=2},name="GemProperty",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons {variant:2}With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["Immune to Elemental Ailments while Phasing"]={nil,"Immune to Elemental Ailments while Phasing "}c["+1 to Level of Socketed Curse Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="curse",value=1},name="GemProperty",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Cold Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdPenetration",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["+12% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=12,name="ChaosResist",keywordFlags=0}},nil}c["+190 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=190,name="EnergyShield",keywordFlags=0}},nil}c["+210 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=210,name="EnergyShield",keywordFlags=0}},nil}c["25% reduced Chaos Damage Taken Over Time"]={{[1]={flags=0,type="INC",value=-25,name="ChaosDamageTakenOverTime",keywordFlags=0}},nil}c["Take 5 Physical Damage when hit by Attacks Pain Attunement"]={nil,"5 Physical Damage when hit by Attacks Pain Attunement "}c["Take 5 Physical Damage when hit by Attacks"]={nil,"5 Physical Damage when hit by Attacks "}c["Reflects 5 Physical Damage to Melee Attackers"]={{},nil}c["100% increased Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EnergyShield",keywordFlags=0}},nil}c["You gain 8% increased Damage for each Trap"]={{[1]={flags=0,type="BASE",value=8,name="Damage",keywordFlags=4096}},"% increased for each "}c["0.3% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.3,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["135% increased Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EnergyShield",keywordFlags=0}},nil}c["5% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy "}c["35% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=35,name="StunRecovery",keywordFlags=0}},nil}c["Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire"]={nil,"Unaffected by Elemental Weakness while affected by Purity of Elements {variant:33}Immune to Ignite while affected by Purity of Fire "}c["26% increased Attack Damage with Main Hand"]={{[1]={[1]={type="Condition",var="MainHandAttack"},flags=1,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+6% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Adds 90 to 345 Physical Damage"]={{[1]={flags=0,type="BASE",value=90,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=345,name="PhysicalMax",keywordFlags=0}},nil}c["30% increased Damage against Rare monsters"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," against Rare monsters "}c["25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a "}c["1% of Damage Leeched as Life against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["50% of Physical Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+70 to Dexterity"]={{[1]={flags=0,type="BASE",value=70,name="Dex",keywordFlags=0}},nil}c["13% increased Movement Speed"]={{[1]={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},nil}c["25% chance to Trigger Level 20 Tornado when you gain Avian's Might or Avian's Flight"]={{[1]={flags=0,type="LIST",value={skillId="AvianTornado",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["23% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=23,name="LootRarity",keywordFlags=0}},nil}c["35% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["Manifested Dancing Dervish dies when Rampage ends"]={{},nil}c["25% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["210% increased Energy Shield"]={{[1]={flags=0,type="INC",value=210,name="EnergyShield",keywordFlags=0}},nil}c["+10 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["+13% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=13,name="SpellBlockChance",keywordFlags=0}},nil}c["-10% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-10,name="ColdResist",keywordFlags=0}},nil}c["30% increased Fire Damage if you have used a Cold Skill Recently"]={{[1]={[1]={type="Condition",var="UsedColdSkillRecently"},flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Triggers Level 20 Blinding Aura when Equipped"]={nil,nil}c["Grants Summon Harbinger of Focus Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfFocus",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+65 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=65,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=10,name="LootRarity",keywordFlags=0}},nil}c["Cannot be Shocked"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidShock",flags=0}},nil}c["Adds 6 to 12 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="ColdMax",keywordFlags=65536}},nil}c["25% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=25,name="AvoidChilled",keywordFlags=0}},nil}c["50% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=50,name="AvoidFrozen",keywordFlags=0}},nil}c["+23 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=23,name="EnergyShield",keywordFlags=0}},nil}c["Has 1 Socket"]={{[1]={flags=0,type="BASE",value=1,name="SocketCount",keywordFlags=0}},nil}c["50% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack Applies level 15 Elemental Weakness on Blocking a Spell "}c["Armour is increased by Uncapped Fire Resistance"]={{[1]={[1]={type="PerStat",stat="FireResistTotal",div=1},value=1,type="INC",keywordFlags=0,name="Armour",flags=0}},nil}c["+44 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=44,name="EnergyShield",keywordFlags=0}},nil}c["25% increased Effect of Heralds on you"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=25,name="BuffEffect",keywordFlags=0}},nil}c["Adds 60 to 110 Chaos Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=60,name="ChaosMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=110,name="ChaosMax",keywordFlags=0}},nil}c["+350 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=350,name="Accuracy",keywordFlags=0}},nil}c["+25 to Armour"]={{[1]={flags=0,type="BASE",value=25,name="Armour",keywordFlags=0}},nil}c["+1 to maximum number of Zombies per 300 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=300},flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["45% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["+113% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=113,name="CritMultiplier",keywordFlags=0}},nil}c["22% increased maximum Mana"]={{[1]={flags=0,type="INC",value=22,name="Mana",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike"]={nil,"You gain Onslaught for 3 seconds on Culling Strike "}c["Cover Enemies in Ash when they Hit you Avatar of Fire"]={nil,"Cover Enemies in Ash when they Hit you Avatar of Fire "}c["50% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["+125% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=125,name="CritMultiplier",keywordFlags=0}},nil}c["+225% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=225,name="CritMultiplier",keywordFlags=0}},nil}c["+120 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=120,name="Accuracy",keywordFlags=0}},nil}c["120% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=120,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Adds 157 to 210 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=157},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=210}},nil}c["Adds 40 to 60 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=60,name="PhysicalMax",keywordFlags=65536}},nil}c["80% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=786432}},nil}c["+1 maximum Energy Shield per 5 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=5},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["+500 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=0}},nil}c["Adds 56 to 84 Chaos Damage to Spells"]={{[1]={flags=0,type="BASE",value=56,name="ChaosMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=84,name="ChaosMax",keywordFlags=131072}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken {variant:1,2,3,4}30% of Lightning Damage Leeched as Life during Flask effect "}c["20% increased Damage with Bows"]={{[1]={flags=8192,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["Minions gain Unholy Might for 5 seconds on Kill"]={nil,"gain Unholy Might for 5 seconds on Kill "}c["Adds 23 to 40 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=23,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=40,name="FireMax",keywordFlags=196608}},nil}c["Adds 8 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=8,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["5% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-5,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges 15% increased Cold Damage per Frenzy Charge "}c["Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Gain a Frenzy Charge on reaching Maximum Power Charges "}c["+3 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=3,name="LifeOnHit",keywordFlags=0}},nil}c["Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges Gain a Frenzy Charge on reaching Maximum Power Charges "}c["20% increased Golem Damage for each Golem you have Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned "}c["25% increased Weapon Critical Strike Chance while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Adds 330 to 480 Cold Damage"]={{[1]={flags=0,type="BASE",value=330,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=480,name="ColdMax",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=131072}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="BASE",value=50,name="ColdDamage",keywordFlags=0}}," to gain a Power Charge on Killing a Frozen Enemy Adds 15 to 25 to s "}c["30% increased Life Recovery Rate while affected by Vitality"]={{[1]={[1]={type="Condition",var="AffectedByVitality"},flags=0,type="INC",value=30,name="LifeRecoveryRate",keywordFlags=0}},nil}c["25% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=1048576}},nil}c["+25 Mana gained on Killing a Frozen Enemy"]={{[1]={flags=0,type="BASE",value=25,name="ManaOnKill",keywordFlags=0}}," ing a Frozen Enemy "}c["+220 to maximum Life"]={{[1]={flags=0,type="BASE",value=220,name="Life",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["250% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=250,name="Evasion",keywordFlags=0}},nil}c["22% increased Cold Damage"]={{[1]={flags=0,type="INC",value=22,name="ColdDamage",keywordFlags=0}},nil}c["Adds 4 to 10 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=4,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=10,name="FireMax",keywordFlags=65536}},nil}c["50% chance to gain a Power Charge on Killing a Frozen Enemy"]={{}," to gain a Power Charge on Killing a Frozen Enemy "}c["+2000 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2000,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% increased Attack and Cast Speed if Energy"]={{[1]={flags=0,type="INC",value=40,name="Speed",keywordFlags=0}}," if Energy "}c["Adds 1 to 40 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="LightningMax",keywordFlags=0}},nil}c["35% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["+1 Maximum Power Charge"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["-40% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=-40,name="ColdResist",keywordFlags=0}},nil}c["24% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["Adds 1 to 45 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="LightningMax",keywordFlags=0}},nil}c["10% chance to grant a Power Charge to nearby Allies on Kill"]={{}," to grant a Power Charge to nearby Allies on Kill "}c["200 Lightning Damage taken per second per Power Charge if your Skills have dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="SkillCritRecently"},flags=0,type="BASE",keywordFlags=0,name="LightningDegen",value=200}},nil}c["400 Lightning Damage taken per second per Power Charge if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},[2]={type="Condition",var="CritRecently"},flags=0,type="BASE",keywordFlags=0,name="LightningDegen",value=400}},nil}c["Adds 3 to 9 Lightning Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=9,name="LightningMax",keywordFlags=131072}},nil}c["180% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEvasion",keywordFlags=0}},nil}c["2% additional Chance to Block Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["+25% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},nil}c["+2% Critical Strike Chance while at maximum Power Charges"]={{[1]={[1]={type="StatThreshold",stat="PowerCharges",thresholdStat="PowerChargesMax"},flags=0,type="BASE",value=2,name="CritChance",keywordFlags=0}},nil}c["10% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Witch: 0.5% of Maximum Mana Regenerated per second"]={{[1]={[1]={type="Condition",var="ConnectedToWitchStart"},flags=0,type="BASE",value=0.5,name="ManaRegenPercent",keywordFlags=0}},nil}c["Adds 251 to 277 Physical Damage"]={{[1]={flags=0,type="BASE",value=251,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=277,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=15,name="Damage",keywordFlags=262144}},nil}c["+88 to maximum Life"]={{[1]={flags=0,type="BASE",value=88,name="Life",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 1 Controlled Destruction"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportControlledDestruction",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["17% increased Spell Damage"]={{[1]={flags=2,type="INC",value=17,name="Damage",keywordFlags=0}},nil}c["Trigger a Socketed Spell when you Attack"]={nil,"Trigger a Socketed Spell when you Attack "}c["Adds 3 to 5 Physical Damage to Attacks with this Weapon per 3 Player Levels"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMin",value=3},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Multiplier",var="Level",div=3},flags=0,type="BASE",keywordFlags=65536,name="PhysicalMax",value=5}},nil}c["+75 to Intelligence"]={{[1]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["Nearby Enemies deal 8% less Elemental Damage"]={nil,"Nearby Enemies deal 8% less Elemental Damage "}c["20% increased Onslaught duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}}," Onslaught "}c["Attacks with this Weapon have 115% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=115,name="ElementalDamage",keywordFlags=0}},nil}c["Spectres have 100% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Gain 14% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block {variant:3}20% chance to gain an Endurance Charge when you Block "}c["Adds 27 to 86 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=86,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Flammability while affected by Purity of Fire "}c["3% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence"]={nil,"Grants Malachai's Endurance, Frenzy and Power for 6 seconds each, in sequence "}c["Enemies you Kill have a 20% chance to Explode, dealing a quarter"]={nil,"Enemies you Kill have a 20% chance to Explode, dealing a quarter "}c["Cannot be Blinded 10% reduced Damage taken from Blinded Enemies"]={nil,"Cannot be Blinded 10% reduced Damage taken from Blinded Enemies "}c["Gain 15% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10%"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% "}c["1% of Physical Attack Damage leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["8% chance to Dodge Spells while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["Socketed Gems are supported by level 20 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are supported by level 5 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["0.5% of Life Regenerated per Second per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["37% increased Spell Damage"]={{[1]={flags=2,type="INC",value=37,name="Damage",keywordFlags=0}},nil}c["50% increased Movement Speed"]={{[1]={flags=0,type="INC",value=50,name="MovementSpeed",keywordFlags=0}},nil}c["Nearby Enemies Take 10% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["26% increased Spell Damage"]={{[1]={flags=2,type="INC",value=26,name="Damage",keywordFlags=0}},nil}c["+18 to maximum Mana"]={{[1]={flags=0,type="BASE",value=18,name="Mana",keywordFlags=0}},nil}c["Cannot be Stunned by Attacks if your other Ring is an Elder Item"]={nil,"Cannot be Stunned by Attacks if your other Ring is an Elder Item "}c["Socketed Gems are Supported by level 15 Concentrated Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportConcentratedEffect",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Movement Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["20% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=65536}},nil}c["+1 to Level of Socketed Spell Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="spell",value=1},name="GemProperty",keywordFlags=0}},nil}c["Adds 151 to 203 Fire Damage to Hits with this Weapon against Blinded Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMin",value=151},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="BASE",keywordFlags=458752,name="FireMax",value=203}},nil}c["If you've Attacked Recently, you"]={nil,"If you've Attacked Recently, you "}c["Cannot be Ignited"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["+150% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=150,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge 40% chance "}c["27% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=27,name="CritChance",keywordFlags=0}},nil}c["30% increased Cold Damage"]={{[1]={flags=0,type="INC",value=30,name="ColdDamage",keywordFlags=0}},nil}c["31% increased Spell Damage"]={{[1]={flags=2,type="INC",value=31,name="Damage",keywordFlags=0}},nil}c["40% reduced Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=-40,name="CritChance",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges "}c["140% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=140,name="CritChance",keywordFlags=262144}},nil}c["Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies"]={nil,"Nearby Enemies are Blinded 140% increased Critical Strike Chance against Blinded Enemies "}c["+33% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=33,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 22 to 44 Physical Damage"]={{[1]={flags=0,type="BASE",value=22,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=44,name="PhysicalMax",keywordFlags=0}},nil}c["19% chance to Ignite"]={{[1]={flags=0,type="BASE",value=19,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Energy Shield from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=30,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Melee Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=256,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["Adds 5 to 8 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=8,name="FireMax",keywordFlags=131072}},nil}c["22% chance to Ignite"]={{[1]={flags=0,type="BASE",value=22,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life "}c["50% increased Burning Damage"]={{[1]={flags=0,type="INC",value=50,name="FireDamage",keywordFlags=134217728}},nil}c["Adds 14 to 22 Fire Damage"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="FireMax",keywordFlags=0}},nil}c["Adds 25 to 90 Lightning Damage to Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=131072}},nil}c["Adds 5 to 10 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=5,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=10,name="FireMax",keywordFlags=131072}},nil}c["Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Energy Shield on Kill "}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments "}c["Adds 6 to 12 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=6,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=12,name="FireMax",keywordFlags=131072}},nil}c["Grants level 20 Doryani's Touch Skill"]={{[1]={flags=0,type="LIST",value={skillId="TouchOfGod",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges"]={nil,"You lose all Endurance Charges at maximum Endurance Charges Trigger a Socketed Warcry Skill when you lose Endurance Charges "}c["+33 to Maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["6% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=6,name="PhysicalDamage",keywordFlags=0}},nil}c["Flasks apply to your Zombies and Spectres"]={{[1]={[1]={type="SkillName",skillNameList={[1]="Raise Zombie",[2]="Raise Spectre"}},value=true,type="FLAG",keywordFlags=0,name="FlasksApplyToMinion",flags=0}},nil}c["Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Immune to Elemental Ailments while you have Arcane Surge "}c["35% increased Trap Damage"]={{[1]={flags=0,type="INC",value=35,name="Damage",keywordFlags=4096}},nil}c["Traps trigger at the end of their Duration"]={nil,"Traps trigger at the end of their Duration "}c["+90 to maximum Mana"]={{[1]={flags=0,type="BASE",value=90,name="Mana",keywordFlags=0}},nil}c["40% increased Trap Damage"]={{[1]={flags=0,type="INC",value=40,name="Damage",keywordFlags=4096}},nil}c["50% increased Attack Damage if you've Cast a Spell Recently"]={{[1]={[1]={type="Condition",var="CastSpellRecently"},flags=1,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["90% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=90,name="ManaRegen",keywordFlags=0}},nil}c["25% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-25,name="FlaskDuration",keywordFlags=0}},nil}c["20% increased Attack Speed during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use"]={nil,"Gain Soul Eater during Flask Effect Lose Souls gained from Soul Eater on Flask Use "}c["Gain 8% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=8,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["8% chance to Ignite"]={{[1]={flags=0,type="BASE",value=8,name="EnemyIgniteChance",keywordFlags=0}},nil}c["30% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskManaRecovery",keywordFlags=0}},nil}c["116% increased Spell Damage"]={{[1]={flags=2,type="INC",value=116,name="Damage",keywordFlags=0}},nil}c["+40 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["12% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Adds 19 to 35 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=19,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=131072}},nil}c["You cannot Regenerate Energy Shield"]={nil,"You cannot Regenerate Energy Shield "}c["You cannot Recharge Energy Shield You cannot Regenerate Energy Shield"]={nil,"You cannot Recharge Energy Shield You cannot Regenerate Energy Shield "}c["20% more Maximum Physical Attack Damage"]={{[1]={flags=1,type="MORE",value=20,name="PhysicalDamage",keywordFlags=0}}," Maximum "}c["Gain 50 Life when you Stun an Enemy"]={nil,"Gain 50 Life when you Stun an Enemy "}c["20% increased Critical Strike Chance with Maces"]={{[1]={flags=65536,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["8% increased Attack Damage"]={{[1]={flags=1,type="INC",value=8,name="Damage",keywordFlags=0}},nil}c["Adds 1 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["60% increased Flask Effect Duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["+1 Melee Weapon and Unarmed Range"]={{[1]={flags=0,type="BASE",value=1,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="UnarmedRange",keywordFlags=0}},nil}c["+7% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["Adds 6 to 13 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="ColdMax",keywordFlags=65536}},nil}c["Adds 1 to 34 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=34,name="LightningMax",keywordFlags=65536}},nil}c["Adds 3 to 7 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=7,name="ColdMax",keywordFlags=65536}},nil}c["30% increased Spell Damage"]={{[1]={flags=2,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+3% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["20% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=20,name="AvoidStun",keywordFlags=0}},nil}c["70% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=70,name="Evasion",keywordFlags=0}},nil}c["23% increased Spell Damage"]={{[1]={flags=2,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 18 Added Lightning Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedLightningDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["You have Onslaught while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["12 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=12,name="LifeRegen",keywordFlags=0}},nil}c["Cannot Be Stunned while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["20% chance to gain Fortify on Melee Stun"]={{}," to gain Fortify on Stun "}c["1% increased Attack Damage per 300 of the lowest of Armour and Evasion Rating"]={{[1]={[1]={type="PerStat",stat="LowestOfArmourAndEvasion",div=300},flags=1,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["+320 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=320,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances Enemies you Kill that are affected by Elemental Ailments\ngrant 100% increased Flask Charges "}c["Adds 17 to 29 Chaos Damage"]={{[1]={flags=0,type="BASE",value=17,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=0}},nil}c["15% increased Physical Damage with Ranged Weapons"]={{[1]={flags=4194304,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["82% increased Spell Damage"]={{[1]={flags=2,type="INC",value=82,name="Damage",keywordFlags=0}},nil}c["Minions deal 48 to 72 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=48,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=72,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Chaos Damage can Ignite, Chill and Shock"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["Critical Strikes do not always Freeze"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritsDontAlwaysFreeze",flags=0}},nil}c["+500 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=500,name="Evasion",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Wands"]={{[1]={flags=524288,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=196608}},nil}c["+45 to Strength"]={{[1]={flags=0,type="BASE",value=45,name="Str",keywordFlags=0}},nil}c["5% Chance to Shock"]={{[1]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0}},nil}c["-80 Physical Damage taken from Projectile Attacks 200% increased Armour against Projectiles"]={{[1]={flags=0,type="BASE",value=-80,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks 200% increased Armour against Projectiles "}c["Gain Phasing for 4 seconds on Kill"]={nil,"Gain Phasing for 4 seconds on Kill "}c["15% chance to gain a Power Charge on Throwing a Trap {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap"]={{}," to gain a Power Charge on Throwing a {variant:2,3}25% chance to gain a Power Charge on Throwing a Trap "}c["40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["Golems Deal 45% less Damage"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="MORE",value=-45,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["-40 Physical Damage taken from Attacks 40% increased Armour while not Ignited, Frozen or Shocked"]={{[1]={[1]={type="Condition",varList={[1]="Ignited",[2]="Frozen",[3]="Shocked"},neg=true},flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks 40% increased Armour "}c["-40 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["10% chance to gain a Frenzy, Power or Endurance Charge on Kill"]={{}," to gain a Frenzy, Power or Endurance Charge on Kill "}c["20% increased Attack Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["35% increased Physical Damage"]={{[1]={flags=0,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["75 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=75,name="LifeRegen",keywordFlags=0}},nil}c["+48 to Dexterity"]={{[1]={flags=0,type="BASE",value=48,name="Dex",keywordFlags=0}},nil}c["+48 to Strength"]={{[1]={flags=0,type="BASE",value=48,name="Str",keywordFlags=0}},nil}c["50% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["When you Kill a Rare monster, you gain its mods for 20 seconds"]={nil,"When you Kill a Rare monster, you gain its mods for 20 seconds "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow"]={{}," to Trigger a Socketed when you Attack with a Bow "}c["+55 to Dexterity"]={{[1]={flags=0,type="BASE",value=55,name="Dex",keywordFlags=0}},nil}c["+55 to Strength"]={{[1]={flags=0,type="BASE",value=55,name="Str",keywordFlags=0}},nil}c["+20% to all Elemental Resistances while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=20,name="ElementalResist",keywordFlags=0}},nil}c["Attack Skills deal 18% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies "}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine "}c["10% chance to Poison on Hit with Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=65536}},nil}c["25% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=25,name="StunRecovery",keywordFlags=0}},nil}c["18% increased Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=18,name="CooldownRecovery",keywordFlags=0}},nil}c["18% increased Energy Shield Recovery rate"]={{[1]={flags=0,type="INC",value=18,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["1% of maximum Mana gained on Kill Removes 1% of maximum Life on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill Removes 1% of maximum Life on Kill "}c["13% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["Damage Penetrates 6% Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdPenetration",keywordFlags=0}},nil}c["10% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=10,name="Evasion",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Raised"]={nil,"With at least 40 Intelligence in Radius, Raised "}c["+4% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=4,name="BlockChanceMax",keywordFlags=0}},nil}c["25% increased Light Radius during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["20% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=20,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["30% chance to gain a Power Charge when you Stun"]={{}," to gain a Power Charge when you Stun "}c["15% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 140 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=15,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=140,name="LightningMax",keywordFlags=131072}},nil}c["50% increased Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="FlaskChargesGained",keywordFlags=0}},nil}c["18% increased Physical Damage"]={{[1]={flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["30% reduced Flask Charges gained while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-30,name="FlaskChargesGained",keywordFlags=0}},nil}c["30% increased Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=30,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["1.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["200% increased Energy Shield"]={{[1]={flags=0,type="INC",value=200,name="EnergyShield",keywordFlags=0}},nil}c["Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies 20% increased Projectile Damage "}c["Deals 50 Chaos Damage per second to nearby Enemies"]={nil,"Deals 50 Chaos Damage per second to nearby Enemies "}c["320% increased Energy Shield"]={{[1]={flags=0,type="INC",value=320,name="EnergyShield",keywordFlags=0}},nil}c["Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block Curse Enemies with level 5 Vulnerability on Block "}c["60% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=60,name="FlaskDuration",keywordFlags=0}},nil}c["24% increased Physical Damage"]={{[1]={flags=0,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies Ignited by an Attack Burn 35% faster"]={{[1]={flags=1,type="INC",value=35,name="IgniteBurnFaster",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["+18% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=18,name="FireResist",keywordFlags=0}},nil}c["20% increased Movement Speed on Shocked Ground"]={{[1]={[1]={type="Condition",var="OnShockedGround"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["+1 to maximum Mana per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Freeze during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Your Flasks grant 25% reduced Enemy Stun Threshold during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["0.2% of Lightning Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["0.2% of Cold Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="ColdDamageLifeLeech",keywordFlags=0}},nil}c["+26% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=26,name="LightningResist",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned "}c["25% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=25,name="Duration",keywordFlags=0}},nil}c["0.2% of Physical Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["33% chance to Blind nearby Enemies when gaining Her Blessing"]={{}," to Blind nearby Enemies when gaining Her Blessing "}c["10% increased Attributes"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=10,name="Int",keywordFlags=0}},nil}c["16% increased maximum Life"]={{[1]={flags=0,type="INC",value=16,name="Life",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Knockback"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportKnockback",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% increased maximum Mana"]={{[1]={flags=0,type="INC",value=25,name="Mana",keywordFlags=0}},nil}c["1% increased Damage per 5 of your lowest Attribute"]={{[1]={[1]={type="PerStat",stat="LowestAttribute",div=5},flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Cannot be Ignited if Strength is higher than Dexterity"]={{[1]={[1]={type="Condition",var="StrHigherThanDex"},value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["Adds 10 to 15 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=10,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=15,name="ChaosMax",keywordFlags=0}},nil}c["Arrows that Pierce cause Bleeding"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1025}},nil}c["Rampage 1% increased Rarity of Items found per 15 Rampage Kills"]={nil,"Rampage 1% increased Rarity of Items found per 15 Rampage Kills "}c["5% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=5,name="LootQuantity",keywordFlags=0}},nil}c["Nearby Enemies are Intimidated"]={nil,"Nearby Enemies are Intimidated "}c["You take 30% reduced Extra Damage from Critical Strikes"]={nil,"You take 30% reduced Extra Damage from Critical Strikes "}c["1% increased Area of Effect per Enemy killed recently, up to 50%"]={{[1]={[1]={type="Multiplier",limit=50,var="EnemyKilledRecently",limitTotal=true},flags=0,type="INC",value=1,name="AreaOfEffect",keywordFlags=0}},nil}c["6% of maximum Mana and Energy Shield Regenerated per second while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=6,name="ManaRegenPercent",keywordFlags=0},[2]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=6,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["10% reduced Chance to Block Attacks and Spells"]={{[1]={flags=0,type="INC",value=-10,name="BlockChance",keywordFlags=0},[2]={flags=0,type="INC",value=-10,name="SpellBlockChance",keywordFlags=0}},nil}c["Grants Perfect Agony during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value="Perfect Agony",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["5% increased maximum Mana"]={{[1]={flags=0,type="INC",value=5,name="Mana",keywordFlags=0}},nil}c["1% increased Damage per 8 Strength when in Main Hand"]={{[1]={[1]={type="PerStat",stat="Str",div=8},[2]={type="SlotNumber",num=1},flags=0,type="INC",keywordFlags=0,name="Damage",value=1}},nil}c["18% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=18,name="AreaOfEffect",keywordFlags=0}},nil}c["15% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ElementalDamage",keywordFlags=65536}},nil}c["0.2% of Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="DamageManaLeech",keywordFlags=0}},nil}c["Projectiles Pierce an additional Target"]={{[1]={value=1,type="BASE",keywordFlags=0,name="PierceCount",flags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Mana per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["625% increased Armour"]={{[1]={flags=0,type="INC",value=625,name="Armour",keywordFlags=0}},nil}c["+55 to maximum Mana"]={{[1]={flags=0,type="BASE",value=55,name="Mana",keywordFlags=0}},nil}c["100% reduced Vulnerability Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Vulnerability"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["20% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=20,name="ElementalDamage",keywordFlags=0}},nil}c["+13% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=13,name="ElementalResist",keywordFlags=0}},nil}c["200% increased Armour"]={{[1]={flags=0,type="INC",value=200,name="Armour",keywordFlags=0}},nil}c["Adds 375 to 550 Fire Damage"]={{[1]={flags=0,type="BASE",value=375,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=550,name="FireMax",keywordFlags=0}},nil}c["+78 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=78,name="EnergyShield",keywordFlags=0}},nil}c["+100% to Fire Resistance when Socketed with a Red Gem"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}}," when Socketed with a Red Gem "}c["350 Physical Damage taken on Minion Death"]={nil,"350 Physical Damage taken on Minion Death "}c["40% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-40,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["Adds 75 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=75,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["+45 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=45,name="EnergyShield",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage +1% Chance to Block Attack Damage for each time you've Blocked in the past 10 seconds "}c["Summoned Skeletons Cover Enemies in Ash on Hit"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit "}c["Cannot Evade Enemy Attacks"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotEvade",flags=0}},nil}c["Adds 60 to 110 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=60,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=110,name="FireMax",keywordFlags=0}},nil}c["Every 5 seconds, remove Curses and Elemental Ailments from you"]={nil,"Every 5 seconds, remove Curses and Elemental Ailments from you "}c["Counts as Dual Wielding"]={{[1]={value={key="countsAsDualWielding",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["25% of Block Chance applied to Spells {variant:4}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:4}+7% chance to Block Spell Damage "}c["Socketed Gems are Supported by level 20 Increased Area of Effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportIncreasedAreaOfEffect",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["28% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-28,name="Speed",keywordFlags=0}},nil}c["10% chance to Dodge Spells while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["Trigger Level 20 Bone Nova when you Kill a Bleeding Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredBoneNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["6% reduced Damage taken if you've Taunted an Enemy Recently"]={{[1]={[1]={type="Condition",var="TauntedEnemyRecently"},flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}},nil}c["25% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-25,name="Speed",keywordFlags=0}},nil}c["4% increased Melee Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=256,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["Attacks have 25% chance to cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=1,type="BASE",value=25,name="BleedChance",keywordFlags=262144}},nil}c["14% increased Totem Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=16384}},nil}c["Attacks Cause Bleeding when Hitting Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=1}},nil}c["18% increased Poison Duration"]={{[1]={flags=0,type="INC",value=18,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["50% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit"]={{}," to Curse Enemies with level 10on Hit "}c["50% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=8192}},nil}c["35% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=35,name="LootRarity",keywordFlags=0}},nil}c["60% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Tar if it does not Ignite an Enemy. "}c["+35% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ColdResist",keywordFlags=0}},nil}c["Projectiles have 100% increased Critical Strike Chance against Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=1024,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["+10 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill"]={nil,nil}c["15% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=15,name="AuraEffect",keywordFlags=0}},nil}c["+23% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=23,name="LightningResist",keywordFlags=0}},nil}c["+95 to maximum Life"]={{[1]={flags=0,type="BASE",value=95,name="Life",keywordFlags=0}},nil}c["5% Chance to summon a Spectral Wolf on Kill"]={{}," to summon a Spectral Wolf on Kill "}c["20% chance to attack with Level 16 Molten Burst on Melee Hit"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredMoltenStrike",level=16},name="ExtraSkill",keywordFlags=0}},nil}c["+5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=5,name="ElementalResist",keywordFlags=0}},nil}c["100% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Melee Attacks cause Bleeding"]={{[1]={value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["50% chance for Attacks to Maim on Hit against Poisoned Enemies +0.1% to Critical Strike Chance per Poison affecting Enemy, up to +2.0%"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},[2]={limit=2,limitTotal=true,type="Multiplier",var="PoisonStack",actor="enemy"},flags=1,type="BASE",keywordFlags=262144,name="CritChance",value=50}}," to Maim on Hit +0.1% to "}c["+15% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["0.4% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.4,name="DamageLifeLeech",keywordFlags=0}},nil}c["Adds 40 to 85 Physical Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="PhysicalMax",keywordFlags=0}},nil}c["Gain 70% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 45 to 90 Physical Damage"]={{[1]={flags=0,type="BASE",value=45,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="PhysicalMax",keywordFlags=0}},nil}c["+23 to Strength"]={{[1]={flags=0,type="BASE",value=23,name="Str",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies"]={nil,"Hits with this Weapon always inflict Elemental Ailments Hits with this Weapon deal 57% increased Damage to Ignited Enemies "}c["Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost"]={nil,"Enemies cannot Leech Mana from You Socketed Gems have 50% reduced Mana Cost "}c["Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill"]={nil,"Recover 5% of Maximum Life on Kill Enemies you hit are destroyed on Kill "}c["Golems have 90% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=90,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Has 2 Abyssal Sockets"]={{[1]={flags=0,type="BASE",value=2,name="AbyssalSocketCount",keywordFlags=0}},nil}c["15% increased Movement Speed"]={{[1]={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Causes Bleeding on Melee Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire 50% of Physical Damage Converted to Fire while you have Avatar of Fire "}c["Nearby Allies have Culling Strike"]={nil,"Culling Strike "}c["Gain 25% of Physical Damage as Extra Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Nearby Allies have 30% increased Item Rarity {variant:1}Nearby Allies' spells have Culling Strike"]={{}," Item Rarity {variant:1}Nearby Allies' s have Culling Strike "}c["20% chance when Placing Mines to Place an additional Mine"]={{}," when Placing s to Place an additional Mine "}c["Nearby Allies have 30% increased Item Rarity"]={{}," Item Rarity "}c["Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Nearby Allies have 30% increased Item Rarity "}c["Adds 13 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["18% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=18,name="ElementalDamage",keywordFlags=0}},nil}c["Adds 10 to 21 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=21,name="PhysicalMax",keywordFlags=0}},nil}c["+25% additional Block Chance against Projectiles"]={{[1]={flags=0,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," against Projectiles "}c["80% increased Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="EnergyShield",keywordFlags=0}},nil}c["1.2% of Damage Leeched as Life on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="Condition",neg=true,var="BeenHitRecently"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage Cannot be Stunned "}c["Gain a Spirit Charge every second"]={nil,"Gain a Spirit Charge every second "}c["Lose all Power Charges on reaching Maximum Power Charges"]={nil,"Lose all Power Charges on reaching Maximum Power Charges "}c["Adds 1 to 70 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=70,name="LightningMax",keywordFlags=196608}},nil}c["Ranger: 7% increased Movement Speed"]={{[1]={[1]={type="Condition",var="ConnectedToRangerStart"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["150% increased Elemental Damage if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="INC",value=150,name="ElementalDamage",keywordFlags=0}},nil}c["8% additional Physical Damage Reduction while affected by Determination"]={{[1]={[1]={type="Condition",var="AffectedByDetermination"},flags=0,type="BASE",value=8,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Traps cannot be Damaged for 5 seconds after being Thrown"]={nil,"Traps cannot be Damaged for 5 seconds after being Thrown "}c["50% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=50,name="ManaCost",keywordFlags=0}},nil}c["+23% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ColdResist",keywordFlags=0}},nil}c["2% increased Minion Attack and Cast Speed per Skeleton you own"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["Elemental Hit deals 13% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["of its mods for 20 seconds"]={nil,"of its mods for 20 seconds "}c["Cannot Leech {variant:3,4}Cannot Leech Life"]={nil,"Cannot Leech {variant:3,4}Cannot Leech Life "}c["Your Physical Damage can Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0}},nil}c["Adds 65 to 325 Physical Damage"]={{[1]={flags=0,type="BASE",value=65,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="PhysicalMax",keywordFlags=0}},nil}c["6% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["Adds 60 to 150 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=150,name="PhysicalMax",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["40% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=40,name="PhysicalDamage",keywordFlags=0}},nil}c["100% increased Totem Duration"]={{[1]={flags=0,type="INC",value=100,name="TotemDuration",keywordFlags=0}},nil}c["Adds 70 to 165 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=165,name="PhysicalMax",keywordFlags=0}},nil}c["You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught"]={nil,"You gain Onslaught for 3 seconds on Culling Strike Cannot be Chilled while you have Onslaught "}c["Right ring slot: 30% reduced Reflected Physical Damage taken {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-30,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Right ring slot: 40% reduced Reflected Physical Damage taken "}c["50% increased Global Evasion Rating when on Low Life"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="LowLife"},flags=0,type="INC",keywordFlags=0,name="Evasion",value=50}},nil}c["Adds 5 to 10 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 7 to 15 Physical Damage"]={{[1]={flags=0,type="BASE",value=7,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=0}},nil}c["Grants level 1 Lightning Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="LightningWarp",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["360% increased Physical Damage"]={{[1]={flags=0,type="INC",value=360,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 9 to 17 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=17,name="PhysicalMax",keywordFlags=0}},nil}c["45% of Fire Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=45,name="FireDamageConvertToChaos",keywordFlags=0}},nil}c["Adds 19 to 35 Fire Damage"]={{[1]={flags=0,type="BASE",value=19,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="FireMax",keywordFlags=0}},nil}c["Adds 14 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["110% increased Physical Damage"]={{[1]={flags=0,type="INC",value=110,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["+6 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=6,name="LifeOnKill",keywordFlags=0}},nil}c["Adds 13 to 28 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=28,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={nil,"Summoned Skeletons Cover Enemies in Ash on Hit Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage "}c["Adds 15 to 30 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Adds 12 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["Adds 270 to 315 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=270,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=315,name="ColdMax",keywordFlags=0}},nil}c["Adds 270 to 315 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=270,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=315,name="FireMax",keywordFlags=0}},nil}c["Spectres have a Base Duration of 20 seconds"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={key="duration",value=6},name="SkillData",keywordFlags=0}},nil}c["Chill Enemies for 1 second on Hit with this Weapon when in Off Hand"]={nil,"Chill Enemies for 1 second on Hit with this Weapon when in Off Hand "}c["Golems have 45% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=45,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds"]={{}," to create Consecrated Ground when Hit, lasting 8 seconds "}c["100% increased Damage with Ignites inflicted on Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=100,name="Damage",keywordFlags=4194304}},nil}c["Enemies Chilled by you take 40% increased Burning Damage"]={{[1]={[1]={type="ActorCondition",var="Chilled",actor="enemy"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="FireDamageTakenOverTime",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Adds 285 to 330 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=285,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=330,name="ColdMax",keywordFlags=0}},nil}c["5% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Adds 285 to 330 Fire Damage in Main Hand"]={{[1]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=285,name="FireMin",keywordFlags=0},[2]={[1]={type="InSlot",num=1},flags=0,type="BASE",value=330,name="FireMax",keywordFlags=0}},nil}c["Gain a Frenzy Charge if an Attack Ignites an Enemy"]={nil,"Gain a Frenzy Charge if an Attack Ignites an Enemy "}c["Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block"]={nil,"Cannot be Shocked while Chilled 40% chance to Chill Attackers for 4 seconds on Block "}c["With a Ghastly Eye Jewel Socketed, Minions have +1000 to Accuracy Rating"]={{[1]={[1]={type="Condition",var="HaveGhastlyEyeJewelIn{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=1000,name="Accuracy",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Hits ignore Enemy Monster Fire Resistance while you are Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},value=true,type="FLAG",keywordFlags=0,name="IgnoreFireResistance",flags=0}},nil}c["+4% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=4,name="BlockChance",keywordFlags=0}},nil}c["40% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=65536}},nil}c["70 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=70,name="LifeRegen",keywordFlags=0}},nil}c["Adds 40 to 60 Cold Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=262144}},nil}c["50% chance to Shock Chilled Enemies"]={{[1]={flags=0,type="BASE",value=50,name="EnemyShockChance",keywordFlags=0}}," Chilled Enemies "}c["Cannot Leech when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0},[2]={[1]={type="Condition",var="LowLife"},value=true,type="FLAG",keywordFlags=0,name="CannotLeechMana",flags=0}},nil}c["Socketed Gems are Supported by level 18 Melee Physical Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMeleePhysicalDamage",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["10% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Adds 15 to 25 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Rarity of Items Dropped by Slain Shocked enemies "}c["6% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=6,name="Damage",keywordFlags=512}},nil}c["30% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-30,name="Speed",keywordFlags=0}},nil}c["Grants Summon Harbinger of Directions Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfDirections",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 15 to 50 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=65536}},nil}c["100% increased Attack Speed"]={{[1]={flags=1,type="INC",value=100,name="Speed",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["+5 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=5},name="GemProperty",keywordFlags=0}},nil}c["+13% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=13,name="FireResist",keywordFlags=0}},nil}c["1% of Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="ManaRegenPercent",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Stun Threshold is based on Energy Shield instead of Life"]={nil,"Stun Threshold is based on Energy Shield instead of Life "}c["40% increased Damage against Shocked Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["20% increased Freeze Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0}},nil}c["+0.3% Critical Strike Chance per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=0.3,name="CritChance",keywordFlags=0}},nil}c["30% increased Burning Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=134217728}},nil}c["Adds 1 to 10 Lightning Damage to Attacks with this Weapon per 10 Intelligence"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMin",value=1},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Int",div=10},flags=0,type="BASE",keywordFlags=65536,name="LightningMax",value=10}},nil}c["Ignited Enemies you hit are destroyed on Kill"]={nil,"Ignited Enemies you hit are destroyed on Kill "}c["+30 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="ManaOnHit",keywordFlags=0}},nil}c["+300 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=300,name="IntRequirement",keywordFlags=0}},nil}c["60% increased Physical Damage"]={{[1]={flags=0,type="INC",value=60,name="PhysicalDamage",keywordFlags=0}},nil}c["Cannot gain Power Charges"]={nil,"Cannot gain Power Charges "}c["Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of"]={nil,"Unaffected by Shock Shocked Enemies you Kill Explode, dealing 10% of "}c["10% increased Warcry Buff Effect"]={{[1]={flags=0,type="INC",value=10,name="BuffEffect",keywordFlags=4}},nil}c["16% increased Intelligence"]={{[1]={flags=0,type="INC",value=16,name="Int",keywordFlags=0}},nil}c["10% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+60 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=60,name="LifeOnHit",keywordFlags=0}},nil}c["+30 Life gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["15% increased Damage per Curse on you"]={{[1]={[1]={type="Multiplier",var="CurseOnSelf"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Applies level 15 Temporal Chains on Blocking a Projectile Attack"]={nil,"Applies level 15 Temporal Chains on Blocking a Projectile Attack "}c["You have Vaal Pact if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Vaal Pact",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances"]={nil,"Can't use other Rings {variant:1,2,3}+12% to all Elemental Resistances "}c["Can't use other Rings"]={nil,"Can't use other Rings "}c["Your Curses can apply to Hexproof Enemies"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CursesIgnoreHexproof",flags=0}},nil}c["+3% to maximum Chance to Block Attack Damage"]={{[1]={flags=0,type="BASE",value=3,name="BlockChanceMax",keywordFlags=0}},nil}c["+12 to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=65536}},nil}c["Enemies Cannot Leech Life From You"]={nil,"Enemies Cannot Leech Life From You "}c["Chaos Damage does not bypass Energy Shield"]={nil,"Chaos Damage does not bypass Energy Shield "}c["+13% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=13,name="ChaosResist",keywordFlags=0}},nil}c["+3 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=3,name="ManaOnHit",keywordFlags=0}},nil}c["50% chance to Avoid being Chilled"]={{[1]={flags=0,type="BASE",value=50,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 6 to 9 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=6,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="ColdMax",keywordFlags=65536}},nil}c["2.5% of Maximum Energy Shield Regenerated per Second while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="BASE",value=2.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["4% increased Attack Speed with One Handed Melee Weapons"]={{[1]={flags=18874369,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["1% of Damage is taken from Mana before Life per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=1,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["15% increased Strength"]={{[1]={flags=0,type="INC",value=15,name="Str",keywordFlags=0}},nil}c["6% increased Fire Damage"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=0}},nil}c["Golem Skills have 25% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=25,name="CooldownRecovery",keywordFlags=0}},nil}c["Adds 2 to 66 Lightning Damage to Hits against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=2,name="LightningMin",keywordFlags=458752},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=66,name="LightningMax",keywordFlags=458752}},nil}c["15% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=15,name="EnemyChillEffect",keywordFlags=0}},nil}c["+25% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},nil}c["43% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=43,name="ManaRegen",keywordFlags=0}},nil}c["18% increased Vaal Skill Effect Duration"]={{[1]={flags=0,type="INC",value=18,name="Duration",keywordFlags=256}},nil}c["Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByHatred"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},nil}c["6% increased Burning Damage for each Enemy you have Shocked Recently"]={{[1]={flags=0,type="INC",value=6,name="FireDamage",keywordFlags=134217728}}," for each Enemy you have Shocked Recently "}c["Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=6,name="PierceCount",keywordFlags=0}},nil}c["3% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain a Power Charge if you or your s kill an Enemy "}c["Grants level 15 Vengeance Skill"]={{[1]={flags=0,type="LIST",value={skillId="Vengeance",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["Left ring slot: 40% reduced Reflected Elemental Damage taken {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-40,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:1,2}Right ring slot: 30% reduced Reflected Physical Damage taken "}c["15% reduced Accuracy Rating"]={{[1]={flags=0,type="INC",value=-15,name="Accuracy",keywordFlags=0}},nil}c["8% chance to gain a Power, Frenzy or Endurance Charge on Kill"]={{}," to gain a Power,or Endurance Charge on Kill "}c["20% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-20,name="LootRarity",keywordFlags=0}},nil}c["Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace"]={nil,"Hits that Stun Enemies have Culling Strike 22% increased Damage with Ailments from Attack Skills while wielding a Mace "}c["Adds 15 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["Grants Summon Harbinger of Time Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonHarbingerOfTime",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+15% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Left ring slot: 40 Mana Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="BASE",value=40,name="ManaRegen",keywordFlags=0}},nil}c["70% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=70,name="LootRarity",keywordFlags=0}},nil}c["12% increased Accuracy Rating with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["Right ring slot: +100 to maximum Mana"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=100,name="Mana",keywordFlags=0}},nil}c["Right ring slot: 3% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=3,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["Right ring slot: 4% of Energy Shield Regenerated per second"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="BASE",value=4,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["+4% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=4,name="LightningResistMax",keywordFlags=0}},nil}c["Right ring slot: You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second"]={nil,"You cannot Regenerate Mana {variant:1}Right ring slot: 4% of Energy Shield Regenerated per second "}c["Minions gain Unholy Might for 10 seconds on Kill"]={nil,"gain Unholy Might for 10 seconds on Kill "}c["175% increased Energy Shield"]={{[1]={flags=0,type="INC",value=175,name="EnergyShield",keywordFlags=0}},nil}c["Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times"]={nil,"Lose 25 Life for each Enemy hit by your Attacks Skills Chain +1 times "}c["Removes 20% of your maximum Energy Shield on use"]={nil,"Removes 20% of your maximum Energy Shield on use "}c["130% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=130,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Lose all Power Charges on Critical Strike"]={nil,"Lose all Power Charges on Critical Strike "}c["+333 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=333,name="Accuracy",keywordFlags=0}},nil}c["28% increased Cold Damage"]={{[1]={flags=0,type="INC",value=28,name="ColdDamage",keywordFlags=0}},nil}c["Socketed Golem Skills have 25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Socketed Gems are Supported by level 12 Lesser Multiple Projectiles"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserMultipleProjectiles",level=12},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap and Mine Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrapAndMineDamage",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 12 to 30 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=65536}},nil}c["Temporal Chains has 50% reduced Effect on You"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="INC",value=-50,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["Skills Chain +1 times"]={{[1]={flags=0,type="BASE",value=1,name="ChainCountMax",keywordFlags=0}},nil}c["4% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["40% of Cold Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["Gain 30% of Maximum Mana as Extra Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="ManaGainAsEnergyShield",keywordFlags=0}},nil}c["also grant an equal chance to gain an Endurance Charge on Kill"]={nil,"also grant an equal chance to gain an Endurance Charge on Kill "}c["28% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=28,name="Damage",keywordFlags=65536}},nil}c["-6 to Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=-6,name="ManaCost",keywordFlags=0}},nil}c["You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["8% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=8,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["Gain 24% of Physical Damage as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets"]={{[1]={flags=0,type="BASE",value=24,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element {variant:32}Projectiles Pierce 6 additional Targets "}c["55% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=55,name="ManaRegen",keywordFlags=0}},nil}c["20% more Damage if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="MORE",value=20,name="Damage",keywordFlags=0}},nil}c["+75 to all Attributes"]={{[1]={flags=0,type="BASE",value=75,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=75,name="Int",keywordFlags=0}},nil}c["10% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["2% increased Intelligence for each Unique Item you have equipped"]={{[1]={[1]={type="Multiplier",var="UniqueItem"},flags=0,type="INC",value=2,name="Int",keywordFlags=0}},nil}c["8% reduced Damage taken if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=-8,name="DamageTaken",keywordFlags=0}},nil}c["+100 to Maximum Life per Red Socket"]={{[1]={[1]={type="Multiplier",var="RedSocketIn{SlotName}"},flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["50% increased Warcry Cooldown Recovery Speed"]={{[1]={flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=4}},nil}c["30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies"]={nil,"30 Life Gained on Igniting an Enemy 15% increased Ignite Duration on Enemies "}c["30 Life Gained on Igniting an Enemy"]={nil,"30 Life Gained on Igniting an Enemy "}c["-40 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-40,name="ChaosDamageTaken",keywordFlags=0}},nil}c["Consumes Socketed Support Gems when they reach Maximum Level"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level "}c["You have Resolute Technique while you do not have Elemental Overload"]={nil,"You have Resolute Technique while you do not have Elemental Overload "}c["Gain 40% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=40,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks "}c["Projectiles gain 18% of Non-Chaos Damage as extra Chaos Damage per Chain"]={{[1]={[1]={type="PerStat",stat="Chain"},flags=1024,type="BASE",value=18,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 16 Increased Minion Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionSpeed",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Golem Skills have 20% increased Attack and Cast Speed"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["25% increased Zombie Size"]={{}," Size "}c["Attacks Chain an additional time when in Main Hand"]={{[1]={[1]={type="SlotNumber",num=1},value=1,type="BASE",keywordFlags=0,name="ChainCountMax",flags=1}},nil}c["50% increased Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=0}},nil}c["210% increased Armour"]={{[1]={flags=0,type="INC",value=210,name="Armour",keywordFlags=0}},nil}c["20% increased Attack Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["10% chance of Arrows Piercing {variant:2}Arrows Pierce an additional Target"]={{}," of Arrows Piercing {variant:2}Arrows Pierce an additional Target "}c["8% reduced maximum Energy Shield"]={{[1]={flags=0,type="INC",value=-8,name="EnergyShield",keywordFlags=0}},nil}c["8% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-8,name="Life",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={nil,"You lose all Spirit Charges when taking a Savage Hit +1 to Maximum Spirit Charges per Abyss Jewel affecting you "}c["20% reduced Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=-20,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["60% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=60,name="MineLayingSpeed",keywordFlags=0}},nil}c["10% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-10,name="Life",keywordFlags=0}},nil}c["15% reduced maximum Life"]={{[1]={flags=0,type="INC",value=-15,name="Life",keywordFlags=0}},nil}c["Every 16 seconds you gain Elemental Overload for 8 seconds"]={nil,"Every 16 seconds you gain Elemental Overload for 8 seconds "}c["Shadow: +0.5 to Critical Strike Chance"]={{[1]={[1]={type="Condition",var="ConnectedToShadowStart"},flags=0,type="BASE",value=0.5,name="CritChance",keywordFlags=0}},nil}c["Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item "}c["80% increased Spell Damage if your other Ring is an Elder Item"]={{[1]={[1]={type="Condition",var="ElderItemInRing {OtherSlotNum}"},flags=2,type="INC",value=80,name="Damage",keywordFlags=0}},nil}c["15% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-15,name="Speed",keywordFlags=0}},nil}c["70% increased Attack Damage if your other Ring is a Shaper Item"]={{[1]={[1]={type="Condition",var="ShaperItemInRing {OtherSlotNum}"},flags=1,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["Adds 29 to 45 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=65536}},nil}c["Adds 4 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["Extra gore Can't use Chest armour"]={nil,"Extra gore Can't use Chest armour "}c["160% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEvasion",keywordFlags=0}},nil}c["60% chance to Poison on Hit against Cursed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},flags=0,type="BASE",value=60,name="PoisonChance",keywordFlags=262144}},nil}c["Regenerate 8 Life over 1 second for each Spell you Cast"]={nil,"Regenerate 8 Life over 1 second for each Spell you Cast "}c["Adds 32 to 48 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=32,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=48,name="ColdMax",keywordFlags=65536}},nil}c["Adds 4 to 14 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=65536}},nil}c["+30 to Intelligence"]={{[1]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["2% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["1% Life Regenerated per Second for each of your Traps Triggered Recently, up to 20%"]={{[1]={[1]={type="Multiplier",limit=20,var="TrapTriggeredRecently",limitTotal=true},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium "}c["Your Skills have no Mana Cost during Flask effect"]={nil,"Your Skills have no Mana Cost during Flask effect "}c["Socketed Gems have Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect"]={nil,"Elemental Equilibrium {variant:1}Socketed Gems have 40% reduced Elemental Equilibrium effect "}c["Socketed Gems have Elemental Equilibrium"]={nil,"Elemental Equilibrium "}c["10% chance to Dodge Spell Hits"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem All Sockets are White"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem All Sockets are White "}c["+18% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Gain Shocking Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ShockingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyShockChance",flags=0},[2]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanShock",flags=0},[3]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanShock",flags=0},[4]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanShock",flags=0},[5]={[1]={type="Condition",var="ShockingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanShock",flags=0}},nil}c["+23% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["7% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["+9% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},nil}c["While on Low Life, Enemies are Unlucky when Damaging you"]={nil,"While on Low Life, Enemies are Unlucky when Damaging you "}c["150% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["+25% Chaos Resistance when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=25,name="ChaosResist",keywordFlags=0}},nil}c["+100 to Maximum Life"]={{[1]={flags=0,type="BASE",value=100,name="Life",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased 25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life "}c["12% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=12,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=12,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=12,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Minions have 3% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["28% increased Attack Speed"]={{[1]={flags=1,type="INC",value=28,name="Speed",keywordFlags=0}},nil}c["25% increased Elemental Damage with Maces"]={{[1]={flags=65536,type="INC",value=25,name="ElementalDamage",keywordFlags=0}},nil}c["2 Additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["8% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["+30% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=30,name="ElementalResist",keywordFlags=0}},nil}c["25% increased Defences"]={{[1]={flags=0,type="INC",value=25,name="Defences",keywordFlags=0}},nil}c["135% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=135,name="ArmourAndEvasion",keywordFlags=0}},nil}c["20% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-20,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["1 Life Regenerated per second per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="LifeRegen",keywordFlags=0}},nil}c["40% increased Movement Speed"]={{[1]={flags=0,type="INC",value=40,name="MovementSpeed",keywordFlags=0}},nil}c["4% increased Movement Speed"]={{[1]={flags=0,type="INC",value=4,name="MovementSpeed",keywordFlags=0}},nil}c["Mana Reservation of Herald Skills is always 45%"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="LIST",value={key="manaCostForced",value=45},name="SkillData",keywordFlags=0}},nil}c["0.4% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+1 Maximum Endurance Charge"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["Can Consume 4 Support Gems"]={nil,"Can Consume 4 Support Gems "}c["Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems"]={nil,"Consumes Socketed Support Gems when they reach Maximum Level Can Consume 4 Support Gems "}c["100% reduced Conductivity Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Conductivity"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["+1 to Maximum Siphoning Charges per Elder or Shaper Item Equipped"]={{[1]={[1]={type="Multiplier",varList={[1]="ElderItem",[2]="ShaperItem"}},flags=0,type="BASE",value=1,name="SiphoningChargesMax",keywordFlags=0}},nil}c["13 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=13,name="LifeRegen",keywordFlags=0}},nil}c["6% chance to Dodge Attacks while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=6,name="AttackDodgeChance",keywordFlags=0}},nil}c["+50 to Total Mana Cost of Skills"]={{[1]={flags=0,type="BASE",value=50,name="ManaCost",keywordFlags=0}},nil}c["+35 to maximum Life"]={{[1]={flags=0,type="BASE",value=35,name="Life",keywordFlags=0}},nil}c["14% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy Create Consecrated Ground when you Shatter an Enemy "}c["15 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=15,name="LifeRegen",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit "}c["33% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=33,name="CritChance",keywordFlags=0}},nil}c["5% additional Block Chance while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=5,name="BlockChance",keywordFlags=0}},nil}c["50% increased Damage while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike 50% increased Rarity of Items Dropped by Enemies killed with a Critical Strike "}c["Auras from your Skills grant 0.2% of Maximum Life Regenerated per second to you and Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAuraEffect",keywordFlags=0}},nil}c["-25% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-25,name="ElementalResist",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies {variant:1}100% increased Quantity of Items Dropped by Slain Normal Enemies "}c["40% increased Mana Reserved"]={{[1]={flags=0,type="INC",value=40,name="ManaReserved",keywordFlags=0}},nil}c["Socketed Gems Reserve No Mana"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value=-100,type="MORE",keywordFlags=0,name="ManaReserved",flags=0}},nil}c["+2 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=2},name="GemProperty",keywordFlags=0}},nil}c["13% increased Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["Adds 70 to 350 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=350,name="PhysicalMax",keywordFlags=0}},nil}c["You can inflict an additional Ignite on an Enemy"]={nil,"You can inflict an additional Ignite on an Enemy "}c["Adds 56 to 400 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=400,name="PhysicalMax",keywordFlags=0}},nil}c["You can inflict up to 300 Ignites on an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="IgniteCanStack",flags=0}},nil}c["Adds 84 to 140 Physical Damage"]={{[1]={flags=0,type="BASE",value=84,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=140,name="PhysicalMax",keywordFlags=0}},nil}c["118% increased Physical Damage"]={{[1]={flags=0,type="INC",value=118,name="PhysicalDamage",keywordFlags=0}},nil}c["270% increased Physical Damage"]={{[1]={flags=0,type="INC",value=270,name="PhysicalDamage",keywordFlags=0}},nil}c["+18% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ChaosResist",keywordFlags=0}},nil}c["+280 to Armour"]={{[1]={flags=0,type="BASE",value=280,name="Armour",keywordFlags=0}},nil}c["4% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 50 Cold Damage to Melee Attackers "}c["You gain Onslaught for 4 seconds on Kill"]={nil,"You gain Onslaught for 4 seconds on Kill "}c["35% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=35,name="ManaRegen",keywordFlags=0}},nil}c["100% increased Mine Arming Speed"]={{}," Arming Speed "}c["40% of Lightning Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="LightningDamageConvertToCold",keywordFlags=0}},nil}c["40% increased Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["Socketed Golem Skills gain 20% of Maximum Life as Extra Maximum Energy Shield"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="LifeGainAsEnergyShield",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["18% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="PowerChargesDuration",keywordFlags=0}},nil}c["120% increased Critical Strike Chance while you have Avatar of Fire"]={{[1]={flags=0,type="INC",value=120,name="CritChance",keywordFlags=0}}," while you have Avatar of Fire "}c["6% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use"]={nil,"You take 10% of your maximum Life as Chaos Damage on use You gain a Power Charge on use "}c["Socketed Gems are Supported by level 20 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=2},name="GemProperty",keywordFlags=0}},nil}c["Poison Cursed Enemies on hit"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Cursed"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=0}},nil}c["With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks"]={nil,"With a Searching Eye Jewel Socketed, Maim Enemies for 4 seconds on Hit with Attacks "}c["+25 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=25,name="LifeOnHit",keywordFlags=0}},nil}c["16% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["40% increased Cold Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike"]={nil,"Removes Bleeding when you use a Flask Gain a Flask Charge when you deal a Critical Strike "}c["Adds 14 to 28 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=14,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=28,name="FireMax",keywordFlags=65536}},nil}c["+1 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=1,name="ActiveZombieLimit",keywordFlags=0}},nil}c["Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements"]={nil,"Gems Socketed in Blue Sockets gain 25% increased Experience Has no Attribute Requirements "}c["75% reduced Effect of Chill on You"]={{[1]={flags=0,type="INC",value=-75,name="SelfChillEffect",keywordFlags=0}},nil}c["Adds 10 to 20 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="FireMax",keywordFlags=65536}},nil}c["30% chance to Poison on Melee Hit"]={{[1]={flags=256,type="BASE",value=30,name="PoisonChance",keywordFlags=0}},nil}c["8% increased Flask effect duration"]={{[1]={flags=0,type="INC",value=8,name="FlaskDuration",keywordFlags=0}},nil}c["400% increased Energy Shield Recharge Rate during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=400,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["10% chance to Dodge Spell Hits while Phasing"]={{[1]={[1]={type="Condition",var="Phasing"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["120% increased Physical Damage"]={{[1]={flags=0,type="INC",value=120,name="PhysicalDamage",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 4 seconds on Kill 25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="BASE",value=10,name="Damage",keywordFlags=65536}}," to gain Onslaught for 4 seconds on Kill 25% increased "}c["Damage Penetrates 20% Fire Resistance"]={{[1]={flags=0,type="BASE",value=20,name="FirePenetration",keywordFlags=0}},nil}c["Damage Penetrates 15% of Fire Resistance if you have Blocked Recently"]={{[1]={[1]={type="Condition",var="BlockedRecently"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth "}c["25% chance to Trigger a Socketed Spell when you Attack with a Bow 15% increased Attack Speed"]={{[1]={flags=3,type="BASE",value=25,name="Speed",keywordFlags=0}}," to Trigger a Socketed when you Attack with a Bow 15% increased "}c["Adds 1 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["28% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=28,name="LightningDamage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 30 Spell Echo"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMulticast",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["Socketed Gems fire an additional Projectile"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},value={mod={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["+14% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy "}c["When your Traps Trigger, your nearby Traps also Trigger"]={nil,"When your Traps Trigger, your nearby Traps also Trigger "}c["Adds 35 to 130 Lightning Damage to Attacks during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=65536},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=130,name="LightningMax",keywordFlags=65536}},nil}c["You have Phasing while affected by Haste"]={{[1]={[1]={type="Condition",var="AffectedByHaste"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["+12% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["20% increased Damage per Curse on Enemy"]={{[1]={[1]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+6% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["+16% to Fire and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["Adds 25 to 50 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=25,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=196608}},nil}c["Your Counterattacks deal Double Damage"]={nil,"Your Counterattacks deal Double Damage "}c["20% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Reflects 10 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers "}c["6% increased Intelligence"]={{[1]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["12% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=12,name="LightningDamage",keywordFlags=0}},nil}c["Adds 1 to 60 Lightning Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=60,name="LightningMax",keywordFlags=196608}},nil}c["Socketed Golem Skills have 5% Life Regenerated per second"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="golem"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="LifeRegenPercent",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["+30 to maximum Life"]={{[1]={flags=0,type="BASE",value=30,name="Life",keywordFlags=0}},nil}c["1% of Damage against Shocked Enemies Leeched as Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Shocked"},flags=0,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["8% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=8,name="LifeLeechRate",keywordFlags=0}},nil}c["Warcries Knock Enemies Back in an Area"]={nil,"Warcries Knock Enemies Back in an Area "}c["30% chance to Avoid being Frozen during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy "}c["11% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=11,name="LootRarity",keywordFlags=0}},nil}c["25% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["+20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["Chaos Damage does not bypass Energy Shield during effect"]={nil,"Chaos Damage does not bypass Energy Shield during effect "}c["-20% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-20,name="ElementalResist",keywordFlags=0}},nil}c["4% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=4,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["40% of Melee Physical Damage taken reflected to Attacker"]={{[1]={flags=256,type="BASE",value=40,name="PhysicalDamage",keywordFlags=0}}," taken reflected to Attacker "}c["45% increased Physical Damage"]={{[1]={flags=0,type="INC",value=45,name="PhysicalDamage",keywordFlags=0}},nil}c["20% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-20,name="Duration",keywordFlags=0}},nil}c["+50% Chance to Block Attack Damage for 2 seconds every 5 seconds"]={{[1]={[1]={type="Condition",var="BastionOfHopeActive"},flags=0,type="BASE",value=50,name="BlockChance",keywordFlags=0}},nil}c["+85 to Maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=85,name="EnergyShield",keywordFlags=0}},nil}c["Adds 15 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["50% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["+2 Mana gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="ManaOnHit",keywordFlags=0}},nil}c["30 Life gained for each Enemy Hit while affected by Vitality"]={nil,"30 Life gained for each Enemy Hit while affected by Vitality "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers "}c["50% chance to Cast a Socketed Lightning Spell on Hit"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={name="SupportUniqueMjolnerLightningSpellsCastOnHit",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["1% increased Spell Damage per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=2,type="INC",value=1,name="Damage",keywordFlags=0}},nil}c["Grants level 1 Icestorm Skill"]={{[1]={flags=0,type="LIST",value={skillId="IcestormUniqueStaff12",level=1},name="ExtraSkill",keywordFlags=0}},nil}c["+5 to Intelligence"]={{[1]={flags=0,type="BASE",value=5,name="Int",keywordFlags=0}},nil}c["Recover 1% of Maximum Life on Kill"]={nil,"Recover 1% of Maximum Life on Kill "}c["+1 to Level of Socketed Support Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="support",value=1},name="GemProperty",keywordFlags=0}},nil}c["20% additional Chance to Block while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=20,name="BlockChance",keywordFlags=0}},nil}c["50% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=50,name="MineLayingSpeed",keywordFlags=0}},nil}c["18% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-18,name="EnemyStunThreshold",keywordFlags=0}},nil}c["Mines can be Detonated an additional time"]={nil,"Mines can be Detonated an additional time "}c["Unaffected by Shocked Ground"]={nil,"Unaffected by Shocked Ground "}c["40% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=40,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["45% increased Cold Damage"]={{[1]={flags=0,type="INC",value=45,name="ColdDamage",keywordFlags=0}},nil}c["Enemies Frozen by you take 20% increased Damage"]={nil,"Enemies Frozen by you take 20% increased Damage "}c["8% chance to Freeze"]={{[1]={flags=0,type="BASE",value=8,name="EnemyFreezeChance",keywordFlags=0}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge "}c["+2 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=2},name="GemProperty",keywordFlags=0}},nil}c["+7% to All Elemental Resistances"]={{[1]={flags=0,type="BASE",value=7,name="ElementalResist",keywordFlags=0}},nil}c["40% chance to Shock Attackers for 4 seconds on Block"]={{[1]={flags=0,type="BASE",value=40,name="EnemyShockChance",keywordFlags=0}}," Attackers for 4 seconds on Block "}c["15% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-15,name="MineLayingSpeed",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Fire Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedFireDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=10,name="AuraEffect",keywordFlags=0}},nil}c["Adds 6 to 80 Lightning Damage"]={{[1]={flags=0,type="BASE",value=6,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=80,name="LightningMax",keywordFlags=0}},nil}c["When hit, 10% of Damage is taken from Mana before Life"]={{[1]={flags=0,type="BASE",value=10,name="DamageTakenFromManaBeforeLife",keywordFlags=0}},nil}c["0.2% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["300% increased Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EnergyShield",keywordFlags=0}},nil}c["15% increased Movement Speed when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["24% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=24,name="Evasion",keywordFlags=0}},nil}c["+25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=25,name="CritMultiplier",keywordFlags=0}},nil}c["Poison you inflict is Reflected to you"]={nil,"Poison you inflict is Reflected to you "}c["You take Chaos Damage instead of Physical Damage from Bleeding"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding "}c["Adds 10 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Adds 35 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["100% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=100,name="Damage",keywordFlags=0}},nil}c["165% increased Energy Shield"]={{[1]={flags=0,type="INC",value=165,name="EnergyShield",keywordFlags=0}},nil}c["60% increased Damage with Hits and Ailments against Enemies affected by 3 Spider's Webs"]={{[1]={[1]={type="MultiplierThreshold",actor="enemy",var="Spider's WebStack",threshold=3},flags=0,type="INC",value=60,name="Damage",keywordFlags=786432}},nil}c["70% increased Burning Damage"]={{[1]={flags=0,type="INC",value=70,name="FireDamage",keywordFlags=134217728}},nil}c["+2 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=2},name="GemProperty",keywordFlags=0}},nil}c["220% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 13 to 23 Cold Damage"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="ColdMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Traps"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=4096}},nil}c["140% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 15 to 25 Cold Damage"]={{[1]={flags=0,type="BASE",value=15,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="ColdMax",keywordFlags=0}},nil}c["-1 Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=-1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 5 Cold to Fire"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportColdToFire",level=5},name="ExtraSupport",keywordFlags=0}},nil}c["+70 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=70,name="EnergyShield",keywordFlags=0}},nil}c["+1 to Level of Socketed Cold Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="cold",value=1},name="GemProperty",keywordFlags=0}},nil}c["15% reduced Flask Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["160% increased Spell Damage"]={{[1]={flags=2,type="INC",value=160,name="Damage",keywordFlags=0}},nil}c["45% increased Projectile Attack Damage while you have at least 200 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=200},flags=1025,type="INC",value=45,name="Damage",keywordFlags=0}},nil}c["+11 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=11,name="EnergyShield",keywordFlags=0}},nil}c["+470 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=470,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration"]={{[1]={flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}},nil}c["Immune to Freeze and Chill while Ignited"]={nil,"Immune to Freeze and Chill while Ignited "}c["Right ring slot: 40% reduced Reflected Physical Damage taken"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=-40,name="PhysicalDamageTaken",keywordFlags=0}}," Reflected "}c["Adds 150 to 250 Fire Damage to Spells"]={{[1]={flags=0,type="BASE",value=150,name="FireMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=250,name="FireMax",keywordFlags=131072}},nil}c["Adds 24 to 36 Fire Damage"]={{[1]={flags=0,type="BASE",value=24,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="FireMax",keywordFlags=0}},nil}c["+1 to maximum Energy Shield per 6 Evasion Rating on Body Armour"]={{[1]={[1]={type="PerStat",stat="EvasionOnBody Armour",div=6},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}},nil}c["100% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=100,name="ManaRegen",keywordFlags=0}},nil}c["Adds 185 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge if you Knock an Enemy Back with Melee Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain a Power Charge if you Knock an Enemy Back with "}c["and your Totems to each gain an Endurance Charge"]={nil,"and your Totems to each gain an Endurance Charge "}c["Enemies Cannot Leech Life From you"]={nil,"Enemies Cannot Leech Life From you "}c["Your Elemental Golems are Immune to Elemental Damage"]={nil,"Your Elemental Golems are Immune to Elemental Damage "}c["Adds 190 to 220 Physical Damage"]={{[1]={flags=0,type="BASE",value=190,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=220,name="PhysicalMax",keywordFlags=0}},nil}c["50% reduced Energy Shield Recharge Rate"]={{[1]={flags=0,type="INC",value=-50,name="EnergyShieldRecharge",keywordFlags=0}},nil}c["4% increased maximum Mana"]={{[1]={flags=0,type="INC",value=4,name="Mana",keywordFlags=0}},nil}c["5% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=5,name="EnergyShield",keywordFlags=0}},nil}c["Adds 115 to 205 Physical Damage"]={{[1]={flags=0,type="BASE",value=115,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=205,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 16 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 8 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=8},name="ExtraSupport",keywordFlags=0}},nil}c["Minions Regenerate 2% Life per Second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," Minion per you own "}c["+8% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=8,name="LightningResist",keywordFlags=0}},nil}c["2% increased Minion Duration per Zombie you own 12% increased Minion Damage per Spectre you own"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={[1]={type="SkillType",skillType=21},flags=0,type="INC",value=2,name="Duration",keywordFlags=0}},name="MinionModifier",keywordFlags=0}}," per you own 12% increased Minion Damage per Spectre you own "}c["35% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=35,name="ColdDamage",keywordFlags=65536}},nil}c["20% increased Bleeding Duration"]={{[1]={flags=0,type="INC",value=20,name="EnemyBleedDuration",keywordFlags=0}},nil}c["+7% Base Unarmed Critical Strike Chance"]={{[1]={flags=1048576,type="BASE",value=7,name="CritChance",keywordFlags=0}},nil}c["10% chance to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit"]={{}," to Cover Rare or Unique Enemies in Ash for 10 Seconds on Hit "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 50% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="LifeRecoveryRate",value=15},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="ManaRecoveryRate",value=15},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="EnergyShieldRecoveryRate",value=15}}," to gain aCharge and a Power Charge on Kill 50% increased "}c["+100 Mana Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="ManaOnKill",keywordFlags=0}},nil}c["Applies level 15 Elemental Weakness on Blocking a Spell"]={nil,"Applies level 15 Elemental Weakness on Blocking a Spell "}c["Adds 1 to 2 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=2,name="LightningMax",keywordFlags=65536}},nil}c["Adds 185 to 225 Physical Damage"]={{[1]={flags=0,type="BASE",value=185,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=225,name="PhysicalMax",keywordFlags=0}},nil}c["Socketed Gems are supported by level 10 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["99% of Sword Physical Damage Added as Fire Damage"]={{[1]={flags=262144,type="BASE",value=99,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Nearby Enemies have 18% increased Effect of Curses on them"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=18,name="CurseEffectOnSelf",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["120% increased Spell Damage if you've dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},flags=2,type="INC",value=120,name="Damage",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life Gain Adrenaline for 20 seconds when you reach Low Life if you\ndo not have Adrenaline Remove all Ailments and Burning when you gain Adrenaline "}c["Adds 13 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=196608},[2]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=16,name="PhysicalMax",keywordFlags=196608}},nil}c["29% reduced Effect of your Curses"]={{[1]={flags=0,type="INC",value=-29,name="CurseEffect",keywordFlags=0}},nil}c["Grants level 21 Despair Curse Aura during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="LIST",value={skillId="Despair",level=21},name="ExtraCurse",keywordFlags=0}},nil}c["You have Phasing while you have Cat's Stealth"]={{[1]={[1]={type="Condition",var="AffectedByCat'sStealth"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["12% Chance for Traps to Trigger an additional time"]={{}," to Trigger an additional time "}c["12% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit {variant:2}You gain Onslaught for 2 second per Endurance Charge when Hit "}c["0.2% of Damage Leeched as Life per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=0.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["Minions have 7% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["22% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=22,name="ChaosDamage",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction from Hits per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReductionWhenHit",keywordFlags=0}},nil}c["40% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=40,name="AreaOfEffect",keywordFlags=0}},nil}c["Adds 450 to 575 Fire Damage"]={{[1]={flags=0,type="BASE",value=450,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=575,name="FireMax",keywordFlags=0}},nil}c["25% increased Mine Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=8192}},nil}c["+100% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=100,name="FireResist",keywordFlags=0}},nil}c["100% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=100,name="Damage",keywordFlags=1048576}},nil}c["Adds 1 to 4 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=1,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=4,name="PhysicalMax",keywordFlags=0}},nil}c["20% increased Critical Strike Chance with Mines"]={{[1]={flags=0,type="INC",value=20,name="CritChance",keywordFlags=8192}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill Adds 14 to 16 Physical Damage to Attacks and Spells per Siphoning Charge"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},flags=2,type="BASE",value=25,name="PhysicalDamage",keywordFlags=0}}," to gain a Siphoning Charge when you use a Skill Adds 14 to 16 to Attacks and s "}c["Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block"]={nil,"Reflects 200 to 250 Physical Damage to Attackers on Block {variant:2,3}Reflects 240 to 300 Physical Damage to Attackers on Block "}c["Shocks from your Hits always increase Damage taken by at least 10%"]={nil,"Shocks from your Hits always increase Damage taken by at least 10% "}c["Stun Threshold is based on 500% of your Mana instead of Life"]={nil,"Stun Threshold is based on 500% of your Mana instead of Life "}c["+25% chance to be Poisoned +3% to all maximum Resistances while Poisoned"]={{[1]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="LightningResistMax",keywordFlags=0},[4]={[1]={type="Condition",var="Poisoned"},flags=0,type="BASE",value=25,name="ChaosResistMax",keywordFlags=0}}," to be Poisoned +3% to "}c["20% increased Golem Damage for each Type of Golem you have Summoned"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HavePhysicalGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveLightningGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[3]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveColdGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[4]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveFireGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[5]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={[1]={type="ActorCondition",var="HaveChaosGolem",actor="parent"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["4% increased Cast Speed with Chaos Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=128}},nil}c["Socketed Gems are Supported by Level 10 Lesser Poison"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLesserPoison",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["25% chance to gain a Siphoning Charge when you use a Skill"]={{}," to gain a Siphoning Charge when you use a Skill "}c["10% reduced Character Size"]={{}," Character Size "}c["70% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=70,name="ChaosDamage",keywordFlags=0}},nil}c["Trigger Level 20 Summon Phantasm Skill when you Consume a Corpse"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredSummonGhostOnKill",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Minions deal 10% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Unaffected by Conductivity while affected by Purity of Lightning"]={nil,"Unaffected by Conductivity while affected by Purity of Lightning "}c["Adds 10 to 120 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=10,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=120,name="LightningMax",keywordFlags=131072}},nil}c["+20% chance to be Pierced by Projectiles {variant:2}Projectiles Pierce you"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by {variant:2}Projectiles Pierce you "}c["10% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=10,name="FlaskEffect",keywordFlags=0}},nil}c["+16% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ElementalResist",keywordFlags=0}},nil}c["-5% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-5,name="ChaosResist",keywordFlags=0}},nil}c["Left ring slot: You cannot Recharge or Regenerate Energy Shield"]={nil,"You cannot Recharge or Regenerate Energy Shield "}c["+5% to Maximum Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningResistMax",keywordFlags=0}},nil}c["Effect per Nearby Enemy"]={nil,"Effect per Nearby Enemy "}c["12 Mana Regenerated per Second while you have Avian's Flight"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sFlight"},flags=0,type="BASE",value=12,name="ManaRegen",keywordFlags=0}},nil}c["You take 40% reduced Extra Damage from Critical Strikes while affected by Determination"]={nil,"You take 40% reduced Extra Damage from Critical Strikes while affected by Determination "}c["50% reduced Attack Speed"]={{[1]={flags=1,type="INC",value=-50,name="Speed",keywordFlags=0}},nil}c["+1 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=1},name="GemProperty",keywordFlags=0}},nil}c["10% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["18% Chance to Block"]={{[1]={flags=0,type="BASE",value=18,name="BlockChance",keywordFlags=0}},nil}c["160% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour "}c["During Flask Effect, Damage Penetrates 20% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=20},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=20},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=20}},nil}c["25% increased Poison Duration"]={{[1]={flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Celestial Footprints Shaper Item"]={nil,"Celestial Footprints Shaper Item "}c["Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing"]={nil,"Projectiles Pierce while Phasing {variant:2}Projectiles Pierce 5 additional Targets while you have Phasing "}c["10% chance to Blind Enemies on hit"]={{}," to Blind Enemies on hit "}c["You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},value=true,type="FLAG",keywordFlags=0,name="Condition:Phasing",flags=0}},nil}c["20% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0}},nil}c["5% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=5,name="AuraEffect",keywordFlags=0}},nil}c["10% increased Armour"]={{[1]={flags=0,type="INC",value=10,name="Armour",keywordFlags=0}},nil}c["18% increased maximum Mana"]={{[1]={flags=0,type="INC",value=18,name="Mana",keywordFlags=0}},nil}c["15% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 60 to 120 Physical Damage"]={{[1]={flags=0,type="BASE",value=60,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=120,name="PhysicalMax",keywordFlags=0}},nil}c["Unaffected by Desecrated Ground"]={nil,"Unaffected by Desecrated Ground "}c["Removes Bleeding when you use a Flask"]={nil,"Removes Bleeding when you use a Flask "}c["20% increased Movement Speed while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["Lose 33.5 Mana per Second"]={{[1]={flags=0,type="BASE",value=33.5,name="ManaDegen",keywordFlags=0}},nil}c["300% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=300,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Adds 30 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["19% increased maximum Mana"]={{[1]={flags=0,type="INC",value=19,name="Mana",keywordFlags=0}},nil}c["15% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["20% increased Movement Speed when on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["15% increased Damage taken while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=15,name="DamageTaken",keywordFlags=0}},nil}c["30% increased Physical Damage taken"]={{[1]={flags=0,type="INC",value=30,name="PhysicalDamageTaken",keywordFlags=0}},nil}c["16% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 18 Energy Shield for each Enemy you Hit which is affected by a Spider's Web"]={{[1]={[1]={type="MultiplierThreshold",threshold=1,var="Spider's WebStack",actor="enemy"},flags=0,type="BASE",value=18,name="EnergyShieldOnHit",keywordFlags=0}},nil}c["Aspect of the Spider can inflict Spider's Web on Enemies an additional time"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},value={mod={value=1,type="BASE",keywordFlags=0,name="Multiplier:SpiderWebApplyStackMax",flags=0}},type="LIST",keywordFlags=0,name="ExtraSkillMod",flags=0}},nil}c["With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova"]={nil,"With at least 40 Dexterity in Radius, Ethereal Knives fires Projectiles in a Nova "}c["With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage"]={nil,"With 40 total Dexterity and Strength in Radius, Elemental Hit cannot choose Lightning With 40 total Dexterity and Strength in Radius, Elemental Hit deals 50% less Lightning Damage "}c["Socketed Gems are Supported by level 10 Remote Mine"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportRemoteMine",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Trigger level 20 Storm Cascade when you Attack"]={{[1]={flags=0,type="LIST",value={skillId="StormCascadeTriggered",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["10% Chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["13% chance to Ignite"]={{[1]={flags=0,type="BASE",value=13,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+2 to Maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["+55% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=55,name="FireResist",keywordFlags=0}},nil}c["260% increased Physical Damage"]={{[1]={flags=0,type="INC",value=260,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Accuracy Rating with Bows"]={{[1]={flags=8192,type="INC",value=10,name="Accuracy",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Increased Minion Life"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportMinionLife",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["+450 to Accuracy Rating while at Maximum Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["20% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=20,name="Damage",keywordFlags=512}},nil}c["0.5% of Attack Damage Leeched as Life against Maimed Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Maimed"},flags=1,type="BASE",value=0.5,name="DamageLifeLeech",keywordFlags=262144}},nil}c["50% increased Elemental Ailment Duration on You"]={{[1]={flags=0,type="INC",value=50,name="Duration",keywordFlags=0}}," Elemental Ailment on You "}c["10% reduced Reflected Elemental Damage taken Damage with Weapons Penetrates 5% Elemental Resistance"]={{[1]={flags=8388608,type="INC",value=-10,name="ElementalDamageTaken",keywordFlags=0}}," Reflected Damage Penetrates 5% Elemental Resistance "}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth "}c["0.2% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=0.2,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Attacks Maim on Hit against Bleeding Enemies"]={nil,"Attacks Maim on Hit against Bleeding Enemies "}c["50% increased Maximum Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["50% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["Adds 35 to 65 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=35,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=65,name="LightningMax",keywordFlags=131072}},nil}c["+2 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=2,name="SecondaryDuration",keywordFlags=0}},nil}c["Adds 28 to 45 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=28,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=45,name="ColdMax",keywordFlags=131072}},nil}c["Unaffected by Chilled Ground"]={nil,"Unaffected by Chilled Ground "}c["10% chance to Cause Monsters to Flee"]={{}," to Cause Monsters to Flee "}c["70% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["70% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=70,name="Damage",keywordFlags=2097152}},nil}c["40% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 30 to 50 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=30,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=131072}},nil}c["40% reduced Effect of Curses on You"]={{[1]={flags=0,type="INC",value=-40,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["+50% to Chaos Resistance during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["Adds 18 to 28 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=28,name="ChaosMax",keywordFlags=196608}},nil}c["Adds 90 to 240 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=90,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=240,name="LightningMax",keywordFlags=131072}},nil}c["+50% to Chaos Resistance while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["Projectiles Pierce 2 additional Targets"]={{[1]={flags=0,type="BASE",value=2,name="PierceCount",keywordFlags=0}},nil}c["20% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," applied to s "}c["+2 to maximum number of Zombies"]={{[1]={flags=0,type="BASE",value=2,name="ActiveZombieLimit",keywordFlags=0}},nil}c["Adds 15 to 33 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=33,name="PhysicalMax",keywordFlags=0}},nil}c["20% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-20,name="LightRadius",keywordFlags=0}},nil}c["5% increased Movement Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},nil}c["Cannot be Chilled"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidChill",flags=0}},nil}c["14% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=14,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEvasion",keywordFlags=0}},nil}c["15% increased Movement Speed while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["13% increased Quantity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=13,name="LootQuantity",keywordFlags=0}},nil}c["12% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=12,name="Damage",keywordFlags=512}},nil}c["+13 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=13,name="EnergyShield",keywordFlags=0}},nil}c["Detonating Mines is Instant"]={nil,"Detonating Mines is Instant "}c["3% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["+2% Chance to Block Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},nil}c["Immune to Ignite while affected by Purity of Fire"]={nil,"Immune to Ignite while affected by Purity of Fire "}c["+8 to Dexterity"]={{[1]={flags=0,type="BASE",value=8,name="Dex",keywordFlags=0}},nil}c["30% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=30,name="Duration",keywordFlags=0}},nil}c["100% increased Rarity of Items found when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="LootRarity",keywordFlags=0}},nil}c["65% increased Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="EnergyShield",keywordFlags=0}},nil}c["+25% chance to be Ignited 125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to be Ignited 125 Regenerated per second "}c["2% of Life Regenerated Per Second on Chilled Ground"]={{[1]={[1]={type="Condition",var="OnChilledGround"},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["20% increased Burning Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=134217728}},nil}c["+325 to Armour"]={{[1]={flags=0,type="BASE",value=325,name="Armour",keywordFlags=0}},nil}c["2% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["23% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=23,name="CritChance",keywordFlags=0}},nil}c["+120 to maximum Mana"]={{[1]={flags=0,type="BASE",value=120,name="Mana",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage"]={nil,"Totems are Immune to Fire Damage "}c["13% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=13,name="LightningDamage",keywordFlags=0}},nil}c["Projectiles Fork"]={nil,"Projectiles Fork "}c["2% of Energy Shield regenerated per second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=2,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["12% increased Burning Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=134217728}},nil}c["4% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["35% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=35,name="MovementSpeed",keywordFlags=0}},nil}c["70% increased Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="EnergyShield",keywordFlags=0}},nil}c["+10 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0}},nil}c["100% reduced Arctic Armour Mana Reservation"]={{[1]={[1]={type="SkillName",skillName="Arctic Armour"},flags=0,type="INC",value=-100,name="ManaReserved",keywordFlags=0}},nil}c["60% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 13 Faster Attacks"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterAttack",level=13},name="ExtraSupport",keywordFlags=0}},nil}c["60% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=60,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Your Hits have 15% chance to gain 50% of Non-Chaos Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=7.5,name="NonChaosDamageGainAsChaos",keywordFlags=0}},nil}c["+20 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=20,name="EnergyShield",keywordFlags=0}},nil}c["Attacks have 15% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=15,name="BleedChance",keywordFlags=0}},nil}c["3% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["20% increased Attack Damage"]={{[1]={flags=1,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s "}c["+2 Life Gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=2,name="LifeOnHit",keywordFlags=0}},nil}c["You have Fortify"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:Fortify",flags=0}},nil}c["25% chance that if you would gain Power Charges, you instead gain up to"]={{}," that if you would gain Power Charges, you instead gain up to "}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit Totems Reflect 15% of their maximum Life as Fire Damage to\nnearby Enemies when Hit "}c["30% reduced Damage"]={{[1]={flags=0,type="INC",value=-30,name="Damage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Staves"]={{[1]={flags=131072,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["You and nearby allies have 10% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 20 Vile Toxins"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportDebilitate",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving"]={nil,"Immune to Burning Ground, Shocked Ground and Chilled Ground Regenerate 100 Life per second while moving "}c["Recover 2% of Maximum Life on Kill"]={nil,"Recover 2% of Maximum Life on Kill "}c["20% increased Quantity of Items Found"]={{[1]={flags=0,type="INC",value=20,name="LootQuantity",keywordFlags=0}},nil}c["12% increased Attack Damage"]={{[1]={flags=1,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Unaffected by Curses"]={{[1]={value=-100,type="MORE",keywordFlags=0,name="CurseEffectOnSelf",flags=0}},nil}c["Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating"]={nil,"Trigger Level 20 Intimidating Cry when you lose Cat's Stealth 150% increased Evasion Rating "}c["17% increased Strength"]={{[1]={flags=0,type="INC",value=17,name="Str",keywordFlags=0}},nil}c["16% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=16,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage"]={nil,"Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage "}c["20% increased Damage for each Summoned Golem 25% increased Effect of Buffs granted by your Golems for each Summoned Golem"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Summoned 25% increased Effect of Buffs granted by your Golems for each Summoned Golem "}c["6% increased Damage per Frenzy Charge with Hits against Enemies on Low Life"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["6% increased Damage against Enemies on Low Life per Frenzy Charge"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},[2]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",keywordFlags=262144,name="Damage",value=6}},nil}c["Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect 40% increased Elemental Damage during any Flask Effect "}c["Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge"]={nil,"Gore Footprints {variant:1}3% increased Damage against Enemies on Low Life per Frenzy Charge "}c["Adds 35 to 70 Cold Damage"]={{[1]={flags=0,type="BASE",value=35,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=70,name="ColdMax",keywordFlags=0}},nil}c["3% reduced Attack and Cast Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=-3,name="Speed",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton 100% increased Skeleton Movement Speed "}c["15% Chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=15,name="SpellDodgeChance",keywordFlags=0}},nil}c["4% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=4,name="Damage",keywordFlags=0}},nil}c["220% increased Evasion Rating and Armour"]={{[1]={flags=0,type="INC",value=220,name="ArmourAndEvasion",keywordFlags=0}},nil}c["+1 second to Summon Skeleton Cooldown"]={{}," second toCooldown "}c["30% reduced Flask effect duration"]={{[1]={flags=0,type="INC",value=-30,name="FlaskDuration",keywordFlags=0}},nil}c["12 to 14 Cold Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=0},[2]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=14,name="ColdMax",keywordFlags=0}},nil}c["3% increased Attack Speed with Claws"]={{[1]={flags=16385,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Sockets cannot be modified"]={nil,"Sockets cannot be modified "}c["Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped"]={nil,"Ignite a nearby Enemy on Killing an Ignited Enemy Casts level 7 Abberath's Fury when equipped "}c["60% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=60,name="LootRarity",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=35,name="CritMultiplier",keywordFlags=0}},nil}c["65% increased Armour"]={{[1]={flags=0,type="INC",value=65,name="Armour",keywordFlags=0}},nil}c["0.2% of Fire Damage Leeched as Life"]={{[1]={flags=0,type="BASE",value=0.2,name="FireDamageLifeLeech",keywordFlags=0}},nil}c["+14 to all Attributes"]={{[1]={flags=0,type="BASE",value=14,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=14,name="Int",keywordFlags=0}},nil}c["20% increased Skill Effect Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["20% increased Area of Effect for Attacks"]={{[1]={flags=1,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["50% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyShockDuration",keywordFlags=0}},nil}c["Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks"]={nil,"Lose 15 Life for each Enemy hit by your Spells Lose 25 Life for each Enemy hit by your Attacks "}c["Adds 4 to 9 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=9,name="PhysicalMax",keywordFlags=65536}},nil}c["+175 to maximum Life"]={{[1]={flags=0,type="BASE",value=175,name="Life",keywordFlags=0}},nil}c["13% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=13,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["25% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Cannot Be Slowed to Below Base Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ActionSpeedCannotBeBelowBase",flags=0}},nil}c["+150 to maximum Life"]={{[1]={flags=0,type="BASE",value=150,name="Life",keywordFlags=0}},nil}c["Spectres do not travel between Areas"]={nil,"Spectres do not travel between Areas "}c["1.2% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.2,name="DamageLifeLeech",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["You gain an Endurance Charge on use {variant:1}100% increased Charges used"]={nil,"You gain an Endurance Charge on use {variant:1}100% increased Charges used "}c["Damage Penetrates 6% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=6,name="LightningPenetration",keywordFlags=0}},nil}c["Attack Skills deal 24% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=24,name="Damage",keywordFlags=65536}},nil}c["10% additional Physical Damage Reduction while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=10,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["Gain a Frenzy Charge on Hit while Bleeding"]={nil,"Gain a Frenzy Charge on Hit while Bleeding "}c["8% chance to Avoid being Stunned"]={{[1]={flags=0,type="BASE",value=8,name="AvoidStun",keywordFlags=0}},nil}c["15% increased Movement Speed while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["20% increased Movement Speed"]={{[1]={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["50% increased Area Damage"]={{[1]={flags=512,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 20 Elemental Proliferation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportElementalProliferation",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["+180 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=180,name="Evasion",keywordFlags=0}},nil}c["165% increased Armour"]={{[1]={flags=0,type="INC",value=165,name="Armour",keywordFlags=0}},nil}c["+100 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=100,name="Accuracy",keywordFlags=0}},nil}c["Cannot be Stunned if you have at least 10 Crab Barriers"]={{[1]={[1]={type="StatThreshold",stat="CrabBarriers",threshold=10},flags=0,type="BASE",value=100,name="AvoidStun",keywordFlags=0}},nil}c["+13 to all Attributes"]={{[1]={flags=0,type="BASE",value=13,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=13,name="Int",keywordFlags=0}},nil}c["Templar: Damage Penetrates 5% Elemental Resistances"]={{[1]={[1]={type="Condition",var="ConnectedToTemplarStart"},flags=0,type="BASE",value=5,name="ElementalPenetration",keywordFlags=0}},nil}c["16% increased Area of Effect"]={{[1]={flags=0,type="INC",value=16,name="AreaOfEffect",keywordFlags=0}},nil}c["30% reduced Duration of Ailments on Enemies"]={{[1]={flags=0,type="INC",value=-30,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=-30,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=-30,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=-30,name="EnemyIgniteDuration",keywordFlags=0},[5]={flags=0,type="INC",value=-30,name="EnemyPoisonDuration",keywordFlags=0},[6]={flags=0,type="INC",value=-30,name="EnemyBleedDuration",keywordFlags=0}},nil}c["Adds 55 to 130 Physical Damage"]={{[1]={flags=0,type="BASE",value=55,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=130,name="PhysicalMax",keywordFlags=0}},nil}c["+45% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["20% of Life Regenerated per Second while Frozen"]={{[1]={[1]={type="Condition",var="Frozen"},flags=0,type="BASE",value=20,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=262144}},nil}c["25% chance to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a Totem"]={{}," to gain an Endurance Charge when you gain a Power Charge 50% chance to gain a Power Charge when you place a "}c["Grants Level 25 Purity of Fire Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireResistAura",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["30% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=30,name="ManaLeechRate",keywordFlags=0}},nil}c["Damage penetrates 25% Lightning Resistance while affected by Herald of Thunder"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofThunder"},flags=0,type="BASE",value=25,name="LightningPenetration",keywordFlags=0}},nil}c["Gain an Endurance Charge when a Power Charge expires or is consumed"]={nil,"Gain an Endurance Charge when a Power Charge expires or is consumed "}c["2% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["Damage Penetrates 20% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningPenetration",keywordFlags=0}},nil}c["Critical Strike Chance is increased by Lightning Resistance"]={{[1]={[1]={type="PerStat",stat="LightningResist",div=1},value=1,type="INC",keywordFlags=0,name="CritChance",flags=0}},nil}c["Uses both hand slots"]={nil,"Uses both hand slots "}c["20% increased Area of Effect"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["5% increased Projectile Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=1024,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["13% reduced maximum Mana"]={{[1]={flags=0,type="INC",value=-13,name="Mana",keywordFlags=0}},nil}c["Damage Penetrates 6% Fire Resistance"]={{[1]={flags=0,type="BASE",value=6,name="FirePenetration",keywordFlags=0}},nil}c["110% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% chance to gain a Frenzy Charge on Kill 10% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill 10% chance to gain a Power Charge on Kill "}c["40% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=40,name="StunRecovery",keywordFlags=0}},nil}c["-25% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=-25,name="CritMultiplier",keywordFlags=0}},nil}c["5% chance to avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=5,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=5,name="AvoidIgnite",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage to surrounding targets "}c["8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["+10 to all Attributes"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+200 to maximum Life"]={{[1]={flags=0,type="BASE",value=200,name="Life",keywordFlags=0}},nil}c["Grants level 10 Purity of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="Purity",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["+14% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=14,name="SpellBlockChance",keywordFlags=0}},nil}c["50% of Block Chance applied to Spells {variant:2}+15% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=50,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+15% chance to Block Spell Damage "}c["3% increased Character Size 6% increased Intelligence"]={{[1]={flags=0,type="INC",value=3,name="Int",keywordFlags=0}}," Character Size 6% increased "}c["50% of Block Chance applied to Spells"]={{[1]={flags=2,type="BASE",value=50,name="BlockChance",keywordFlags=0}}," applied to s "}c["18% increased Frenzy Charge Duration"]={{[1]={flags=0,type="INC",value=18,name="FrenzyChargesDuration",keywordFlags=0}},nil}c["Grants level 20 Illusory Warp Skill"]={{[1]={flags=0,type="LIST",value={skillId="MerveilWarp",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["40% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Wand"]={{[1]={[1]={type="Condition",var="UsingWand"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["You are Immune to Silence Grants level 20 Illusory Warp Skill"]={nil,"You are Immune to Silence Grants level 20 Illusory Warp Skill "}c["Attack Skills deal 10% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Fire Skills have 20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=16}},nil}c["Non-Critical Strikes Penetrate 10% of Enemy Elemental Resistances"]={{[1]={[1]={type="Condition",neg=true,var="CriticalStrike"},flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Minions have 13% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 13% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=13,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["1% of Life Regenerated per Second while on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["Summoned Sentinels of Purity have 50% increased Area of Effect"]={nil,"Summoned Sentinels of Purity have 50% increased Area of Effect "}c["+20 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=20,name="Accuracy",keywordFlags=0}},nil}c["Minions have 15% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+145 to maximum Life"]={{[1]={flags=0,type="BASE",value=145,name="Life",keywordFlags=0}},nil}c["Nearby Allies gain 2% of Life Regenerated per Second"]={{[1]={flags=0,type="LIST",value={onlyAllies=true,mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving "}c["+24% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=24,name="CritMultiplier",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Items and Gems have 10% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-10,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["-30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-30,name="LightningResist",keywordFlags=0}},nil}c["15% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=15,name="EnemyStunDuration",keywordFlags=0}},nil}c["Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy"]={nil,"Recover 100 Life when your Trap is triggered by an Enemy Recover 50 Energy Shield when your Trap is triggered by an Enemy "}c["-4% to all Resistances for each Equipped Corrupted Item"]={{[1]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ElementalResist",keywordFlags=0},[2]={[1]={type="Multiplier",var="CorruptedItem"},flags=0,type="BASE",value=-4,name="ChaosResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Cast When Stunned"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportCastOnStunned",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["Increases and Reductions to Minion Attack Speed also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionAttackSpeedAppliesToPlayer",flags=0}},nil}c["Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill"]={nil,"Cannot be Stunned by Spells if your other Ring is a Shaper Item 20% chance to Trigger Level 20 Summon Volatile Anomaly on Kill "}c["8% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=8,name="SpellBlockChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["33% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=33,name="ChaosDamage",keywordFlags=0}},nil}c["170% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["6% increased Attributes"]={{[1]={flags=0,type="INC",value=6,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=6,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=6,name="Int",keywordFlags=0}},nil}c["Adds 3 to 62 Lightning Damage while you have Avian's Might"]={{[1]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={[1]={type="Condition",var="AffectedByAvian'sMight"},flags=0,type="BASE",value=62,name="LightningMax",keywordFlags=0}},nil}c["18% increased Attack Speed"]={{[1]={flags=1,type="INC",value=18,name="Speed",keywordFlags=0}},nil}c["5% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=5,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["30% increased Critical Strike Chance with Wands"]={{[1]={flags=524288,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["During Flask Effect, 10% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest"]={{[1]={[1]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",upper=true,stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="LightningDamageTaken",value=-10},[2]={[1]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="INC",keywordFlags=0,name="ColdDamageTaken",value=-10},[3]={[1]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",upper=true,stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="INC",keywordFlags=0,name="FireDamageTaken",value=-10}},nil}c["1% of maximum Mana gained on Kill"]={{[1]={flags=0,type="BASE",value=1,name="Mana",keywordFlags=0}}," gained on Kill "}c["25% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["50% reduced Experience gain 0.4% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="INC",value=-50,name="PhysicalDamage",keywordFlags=0}}," Experience gain 0.4% of Leeched as Mana "}c["12% increased Attack Speed"]={{[1]={flags=1,type="INC",value=12,name="Speed",keywordFlags=0}},nil}c["Cannot Knock Enemies Back"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotKnockback",flags=0}},nil}c["10% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["+40 to Dexterity"]={{[1]={flags=0,type="BASE",value=40,name="Dex",keywordFlags=0}},nil}c["25% chance to gain an Endurance Charge when you Stun an Enemy"]={{}," to gain an Endurance Charge when you Stun an Enemy "}c["5% increased Physical Damage"]={{[1]={flags=0,type="INC",value=5,name="PhysicalDamage",keywordFlags=0}},nil}c["+6 to Maximum Life per Elder Item Equipped"]={{[1]={[1]={type="Multiplier",var="ElderItem"},flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["50% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["20% increased Endurance, Frenzy and Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="FrenzyChargesDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+40 to maximum Life"]={{[1]={flags=0,type="BASE",value=40,name="Life",keywordFlags=0}},nil}c["12% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Damage while Leeching"]={{[1]={[1]={type="Condition",var="Leeching"},flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["+15% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=0}},nil}c["Adds 335 to 900 Lightning Damage to Unarmed Attacks"]={{[1]={flags=1048576,type="BASE",value=335,name="LightningMin",keywordFlags=0},[2]={flags=1048576,type="BASE",value=900,name="LightningMax",keywordFlags=0}},nil}c["Summoned Holy Relics have 25% reduced Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Holy Relic"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-25,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana"]={nil,"Gain a Power Charge after spending a total of 200 Mana "}c["10% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-10,name="EnemyStunThreshold",keywordFlags=0}},nil}c["10% increased Cold Damage"]={{[1]={flags=0,type="INC",value=10,name="ColdDamage",keywordFlags=0}},nil}c["+1 to Level of Socketed Aura Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="aura",value=1},name="GemProperty",keywordFlags=0}},nil}c["100% increased Ignite Duration on You"]={{[1]={flags=0,type="INC",value=100,name="EnemyIgniteDuration",keywordFlags=0}}," on You "}c["20% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=20}},nil}c["Take 150 Physical Damage per Second per Siphoning Charge if you've used a Skill Recently"]={{[1]={[1]={type="Multiplier",var="SiphoningCharge"},[2]={type="Condition",var="UsedSkillRecently"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDegen",value=150}},nil}c["During Flask Effect, Damage Penetrates 13% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=13},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=13},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=13}},nil}c["+24% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=24,name="ElementalResist",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your Uncapped Elemental Resistance is highest"]={{[1]={[1]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="ColdResistTotal"},[2]={type="StatThreshold",stat="LightningResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="LightningPenetration",value=15},[2]={[1]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="ColdResistTotal",thresholdStat="FireResistTotal"},flags=0,type="BASE",keywordFlags=0,name="ColdPenetration",value=15},[3]={[1]={type="StatThreshold",stat="FireResistTotal",thresholdStat="LightningResistTotal"},[2]={type="StatThreshold",stat="FireResistTotal",thresholdStat="ColdResistTotal"},flags=0,type="BASE",keywordFlags=0,name="FirePenetration",value=15}},nil}c["15% increased Cast Speed"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=0}},nil}c["80% reduced Spell Damage"]={{[1]={flags=2,type="INC",value=-80,name="Damage",keywordFlags=0}},nil}c["Minions have 8% chance to Dodge Attacks"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+18% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=18,name="LightningResist",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances"]={nil,"Totems gain +16% to all Elemental Resistances "}c["250% increased Physical Damage"]={{[1]={flags=0,type="INC",value=250,name="PhysicalDamage",keywordFlags=0}},nil}c["Trigger Level 20 Icicle Burst when you Kill a Frozen Enemy"]={{[1]={flags=0,type="LIST",value={skillId="TriggeredIcicleNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["5 Maximum Void Charges"]={nil,"5 Maximum Void Charges "}c["20% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["During Flask Effect, Damage Penetrates 15% Resistance of each Element for which your"]={{},", Damage Resistance of each Element for which your "}c["Gain 110% of Bow Physical Damage as Extra Damage of an Element"]={{[1]={flags=0,type="BASE",value=110,name="PhysicalDamage",keywordFlags=0}}," Bow as Extra Damage of an Element "}c["Minions have 5% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=5,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["170% increased Physical Damage"]={{[1]={flags=0,type="INC",value=170,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain 100 Life when an Endurance Charge expires or is consumed"]={nil,"Gain 100 Life when an Endurance Charge expires or is consumed "}c["Chill Enemy for 1 second when Hit"]={nil,"Chill Enemy for 1 second when Hit "}c["Leech applies instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["25% increased Light Radius"]={{[1]={flags=0,type="INC",value=25,name="LightRadius",keywordFlags=0}},nil}c["65% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=65,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you "}c["Gain 10% of Physical Damage as Extra Damage of a random Element"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element "}c["Gain 5 Rage when you use a Warcry"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy"]={nil,"Shock a nearby Enemy for 2 seconds on Killing a Shocked Enemy "}c["Curses on Slain Enemies are transferred to a nearby Enemy"]={nil,"Curses on Slain Enemies are transferred to a nearby Enemy "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius also grant an equal chance to gain a Frenzy Charge on Kill "}c["15% reduced Charges used"]={{[1]={flags=0,type="INC",value=-15,name="FlaskChargesUsed",keywordFlags=0}},nil}c["8% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=8,name="MineLayingSpeed",keywordFlags=0}},nil}c["40% increased Cold Damage"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0}},nil}c["25% chance to Poison on Hit during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PoisonChance",keywordFlags=0}},nil}c["Gain 18% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["50% reduced Mana Cost of Skills while on Full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="INC",value=-50,name="ManaCost",keywordFlags=0}},nil}c["40% increased Mine Detonation Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="MineDetonationAreaOfEffect",keywordFlags=0}},nil}c["Spell Skills deal no Damage"]={nil,"Spell Skills deal no Damage "}c["Gems Socketed in Green Sockets have +10% to Quality"]={nil,"Gems Socketed in Green Sockets have +10% to Quality "}c["You gain Onslaught for 1 second per Endurance Charge when Hit"]={nil,"You gain Onslaught for 1 second per Endurance Charge when Hit "}c["30% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={nil,"You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill"]={nil,"You lose all Endurance Charges when Hit You gain an Endurance Charge on Kill "}c["50% increased Flask Life Recovery rate"]={{[1]={flags=0,type="INC",value=50,name="FlaskLifeRecoveryRate",keywordFlags=0}},nil}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill "}c["25% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+50% Global Critical Strike Multiplier while you have no Frenzy Charges"]={{[1]={[1]={type="Global"},[2]={type="StatThreshold",stat="FrenzyCharges",upper=true,threshold=0},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=50}},nil}c["8% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["45% increased Aspect of the Spider Debuff Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Spider"},flags=0,type="INC",value=45,name="Duration",keywordFlags=0}},nil}c["Recover 50% of your maximum Life on use"]={nil,"Recover 50% of your maximum Life on use "}c["You lose all Endurance Charges when Hit"]={nil,"You lose all Endurance Charges when Hit "}c["10% increased Spell Damage"]={{[1]={flags=2,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["+20 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=20,name="LifeOnKill",keywordFlags=0}},nil}c["20% more chance to Evade while on full Energy Shield"]={{[1]={[1]={type="Condition",var="FullEnergyShield"},flags=0,type="MORE",value=20,name="EvadeChance",keywordFlags=0}},nil}c["Totems gain +10% to all Elemental Resistances"]={nil,"Totems gain +10% to all Elemental Resistances "}c["Reflects 4 Physical Damage to Melee Attackers"]={{},nil}c["Spells Cast by Totems have 6% increased Cast Speed"]={{[1]={flags=16,type="INC",value=6,name="Speed",keywordFlags=16384}},nil}c["60 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=60,name="LifeRegen",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["+6 to maximum Life"]={{[1]={flags=0,type="BASE",value=6,name="Life",keywordFlags=0}},nil}c["Adds 1 to 4 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="LightningMax",keywordFlags=65536}},nil}c["+500 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=500,name="Accuracy",keywordFlags=262144}},nil}c["Unwavering Stance"]={{[1]={value="Unwavering Stance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["50% increased Herald of Ice Damage"]={{[1]={[1]={type="SkillName",skillName="Herald of Ice"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["15% Chance to Block Spells"]={{[1]={flags=0,type="BASE",value=15,name="SpellBlockChance",keywordFlags=0}},nil}c["100% increased maximum Mana"]={{[1]={flags=0,type="INC",value=100,name="Mana",keywordFlags=0}},nil}c["22% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=22,name="CritChance",keywordFlags=0}},nil}c["You gain Onslaught for 2 seconds on Critical Strike"]={nil,"You gain Onslaught for 2 seconds on Critical Strike "}c["Adds 1 to 25 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="LightningMax",keywordFlags=0}},nil}c["Adds 38 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=38,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently "}c["30% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=30,name="CritChance",keywordFlags=0}},nil}c["10% increased Area of Effect for Traps"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=4096}},nil}c["Damage with Weapons Penetrates 3% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=3,name="ElementalPenetration",keywordFlags=0}},nil}c["75% increased Charges used"]={{[1]={flags=0,type="INC",value=75,name="FlaskChargesUsed",keywordFlags=0}},nil}c["20% increased Stun Duration with Bows on Enemies"]={{[1]={flags=8192,type="INC",value=20,name="EnemyStunDuration",keywordFlags=0}},nil}c["You gain an Endurance Charge on use"]={nil,"You gain an Endurance Charge on use "}c["Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy"]={nil,"Shocks all nearby Enemies on Killing a Shocked Enemy {variant:1}Ignite a nearby Enemy on Killing an Ignited Enemy "}c["100% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyStunDuration",keywordFlags=0}},nil}c["20% chance to Avoid Projectiles while Phasing You have Phasing if you've Killed Recently"]={{[1]={[1]={type="Condition",var="Phasing"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Avoid You have Phasing "}c["Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage"]={nil,"Bleeding Enemies you Kill Explode, dealing 5% of their Maximum Life as Physical Damage "}c["+30% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=30}},nil}c["You have Onslaught while not on Low Mana"]={{[1]={[1]={type="Condition",neg=true,var="LowMana"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["0.8% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=0.8,name="DamageLifeLeech",keywordFlags=0}},nil}c["50% of Physical, Cold and Lightning Damage Converted to Fire Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToFire",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="LightningDamageConvertToFire",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="ColdDamageConvertToFire",keywordFlags=0}},nil}c["50% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-50,name="LootRarity",keywordFlags=0}},nil}c["5% increased Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=5,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level"]={nil,"7% Global chance to Blind Enemies on hit {variant:1,2}+1 Mana gained on Kill per Level "}c["Adds 13 to 18 Physical Damage"]={{[1]={flags=0,type="BASE",value=13,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=18,name="PhysicalMax",keywordFlags=0}},nil}c["25% reduced Mana Cost of Skills that place Mines or throw Traps"]={{[1]={flags=0,type="INC",value=-25,name="ManaCost",keywordFlags=12288}},nil}c["+15% to Critical Strike Multiplier with Mines"]={{[1]={flags=0,type="BASE",value=15,name="CritMultiplier",keywordFlags=8192}},nil}c["150% increased Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EnergyShield",keywordFlags=0}},nil}c["Immune to Ignite"]={{[1]={value=100,type="BASE",keywordFlags=0,name="AvoidIgnite",flags=0}},nil}c["Adds 12 to 15 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=12,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=15,name="ColdMax",keywordFlags=65536}},nil}c["220% increased Energy Shield"]={{[1]={flags=0,type="INC",value=220,name="EnergyShield",keywordFlags=0}},nil}c["Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown"]={nil,"Summon 2 additional Skeleton Warriors with Summon Skeleton +1 second to Summon Skeleton Cooldown "}c["+8 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=8,name="LifeOnHit",keywordFlags=0}},nil}c["Minions have 8% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+5 Life gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy"]={{[1]={flags=0,type="BASE",value=5,name="Life",keywordFlags=0}}," gained for each Ignited Enemy hit by your Attacks {variant:2}30 Life Gained on Igniting an Enemy "}c["Damage penetrates 25% Fire Resistance while affected by Herald of Ash"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofAsh"},flags=0,type="BASE",value=25,name="FirePenetration",keywordFlags=0}},nil}c["Socketed Minion Gems are Supported by Level 16 Life Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportLifeLeech",level=16},name="ExtraSupport",keywordFlags=0}},nil}c["Your Hits permanently Intimidate Enemies that are on Full Life"]={nil,"Your Hits permanently Intimidate Enemies that are on Full Life "}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds 30% chance to create Consecrated Ground on Kill, lasting 8 seconds "}c["Maximum Life Leech Rate is doubled."]={{[1]={value=100,type="MORE",keywordFlags=0,name="MaxLifeLeechRate",flags=0}},nil}c["16% increased Trap Damage"]={{[1]={flags=0,type="INC",value=16,name="Damage",keywordFlags=4096}},nil}c["You and Allies affected by your Aura Skills deal 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}},name="AffectedByAuraMod",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Adds 56 to 78 Physical Damage"]={{[1]={flags=0,type="BASE",value=56,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill"]={{}," to gain a Power Charge on Kill "}c["Adds 30 to 58 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=58,name="PhysicalMax",keywordFlags=0}},nil}c["16% increased Physical Weapon Damage per 10 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=10},flags=8388608,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration"]={nil,"Recover 25% of Life and Mana when you use a Warcry 100% increased Warcry Duration "}c["14% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=14,name="LootQuantity",keywordFlags=0}},nil}c["18% increased Effect of Chill"]={{[1]={flags=0,type="INC",value=18,name="EnemyChillEffect",keywordFlags=0}},nil}c["+45% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["1.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block"]={nil,"Replenishes Energy Shield by 4% of Armour when you Block {variant:2,3}Replenishes Energy Shield by 2% of Armour when you Block "}c["14% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=14,name="Evasion",keywordFlags=0}},nil}c["Projectile Attack Hits deal up to 50% more Damage to targets at the start of their movement, dealing less Damage to targets as the projectile travels farther"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PointBlank",flags=0}},nil}c["Adds 1 to 90 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=90,name="LightningMax",keywordFlags=0}},nil}c["Adds 5 to 12 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=12,name="PhysicalMax",keywordFlags=65536}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire "}c["+5 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=5,name="LifeOnHit",keywordFlags=0}},nil}c["1% additional Physical Damage Reduction per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=1,name="PhysicalDamageReduction",keywordFlags=0}},nil}c["25% chance that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second if you've been Hit Recently"]={{}," that if you would gain Endurance Charges, you instead gain up to your maximum number of Endurance Charges Gain an Endurance Charge every second "}c["15% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=15,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["25% increased Cold Damage"]={{[1]={flags=0,type="INC",value=25,name="ColdDamage",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy."]={nil,"With at least 40 Dexterity in Radius, Burning Arrow has a 10% chance to spread Burning Ground if it Ignites an Enemy. "}c["10% chance to Dodge Attack and Spell Hits while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0},[2]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["20% increased Life Recovery rate"]={{[1]={flags=0,type="INC",value=20,name="LifeRecoveryRate",keywordFlags=0}},nil}c["1% of Energy Shield Regenerated per second for each Enemy you or your Minions have Killed Recently, up to 30%"]={{[1]={[1]={type="Multiplier",limit=30,varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByMinionsRecently"},limitTotal=true},flags=0,type="BASE",value=1,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["280% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=280,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% reduced Strength Requirement"]={{[1]={flags=0,type="INC",value=-30,name="StrRequirement",keywordFlags=0}},nil}c["Gore Footprints"]={nil,"Gore Footprints "}c["120% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=120,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removed life is regenerated as Energy Shield over 2 seconds "}c["13% reduced Mine Laying Speed"]={{[1]={flags=0,type="INC",value=-13,name="MineLayingSpeed",keywordFlags=0}},nil}c["Your Maximum Resistances are 78%"]={{[1]={flags=0,type="OVERRIDE",value=78,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="OVERRIDE",value=78,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="OVERRIDE",value=78,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="OVERRIDE",value=78,name="ChaosResistMax",keywordFlags=0}},nil}c["+50 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems are Supported by Level 20 Blasphemy"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlasphemy",level=20},name="ExtraSupport",keywordFlags=0}},nil}c["15% chance for your Flasks to not consume Charges"]={{}," for your Flasks to not consume Charges "}c["25% chance to Blind Enemies on Hit"]={{}," to Blind Enemies on Hit "}c["350% increased Armour"]={{[1]={flags=0,type="INC",value=350,name="Armour",keywordFlags=0}},nil}c["14% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=14,name="Damage",keywordFlags=65536}},nil}c["Damage Penetrates 10% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell Immune to Elemental Ailments while you have Arcane Surge "}c["Adds 2 to 4 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=4,name="PhysicalMax",keywordFlags=65536}},nil}c["+10 Life Gained on Killing Ignited Enemies 25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}}," ing Ignited Enemies 25% reduced Ignite Duration "}c["+2% Chance to Block Spell Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["+460 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=460,name="Accuracy",keywordFlags=0}},nil}c["Adds 1 to 300 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="LightningMax",keywordFlags=0}},nil}c["Adds 23 to 83 Physical Damage"]={{[1]={flags=0,type="BASE",value=23,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=83,name="PhysicalMax",keywordFlags=0}},nil}c["+20 to all Attributes"]={{[1]={flags=0,type="BASE",value=20,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=20,name="Int",keywordFlags=0}},nil}c["+2 to Level of Socketed Vaal Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="vaal",value=2},name="GemProperty",keywordFlags=0}},nil}c["15% chance to Ignite"]={{[1]={flags=0,type="BASE",value=15,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Enemies you hit with Elemental Damage temporarily get +25% Resistance to those Elements and -50% Resistance to other Elements"]={{[1]={flags=0,type="FLAG",value=true,name="ElementalEquilibrium",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByFireDamage"},flags=0,type="BASE",value=25,name="FireResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[3]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByFireDamage"},[2]={type="Condition",varList={[1]="HitByColdDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="FireResist",value=-50}},name="EnemyModifier",keywordFlags=0},[4]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByColdDamage"},flags=0,type="BASE",value=25,name="ColdResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[5]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByColdDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByLightningDamage"}},flags=0,type="BASE",keywordFlags=0,name="ColdResist",value=-50}},name="EnemyModifier",keywordFlags=0},[6]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="HitByLightningDamage"},flags=0,type="BASE",value=25,name="LightningResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[7]={flags=0,type="LIST",value={mod={[1]={type="Condition",neg=true,var="HitByLightningDamage"},[2]={type="Condition",varList={[1]="HitByFireDamage",[2]="HitByColdDamage"}},flags=0,type="BASE",keywordFlags=0,name="LightningResist",value=-50}},name="EnemyModifier",keywordFlags=0}},nil}c["8% increased Physical Damage for each time you've Blocked in the past 10 seconds 80% increased Physical Damage if you've Blocked Damage from a Unique Enemy in the past 10 seconds"]={{[1]={[1]={type="Condition",var="BlockedHitFromUniqueEnemyInPast10Sec"},flags=0,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}}," for each time you've Blocked in the past 10 seconds 80% increased Physical Damage "}c["Debuffs on you expire 20% faster"]={nil,"Debuffs on you expire 20% faster "}c["Dispels Elemental Ailments on Rampage"]={nil,"Dispels Elemental Ailments on Rampage "}c["Gain 10% of Wand Physical Damage as Extra Cold Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["25% increased Accuracy Rating with Axes"]={{[1]={flags=4096,type="INC",value=25,name="Accuracy",keywordFlags=0}},nil}c["Cannot be Stunned while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["8% increased effect of Flasks on you"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["6% increased maximum Energy Shield"]={{[1]={flags=0,type="INC",value=6,name="EnergyShield",keywordFlags=0}},nil}c["You have Onslaught while on full Frenzy Charges"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=true,type="FLAG",keywordFlags=0,name="Condition:Onslaught",flags=0}},nil}c["You and nearby allies have 6% increased Attack, Cast and Movement Speed if you've Warcried Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=6,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["2% of Life Regenerated per second with at least 400 Strength"]={{[1]={[1]={type="StatThreshold",stat="Str",threshold=400},flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},nil}c["75% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=75,name="ProjectileSpeed",keywordFlags=0}},nil}c["50% less Weapon Damage"]={{[1]={flags=8388608,type="MORE",value=-50,name="Damage",keywordFlags=0}},nil}c["Damage penetrates 25% Cold Resistance while affected by Herald of Ice"]={{[1]={[1]={type="Condition",var="AffectedByHeraldofIce"},flags=0,type="BASE",value=25,name="ColdPenetration",keywordFlags=0}},nil}c["212% increased Physical Damage"]={{[1]={flags=0,type="INC",value=212,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Armour"]={{[1]={flags=0,type="INC",value=8,name="Armour",keywordFlags=0}},nil}c["Minions have 8% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 24 to 36 Cold Damage"]={{[1]={flags=0,type="BASE",value=24,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=36,name="ColdMax",keywordFlags=0}},nil}c["Gain Chilling Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanChill",flags=0},[2]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanChill",flags=0},[3]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="FireCanChill",flags=0},[4]={[1]={type="Condition",var="ChillingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanChill",flags=0}},nil}c["Nearby Enemies Take 16% increased Elemental Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=16,name="ElementalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["+1000 to Armour and Evasion Rating while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="BASE",value=1000,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Can have up to 2 additional Traps placed at a time"]={{[1]={flags=0,type="BASE",value=2,name="ActiveTrapLimit",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["30% chance to gain an Endurance Charge when you are Hit"]={{}," to gain an Endurance Charge when you are Hit "}c["Life Leech effects are not removed at Full Life"]={nil,"Life Leech effects are not removed at Full Life "}c["50% increased Convocation Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Convocation"},flags=0,type="INC",value=50,name="CooldownRecovery",keywordFlags=0}},nil}c["5% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies"]={nil,"Recover 1% of Maximum Life when you Ignite an Enemy 100% increased Melee Physical Damage against Ignited Enemies "}c["25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain an Endurance Charge on Kill "}c["Attacks with this Weapon deal 90 to 180 added Physical Damage to Ignited Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMin",value=90},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",keywordFlags=262144,name="PhysicalMax",value=180}},nil}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold With 40 total Strength and Intelligence in Radius, Elemental Hit deals 50% less Cold Damage "}c["Minions have 3% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=3,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Gain 75% increased Area of Effect for 5 seconds"]={{[1]={[1]={type="Condition",var="PendulumOfDestructionAreaOfEffect"},flags=0,type="INC",value=75,name="AreaOfEffect",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken {variant:1,2,3,4,5,6,7,8}You are Shocked during Flask effect "}c["1% increased Fire Damage per 20 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=20},flags=0,type="INC",value=1,name="FireDamage",keywordFlags=0}},nil}c["40% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=40,name="PoisonChance",keywordFlags=0}},nil}c["You are Shocked during Flask effect"]={nil,"You are Shocked during Flask effect "}c["10% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["Cannot be Knocked Back"]={nil,"Cannot be Knocked Back "}c["+75% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=75,name="ColdResist",keywordFlags=0}},nil}c["5% reduced Damage taken"]={{[1]={flags=0,type="INC",value=-5,name="DamageTaken",keywordFlags=0}},nil}c["Arrows Pierce all Targets"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="PierceAllTargets",flags=1}},nil}c["20% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=20,name="ChaosDamage",keywordFlags=0}},nil}c["40% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=40,name="EnemyStunDuration",keywordFlags=0}},nil}c["+30 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=30,name="Accuracy",keywordFlags=0}},nil}c["Spectres have 900% increased Critical Strike Chance"]={{[1]={[1]={type="SkillName",skillName="Raise Spectre"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=900,name="CritChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% less Mana Reserved"]={{[1]={flags=0,type="MORE",value=-50,name="ManaReserved",keywordFlags=0}},nil}c["Chaos Skills have 50% increased Area of Effect"]={{[1]={flags=0,type="INC",value=50,name="AreaOfEffect",keywordFlags=128}},nil}c["Minions have +5% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=5,name="ChaosResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["80% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=80,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["200 Cold Damage taken per second per Frenzy Charge while moving"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Condition",var="Moving"},flags=0,type="BASE",keywordFlags=0,name="ColdDegen",value=200}},nil}c["16% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["15% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=15,name="ElementalDamage",keywordFlags=0}},nil}c["15% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=15,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["20% increased Armour"]={{[1]={flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["-5% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=-5,name="ElementalResist",keywordFlags=0}},nil}c["Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["30% chance to Avoid being Frozen"]={{[1]={flags=0,type="BASE",value=30,name="AvoidFrozen",keywordFlags=0}},nil}c["+24 to Intelligence"]={{[1]={flags=0,type="BASE",value=24,name="Int",keywordFlags=0}},nil}c["30% increased Cast Speed"]={{[1]={flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 20% chance to gain a Power Charge on non-Critical Strike"]={{}," to gain a Power Charge 20% chance to gain a Power Charge on non-Critical Strike "}c["You and nearby allies have 20% increased Attack, Cast and Movement Speed if you've used a Warcry Recently"]={{[1]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},name="ExtraAura",keywordFlags=0},[2]={[1]={type="Condition",var="UsedWarcryRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["3% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=3,name="DamageLifeLeech",keywordFlags=262144}},nil}c["1% increased Maximum Mana per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Mana",keywordFlags=0}},nil}c["+1 to Maximum Frenzy Charges"]={{[1]={flags=0,type="BASE",value=1,name="FrenzyChargesMax",keywordFlags=0}},nil}c["Immune to Elemental Ailments during any Flask Effect"]={nil,"Immune to Elemental Ailments during any Flask Effect "}c["Gain +30 Life when you Hit a Bleeding Enemy"]={{[1]={[1]={type="ActorCondition",var="Bleeding",actor="enemy"},flags=0,type="BASE",value=30,name="LifeOnHit",keywordFlags=0}},nil}c["20% increased Totem Duration"]={{[1]={flags=0,type="INC",value=20,name="TotemDuration",keywordFlags=0}},nil}c["Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction"]={nil,"Totems gain +16% to all Elemental Resistances Totems have 10% additional Physical Damage Reduction "}c["100 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=100,name="LifeRegen",keywordFlags=0}},nil}c["of their maximum Life as Chaos Damage."]={nil,"of their maximum Life as Chaos Damage. "}c["Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill"]={nil,"Recover 2% of Maximum Life on Kill Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill "}c["400 Fire Damage taken per second per Endurance Charge if you've been Hit Recently"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},[2]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",keywordFlags=0,name="FireDegen",value=400}},nil}c["5% increased Area of Effect per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["+100 to Strength"]={{[1]={flags=0,type="BASE",value=100,name="Str",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies"]={{}," Rarity of Items Dropped by Frozen Enemies "}c["Poisons you inflict during any Flask Effect have 40% chance to deal 100% more Damage"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="MORE",value=40,name="Damage",keywordFlags=1048576}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["25% chance to Curse Enemies with level 10 Vulnerability on Hit {variant:1}Attacks Cause Bleeding when Hitting Cursed Enemies"]={{}," to Curse Enemies with level 10on Hit {variant:1}Attacks Cause Bleeding "}c["60% increased Energy Shield"]={{[1]={flags=0,type="INC",value=60,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Strength Requirement"]={{[1]={flags=0,type="INC",value=40,name="StrRequirement",keywordFlags=0}},nil}c["Can Allocate Passives from the Shadow's starting point"]={{},nil}c["Counts as all One Handed Melee Weapon Types"]={{[1]={value={key="countsAsAll1H",value=true},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit"]={nil,"Totems Reflect 15% of their maximum Life as Fire Damage to nearby Enemies when Hit "}c["15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=15,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge if you or your s kill an Enemy 5% reduced "}c["25% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=25,name="ChaosDamage",keywordFlags=65536}},nil}c["40% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges You and Nearby Party Members Share Power, Frenzy and Endurance Charges with each other 10% chance to gain a Power, Frenzy or Endurance Charge on Hit "}c["26% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=26,name="PhysicalDamage",keywordFlags=0}},nil}c["10% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently"]={nil,"Gain a Power Charge when you use a Vaal Skill 10 Life gained for each Enemy Hit if you have used a Vaal Skill Recently "}c["Damage Penetrates 15% Fire Resistance while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=15,name="FirePenetration",keywordFlags=0}},nil}c["5% increased Damage taken"]={{[1]={flags=0,type="INC",value=5,name="DamageTaken",keywordFlags=0}},nil}c["15% increased Fire Damage"]={{[1]={flags=0,type="INC",value=15,name="FireDamage",keywordFlags=0}},nil}c["8 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=8,name="LifeRegen",keywordFlags=0}},nil}c["Adds 6 to 13 Physical Damage"]={{[1]={flags=0,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["16% increased Cast Speed"]={{[1]={flags=16,type="INC",value=16,name="Speed",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen"]={nil,"You cannot be Chilled for 3 seconds after being Chilled You cannot be Frozen for 3 seconds after being Frozen "}c["50% increased Stun Recovery"]={{[1]={flags=0,type="INC",value=50,name="StunRecovery",keywordFlags=0}},nil}c["+65 to maximum Mana"]={{[1]={flags=0,type="BASE",value=65,name="Mana",keywordFlags=0}},nil}c["25% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["35% increased Fire Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to you and nearby Allies"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.15,name="EnergyShield",keywordFlags=0}},name="GrantReservedManaAsAura",keywordFlags=0}},nil}c["+60 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=60,name="EnergyShield",keywordFlags=0}},nil}c["10% increased Movement Speed while you have Energy Shield"]={{[1]={[1]={type="Condition",var="HaveEnergyShield"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["60% reduced Mana Cost of Totem Skills that cast an Aura Corrupted"]={{[1]={flags=0,type="INC",value=-60,name="ManaCost",keywordFlags=16384}}," Skills that cast an Aura Corrupted "}c["160% increased Physical Damage"]={{[1]={flags=0,type="INC",value=160,name="PhysicalDamage",keywordFlags=0}},nil}c["240% increased Physical Damage"]={{[1]={flags=0,type="INC",value=240,name="PhysicalDamage",keywordFlags=0}},nil}c["For each Element you've been hit by Damage of Recently, 40% increased Damage of that Element"]={{[1]={[1]={type="Condition",var="HitByFireDamageRecently"},flags=0,type="INC",value=40,name="FireDamage",keywordFlags=0},[2]={[1]={type="Condition",var="HitByColdDamageRecently"},flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=0},[3]={[1]={type="Condition",var="HitByLightningDamageRecently"},flags=0,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["4% increased Attack Speed with Daggers"]={{[1]={flags=32769,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["30% reduced Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=-30,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=6,name="BlockChance",keywordFlags=0}},nil}c["Your Cold Damage can Ignite but not Freeze or Chill"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[2]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotFreeze",flags=0},[3]={value=true,type="FLAG",keywordFlags=0,name="ColdCannotChill",flags=0}},nil}c["10% increased Damage Over Time with Bow Skills"]={{[1]={flags=8,type="INC",value=10,name="Damage",keywordFlags=512}},nil}c["8% increased effect of Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskEffect",keywordFlags=0}},nil}c["180% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Cannot be Stunned by Hits you Block"]={nil,"Cannot be Stunned by Hits you Block "}c["15% chance to gain a Frenzy Charge when you Stun an Enemy"]={{}," to gain aCharge when you Stun an Enemy "}c["4% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["30% increased Damage if you've dealt a Critical Strike in the past 8 seconds"]={{[1]={[1]={type="Condition",var="CritInPast8Sec"},flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour"]={nil,"You take 20% reduced Extra Damage from Critical Strikes 30% increased Armour "}c["15% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=15,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=15,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=15,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=15,name="AvoidIgnite",keywordFlags=0}},nil}c["Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Consumes Frenzy Charges on use {variant:1,2}Gain Onslaught for 1 second per Frenzy Charge on use "}c["20% increased Stun and Block Recovery"]={{[1]={flags=0,type="INC",value=20,name="StunRecovery",keywordFlags=0}},nil}c["+15% to Elemental Resistances"]={{[1]={flags=0,type="BASE",value=15,name="ElementalResist",keywordFlags=0}},nil}c["40% increased Spell Damage while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=2,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["15% increased Projectile Speed"]={{[1]={flags=0,type="INC",value=15,name="ProjectileSpeed",keywordFlags=0}},nil}c["Attacks with this Weapon deal 100 to 200 added Fire Damage to Bleeding Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMin",value=100},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",keywordFlags=262144,name="FireMax",value=200}},nil}c["6% increased Attack Speed"]={{[1]={flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage"]={nil,"Cursed Enemies you or your Minions Kill have a 25% chance to Explode, dealing a quarter of their maximum Life as Chaos Damage "}c["+18% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=18,name="ColdResist",keywordFlags=0}},nil}c["13% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=13,name="AreaOfEffect",keywordFlags=0}},nil}c["+2 to Melee Weapon and Unarmed Attack range"]={{[1]={flags=0,type="BASE",value=2,name="MeleeWeaponRange",keywordFlags=0},[2]={flags=0,type="BASE",value=2,name="UnarmedRange",keywordFlags=0}},nil}c["+12% Elemental Resistances while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=12,name="ElementalResist",keywordFlags=0}},nil}c["30% increased Zombie Resistances 25% increased Zombie Size"]={{}," Resistances 25% increased Zombie Size "}c["Adds 80 to 180 Chaos Damage"]={{[1]={flags=0,type="BASE",value=80,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=180,name="ChaosMax",keywordFlags=0}},nil}c["3% of Life Regenerated per Second"]={{[1]={flags=0,type="BASE",value=3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Adds 75 to 225 Lightning Damage to Spells while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=75,name="LightningMin",keywordFlags=131072},[2]={[1]={type="Condition",var="Unarmed"},flags=0,type="BASE",value=225,name="LightningMax",keywordFlags=131072}},nil}c["Left ring slot: 30% reduced Reflected Elemental Damage taken {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken"]={{[1]={[1]={type="SlotNumber",num=1},flags=0,type="INC",value=-30,name="ElementalDamageTaken",keywordFlags=0}}," Reflected {variant:3,4}Left ring slot: 40% reduced Reflected Elemental Damage taken "}c["You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time"]={nil,"You can't deal Damage with Skills yourself Can have up to 1 additional Totem summoned at a time "}c["15% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-15,name="EnemyStunThreshold",keywordFlags=0}},nil}c["20% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=20,name="PoisonChance",keywordFlags=0}},nil}c["+18% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=18,name="ElementalResist",keywordFlags=0}},nil}c["+6% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalResist",keywordFlags=0}},nil}c["Recover 4% of Maximum Mana on Kill"]={nil,"Recover 4% of Maximum Mana on Kill "}c["+12 to maximum Life"]={{[1]={flags=0,type="BASE",value=12,name="Life",keywordFlags=0}},nil}c["17 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=17,name="LifeRegen",keywordFlags=0}},nil}c["5% chance to gain Onslaught for 3 seconds on Kill"]={{}," to gain Onslaught for 3 seconds on Kill "}c["Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block"]={nil,"Reflects 50 Cold Damage to Melee Attackers +5% Chance to Block "}c["Adds 40 to 60 Cold Damage"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=60,name="ColdMax",keywordFlags=0}},nil}c["Creates Consecrated Ground on Critical Strike"]={nil,"Creates Consecrated Ground on Critical Strike "}c["40% increased Damage if you've taken no Damage from Hits Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["+100 to Evasion Rating and Energy Shield"]={{[1]={flags=0,type="BASE",value=100,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-15,name="LootRarity",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 50% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["Blood Magic"]={{[1]={value="Blood Magic",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["24% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["Arrow Dancing"]={{[1]={value="Arrow Dancing",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["25% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["0.5% of Attack Damage Leeched as Mana against Poisoned Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Poisoned"},flags=1,type="BASE",value=0.5,name="DamageManaLeech",keywordFlags=262144}},nil}c["40% increased Chaos Skill Effect Duration"]={{[1]={flags=0,type="INC",value=40,name="Duration",keywordFlags=128}},nil}c["+100% to Lightning Resistance when Socketed with a Blue Gem"]={{[1]={flags=0,type="BASE",value=100,name="LightningResist",keywordFlags=0}}," when Socketed with a Blue Gem "}c["15% increased Accuracy Rating with Swords"]={{[1]={flags=262144,type="INC",value=15,name="Accuracy",keywordFlags=0}},nil}c["50% reduced Duration of Curses on you {variant:3}10% additional Block chance while not Cursed"]={{[1]={[1]={type="Condition",neg=true,var="Cursed"},flags=0,type="INC",value=-50,name="Duration",keywordFlags=0}}," of Curses on you {variant:3}10% additional Block chance "}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",value=50,name="PhysicalDamage",keywordFlags=0}}," from Hits is Converted to a random Element "}c["+400 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=400,name="Evasion",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times"]={nil,"You can inflict Bleeding on an Enemy up to 8 times "}c["0% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=0,name="LootQuantity",keywordFlags=0}},nil}c["Knocks Back Enemies if you get a Critical Strike with a Bow"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="EnemyKnockbackChance",flags=8192}},nil}c["Raging Spirits' Hits always Ignite"]={{[1]={[1]={type="SkillName",skillName="Summon Raging Spirit"},value={mod={value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["100% increased Duration of Curses on you"]={{[1]={flags=0,type="INC",value=100,name="Duration",keywordFlags=0}}," of Curses on you "}c["10% chance to gain an Endurance Charge on Melee Critical Strike 30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to gain an Endurance Charge on Critical Strike 30% increased with Ailments from Attack Skills "}c["20% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["25% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=25,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy "}c["6% increased Attack Speed while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["12% increased Physical Damage"]={{[1]={flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Damage while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["50% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["+200 to Accuracy Rating with Swords"]={{[1]={flags=262144,type="BASE",value=200,name="Accuracy",keywordFlags=0}},nil}c["8% increased Fire Damage"]={{[1]={flags=0,type="INC",value=8,name="FireDamage",keywordFlags=0}},nil}c["80% increased Physical Damage"]={{[1]={flags=0,type="INC",value=80,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Attack Damage"]={{[1]={flags=1,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["30% increased Minion Damage if you've used a Minion Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMinionSkillRecently"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["26% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=26,name="Damage",keywordFlags=65536}},nil}c["10% less Mana Reservation of Skills"]={{[1]={flags=0,type="MORE",value=-10,name="ManaReserved",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["5% chance to Freeze, Shock and Ignite"]={{[1]={flags=0,type="BASE",value=5,name="EnemyFreezeChance",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="EnemyShockChance",keywordFlags=0},[3]={flags=0,type="BASE",value=5,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="GhostReaver",flags=0}},nil}c["Recover 5% of Maximum Energy Shield on Kill"]={nil,"Recover 5% of Maximum Energy Shield on Kill "}c["14% increased Trap Damage"]={{[1]={flags=0,type="INC",value=14,name="Damage",keywordFlags=4096}},nil}c["Damage with Weapons Penetrates 8% Cold Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="ColdPenetration",keywordFlags=0}},nil}c["Unaffected by Shocked Ground while affected by Purity of Lightning"]={nil,"Unaffected by Shocked Ground while affected by Purity of Lightning "}c["15% increased Attack Speed with Movement Skills"]={{[1]={flags=1,type="INC",value=15,name="Speed",keywordFlags=8}},nil}c["40% increased Defences from Equipped Shield"]={{[1]={[1]={type="SlotName",slotName="Weapon 2"},flags=0,type="INC",value=40,name="Defences",keywordFlags=0}},nil}c["Adds 96 to 118 Physical Damage"]={{[1]={flags=0,type="BASE",value=96,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=118,name="PhysicalMax",keywordFlags=0}},nil}c["Nearby Allies' Damage with Hits is Lucky"]={nil,"Nearby Allies' Damage with Hits is Lucky "}c["Socketed Gems are Supported by Level 18 Faster Casting"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFasterCast",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18"]={nil,"Elemental Ailments caused by your Skills spread to other nearby Enemies Radius: 18 "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws"]={{}," to Steal Power, Frenzy, and Endurance Charges on Hit "}c["Enemies you Taunt take 20% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Taunted"},flags=0,type="INC",value=20,name="DamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit"]={nil,"Nearby Enemies are Blinded 30% increased Damage with Hits and Ailments against Blinded Enemies 25% chance to Blind Enemies on Hit "}c["6% increased Damage with Ailments from Attack Skills while wielding a Dagger"]={{[1]={[1]={type="Condition",var="UsingDagger"},flags=2048,type="INC",value=6,name="Damage",keywordFlags=65536}},nil}c["50% of Physical Damage Converted to Lightning Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToLightning",keywordFlags=0}},nil}c["20% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=20,name="Damage",keywordFlags=0}},nil}c["20% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["150% increased Rarity of Items Dropped by Slain Magic Enemies"]={{}," Rarity of Items Dropped by Slain Magic Enemies "}c["+36% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=36,name="CritMultiplier",keywordFlags=0}},nil}c["20% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["5% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["Has 1 Abyssal Socket"]={{[1]={flags=0,type="BASE",value=1,name="AbyssalSocketCount",keywordFlags=0}},nil}c["40% faster start of Energy Shield Recharge while affected by Discipline"]={{[1]={[1]={type="Condition",var="AffectedByDiscipline"},flags=0,type="INC",value=40,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={nil,"Recover 2% of Maximum Energy Shield on Kill Recover 4% of Maximum Mana on Kill 70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently "}c["25% chance to Steal Power, Frenzy, and Endurance Charges on Hit with Claws 20% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=16384,type="BASE",value=25,name="Damage",keywordFlags=0}}," to Steal Power, Frenzy, and Endurance Charges on Hit 20% increased with Ailments from Attack Skills "}c["30% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=30,name="ElementalDamage",keywordFlags=0}},nil}c["Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Shocks from your Hits always increase Damage taken by at least 20% "}c["Minions have 20% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=20,name="Evasion",keywordFlags=0}},nil}c["Adds 173 to 213 Physical Damage"]={{[1]={flags=0,type="BASE",value=173,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=213,name="PhysicalMax",keywordFlags=0}},nil}c["170% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=170,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["8% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=8,name="Evasion",keywordFlags=0}},nil}c["You Cannot Be Shocked While Frozen"]={nil,"You Cannot Be Shocked While Frozen "}c["18% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=18,name="LootRarity",keywordFlags=0}},nil}c["20% increased Effect of non-Damaging Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockEffect",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyChillEffect",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyFreezeEffech",keywordFlags=0}},nil}c["+1 to maximum Life per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="Life",keywordFlags=0}},nil}c["+10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["25% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 4 to 7 Fire Damage to Attacks with this Weapon per 10 Strength"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMin",value=4},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="PerStat",stat="Str",div=10},flags=0,type="BASE",keywordFlags=65536,name="FireMax",value=7}},nil}c["Scion: +25 to All Attributes"]={{[1]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Dex",keywordFlags=0},[3]={[1]={type="Condition",var="ConnectedToScionStart"},flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["-50% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=-50,name="FireResist",keywordFlags=0}},nil}c["Duelist: 1% of Attack Damage Leeched as Life"]={{[1]={[1]={type="Condition",var="ConnectedToDuelistStart"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["250% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=250,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["190% increased Energy Shield"]={{[1]={flags=0,type="INC",value=190,name="EnergyShield",keywordFlags=0}},nil}c["Modifiers to Claw Attack Speed also apply to Unarmed Attack Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ClawAttackSpeedAppliesToUnarmed",flags=0}},nil}c["235% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=235,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["0.5% of maximum Life Regenerated per second per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},nil}c["Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life"]={nil,"Golems Summoned in the past 8 seconds deal 45% increased Damage Golems have 22% increased Maximum Life "}c["Golems have 15% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 2 to 5 Physical Damage"]={{[1]={flags=0,type="BASE",value=2,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=5,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand"]={{}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill "}c["6% increased Attack Speed while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=1,type="INC",value=6,name="Speed",keywordFlags=0}},nil}c["100% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=100,name="ChaosDamage",keywordFlags=0}},nil}c["+10 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=10,name="EnergyShield",keywordFlags=0}},nil}c["+190 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=190,name="Evasion",keywordFlags=0}},nil}c["Recover 60 Life when you Ignite an Enemy"]={nil,"Recover 60 Life when you Ignite an Enemy "}c["650% increased Armour"]={{[1]={flags=0,type="INC",value=650,name="Armour",keywordFlags=0}},nil}c["25% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=25,name="CritChance",keywordFlags=0}},nil}c["Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit"]={nil,"Chill Enemy for 1 second when Hit Blind Chilled Enemies on Hit "}c["20% of Overkill Damage is Leeched as Life"]={{[1]={flags=0,type="BASE",value=20,name="DamageLifeLeech",keywordFlags=0}}," Overkill "}c["Golem Skills have 30% increased Cooldown Recovery Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="INC",value=30,name="CooldownRecovery",keywordFlags=0}},nil}c["40% increased Elemental Damage during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=40,name="ElementalDamage",keywordFlags=0}},nil}c["20% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["5% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=5,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Adds 140 to 285 Cold Damage"]={{[1]={flags=0,type="BASE",value=140,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="ColdMax",keywordFlags=0}},nil}c["+1 to Maximum Power Charges"]={{[1]={flags=0,type="BASE",value=1,name="PowerChargesMax",keywordFlags=0}},nil}c["Cannot be Poisoned"]={nil,"Cannot be Poisoned "}c["130% increased Critical Strike Chance against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=130,name="CritChance",keywordFlags=262144}},nil}c["Gain 30 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=30,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["10% increased Scorching Ray beam length"]={{},"beam length "}c["Attacks have 10% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["Minions Regenerate 2% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["20% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["2% additional Chance to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{}," to receive a Critical Strike Nearby Enemies have an additional 2% chance to receive a Critical Strike "}c["Projectiles from Attacks have 20% chance to Maim on Hit while you have a Bestial Minion {variant:2}Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},[4]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="ProjectileCount",value=20}}," to Maim on Hit {variant:2} from Attacks have 20% chance to Poison on Hit "}c["Attack Skills deal 15% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["20% increased Attack Speed with Off Hand"]={{[1]={[1]={type="Condition",var="OffHandAttack"},flags=1,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["30% increased Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Golems have 100% increased Movement Speed"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["113% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=113,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Attack Skills deal 12% increased Damage with Ailments while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["Summoned Sentinels use Crusade Slam"]={{[1]={value={skillId="SentinelHolySlam",minionList={[1]="AxisEliteSoldierHeraldOfLight",[2]="AxisEliteSoldierDominatingBlow"}},type="LIST",keywordFlags=0,name="ExtraMinionSkill",flags=0}},nil}c["10% increased Area Damage"]={{[1]={flags=512,type="INC",value=10,name="Damage",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased "}c["Can Allocate Passives from the Witch's starting point"]={{},nil}c["9% increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Hits with this Weapon always inflict Elemental Ailments"]={nil,"Hits with this Weapon always inflict Elemental Ailments "}c["15 Mana Regenerated per second if you've used a Movement Skill Recently"]={{[1]={[1]={type="Condition",var="UsedMovementSkillRecently"},flags=0,type="BASE",value=15,name="ManaRegen",keywordFlags=0}},nil}c["120% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=120,name="CritChance",keywordFlags=0}},nil}c["12% increased Physical Damage with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["4% increased Mine Laying Speed"]={{[1]={flags=0,type="INC",value=4,name="MineLayingSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power, Frenzy or Endurance Charge on Hit"]={{}," to gain a Power,or Endurance Charge on Hit "}c["8% increased Elemental Damage with Wands"]={{[1]={flags=524288,type="INC",value=8,name="ElementalDamage",keywordFlags=0}},nil}c["Arrows deal 50% increased Damage with Hits and Ailments to Targets they Pierce"]={{[1]={[1]={type="StatThreshold",stat="PierceCount",threshold=1},flags=0,type="INC",value=50,name="Damage",keywordFlags=786944}},nil}c["30% increased Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes"]={{}," Attack, Cast and Movements Speed while you do not have Iron Reflexes You have Far Shot while you do not have Iron Reflexes "}c["Can Allocate Passives from the Templar's starting point"]={{},nil}c["50% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 35% increased angle {variant:3}With at least 40 Strength in Radius, Ground Slam has a 50% increased angle "}c["30% increased maximum Mana"]={{[1]={flags=0,type="INC",value=30,name="Mana",keywordFlags=0}},nil}c["4% increased Evasion Rating per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=4,name="Evasion",keywordFlags=0}},nil}c["50% chance to be inflicted with Bleeding when Hit by an Attack Gore Footprints"]={{}," to be inflicted when Hit by an Attack Gore Footprints "}c["Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage"]={nil,"Culling Strike 20% increased Damage while Leeching Life Leech effects are not removed at Full Life 20% increased Area of Effect if you've Killed Recently Cannot take Reflected Physical Damage "}c["10% increased Trap Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=4096}},nil}c["30% reduced Enemy Stun Threshold with this Weapon"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},flags=0,type="INC",value=-30,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+15 to Intelligence"]={{[1]={flags=0,type="BASE",value=15,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=15,name="Damage",keywordFlags=1048576}},nil}c["Adds 14-23 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=65536}},nil}c["+16% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=16,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="LightningResist",keywordFlags=0}},nil}c["Attack Skills deal 16% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=16,name="Damage",keywordFlags=65536}},nil}c["Adds 10 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["25% chance on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:2}50% chance on Block to create Consecrated Ground "}c["110% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=110,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked"]={nil,"You cannot be Ignited for 3 seconds after being Ignited {variant:1}You cannot be Shocked for 1 second after being Shocked "}c["25% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["5% increased Poison Duration for each Poison you have inflicted Recently"]={{[1]={[1]={type="Multiplier",var="PoisonAppliedRecently"},flags=0,type="INC",value=5,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Gain Adrenaline for 20 seconds when you reach Low Life if you"]={nil,"Gain Adrenaline for 20 seconds when you reach Low Life if you "}c["Minions deal 1% increased Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=0,type="LIST",value={mod={flags=0,type="INC",value=1,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["50% increased Rarity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=50,name="LootRarity",keywordFlags=0}},nil}c["3% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["50% chance to gain a Flask Charge when you deal a Critical Strike 30% increased Movement Speed during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=50,name="MovementSpeed",keywordFlags=0}}," to gain a Flask Charge when you deal a Critical Strike 30% increased "}c["Life Regeneration is applied to Energy Shield instead"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ZealotsOath",flags=0}},nil}c["20% increased Armour while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=0,type="INC",value=20,name="Armour",keywordFlags=0}},nil}c["Minions have 100% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=100,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 1 to 51 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=51,name="LightningMax",keywordFlags=0}},nil}c["30% increased Totem Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=16384}},nil}c["+1 to Maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=1,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["7% increased Attributes"]={{[1]={flags=0,type="INC",value=7,name="Str",keywordFlags=0},[2]={flags=0,type="INC",value=7,name="Dex",keywordFlags=0},[3]={flags=0,type="INC",value=7,name="Int",keywordFlags=0}},nil}c["12% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["+80 to Armour"]={{[1]={flags=0,type="BASE",value=80,name="Armour",keywordFlags=0}},nil}c["20% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=20,name="FlaskManaRecovery",keywordFlags=0}},nil}c["30% increased Melee Damage while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=256,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["You gain 8% increased Area of Effect for each Mine 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each 20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed "}c["Bow Attacks have 15% chance to cause Bleeding"]={{[1]={flags=0,type="BASE",value=15,name="BleedChance",keywordFlags=512}},nil}c["100% increased Accuracy Rating when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=0,type="INC",value=100,name="Accuracy",keywordFlags=0}},nil}c["Grants Level 20 Summon Doedre's Effigy Skill Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned"]={nil,nil}c["12% increased maximum Mana"]={{[1]={flags=0,type="INC",value=12,name="Mana",keywordFlags=0}},nil}c["30% of Lightning Damage Leeched as Life during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageLifeLeech",keywordFlags=0}},nil}c["16% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Fire Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=65536}},nil}c["3% increased Attack Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=1,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["You cannot be Hindered"]={nil,"You cannot be Hindered "}c["You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect {variant:9,10,11,12}You are Shocked during Flask effect, causing 50% increased Damage taken "}c["Socketed Gems are Supported by level 14 Spell Totem"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportSpellTotem",level=14},name="ExtraSupport",keywordFlags=0}},nil}c["Gain Soul Eater during Flask Effect"]={nil,"Gain Soul Eater during Flask Effect "}c["Gain 30% of Wand Physical Damage as Extra Lightning Damage"]={{[1]={flags=524288,type="BASE",value=30,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["15% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=15,name="PhysicalDamage",keywordFlags=0}},nil}c["Recover 20% of your Maximum Life on Rampage"]={nil,"Recover 20% of your Maximum Life on Rampage "}c["Minion Instability"]={{[1]={value="Minion Instability",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["+10 Life gained for each Enemy hit by Attacks"]={{[1]={flags=1,type="BASE",value=10,name="LifeOnHit",keywordFlags=0}},nil}c["1% of Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Fire Penetration"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFirePenetration",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["75% chance to cause Enemies to Flee on use {variant:1}100% increased Charges used"]={{[1]={flags=0,type="BASE",value=75,name="FlaskChargesUsed",keywordFlags=0}}," to cause Enemies to Flee on use {variant:1}100% increased "}c["With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage"]={nil,"With at least 40 Dexterity in Radius, Dual Strike deals Off-Hand Splash Damage "}c["Adds 260 to 285 Physical Damage"]={{[1]={flags=0,type="BASE",value=260,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=285,name="PhysicalMax",keywordFlags=0}},nil}c["17% increased Cast Speed"]={{[1]={flags=16,type="INC",value=17,name="Speed",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Swords"]={{[1]={flags=262144,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["50% increased Damage if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="INC",value=50,name="Damage",keywordFlags=0}},nil}c["12% increased Physical Damage with Bows"]={{[1]={flags=8192,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["8% increased Accuracy Rating with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=8,name="Accuracy",keywordFlags=0}},nil}c["10% reduced Physical Damage"]={{[1]={flags=0,type="INC",value=-10,name="PhysicalDamage",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of their Maximum Life as Physical Damage 25% more Damage with Bleeding "}c["40% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["10% chance to gain an Endurance Charge on Melee Critical Strike"]={{}," to gain an Endurance Charge on Critical Strike "}c["Adds 36 to 102 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=102,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["Damage Penetrates 5% Cold Resistance"]={{[1]={flags=0,type="BASE",value=5,name="ColdPenetration",keywordFlags=0}},nil}c["150% increased Physical Damage"]={{[1]={flags=0,type="INC",value=150,name="PhysicalDamage",keywordFlags=0}},nil}c["5% chance to create Shocked Ground when Hit"]={{}," to create Shocked Ground when Hit "}c["Adds 10 to 14 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="PhysicalMax",keywordFlags=0}},nil}c["6% increased Damage per Enemy Killed by you or your Totems Recently"]={{[1]={[1]={type="Multiplier",varList={[1]="EnemyKilledRecently",[2]="EnemyKilledByTotemsRecently"}},flags=0,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Adds 12 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["15% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=15,name="EnemyShockEffect",keywordFlags=0}},nil}c["700% more Unarmed Physical Damage"]={{[1]={flags=1048576,type="MORE",value=700,name="PhysicalDamage",keywordFlags=0}},nil}c["Adds 15 to 25 Fire Damage against Ignited Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=15,name="FireMin",keywordFlags=262144},[2]={[1]={type="ActorCondition",actor="enemy",var="Ignited"},flags=0,type="BASE",value=25,name="FireMax",keywordFlags=262144}},nil}c["3% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["90% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=90,name="ChaosDamage",keywordFlags=0}},nil}c["10% increased Movement Speed if you have used a Vaal Skill Recently"]={{[1]={[1]={type="Condition",var="UsedVaalSkillRecently"},flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Strength"]={{[1]={flags=0,type="INC",value=10,name="Str",keywordFlags=0}},nil}c["12% increased Cold Damage"]={{[1]={flags=0,type="INC",value=12,name="ColdDamage",keywordFlags=0}},nil}c["22% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=22,name="ElementalDamage",keywordFlags=0}},nil}c["+8% Chance to Block Attack Damage if you were Damaged by a Hit Recently"]={{[1]={[1]={type="Condition",var="BeenHitRecently"},flags=0,type="BASE",value=8,name="BlockChance",keywordFlags=0}},nil}c["+30 to Maximum Mana"]={{[1]={flags=0,type="BASE",value=30,name="Mana",keywordFlags=0}},nil}c["Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit"]={nil,"Totems are Immune to Fire Damage Totems have 50% of your Armour Skills used by Totems have a 20% chance to Taunt on Hit "}c["Grants Level 15 Blood Offering Skill"]={{[1]={flags=0,type="LIST",value={skillId="BloodOffering",level=15},name="ExtraSkill",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Critical Strike 40% chance to Poison on Hit 10% increased Movement Speed if you've Killed Recently Damage from your Critical Strikes cannot be Reflected"]={{[1]={[1]={type="Condition",var="CriticalStrike"},[2]={type="Condition",var="KilledRecently"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=10}}," to gain a Power Charge 40% chance 10% increased Movement Speed Damage from your Critical Strikes cannot be Reflected "}c["15% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=15,name="Evasion",keywordFlags=0}},nil}c["50% increased Totem Placement speed"]={{[1]={flags=0,type="INC",value=50,name="TotemPlacementSpeed",keywordFlags=0}},nil}c["3% additional chance for Slain monsters to drop Scrolls of Wisdom"]={{}," for Slain monsters to drop Scrolls of Wisdom "}c["10% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=10,name="EnemyShockEffect",keywordFlags=0}},nil}c["40% increased Effect of Chilled Ground"]={{[1]={flags=0,type="INC",value=40,name="EnemyChillEffect",keywordFlags=0}}," ed Ground "}c["Adds 16 to 24 Physical Damage"]={{[1]={flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=24,name="PhysicalMax",keywordFlags=0}},nil}c["10% increased Fire Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Curse Reflection Unaffected by Curses"]={nil,"Curse Reflection Unaffected by Curses "}c["40% more chance to Evade Projectile Attacks"]={{[1]={flags=0,type="MORE",value=40,name="ProjectileEvadeChance",keywordFlags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["25% chance to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full Life"]={{[1]={flags=0,type="BASE",value=25,name="Life",keywordFlags=0}}," to Taunt on Hit Your Hits permanently Intimidate Enemies that are on Full "}c["50% increased Life Leeched per second"]={{[1]={flags=0,type="INC",value=50,name="LifeLeechRate",keywordFlags=0}},nil}c["25% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=25,name="EnemyStunDuration",keywordFlags=0}},nil}c["190% increased Physical Damage"]={{[1]={flags=0,type="INC",value=190,name="PhysicalDamage",keywordFlags=0}},nil}c["Spells Cast by Totems have 5% increased Cast Speed"]={{[1]={flags=16,type="INC",value=5,name="Speed",keywordFlags=16384}},nil}c["+90 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=90,name="Evasion",keywordFlags=0}},nil}c["28% increased Spell Damage"]={{[1]={flags=2,type="INC",value=28,name="Damage",keywordFlags=0}},nil}c["If you've Attacked Recently, you and nearby Allies have +10% Chance to Block Attack Damage"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["12% increased Damage with Wands"]={{[1]={flags=524288,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["Modifiers to Critical Strike Multiplier also apply to Damage Multiplier for Ailments from Critical Strikes at 30% of their value"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplierAppliesToDegen",keywordFlags=0}},nil}c["60% increased Spell Damage"]={{[1]={flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["+25 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=25,name="LifeOnKill",keywordFlags=0}},nil}c["You gain a Power Charge on use"]={nil,"You gain a Power Charge on use "}c["+20 to Dexterity"]={{[1]={flags=0,type="BASE",value=20,name="Dex",keywordFlags=0}},nil}c["35% increased Burning Damage"]={{[1]={flags=0,type="INC",value=35,name="FireDamage",keywordFlags=134217728}},nil}c["40% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=40,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["Enemies you Curse have Malediction"]={{[1]={value={mod={value=10,type="INC",keywordFlags=0,name="DamageTaken",flags=0}},type="LIST",keywordFlags=0,name="AffectedByCurseMod",flags=0}},nil}c["Your Lightning Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="LightningCanPoison",flags=0}},nil}c["Cannot gain Mana during effect"]={nil,"Cannot gain Mana during effect "}c["15% increased Cold Damage"]={{[1]={flags=0,type="INC",value=15,name="ColdDamage",keywordFlags=0}},nil}c["25% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Physical Damage"]={{[1]={flags=0,type="INC",value=70,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Area of Effect of Curse Skills"]={{[1]={flags=0,type="INC",value=60,name="AreaOfEffect",keywordFlags=2}},nil}c["32% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=32,name="CritChance",keywordFlags=0}},nil}c["24% increased Armour"]={{[1]={flags=0,type="INC",value=24,name="Armour",keywordFlags=0}},nil}c["Adds 27 to 37 Physical Damage"]={{[1]={flags=0,type="BASE",value=27,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=37,name="PhysicalMax",keywordFlags=0}},nil}c["4% increased Cast Speed with Fire Skills"]={{[1]={flags=16,type="INC",value=4,name="Speed",keywordFlags=16}},nil}c["25% reduced Effect of Curses on you"]={{[1]={flags=0,type="INC",value=-25,name="CurseEffectOnSelf",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["220% increased Armour"]={{[1]={flags=0,type="INC",value=220,name="Armour",keywordFlags=0}},nil}c["80% increased Curse Duration"]={{[1]={flags=0,type="INC",value=80,name="Duration",keywordFlags=2}},nil}c["Adds 15 to 20 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=25,name="LootRarity",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 8% Lightning Resistance"]={{[1]={flags=8388608,type="BASE",value=8,name="LightningPenetration",keywordFlags=0}},nil}c["Adds 18 to 56 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=18,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=56,name="LightningMax",keywordFlags=131072}},nil}c["Adds 30 to 50 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="PhysicalMax",keywordFlags=0}},nil}c["Lose 7% of maximum Mana per Second"]={{[1]={[1]={type="PerStat",stat="Mana"},flags=0,type="BASE",value=0.07,name="ManaDegen",keywordFlags=0}},nil}c["Adds 10 to 23 Physical Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=23,name="PhysicalMax",keywordFlags=0}},nil}c["Attack Skills deal 20% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["100% increased Cold Damage while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="INC",value=100,name="ColdDamage",keywordFlags=0}},nil}c["Adds 21 to 33 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=33,name="FireMax",keywordFlags=196608}},nil}c["8% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=8,name="AttackDodgeChance",keywordFlags=0}},nil}c["40% increased Armour while Bleeding"]={{[1]={[1]={type="Condition",var="Bleeding"},flags=0,type="INC",value=40,name="Armour",keywordFlags=0}},nil}c["50% increased Armour and Evasion"]={{[1]={flags=0,type="INC",value=50,name="ArmourAndEvasion",keywordFlags=0}},nil}c["13% increased Physical Damage"]={{[1]={flags=0,type="INC",value=13,name="PhysicalDamage",keywordFlags=0}},nil}c["7% Global chance to Blind Enemies on hit"]={nil,"7% Global chance to Blind Enemies on hit "}c["25% reduced Ignite Duration on Enemies"]={{[1]={flags=0,type="INC",value=-25,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["Vaal Skills used during effect do not apply Soul Gain Prevention"]={nil,"Vaal Skills used during effect do not apply Soul Gain Prevention "}c["Gain 5 Souls for Vaal Skills on Rampage"]={nil,"Gain 5 Souls for Vaal Skills on Rampage "}c["Adds 55 to 75 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=55,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=75,name="ColdMax",keywordFlags=65536}},nil}c["30% increased Trap Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=4096}},nil}c["Reflects 44 Physical Damage to Attackers on Block"]={nil,"Reflects 44 Physical Damage to Attackers on Block "}c["10% increased Skeleton Cast speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=16,type="INC",value=10,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["All Attacks with this Weapon are Critical Strikes"]={{[1]={value={key="CritChance",value=100},type="LIST",keywordFlags=0,name="WeaponData",flags=0}},nil}c["Minions gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["15% chance to Avoid interruption from Stuns while Casting"]={{}," to Avoid interruption from Stuns while Casting "}c["3% increased Attack Speed with Staves"]={{[1]={flags=131073,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["No Block Chance"]={{[1]={value={key="BlockChance",value=0},type="LIST",keywordFlags=0,name="ArmourData",flags=0}},nil}c["8% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=8,name="ChaosDamage",keywordFlags=0}},nil}c["Gain 10% of Wand Physical Damage as Extra Fire Damage"]={{[1]={flags=524288,type="BASE",value=10,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["20% increased Mine Damage"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=8192}},nil}c["20% increased Accuracy Rating with Maces"]={{[1]={flags=65536,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Sockets cannot be modified +1 to Level of Socketed Gems"]={nil,"Sockets cannot be modified +1 to Level of Socketed Gems "}c["15% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=15,name="ChaosDamage",keywordFlags=65536}},nil}c["+1 to Level of Socketed Strength Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="strength",value=1},name="GemProperty",keywordFlags=0}},nil}c["60% increased Critical Strike Chance with Daggers"]={{[1]={flags=32768,type="INC",value=60,name="CritChance",keywordFlags=0}},nil}c["Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy"]={nil,"Trigger Level 20 Animate Guardian's Weapon when Animated Guardian Kills an Enemy "}c["Adds 22 to 35 Cold Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=22,name="ColdMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=35,name="ColdMax",keywordFlags=196608}},nil}c["25% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["Adds 1 to 13 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=13,name="LightningMax",keywordFlags=65536}},nil}c["60% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=60,name="Evasion",keywordFlags=0}},nil}c["12% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=12,name="Evasion",keywordFlags=0}},nil}c["+27% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=27,name="CritMultiplier",keywordFlags=0}},nil}c["+450 to Accuracy against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=262144}},nil}c["217% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=217,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["30% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-30,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["Removes 1% of maximum Life on Kill"]={nil,"Removes 1% of maximum Life on Kill "}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},flags=0,type="BASE",value=50,name="ElementalDamageTaken",keywordFlags=16384}}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced "}c["Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block"]={nil,"Reflects 1 to 150 Lightning Damage to Melee Attackers 20% Chance for Energy Shield Recharge to Start when you Block "}c["3% increased effect of Non-Curse Auras from your Skills"]={{[1]={flags=0,type="INC",value=3,name="AuraEffect",keywordFlags=0}},nil}c["18% increased Strength"]={{[1]={flags=0,type="INC",value=18,name="Str",keywordFlags=0}},nil}c["Damage with Weapons Penetrates 6% Elemental Resistance"]={{[1]={flags=8388608,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},nil}c["+15 to maximum Mana"]={{[1]={flags=0,type="BASE",value=15,name="Mana",keywordFlags=0}},nil}c["15% chance to create Chilled Ground when you Freeze an Enemy"]={{}," to create Chilled Ground when you Freeze an Enemy "}c["12% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["Culling Strike against Enemies Cursed with Poacher's Mark"]={nil,"Culling Strike against Enemies Cursed with Poacher's Mark "}c["180% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["15% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=15,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["150% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=150,name="CritChance",keywordFlags=0}},nil}c["Adds 30 to 95 Physical Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=95,name="PhysicalMax",keywordFlags=0}},nil}c["28% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=28,name="PhysicalDamage",keywordFlags=0}},nil}c["Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge"]={nil,"Gain a Power Charge after spending a total of 200 Mana 2 Mana Regenerated per Second per Power Charge "}c["Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use {variant:3}Gain Onslaught for 2 second per Frenzy Charge on use "}c["Enemies are Unlucky when Damaging you while you are on Full Life"]={nil,"Enemies are Unlucky when Damaging you while you are on Full Life "}c["+30% to Critical Strike Multiplier with Daggers"]={{[1]={flags=32768,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["125% increased Energy Shield"]={{[1]={flags=0,type="INC",value=125,name="EnergyShield",keywordFlags=0}},nil}c["180% increased Energy Shield"]={{[1]={flags=0,type="INC",value=180,name="EnergyShield",keywordFlags=0}},nil}c["Your Critical Strikes do not deal extra Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["Melee Critical Strikes cause Bleeding"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=100,type="BASE",keywordFlags=0,name="BleedChance",flags=256}},nil}c["+125 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=125,name="Evasion",keywordFlags=0}},nil}c["With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage"]={nil,"With 40 total Intelligence and Dexterity in Radius, Elemental Hit cannot choose Fire With 40 total Intelligence and Dexterity in Radius, Elemental Hit deals 50% less Fire Damage "}c["You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints"]={nil,"You take 450 Chaos Damage per second for 3 seconds on Kill Gore Footprints "}c["+450 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=450,name="Accuracy",keywordFlags=0}},nil}c["Elemental Hit deals 15% increased Damage"]={{[1]={[1]={type="SkillName",skillName="Elemental Hit"},flags=0,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Attacks used by Totems have 8% increased Attack Speed"]={{[1]={flags=1,type="INC",value=8,name="Speed",keywordFlags=16384}},nil}c["Projectile Attack Skills have 50% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=50}},nil}c["Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit"]={nil,"Gain a Spirit Charge every second You lose all Spirit Charges when taking a Savage Hit "}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell 20% increased Spell Damage while you have Arcane Surge "}c["6% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-10,name="ElementalResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-10,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["30% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=0}},nil}c["16% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=16,name="LootQuantity",keywordFlags=0}},nil}c["-10 Chaos Damage taken"]={{[1]={flags=0,type="BASE",value=-10,name="ChaosDamageTaken",keywordFlags=0}},nil}c["12% increased Fire Damage"]={{[1]={flags=0,type="INC",value=12,name="FireDamage",keywordFlags=0}},nil}c["40% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=40,name="LootRarity",keywordFlags=0}},nil}c["Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CastSpeedAppliesToTrapThrowingSpeed",flags=0}},nil}c["25% reduced Trap Throwing Speed"]={{[1]={flags=0,type="INC",value=-25,name="TrapThrowingSpeed",keywordFlags=0}},nil}c["+30% to Critical Strike Multiplier against Enemies that are affected"]={{[1]={flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}}," against Enemies that are affected "}c["20% increased Recovery Speed"]={{[1]={flags=0,type="INC",value=20,name="FlaskRecoveryRate",keywordFlags=0}},nil}c["1.5% of Energy Shield Regenerated per second"]={{[1]={flags=0,type="BASE",value=1.5,name="EnergyShieldRegenPercent",keywordFlags=0}},nil}c["You and your Totems Regenerate 1% of Life per second per Totem"]={nil,"You and your Totems Regenerate 1% of Life per second per Totem "}c["6% increased maximum Mana"]={{[1]={flags=0,type="INC",value=6,name="Mana",keywordFlags=0}},nil}c["2 Enemy Writhing Worms escape the Flask when used"]={nil,"2 Enemy Writhing Worms escape the Flask when used "}c["Minions have 5% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=5,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 103 to 245 Physical Damage"]={{[1]={flags=0,type="BASE",value=103,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=245,name="PhysicalMax",keywordFlags=0}},nil}c["Lightning Damage from Enemies Hitting you is Lucky"]={nil,"Lightning Damage from Enemies Hitting you is Lucky "}c["20% increased Accuracy Rating with Claws"]={{[1]={flags=16384,type="INC",value=20,name="Accuracy",keywordFlags=0}},nil}c["Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=0}},nil}c["+100 Life Gained on Kill"]={{[1]={flags=0,type="BASE",value=100,name="LifeOnKill",keywordFlags=0}},nil}c["50% increased Melee Critical Strike Chance"]={{[1]={flags=256,type="INC",value=50,name="CritChance",keywordFlags=0}},nil}c["0.8% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.8,name="LifeRegenPercent",keywordFlags=0}},nil}c["Gain 1 Rage when you Kill an Enemy"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainRage",flags=0},[2]={[1]={type="Condition",var="CanGainRage"},value=1,type="DUMMY",keywordFlags=0,name="Dummy",flags=0}},nil}c["50% of Physical Damage from Hits with this Weapon is Converted to a random Element Hits with this Weapon always inflict Elemental Ailments"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="Condition",var="{Hand}Attack"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=50}}," from Hits is Converted to a random Element Hits always inflict Elemental Ailments "}c["20% increased Cold Damage"]={{[1]={flags=0,type="INC",value=20,name="ColdDamage",keywordFlags=0}},nil}c["70% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=70,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["100% increased Armour"]={{[1]={flags=0,type="INC",value=100,name="Armour",keywordFlags=0}},nil}c["13% increased Attack Speed"]={{[1]={flags=1,type="INC",value=13,name="Speed",keywordFlags=0}},nil}c["100% increased Blink Arrow and Mirror Arrow Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Blink Arrow"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Mirror Arrow"},flags=0,type="INC",value=100,name="CooldownRecovery",keywordFlags=0}},nil}c["+20% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=20,name="LightningResist",keywordFlags=0}},nil}c["18% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=18,name="CurseEffect",keywordFlags=0}},nil}c["Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"Moving while Bleeding doesn't cause you to take extra Damage Projectiles gain Damage as they travel further, dealing up\nto 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["4% increased Attack Speed with Two Handed Melee Weapons"]={{[1]={flags=35651585,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["+7% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=7,name="SpellBlockChance",keywordFlags=0}},nil}c["Gain 200 Armour per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=200,name="Armour",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["+24 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block "}c["With at least 40 Intelligence in Radius, Magma Orb"]={nil,"With at least 40 Intelligence in Radius, Magma Orb "}c["100% chance to Taunt on Hit"]={{}," to Taunt on Hit "}c["+450 to Armour"]={{[1]={flags=0,type="BASE",value=450,name="Armour",keywordFlags=0}},nil}c["Bleeding Enemies you Kill Explode, dealing 10% of"]={nil,"Bleeding Enemies you Kill Explode, dealing 10% of "}c["Minions' Attacks deal 8 to 16 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=8,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=1,type="BASE",value=16,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["6% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=6,name="ElementalDamage",keywordFlags=0}},nil}c["+35% to Global Critical Strike Multiplier while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="BASE",keywordFlags=0,name="CritMultiplier",value=35}},nil}c["6% increased Spell Damage per 5% Block Chance"]={{[1]={[1]={type="PerStat",stat="BlockChance",div=5},flags=2,type="INC",value=6,name="Damage",keywordFlags=0}},nil}c["13% increased effect of Non-Curse Auras you Cast"]={{[1]={flags=0,type="INC",value=13,name="AuraEffect",keywordFlags=0}},nil}c["Gain a Flask Charge when you deal a Critical Strike"]={nil,"Gain a Flask Charge when you deal a Critical Strike "}c["Life Leech from Hits with this Weapon applies instantly"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0}},nil}c["+15% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=15,name="ColdResist",keywordFlags=0}},nil}c["380% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=380,name="Evasion",keywordFlags=0}},nil}c["+36% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=36,name="ColdResist",keywordFlags=0}},nil}c["1% reduced Elemental Damage taken when Hit per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=-1,name="ElementalDamageTakenWhenHit",keywordFlags=0}},nil}c["-60% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=-60,name="LightningResist",keywordFlags=0}},nil}c["5% increased Experience gain"]={{}," Experience gain "}c["90% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=90,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["25% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-25,name="EnemyStunThreshold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits."]={nil,"With at least 40 Dexterity in Radius, each Spectral Throw Projectile gains 4% increased Damage each time it Hits. "}c["Curse Enemies with Level 30 Poacher's Mark on Hit, which can apply to Hexproof Enemies"]={{[1]={flags=0,type="LIST",value={skillId="PoachersMark",level=30,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["160% increased Armour and Energy Shield"]={{[1]={flags=0,type="INC",value=160,name="ArmourAndEnergyShield",keywordFlags=0}},nil}c["Can Allocate Passives from the Ranger's starting point"]={{},nil}c["12% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=12,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems Corrupted"]={{}," Experience Gain of Corrupted Gems Corrupted "}c["25% increased Attack and Cast Speed while on Consecrated Ground"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["3% additional chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=3,name="AttackDodgeChance",keywordFlags=0}},nil}c["20% increased Duration of Elemental Status Ailments on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0},[2]={flags=0,type="INC",value=20,name="EnemyFreezeDuration",keywordFlags=0},[3]={flags=0,type="INC",value=20,name="EnemyChillDuration",keywordFlags=0},[4]={flags=0,type="INC",value=20,name="EnemyIgniteDuration",keywordFlags=0}},nil}c["6% reduced Damage Taken for 4 seconds after Spending a total of 200 Mana"]={{[1]={flags=0,type="INC",value=-6,name="DamageTaken",keywordFlags=0}}," for 4 seconds after Spending a total of 200 Mana "}c["8% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["20% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=20,name="Damage",keywordFlags=65536}},nil}c["+23% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=23,name="ChaosResist",keywordFlags=0}},nil}c["3% increased Attack Speed with Bows"]={{[1]={flags=8193,type="INC",value=3,name="Speed",keywordFlags=0}},nil}c["Adds 65 to 155 Chaos Damage"]={{[1]={flags=0,type="BASE",value=65,name="ChaosMin",keywordFlags=0},[2]={flags=0,type="BASE",value=155,name="ChaosMax",keywordFlags=0}},nil}c["While at Maximum Frenzy Charges, Attacks Poison Enemies"]={{[1]={[1]={type="StatThreshold",stat="FrenzyCharges",thresholdStat="FrenzyChargesMax"},value=100,type="BASE",keywordFlags=0,name="PoisonChance",flags=1}},nil}c["Gain 25% of Physical Damage as Extra Lightning Damage while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsLightning",keywordFlags=0}},nil}c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=-20,name="ChaosResist",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["100% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}},nil}c["to 50% increased Damage with Hits to targets Skills fire an additional Projectile"]={nil,"to 50% increased Damage with Hits to targets Skills fire an additional Projectile "}c["Your Cold Damage can Poison"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ColdCanPoison",flags=0}},nil}c["Elemental Resistances are Zero"]={{[1]={value=0,type="OVERRIDE",keywordFlags=0,name="FireResist",flags=0},[2]={value=0,type="OVERRIDE",keywordFlags=0,name="ColdResist",flags=0},[3]={value=0,type="OVERRIDE",keywordFlags=0,name="LightningResist",flags=0}},nil}c["+6% to all maximum Elemental Resistances during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="FireResistMax",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=6,name="LightningResistMax",keywordFlags=0}},nil}c["Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered"]={nil,"Trigger a Socketed Lightning Spell on Hit Socketed Lightning Spells deal 100% increased Spell Damage if Triggered "}c["15% increased Character Size Spell Skills deal no Damage"]={{[1]={flags=2,type="INC",value=15,name="Damage",keywordFlags=0}}," Character Size Skills deal no "}c["50% increased Energy Shield"]={{[1]={flags=0,type="INC",value=50,name="EnergyShield",keywordFlags=0}},nil}c["Adds 300 to 380 Physical Damage"]={{[1]={flags=0,type="BASE",value=300,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=380,name="PhysicalMax",keywordFlags=0}},nil}c["-7 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-7,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers"]={nil,"Reflects 10 Cold Damage to Melee Attackers {variant:2,3,4}Reflects 50 Cold Damage to Melee Attackers "}c["40% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=40,name="EnemyShockEffect",keywordFlags=0}},nil}c["50% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=50,name="Damage",keywordFlags=786432}},nil}c["You grant 6 Frenzy Charges to allies on Death"]={nil,"You grant 6 Frenzy Charges to allies on Death "}c["and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used"]={nil,"2 Enemy Writhing Worms escape the Flask when used 10% reduced Charges used "}c["Trigger Level 20 Elemental Warding when you Hit an Enemy while Cursed"]={{[1]={flags=0,type="LIST",value={skillId="OnHitWhileCursedTriggeredCurseNova",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["+1 to Maximum Spirit Charges per Abyss Jewel affecting you"]={{}," Maximum Spirit Charges "}c["25% increased Movement Speed"]={{[1]={flags=0,type="INC",value=25,name="MovementSpeed",keywordFlags=0}},nil}c["10% reduced Charges used"]={{[1]={flags=0,type="INC",value=-10,name="FlaskChargesUsed",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 4 Ranged Weapons "}c["Gain 18% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=18,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["began Recently"]={nil,"began Recently "}c["+45% to Critical Strike Multiplier against Enemies that are affected by Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},actor="enemy"},flags=0,type="BASE",value=45,name="CritMultiplier",keywordFlags=0}},nil}c["10% increased Physical Attack Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["+80 to Intelligence"]={{[1]={flags=0,type="BASE",value=80,name="Int",keywordFlags=0}},nil}c["24% increased Fire Damage"]={{[1]={flags=0,type="INC",value=24,name="FireDamage",keywordFlags=0}},nil}c["Gain 10% of Physical Damage as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamage",keywordFlags=0}}," as Extra Damage of a random Element Damage Penetrates 10% Elemental Resistances "}c["23% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=23,name="PhysicalDamage",keywordFlags=0}},nil}c["Primordial"]={{[1]={value=1,type="BASE",keywordFlags=0,name="Multiplier:PrimordialItem",flags=0}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments while on Consecrated Ground Nearby Enemies Take 10% increased Elemental Damage"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="BASE",value=10,name="ElementalDamage",keywordFlags=0}}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds Immune to Elemental Ailments Nearby Enemies Take 10% increased "}c["500% increased Attribute Requirements"]={{[1]={flags=0,type="INC",value=500,name="StrRequirement",keywordFlags=0},[2]={flags=0,type="INC",value=500,name="DexRequirement",keywordFlags=0},[3]={flags=0,type="INC",value=500,name="IntRequirement",keywordFlags=0}},nil}c["Adds 190 to 220 Cold Damage in Off Hand"]={{[1]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=190,name="ColdMin",keywordFlags=0},[2]={[1]={type="InSlot",num=2},flags=0,type="BASE",value=220,name="ColdMax",keywordFlags=0}},nil}c["140% increased Physical Damage"]={{[1]={flags=0,type="INC",value=140,name="PhysicalDamage",keywordFlags=0}},nil}c["Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances"]={nil,"Enemies affected by your Spider's Webs deal 10% reduced Damage Enemies affected by your Spider's Webs have -10% to All Resistances "}c["35% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["You gain a Power Charge on use You gain a Frenzy Charge on use"]={nil,"You gain a Power Charge on use You gain a Frenzy Charge on use "}c["Socketed Gems have 20% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-20,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled "}c["You gain a Frenzy Charge on use"]={nil,"You gain a Frenzy Charge on use "}c["Gain Onslaught for 1 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 1 second per Frenzy Charge on use "}c["Trigger level 10 Void Gaze when you use a Skill"]={{[1]={flags=0,type="LIST",value={skillId="VoidGaze",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["You gain a Frenzy Charge on use You gain an Endurance Charge on use"]={nil,"You gain a Frenzy Charge on use You gain an Endurance Charge on use "}c["30% of Lightning Damage Leeched as Mana during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8%"]={nil,"When you Kill an Enemy, for each Curse on that Enemy, gain 8% "}c["Gain Life and Mana from Leech instantly on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantLifeLeech",flags=0},[2]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="InstantManaLeech",flags=0}},nil}c["100% increased Onslaught Effect"]={{[1]={flags=0,type="INC",value=100,name="OnslaughtEffect",keywordFlags=0}},nil}c["Gain Onslaught for 2 second per Frenzy Charge on use"]={nil,"Gain Onslaught for 2 second per Frenzy Charge on use "}c["16% increased Totem Life"]={{[1]={flags=0,type="INC",value=16,name="TotemLife",keywordFlags=0}},nil}c["33% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=33,name="ElementalDamage",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["5% increased Attack Speed with Wands"]={{[1]={flags=524289,type="INC",value=5,name="Speed",keywordFlags=0}},nil}c["8% chance to Avoid Elemental Ailments"]={{[1]={flags=0,type="BASE",value=8,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=8,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=8,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=8,name="AvoidIgnite",keywordFlags=0}},nil}c["25% reduced Mana Reservation of Herald Skills"]={{[1]={[1]={type="SkillType",skillType=63},flags=0,type="INC",value=-25,name="ManaReserved",keywordFlags=0}},nil}c["Energy Shield Recharge is not interrupted by Damage if Recharge"]={nil,"Energy Shield Recharge is not interrupted by Damage if Recharge "}c["50% increased Damage with Bleeding"]={{[1]={flags=0,type="INC",value=50,name="Damage",keywordFlags=2097152}},nil}c["5% increased Experience gain {variant:2,3}3% increased Experience gain"]={{}," Experience gain {variant:2,3}3% increased Experience gain "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill"]={{}," to gain aCharge and a Power Charge on Kill "}c["Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds"]={nil,"Removes all but one Life on use Removed life is regenerated as Energy Shield over 2 seconds "}c["No Critical Strike Multiplier"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoCritMultiplier",flags=0}},nil}c["20% increased Arrow Speed"]={{[1]={flags=8192,type="INC",value=20,name="ProjectileSpeed",keywordFlags=0}},nil}c["15% increased maximum Mana"]={{[1]={flags=0,type="INC",value=15,name="Mana",keywordFlags=0}},nil}c["+50 to maximum Life"]={{[1]={flags=0,type="BASE",value=50,name="Life",keywordFlags=0}},nil}c["Minions have 4% increased Attack Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=1,type="INC",value=4,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems have 30% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-30,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["2% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=2,name="Evasion",keywordFlags=0}},nil}c["Your Flasks grant 10% chance to Shock during flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Area of Effect while Unarmed"]={{[1]={[1]={type="Condition",var="Unarmed"},flags=0,type="INC",value=15,name="AreaOfEffect",keywordFlags=0}},nil}c["Hits can't be Evaded"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["1% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["30% of Physical Damage taken as Cold Damage during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Melee Damage"]={nil,"With at least 40 Dexterity in Radius, Melee Damage "}c["24% increased Trap Damage"]={{[1]={flags=0,type="INC",value=24,name="Damage",keywordFlags=4096}},nil}c["+3 to Level of Socketed Golem Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="golem",value=3},name="GemProperty",keywordFlags=0}},nil}c["10% increased Damage per Freeze, Shock and Ignite on Enemy"]={{[1]={[1]={type="Multiplier",var="FreezeShockIgniteOnEnemy"},flags=0,type="INC",value=10,name="Damage",keywordFlags=262144}},nil}c["20% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=20,name="Speed",keywordFlags=0}},nil}c["Maximum Chance to Block Spell Damage is equal to Maximum Chance to Block Attack Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="SpellBlockChanceMaxIsBlockChanceMax",flags=0}},nil}c["10% increased Physical Damage with Two Handed Melee Weapons"]={{[1]={flags=35651584,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Global Accuracy Rating"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=12,name="Accuracy",keywordFlags=0}},nil}c["With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons"]={nil,"With at least 40 Dexterity in Radius, Animate Weapon can Animate up to 8 Ranged Weapons "}c["+25 to Intelligence"]={{[1]={flags=0,type="BASE",value=25,name="Int",keywordFlags=0}},nil}c["15% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=15,name="Damage",keywordFlags=65536}},nil}c["40% increased Critical Strike Chance with Claws"]={{[1]={flags=16384,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["20% increased Warcry Buff Effect"]={{[1]={flags=0,type="INC",value=20,name="BuffEffect",keywordFlags=4}},nil}c["10% increased Physical Damage with Maces"]={{[1]={flags=65536,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 50% chance to grant a Power Charge on Kill "}c["+5 to Dexterity"]={{[1]={flags=0,type="BASE",value=5,name="Dex",keywordFlags=0}},nil}c["1% increased Melee Physical Damage per 10 Dexterity"]={{[1]={[1]={type="PerStat",stat="Dex",div=10},flags=256,type="INC",value=1,name="PhysicalDamage",keywordFlags=0}},nil}c["Skills used during Flask effect grant 800% of Mana Cost as Life"]={nil,"Skills used during Flask effect grant 800% of Mana Cost as Life "}c["Projectiles from Attacks have 20% chance to Poison on Hit while you have a Bestial Minion"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},[3]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",keywordFlags=0,name="PoisonChance",value=20}},nil}c["+33 to maximum Life"]={{[1]={flags=0,type="BASE",value=33,name="Life",keywordFlags=0}},nil}c["Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield"]={nil,"Life Leech is applied to Energy Shield instead while on Full Life Gain 6% of Maximum Life as Extra Maximum Energy Shield "}c["Socketed Gems have 10% chance to cause Enemies to Flee on Hit"]={{}," to cause Enemies to Flee on Hit "}c["18% increased Damage with Hits against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=18,name="Damage",keywordFlags=262144}},nil}c["7% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=7,name="LootQuantity",keywordFlags=0}},nil}c["12% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=12,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["Cannot be Frozen if Dexterity is higher than Intelligence"]={{[1]={[1]={type="Condition",var="DexHigherThanInt"},value=100,type="BASE",keywordFlags=0,name="AvoidFreeze",flags=0}},nil}c["When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge"]={nil,"When you or your Totems Kill a Burning Enemy, 20% chance for you and your Totems to each gain an Endurance Charge 6% increased Fire Damage per Endurance Charge "}c["90% increased Charges used"]={{[1]={flags=0,type="INC",value=90,name="FlaskChargesUsed",keywordFlags=0}},nil}c["+160 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=160,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Attack Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=1,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second "}c["Projectile Attack Skills have 60% increased Critical Strike Chance"]={{[1]={[1]={type="SkillType",skillType=1},[2]={type="SkillType",skillType=3},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["Creates a Smoke Cloud on Rampage"]={nil,"Creates a Smoke Cloud on Rampage "}c["+5 to Strength"]={{[1]={flags=0,type="BASE",value=5,name="Str",keywordFlags=0}},nil}c["Gain 5% of Physical Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% increased Cast Speed if you've Attacked Recently"]={{[1]={[1]={type="Condition",var="AttackedRecently"},flags=16,type="INC",value=30,name="Speed",keywordFlags=0}},nil}c["15% chance to gain a Frenzy Charge when your Trap is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy"]={{}," to gain aCharge when your is triggered by an Enemy 30% chance to gain Phasing for 4 seconds when your Trap is triggered by an Enemy "}c["+290 to Armour and Evasion Rating"]={{[1]={flags=0,type="BASE",value=290,name="ArmourAndEvasion",keywordFlags=0}},nil}c["Golems have +900 to Armour"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=900,name="Armour",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["100% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=100,name="EnemyShockDuration",keywordFlags=0}},nil}c["Passives in Radius can be Allocated without being connected to your tree"]={{[1]={value={key="intuitiveLeap",value=true},type="LIST",keywordFlags=0,name="JewelData",flags=0}},nil}c["120% of Block Chance applied to Spells when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="BASE",value=120,name="BlockChance",keywordFlags=0}}," applied to s "}c["20% chance to Block Spells if you've Blocked an Attack Recently"]={{[1]={[1]={type="Condition",var="BlockedAttackRecently"},flags=0,type="BASE",value=20,name="SpellBlockChance",keywordFlags=0}},nil}c["90% increased Physical Damage"]={{[1]={flags=0,type="INC",value=90,name="PhysicalDamage",keywordFlags=0}},nil}c["Attacks have 5% chance to cause Bleeding"]={{[1]={flags=1,type="BASE",value=5,name="BleedChance",keywordFlags=0}},nil}c["20% chance to Freeze, Shock and Ignite during any Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyFreezeChance",keywordFlags=0},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyShockChance",keywordFlags=0},[3]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Adds 33 to 47 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=33,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=47,name="ColdMax",keywordFlags=65536}},nil}c["+2 to Level of Socketed Minion Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="minion",value=2},name="GemProperty",keywordFlags=0}},nil}c["Minions have 40% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions have 30% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell"]={nil,"Sacrifice 5% of Life to gain that much Energy Shield when you Cast a Spell "}c["Take 30 Chaos Damage per Second during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosDegen",keywordFlags=0}},nil}c["Grants maximum Energy Shield equal to 15% of your Reserved Mana to"]={nil,"Grants maximum Energy Shield equal to 15% of your Reserved Mana to "}c["+20% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=20,name="ChaosResist",keywordFlags=0}},nil}c["25% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=25,name="Damage",keywordFlags=65536}},nil}c["+20% chance to be Pierced by Projectiles"]={{[1]={flags=0,type="BASE",value=20,name="ProjectileCount",keywordFlags=0}}," to be Pierced by "}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova 15% reduced Spark Duration "}c["20% chance to gain a Frenzy Charge on Kill {variant:22}20% chance to gain a Power Charge on Kill"]={{}," to gain aCharge on Kill {variant:22}20% chance to gain a Power Charge on Kill "}c["Projectiles Pierce 3 additional Targets"]={{[1]={flags=0,type="BASE",value=3,name="PierceCount",keywordFlags=0}},nil}c["+1 to Level of Socketed Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="all",value=1},name="GemProperty",keywordFlags=0}},nil}c["+50% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=50,name="ChaosResist",keywordFlags=0}},nil}c["+8 to Intelligence"]={{[1]={flags=0,type="BASE",value=8,name="Int",keywordFlags=0}},nil}c["40% reduced Rarity of Items found"]={{[1]={flags=0,type="INC",value=-40,name="LootRarity",keywordFlags=0}},nil}c["+2 to Level of Socketed Movement Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="movement",value=2},name="GemProperty",keywordFlags=0}},nil}c["16% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=16,name="CritChance",keywordFlags=0}},nil}c["25% increased Attack Speed"]={{[1]={flags=1,type="INC",value=25,name="Speed",keywordFlags=0}},nil}c["4% reduced Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=-4,name="ManaCost",keywordFlags=0}},nil}c["You are Shocked during Flask effect, causing 50% increased Damage taken"]={nil,"You are Shocked during Flask effect, causing 50% increased Damage taken "}c["Increases and Reductions to Minion Damage also affect you"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="MinionDamageAppliesToPlayer",flags=0}},nil}c["+1% Chance to Block Attack Damage per 50 Strength"]={{[1]={[1]={type="PerStat",stat="Str",div=50},flags=0,type="BASE",value=1,name="BlockChance",keywordFlags=0}},nil}c["30% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=30,name="Damage",keywordFlags=0}},nil}c["+90 to Strength"]={{[1]={flags=0,type="BASE",value=90,name="Str",keywordFlags=0}},nil}c["Cannot be Stunned if you haven't been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},value=100,type="BASE",keywordFlags=0,name="AvoidStun",flags=0}},nil}c["4% increased Melee Attack Speed"]={{[1]={flags=257,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["6% increased maximum Life"]={{[1]={flags=0,type="INC",value=6,name="Life",keywordFlags=0}},nil}c["50% chance on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground"]={{}," on Block to create Consecrated Ground {variant:3,4}100% chance on Block to create Consecrated Ground "}c["30% increased Damage with Hits against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="INC",value=30,name="Damage",keywordFlags=262144}},nil}c["9% Increased Attack Speed"]={{[1]={flags=1,type="INC",value=9,name="Speed",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20%"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite Shocks from your Hits always increase Damage taken by at least 20% "}c["7% increased Movement Speed"]={{[1]={flags=0,type="INC",value=7,name="MovementSpeed",keywordFlags=0}},nil}c["25% reduced Golem Size Golems Deal 45% less Damage"]={{[1]={flags=0,type="INC",value=-25,name="Damage",keywordFlags=0}}," Size Golems Deal 45% less "}c["22% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=22,name="PhysicalDamage",keywordFlags=0}},nil}c["Take 100 Fire Damage when you Ignite an Enemy"]={nil,"100 Fire Damage when you Ignite an Enemy "}c["10% chance that if you would gain a Crab Barrier, you instead gain up to"]={{}," that if you would gain a Crab Barrier, you instead gain up to "}c["1% of Physical Attack Damage Leeched as Mana"]={{[1]={flags=1,type="BASE",value=1,name="PhysicalDamageManaLeech",keywordFlags=0}},nil}c["Gain 13% of Elemental Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=13,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Gain Accuracy Rating equal to your Strength"]={{[1]={[1]={type="PerStat",stat="Str"},value=1,type="BASE",keywordFlags=0,name="Accuracy",flags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Mace"]={{[1]={[1]={type="Condition",var="UsingMace"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["8% increased Cast Speed"]={{[1]={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["30% increased Damage if you Summoned a Golem in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}}," if you Summoned a in the past 8 seconds Golems Summoned in the past 8 seconds deal 45% increased Damage "}c["Flasks gain 3 Charges every 3 seconds Damage Penetrates 6% of Enemy Elemental Resistances"]={{[1]={flags=0,type="BASE",value=6,name="ElementalPenetration",keywordFlags=0}},"Flasks gain 3 Charges every 3 seconds "}c["Adds 21 to 38 Fire Damage"]={{[1]={flags=0,type="BASE",value=21,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="FireMax",keywordFlags=0}},nil}c["140% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=140,name="CritChance",keywordFlags=0}},nil}c["Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge"]={nil,"Recover 3% of Energy Shield when you lose a Spirit Charge Recover 3% of Life when you lose a Spirit Charge "}c["150% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=150,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Gain Unholy Might for 3 seconds on Rampage"]={nil,"Gain Unholy Might for 3 seconds on Rampage "}c["8% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["135% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=135,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["Socketed Curse Gems have 12% reduced Mana Reservation"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}",keyword="curse"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-12,name="ManaReserved",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}},nil}c["30% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=30}},nil}c["Damage Penetrates 10% Fire Resistance"]={{[1]={flags=0,type="BASE",value=10,name="FirePenetration",keywordFlags=0}},nil}c["Reflects 30 Chaos Damage to Melee Attackers"]={nil,"Reflects 30 Chaos Damage to Melee Attackers "}c["Reflects 20 Chaos Damage to Melee Attackers"]={nil,"Reflects 20 Chaos Damage to Melee Attackers "}c["Adds 250 to 300 Cold Damage to Counterattacks"]={{[1]={flags=0,type="BASE",value=250,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}}," to Counterattacks "}c["20% increased Critical Strike Chance with Bows"]={{[1]={flags=8192,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Trap is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is triggered by an Enemy 15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy "}c["20% increased Critical Strike Chance with Swords"]={{[1]={flags=262144,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["Minions deal 40% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["23% increased Damage for each Equipped Magic Item"]={{[1]={[1]={type="Multiplier",var="MagicItem"},flags=0,type="INC",value=23,name="Damage",keywordFlags=0}},nil}c["+7 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=7,name="LifeOnKill",keywordFlags=0}},nil}c["Summoned Skeletons take 30% of their Maximum Life per second as Fire Damage"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={[1]={type="PerStat",stat="Life",div=1},flags=0,type="BASE",value=0.3,name="FireDegen",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions deal 35% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=35,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["5% increased Area of Effect per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=5,name="AreaOfEffect",keywordFlags=0}},nil}c["Nearby Enemies have an additional 2% chance to receive a Critical Strike"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="SelfExtraCritChance",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["Rampage 2% increased Area of Effect per 25 Rampage Kills"]={nil,"Rampage 2% increased Area of Effect per 25 Rampage Kills "}c["10% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}c["13% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=13,name="ChaosDamage",keywordFlags=0}},nil}c["Socketed Gems have 40% reduced Elemental Equilibrium effect {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-40,name="FlaskEffect",keywordFlags=0}},name="ExtraSkillMod",keywordFlags=0}}," Elemental Equilibrium {variant:2}Socketed Gems have 25% reduced Elemental Equilibrium effect "}c["+35% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=35,name="LightningResist",keywordFlags=0}},nil}c["210% increased Physical Damage"]={{[1]={flags=0,type="INC",value=210,name="PhysicalDamage",keywordFlags=0}},nil}c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"Nearby Enemies cannot gain Power, Frenzy or Endurance Charges "}c["4% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["50% increased Amount Recovered"]={{[1]={flags=0,type="INC",value=50,name="FlaskRecovery",keywordFlags=0}},nil}c["Adds 16-25 Physical Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=16,name="PhysicalMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=25,name="PhysicalMax",keywordFlags=65536}},nil}c["40% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["Poisons on you expire 50% slower"]={nil,"Poisons on you expire 50% slower "}c["45% faster start of Energy Shield Recharge"]={{[1]={flags=0,type="INC",value=45,name="EnergyShieldRechargeFaster",keywordFlags=0}},nil}c["Flasks gain 3 Charges every 3 seconds"]={nil,"Flasks gain 3 Charges every 3 seconds "}c["25% chance to gain a Frenzy Charge on Kill with Main Hand 25% chance to gain an Endurance Charge on Kill with Off Hand 10% more Physical Damage while at maximum Frenzy Charges"]={{[1]={[1]={type="Condition",var="MainHandAttack"},[2]={type="Condition",var="OffHandAttack"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="PhysicalDamage",value=25}}," to gain aCharge on Kill 25% chance to gain an Endurance Charge on Kill 10% more while at maximum Frenzy Charges "}c["60% increased Fire Damage"]={{[1]={flags=0,type="INC",value=60,name="FireDamage",keywordFlags=0}},nil}c["110% increased Armour"]={{[1]={flags=0,type="INC",value=110,name="Armour",keywordFlags=0}},nil}c["+100 Strength Requirement"]={{[1]={flags=0,type="BASE",value=100,name="StrRequirement",keywordFlags=0}},nil}c["+15 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=15,name="EnergyShield",keywordFlags=0}},nil}c["You count as on Low Life while you are Cursed with Vulnerability"]={{[1]={[1]={type="Condition",var="AffectedByVulnerability"},value=true,type="FLAG",keywordFlags=0,name="Condition:LowLife",flags=0}},nil}c["20% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-20,name="MovementSpeed",keywordFlags=0}},nil}c["+240 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=240,name="Accuracy",keywordFlags=0}},nil}c["Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second"]={nil,"Recover 3% of Life when you lose a Spirit Charge Gain a Spirit Charge every second "}c["Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability"]={nil,"Enemies are Unlucky when Damaging you while you are Cursed with Vulnerability "}c["Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 Recover 60 Life when you Ignite an Enemy "}c["+400 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=400,name="Accuracy",keywordFlags=0}},nil}c["Your Hits can only Kill Frozen enemies"]={nil,"Your Hits can only Kill Frozen enemies "}c["+6% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=6,name="SpellBlockChance",keywordFlags=0}},nil}c["Hits with this Weapon deal 46% increased Damage to Shocked Enemies"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="ActorCondition",actor="enemy",var="Shocked"},flags=4,type="INC",keywordFlags=262144,name="Damage",value=46}},nil}c["24% increased Physical Weapon Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=8388608,type="INC",value=24,name="PhysicalDamage",keywordFlags=0}},nil}c["70% increased Recovery Rate of Life, Mana and Energy Shield if you've Killed an Enemy affected by your Damage Over Time Recently"]={{[1]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="LifeRecoveryRate",keywordFlags=0},[2]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="ManaRecoveryRate",keywordFlags=0},[3]={[1]={type="Condition",var="KilledAffectedByDotRecently"},flags=0,type="INC",value=70,name="EnergyShieldRecoveryRate",keywordFlags=0}},nil}c["Strength provides no bonus to Maximum Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NoStrBonusToLife",flags=0}},nil}c["+350 to Armour"]={{[1]={flags=0,type="BASE",value=350,name="Armour",keywordFlags=0}},nil}c["5% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=5,name="Damage",keywordFlags=0}},nil}c["+160 to Armour"]={{[1]={flags=0,type="BASE",value=160,name="Armour",keywordFlags=0}},nil}c["1% increased Rarity of Items found per 15 Rampage Kills"]={{[1]={flags=0,type="INC",value=1,name="LootRarity",keywordFlags=0}}," per 15 Rampage Kills "}c["65% reduced Amount Recovered"]={{[1]={flags=0,type="INC",value=-65,name="FlaskRecovery",keywordFlags=0}},nil}c["14% increased Melee Damage"]={{[1]={flags=256,type="INC",value=14,name="Damage",keywordFlags=0}},nil}c["Share Endurance, Frenzy and Power Charges with nearby party members"]={nil,"Share Endurance, Frenzy and Power Charges with nearby party members "}c["Gain Soul Eater for 10 seconds when you use a Vaal Skill"]={nil,"Gain Soul Eater for 10 seconds when you use a Vaal Skill "}c["Has an additional Implicit Mod"]={nil,"Has an additional Implicit Mod "}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you Shocks from your Hits always increase Damage taken by at least 10% Can Summon up to 1 additional Golem at a time "}c["You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death"]={nil,"You cannot be Shocked for 3 seconds after being Shocked You grant 6 Frenzy Charges to allies on Death "}c["Recover 100% of your maximum Life on use"]={nil,"Recover 100% of your maximum Life on use "}c["70% increased Damage Over Time during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=8,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["35% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=35,name="EnemyStunDuration",keywordFlags=0}},nil}c["12% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=12,name="ElementalDamage",keywordFlags=0}},nil}c["Using Warcries is Instant 20% increased Warcry Buff Effect"]={nil,"Using Warcries is Instant 20% increased Warcry Buff Effect "}c["+30% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=30,name="LightningResist",keywordFlags=0}},nil}c["Unaffected by Temporal Chains while affected by Haste {variant:25}Adds 70 to 104 Cold Damage while affected by Hatred"]={{[1]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=70,name="ColdMin",keywordFlags=0},[2]={[1]={type="SkillName",skillName="Temporal Chains"},flags=0,type="BASE",value=104,name="ColdMax",keywordFlags=0}},"Unaffected bywhile affected by Haste {variant:25} while affected by Hatred "}c["40% increased Damage if you have consumed a corpse Recently"]={{[1]={[1]={type="Condition",var="ConsumedCorpseRecently"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken"]={nil,"Shocks nearby Enemies during Flask effect, causing 10% increased Damage taken "}c["Adds 20 to 30 Fire Damage to Spells and Attacks"]={{[1]={flags=0,type="BASE",value=20,name="FireMin",keywordFlags=196608},[2]={flags=0,type="BASE",value=30,name="FireMax",keywordFlags=196608}},nil}c["40% increased Critical Strike Chance with One Handed Melee Weapons"]={{[1]={flags=18874368,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["Adds 10 to 20 Cold Damage to Spells per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="ColdMin",keywordFlags=131072},[2]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=20,name="ColdMax",keywordFlags=131072}},nil}c["40% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=40,name="CritChance",keywordFlags=0}},nil}c["40% increased Rarity of Items Dropped by Frozen Enemies 40% increased Cold Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=40,name="ColdDamage",keywordFlags=65536}}," Rarity of Items Dropped by Frozen Enemies 40% increased "}c["Projectiles Pierce you"]={nil,"Projectiles Pierce you "}c["90% increased Armour"]={{[1]={flags=0,type="INC",value=90,name="Armour",keywordFlags=0}},nil}c["Nearby Enemies have 100% reduced Life Regeneration rate"]={nil,"Nearby Enemies have 100% reduced Life Regeneration rate "}c["18% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["18% increased Global Physical Damage"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=18,name="PhysicalDamage",keywordFlags=0}},nil}c["+10% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalResist",keywordFlags=0}},nil}c["8% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=8,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% increased Movement Speed"]={{[1]={flags=0,type="INC",value=10,name="MovementSpeed",keywordFlags=0}},nil}c["35% more Melee Physical Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=256,type="MORE",value=35,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=20,name="ElementalDamage",keywordFlags=65536}},nil}c["8% increased Movement Speed"]={{[1]={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},nil}c["10% increased Mana Recovery from Flasks"]={{[1]={flags=0,type="INC",value=10,name="FlaskManaRecovery",keywordFlags=0}},nil}c["12% increased Armour"]={{[1]={flags=0,type="INC",value=12,name="Armour",keywordFlags=0}},nil}c["Adds 29 to 39 Physical Damage"]={{[1]={flags=0,type="BASE",value=29,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="PhysicalMax",keywordFlags=0}},nil}c["On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second"]={nil,"On Killing a Poisoned Enemy, nearby Enemies are Poisoned and nearby Allies Regenerate 200 Life per second "}c["Adds 29 to 39 Cold Damage"]={{[1]={flags=0,type="BASE",value=29,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=39,name="ColdMax",keywordFlags=0}},nil}c["+45% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=45,name="FireResist",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 11 Trap"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportTrap",level=11},name="ExtraSupport",keywordFlags=0}},nil}c["20% chance to Dodge Attacks while your Off Hand is empty"]={{[1]={[1]={type="Condition",var="OffHandIsEmpty"},flags=0,type="BASE",value=20,name="AttackDodgeChance",keywordFlags=0}},nil}c["45% increased Damage with Hits and Ailments against Blinded Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Blinded"},flags=0,type="INC",value=45,name="Damage",keywordFlags=786432}},nil}c["6% chance to Knock Enemies Back on hit"]={{[1]={flags=0,type="BASE",value=6,name="EnemyKnockbackChance",keywordFlags=0}},nil}c["13% increased Area Damage"]={{[1]={flags=512,type="INC",value=13,name="Damage",keywordFlags=0}},nil}c["40% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=40,name="BleedChance",keywordFlags=0}},nil}c["35% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=35,name="CritChance",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Dexterity"]={{[1]={flags=0,type="INC",value=3,name="Dex",keywordFlags=0}}," Character Size 6% increased "}c["Gain Adrenaline for 20 seconds when you reach Low Life if you do not have Adrenaline"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="Condition:CanGainAdrenaline",flags=0}},nil}c["+46 to maximum Life"]={{[1]={flags=0,type="BASE",value=46,name="Life",keywordFlags=0}},nil}c["Gain 35% of Physical Attack Damage as Extra Fire Damage"]={{[1]={flags=1,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["25% increased Knockback Distance"]={{[1]={flags=0,type="INC",value=25,name="EnemyKnockbackDistance",keywordFlags=0}},nil}c["90% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=90,name="CritChance",keywordFlags=0}},nil}c["35% increased Damage with Ailments from Attack Skills while wielding an Axe"]={{[1]={[1]={type="Condition",var="UsingAxe"},flags=2048,type="INC",value=35,name="Damage",keywordFlags=65536}},nil}c["Passives granting Fire Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Fire Resistance or all Elemental Resistances in Radius "}c["+55 to maximum Life"]={{[1]={flags=0,type="BASE",value=55,name="Life",keywordFlags=0}},nil}c["25% increased Effect of Shock"]={{[1]={flags=0,type="INC",value=25,name="EnemyShockEffect",keywordFlags=0}},nil}c["Grants Level 25 Scorching Ray Skill"]={{[1]={flags=0,type="LIST",value={skillId="FireBeam",level=25},name="ExtraSkill",keywordFlags=0}},nil}c["10% Chance to Block"]={{[1]={flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["1% increased Maximum Life per Abyss Jewel affecting you"]={{[1]={[1]={type="Multiplier",var="AbyssJewel"},flags=0,type="INC",value=1,name="Life",keywordFlags=0}},nil}c["40% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=40}},nil}c["30% of Physical Damage taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageTakenAsLightning",keywordFlags=0}},nil}c["30% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["Minions have 8% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["310% increased Physical Damage"]={{[1]={flags=0,type="INC",value=310,name="PhysicalDamage",keywordFlags=0}},nil}c["20% increased Golem Damage for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned"]={{[1]={flags=0,type="INC",value=20,name="Damage",keywordFlags=0}}," for each Golem you have Summoned You cannot be Chilled or Frozen while you have an Ice Golem Summoned You cannot be Ignited while you have a Flame Golem Summoned "}c["20% increased Power Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="PowerChargesDuration",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Elemental Damage taken while you have an Endurance Charge Damage Penetrates 5% Elemental Resistances while you have a Power Charge"]={{[1]={[1]={type="StatThreshold",stat="EnduranceCharges",threshold=1},[2]={type="StatThreshold",stat="PowerCharges",threshold=1},flags=0,type="BASE",keywordFlags=16384,name="ElementalDamageTaken",value=50}}," to gain a Power Charge when you place a 15% chance to gain a Power Charge if you or your Totems kill an Enemy 5% reduced Damage Penetrates 5% Elemental Resistances "}c["Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences"]={nil,"Reflects 1 to 220 Lightning Damage to Attackers on Block 22% increased Global Defences "}c["17% Chance to Block during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=17,name="BlockChance",keywordFlags=0}},nil}c["10% increased Totem Damage"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=16384}},nil}c["20% increased Movement Speed when on Full Life"]={{[1]={[1]={type="Condition",var="FullLife"},flags=0,type="INC",value=20,name="MovementSpeed",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on Kill 5% increased Projectile Speed per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="BASE",value=10,name="ProjectileSpeed",keywordFlags=0}}," to gain a Power Charge on Kill 5% increased "}c["Recover 25% of Life and Mana when you use a Warcry"]={nil,"Recover 25% of Life and Mana when you use a Warcry "}c["0.4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.4,name="LifeRegenPercent",keywordFlags=0}},nil}c["+10% to Melee Critical Strike Multiplier"]={{[1]={flags=256,type="BASE",value=10,name="CritMultiplier",keywordFlags=0}},nil}c["26% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=26,name="ElementalDamage",keywordFlags=0}},nil}c["30% Chance to Dodge Attack Hits. 50% less Armour, 30% less Energy Shield, 30% less Chance to Block Spell and Attack Damage"]={{[1]={value=30,type="BASE",keywordFlags=0,name="AttackDodgeChance",flags=0},[2]={value=-50,type="MORE",keywordFlags=0,name="Armour",flags=0},[3]={value=-30,type="MORE",keywordFlags=0,name="EnergyShield",flags=0},[4]={value=-30,type="MORE",keywordFlags=0,name="BlockChance",flags=0},[5]={value=-30,type="MORE",keywordFlags=0,name="SpellBlockChance",flags=0}},nil}c["30% more Spell Damage when on Low Life"]={{[1]={[1]={type="Condition",var="LowLife"},flags=2,type="MORE",value=30,name="Damage",keywordFlags=0}},nil}c["10% chance to gain Onslaught for 10 Seconds when you Hit a Rare"]={{}," to gain Onslaught for 10 Seconds when you Hit a Rare "}c["You gain 8% increased Area of Effect for each Mine"]={{[1]={flags=0,type="BASE",value=8,name="AreaOfEffect",keywordFlags=8192}},"% increased for each "}c["+60 to Strength"]={{[1]={flags=0,type="BASE",value=60,name="Str",keywordFlags=0}},nil}c["+16 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=16,name="EnergyShield",keywordFlags=0}},nil}c["32% increased Elemental Damage"]={{[1]={flags=0,type="INC",value=32,name="ElementalDamage",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life 20% chance to double Stun Duration "}c["With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit"]={nil,"With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit "}c["+500 to Zombie maximum Life"]={{[1]={[1]={type="SkillName",skillName="Raise Zombie"},flags=0,type="LIST",value={mod={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Adds 32 to 42 Physical Damage"]={{[1]={flags=0,type="BASE",value=32,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=42,name="PhysicalMax",keywordFlags=0}},nil}c["10% chance to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit"]={{}," to create a Smoke Cloud when Hit {variant:2,3}25% chance to create a Smoke Cloud when Hit "}c["+1 to Level of Socketed Elemental Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="elemental",value=1},name="GemProperty",keywordFlags=0}},nil}c["2% reduced Mana Reserved"]={{[1]={flags=0,type="INC",value=-2,name="ManaReserved",keywordFlags=0}},nil}c["Damage Penetrates 5% Lightning Resistance"]={{[1]={flags=0,type="BASE",value=5,name="LightningPenetration",keywordFlags=0}},nil}c["+3% Chance to Block Attack Damage while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=0,type="BASE",value=3,name="BlockChance",keywordFlags=0}},nil}c["25% increased Spell Damage"]={{[1]={flags=2,type="INC",value=25,name="Damage",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies "}c["Nearby Enemies are Hindered, with 25% reduced Movement Speed"]={nil,"Nearby Enemies are Hindered, with 25% reduced Movement Speed "}c["80% increased Damage against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=80,name="Damage",keywordFlags=262144}},nil}c["38% increased Spell Damage"]={{[1]={flags=2,type="INC",value=38,name="Damage",keywordFlags=0}},nil}c["Adds 8 to 16 Fire Damage to Attacks"]={{[1]={flags=0,type="BASE",value=8,name="FireMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=16,name="FireMax",keywordFlags=65536}},nil}c["70% increased Damage with Hits and Ailments against Hindered Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Hindered"},flags=0,type="INC",value=70,name="Damage",keywordFlags=786432}},nil}c["15% increased Quantity of Items found during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=15,name="LootQuantity",keywordFlags=0}},nil}c["70% increased Spell Damage"]={{[1]={flags=2,type="INC",value=70,name="Damage",keywordFlags=0}},nil}c["10% reduced Damage taken from Blinded Enemies Nearby Enemies are Blinded"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=0}}," from Blinded Enemies Nearby Enemies are Blinded "}c["Enemies you Shock have 20% reduced Movement Speed"]={nil,"Enemies you Shock have 20% reduced Movement Speed "}c["50% increased Stun Duration on you"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}}," on you "}c["Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth"]={nil,"Gain up to your maximum number of Frenzy and Power Charges when you gain Cat's Stealth You have Phasing while you have Cat's Stealth "}c["+2 to Level of Socketed Chaos Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="chaos",value=2},name="GemProperty",keywordFlags=0}},nil}c["8% increased Physical Damage with Staves"]={{[1]={flags=131072,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["10% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=10,name="LightningDamage",keywordFlags=0}},nil}c["20% increased Endurance Charge Duration"]={{[1]={flags=0,type="INC",value=20,name="EnduranceChargesDuration",keywordFlags=0}},nil}c["+26 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=26,name="LifeOnKill",keywordFlags=0}},nil}c["Never deal Critical Strikes"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="NeverCrit",flags=0}},nil}c["+800 Armour while stationary"]={{[1]={[1]={type="Condition",var="Stationary"},flags=0,type="BASE",value=800,name="Armour",keywordFlags=0}},nil}c["30% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=30,name="ManaRegen",keywordFlags=0}},nil}c["Gain 15 Mana per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="BASE",value=15,name="Mana",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Adds 53 to 76 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=76,name="PhysicalMax",keywordFlags=0}},nil}c["40% increased Attack Damage against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="INC",value=40,name="Damage",keywordFlags=262144}},nil}c["12% increased Elemental Damage per Grand Spectrum"]={{[1]={[1]={type="Multiplier",var="GrandSpectrum"},flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=0},[2]={flags=0,type="BASE",value=1,name="Multiplier:GrandSpectrum",keywordFlags=0}},nil}c["Adds 20 to 40 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=40,name="PhysicalMax",keywordFlags=0}},nil}c["25% increased Burning Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=134217728}},nil}c["10% increased Damage taken"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}},nil}c["10% increased Critical Strike Chance"]={{[1]={flags=0,type="INC",value=10,name="CritChance",keywordFlags=0}},nil}c["+1 to Maximum Endurance Charges"]={{[1]={flags=0,type="BASE",value=1,name="EnduranceChargesMax",keywordFlags=0}},nil}c["+145 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=145,name="EnergyShield",keywordFlags=0}},nil}c["50% chance to gain a Power Charge when you place a Totem"]={{}," to gain a Power Charge when you place a "}c["10% increased Physical Damage per Endurance Charge"]={{[1]={[1]={type="Multiplier",var="EnduranceCharge"},flags=0,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["60% increased Block Recovery"]={{[1]={flags=0,type="INC",value=60,name="BlockRecovery",keywordFlags=0}},nil}c["Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill"]={nil,"Insufficient Mana doesn't prevent your Melee Attacks Your Physical Damage can Chill "}c["10% chance to Cause Monsters to Flee Enemies you Shock have 30% reduced Cast Speed"]={{[1]={flags=16,type="BASE",value=10,name="Speed",keywordFlags=0}}," to Cause Monsters to Flee Enemies you Shock have 30% reduced "}c["25% chance to avoid Fire Damage when Hit {variant:2}You always Ignite while Burning"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit {variant:2}You always Ignite while Burning "}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own "}c["+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped"]={{[1]={[1]={type="MultiplierThreshold",var="PrimordialItem",threshold=3},flags=0,type="BASE",value=1,name="ActiveGolemLimit",keywordFlags=0}},nil}c["+2 to maximum number of Skeletons"]={{[1]={flags=0,type="BASE",value=2,name="ActiveSkeletonLimit",keywordFlags=0}},nil}c["15% increased Rarity of Items found"]={{[1]={flags=0,type="INC",value=15,name="LootRarity",keywordFlags=0}},nil}c["15% reduced Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["10% increased Area of Effect for each Summoned Sentinel of Purity"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}}," for each Summoned Sentinel of Purity "}c["5% increased Dexterity"]={{[1]={flags=0,type="INC",value=5,name="Dex",keywordFlags=0}},nil}c["60% increased Spell Damage while no Mana is Reserved"]={{[1]={[1]={type="StatThreshold",stat="ManaReserved",upper=true,threshold=0},flags=2,type="INC",value=60,name="Damage",keywordFlags=0}},nil}c["Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy"]={nil,"Damage from your Critical Strikes cannot be Reflected 100% increased Damage while there is only one nearby Enemy You take no Extra Damage from Critical Strikes while there is only one nearby Enemy "}c["30% increased Lightning Damage"]={{[1]={flags=0,type="INC",value=30,name="LightningDamage",keywordFlags=0}},nil}c["Traps and Mines deal 5 to 15 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=15,name="PhysicalMax",keywordFlags=12288}},nil}c["Minions deal 8% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["75% increased Physical Damage"]={{[1]={flags=0,type="INC",value=75,name="PhysicalDamage",keywordFlags=0}},nil}c["+3% to all maximum Resistances"]={{[1]={flags=0,type="BASE",value=3,name="FireResistMax",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="ColdResistMax",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="LightningResistMax",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="ChaosResistMax",keywordFlags=0}},nil}c["Traps and Mines deal 4 to 13 additional Physical Damage"]={{[1]={flags=0,type="BASE",value=4,name="PhysicalMin",keywordFlags=12288},[2]={flags=0,type="BASE",value=13,name="PhysicalMax",keywordFlags=12288}},nil}c["2% increased Attack Speed with Maces"]={{[1]={flags=65537,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["Minions have 15% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=15,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Damage Penetrates 5% Fire Resistance"]={{[1]={flags=0,type="BASE",value=5,name="FirePenetration",keywordFlags=0}},nil}c["150% increased Armour"]={{[1]={flags=0,type="INC",value=150,name="Armour",keywordFlags=0}},nil}c["Adds 36 to 50 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=36,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=50,name="ColdMax",keywordFlags=65536}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons {variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons "}c["18% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=18,name="Evasion",keywordFlags=0}},nil}c["Mine Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=8192}},nil}c["+1 to Level of Socketed Bow Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="bow",value=1},name="GemProperty",keywordFlags=0}},nil}c["25% increased Trap Damage"]={{[1]={flags=0,type="INC",value=25,name="Damage",keywordFlags=4096}},nil}c["+38 to all Attributes"]={{[1]={flags=0,type="BASE",value=38,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=38,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=38,name="Int",keywordFlags=0}},nil}c["Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds"]={nil,"Every 10 seconds, gain 70% of Physical Damage as Extra Fire Damage for 3 seconds "}c["Recover 3% of Maximum Mana on Kill"]={nil,"Recover 3% of Maximum Mana on Kill "}c["+30 to all Attributes"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=30,name="Int",keywordFlags=0}},nil}c["22% increased Fire Damage"]={{[1]={flags=0,type="INC",value=22,name="FireDamage",keywordFlags=0}},nil}c["+60% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=60,name="ChaosResist",keywordFlags=0}},nil}c["Gain Immunity to Physical Damage for 1.5 seconds on Rampage"]={nil,"Gain Immunity to Physical Damage for 1.5 seconds on Rampage "}c["Adds 36 to 360 Physical Damage"]={{[1]={flags=0,type="BASE",value=36,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=360,name="PhysicalMax",keywordFlags=0}},nil}c["12% of Physical Damage taken as Cold Damage while affected by Purity of Elements"]={{[1]={[1]={type="Condition",var="AffectedByPurityofElements"},flags=0,type="BASE",value=12,name="PhysicalDamageTakenAsCold",keywordFlags=0}},nil}c["Elemental Equilibrium"]={{[1]={value="Elemental Equilibrium",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon"]={{[1]={[1]={type="Condition",var="UsingMeleeWeapon"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["Eldritch Battery"]={{[1]={value="Eldritch Battery",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Golems have 20% increased Maximum Life"]={{[1]={[1]={type="SkillType",skillType=62},flags=0,type="LIST",value={mod={flags=0,type="INC",value=20,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% increased Attack Physical Damage"]={{[1]={flags=1,type="INC",value=10,name="PhysicalDamage",keywordFlags=0}},nil}c["Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste"]={nil,"Unaffected by Enfeeble while affected by Grace {variant:21}8% chance to Dodge Spells while affected by Haste "}c["Resolute Technique"]={{[1]={value="Resolute Technique",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Shocks nearby Enemies during Flask effect"]={nil,"Shocks nearby Enemies during Flask effect "}c["+35% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=35,name="ChaosResist",keywordFlags=0}},nil}c["+35% to Fire Resistance"]={{[1]={flags=0,type="BASE",value=35,name="FireResist",keywordFlags=0}},nil}c["8% chance to Shock"]={{[1]={flags=0,type="BASE",value=8,name="EnemyShockChance",keywordFlags=0}},nil}c["Cannot take Reflected Physical Damage"]={nil,"Cannot take Reflected Physical Damage "}c["70% increased Global Critical Strike Chance"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=70,name="CritChance",keywordFlags=0}},nil}c["25% increased Spell Damage taken when on Low Mana"]={{[1]={flags=2,type="INC",value=25,name="DamageTaken",keywordFlags=0}}," when on Low Mana "}c["50% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=50,name="Evasion",keywordFlags=0}},nil}c["+4 Accuracy Rating per 2 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=2},flags=0,type="BASE",value=4,name="Accuracy",keywordFlags=0}},nil}c["You can't deal Damage with Skills yourself"]={nil,"You can't deal Damage with Skills yourself "}c["You have Resolute Technique while you do not have Elemental Overload Elder Item"]={nil,"You have Resolute Technique while you do not have Elemental Overload Elder Item "}c["1.6% of Physical Attack Damage Leeched as Life"]={{[1]={flags=1,type="BASE",value=1.6,name="PhysicalDamageLifeLeech",keywordFlags=0}},nil}c["When you Kill an Enemy, for each Curse on that Enemy, gain 8% of Non-Chaos Damage as extra Chaos Damage for 4 seconds"]={{[1]={[1]={type="Condition",var="KilledRecently"},[2]={type="Multiplier",var="CurseOnEnemy"},flags=0,type="BASE",keywordFlags=0,name="NonChaosDamageGainAsChaos",value=8}},nil}c["263% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=263,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["50% less Damage with Bleeding"]={{[1]={flags=0,type="MORE",value=-50,name="Damage",keywordFlags=2097152}},nil}c["4% increased Melee Physical Damage"]={{[1]={flags=256,type="INC",value=4,name="PhysicalDamage",keywordFlags=0}},nil}c["Summoned Skeletons' hits can't be Evaded"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},value={mod={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},type="LIST",keywordFlags=0,name="MinionModifier",flags=0}},nil}c["8% increased Physical Damage with Claws"]={{[1]={flags=16384,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["+10 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=10,name="LifeOnKill",keywordFlags=0}},nil}c["Can have up to 1 additional Trap placed at a time"]={{[1]={flags=0,type="BASE",value=1,name="ActiveTrapLimit",keywordFlags=0}},nil}c["5% increased Skeleton Movement Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=5,name="MovementSpeed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["40% reduced Light Radius"]={{[1]={flags=0,type="INC",value=-40,name="LightRadius",keywordFlags=0}},nil}c["25% of Block Chance applied to Spells {variant:5}+7% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=25,name="BlockChance",keywordFlags=0}}," applied to s {variant:5}+7% chance to Block Spell Damage "}c["Gain 25% of Physical Damage as Extra Chaos Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=25,name="PhysicalDamageGainAsChaos",keywordFlags=0}},nil}c["30% chance to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased Damage to you and Allies 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{[1]={flags=0,type="BASE",value=30,name="Damage",keywordFlags=0}}," to create Consecrated Ground when Hit, lasting 8 seconds Consecrated Ground you create grants 40% increased 10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Adds 15 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=15,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length"]={nil,"Recover 3% of Maximum Mana on Kill 10% increased Scorching Ray beam length "}c["100% increased Critical Strike Chance against Enemies on Full Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="FullLife"},flags=0,type="INC",value=100,name="CritChance",keywordFlags=262144}},nil}c["30% increased Elemental Damage with Attack Skills while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="ElementalDamage",keywordFlags=65536}},nil}c["145% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=145,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Projectiles Pierce while Phasing"]={nil,"Projectiles Pierce while Phasing "}c["30% increased Fire Damage"]={{[1]={flags=0,type="INC",value=30,name="FireDamage",keywordFlags=0}},nil}c["10% chance to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance to Poison per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=0,type="BASE",value=10,name="PoisonChance",keywordFlags=0}}," to gain a Power Charge on hitting an Enemy affected by a Spider's Web 10% chance "}c["+14 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=14,name="EnergyShield",keywordFlags=0}},nil}c["Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire"]={nil,"Unaffected by Burning Ground while affected by Purity of Fire {variant:36}Unaffected by Flammability while affected by Purity of Fire "}c["Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice"]={nil,"Unaffected by Flammability while affected by Purity of Fire {variant:37}Immune to Freeze while affected by Purity of Ice "}c["10% Chance to Block Spells during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=10,name="SpellBlockChance",keywordFlags=0}},nil}c["Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice"]={nil,"Unaffected by Chilled Ground while affected by Purity of Ice {variant:40}Unaffected by Frostbite while affected by Purity of Ice "}c["+35 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=35,name="EnergyShield",keywordFlags=0}},nil}c["25% chance to avoid Fire Damage when Hit"]={{[1]={flags=0,type="BASE",value=25,name="FireDamage",keywordFlags=0}}," to avoid when Hit "}c["Items and Gems have 25% reduced Attribute Requirements"]={{[1]={flags=0,type="INC",value=-25,name="GlobalAttributeRequirements",keywordFlags=0}},nil}c["10% increased Effect of Fortify on you"]={{[1]={flags=0,type="INC",value=10,name="FortifyEffectOnSelf",keywordFlags=0}},nil}c["Removes Burning on use"]={nil,"Removes Burning on use "}c["1.5% of Lightning Damage is Leeched as Mana while affected by Wrath"]={{[1]={[1]={type="Condition",var="AffectedByWrath"},flags=0,type="BASE",value=1.5,name="LightningDamageManaLeech",keywordFlags=0}},nil}c["180% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=180,name="Evasion",keywordFlags=0}},nil}c["25% increased Fire Damage"]={{[1]={flags=0,type="INC",value=25,name="FireDamage",keywordFlags=0}},nil}c["15% increased Cast Speed for Curses"]={{[1]={flags=16,type="INC",value=15,name="Speed",keywordFlags=2}},nil}c["You lose all Spirit Charges when taking a Savage Hit"]={nil,"You lose all Spirit Charges when taking a Savage Hit "}c["Your Chaos Damage has 60% chance to Poison Enemies"]={{[1]={flags=0,type="BASE",value=60,name="ChaosPoisonChance",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons"]={nil,"With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons "}c["12% increased Chaos Damage"]={{[1]={flags=0,type="INC",value=12,name="ChaosDamage",keywordFlags=0}},nil}c["Minions have +9% to all Elemental Resistances"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=9,name="ElementalResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["12% increased Elemental Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=12,name="ElementalDamage",keywordFlags=65536}},nil}c["13% increased Cold Damage"]={{[1]={flags=0,type="INC",value=13,name="ColdDamage",keywordFlags=0}},nil}c["80% less Burning Damage"]={{[1]={flags=0,type="MORE",value=-80,name="FireDamage",keywordFlags=134217728}},nil}c["10% chance to Fortify on Melee hit"]={{}," to Fortify "}c["Poison you inflict with Critical Strikes deals 30% more Damage"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="MORE",value=30,name="Damage",keywordFlags=1048576}},nil}c["Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell"]={nil,"Gain Arcane Surge when you or your Totems Hit an Enemy with a Spell "}c["Your hits can't be Evaded"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotBeEvaded",flags=0}},nil}c["15% reduced Spark Duration"]={{[1]={[1]={type="SkillName",skillName="Spark"},flags=0,type="INC",value=-15,name="Duration",keywordFlags=0}},nil}c["Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill"]={nil,"Enemies Become Chilled as they Unfreeze 10% chance to Freeze Enemies which are Chilled 10% increased Effect of Chill "}c["Adds 1 to 3 Chaos Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ChaosMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=3,name="ChaosMax",keywordFlags=65536}},nil}c["10% increased Damage with Ailments from Attack Skills while wielding a Sword"]={{[1]={[1]={type="Condition",var="UsingSword"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["30% increased Accuracy Rating"]={{[1]={flags=0,type="INC",value=30,name="Accuracy",keywordFlags=0}},nil}c["15% increased Mine Duration"]={{[1]={flags=0,type="INC",value=15,name="MineDuration",keywordFlags=0}},nil}c["160% increased Armour"]={{[1]={flags=0,type="INC",value=160,name="Armour",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy"]={nil,"With at least 40 Strength in Radius, Cleave has 3% increased Area of Effect per Nearby Enemy "}c["10% increased Damage with Poison"]={{[1]={flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle "}c["+24 Mana gained when you Block {variant:1}20% reduced Movement Speed"]={{[1]={flags=0,type="BASE",value=24,name="Mana",keywordFlags=0}}," gained when you Block {variant:1}20% reduced Movement Speed "}c["With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 20% increased angle {variant:2}With at least 40 Strength in Radius, Ground Slam has a 35% increased angle "}c["Grants Level 20 Aspect of the Crab Skill"]={{[1]={flags=0,type="LIST",value={skillId="CrabAspect",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["20% less Damage taken if you have not been Hit Recently"]={{[1]={[1]={type="Condition",neg=true,var="BeenHitRecently"},flags=0,type="MORE",value=-20,name="DamageTaken",keywordFlags=0}},nil}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy "}c["With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy"]={nil,"With at least 40 Strength in Radius, Ground Slam has a 25% chance to grant an Endurance Charge when you Stun an Enemy {variant:3}With at least 40 Strength in Radius, Ground Slam has a 35% chance to grant an Endurance Charge when you Stun an Enemy "}c["13% increased Light Radius"]={{[1]={flags=0,type="INC",value=13,name="LightRadius",keywordFlags=0}},nil}c["Instant Recovery"]={{[1]={value=100,type="BASE",keywordFlags=0,name="FlaskInstantRecovery",flags=0}},nil}c["Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing"]={nil,"Immune to Elemental Ailments while Phasing 10% chance to Dodge Spell Hits while Phasing "}c["+120 to maximum Life"]={{[1]={flags=0,type="BASE",value=120,name="Life",keywordFlags=0}},nil}c["Minions Recover 2% of their Maximum Life when they Block"]={nil,"Recover 2% of their Maximum Life when they Block "}c["20% increased Damage against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="INC",value=20,name="Damage",keywordFlags=262144}},nil}c["+5% chance to Block Spell Damage"]={{[1]={flags=0,type="BASE",value=5,name="SpellBlockChance",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=65536}},nil}c["+50 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=50,name="Evasion",keywordFlags=0}},nil}c["20% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=20,name="ManaRegen",keywordFlags=0}},nil}c["Adds 53 to 110 Physical Damage"]={{[1]={flags=0,type="BASE",value=53,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=110,name="PhysicalMax",keywordFlags=0}},nil}c["Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you"]={nil,"Cannot take Reflected Elemental Damage 40% increased Effect of Heralds on you "}c["35% chance to avoid being Stunned for each Herald Skill affecting you"]={{[1]={flags=0,type="BASE",value=35,name="AvoidStun",keywordFlags=0}}," for each Herald Skill affecting you "}c["Blind Chilled Enemies on Hit"]={nil,"Blind Chilled Enemies on Hit "}c["With at least 40 Dexterity in Radius, Burning"]={nil,"With at least 40 Dexterity in Radius, Burning "}c["15% chance to gain a Frenzy Charge and a Power Charge on Kill 5% increased Damage per Frenzy Charge 5% increased Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},[2]={type="Multiplier",var="PowerCharge"},[3]={type="SkillName",skillName="Frenzy"},flags=0,type="BASE",keywordFlags=0,name="Damage",value=15}}," to gain aCharge and a Power Charge on Kill 5% increased 5% increased Damage "}c["3 Mana Regenerated per second"]={{[1]={flags=0,type="BASE",value=3,name="ManaRegen",keywordFlags=0}},nil}c["Maximum Life becomes 1, Immune to Chaos Damage"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="ChaosInoculation",flags=0}},nil}c["2% chance to Freeze"]={{[1]={flags=0,type="BASE",value=2,name="EnemyFreezeChance",keywordFlags=0}},nil}c["30 Energy Shield gained for each Enemy Hit while affected by Discipline"]={nil,"30 Energy Shield gained for each Enemy Hit while affected by Discipline "}c["With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill"]={nil,"With at least 40 Intelligence in Radius, Cold Snap has a 25% chance to grant a Power Charge on Kill "}c["their Maximum Life as Physical Damage"]={nil,"their Maximum Life as Physical Damage "}c["With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges"]={nil,"With at least 40 Intelligence in Radius, Cold Snap Cooldown can be bypassed by Power Charges instead of Frenzy Charges "}c["Adds 85 to 160 Physical Damage"]={{[1]={flags=0,type="BASE",value=85,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=160,name="PhysicalMax",keywordFlags=0}},nil}c["50% increased Stun Duration on Enemies"]={{[1]={flags=0,type="INC",value=50,name="EnemyStunDuration",keywordFlags=0}},nil}c["125 Life Regenerated per second while Ignited"]={{[1]={[1]={type="Condition",var="Ignited"},flags=0,type="BASE",value=125,name="LifeRegen",keywordFlags=0}},nil}c["80% increased Critical Strike Chance against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=0,type="INC",value=80,name="CritChance",keywordFlags=262144}},nil}c["50% chance to gain an additional Vaal Soul per Enemy Shattered"]={{}," to gain an additional Soul per Enemy Shattered "}c["Socketed Gems are Supported by level 30 Generosity"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportGenerosity",level=30},name="ExtraSupport",keywordFlags=0}},nil}c["10% increased Experience Gain of Corrupted Gems"]={{}," Experience Gain of Corrupted Gems "}c["Adds 15 to 25 Fire Damage"]={{[1]={flags=0,type="BASE",value=15,name="FireMin",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="FireMax",keywordFlags=0}},nil}c["30% chance to gain an additional Vaal Soul on Kill Corrupted"]={{}," to gain an additional Soul on Kill Corrupted "}c["10% chance to Dodge Attacks"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["13% increased Fire Damage"]={{[1]={flags=0,type="INC",value=13,name="FireDamage",keywordFlags=0}},nil}c["Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},"Blind Chilled Enemies on Hit "}c["10% chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=10,name="AttackDodgeChance",keywordFlags=0}},nil}c["3% chance to Avoid Elemental Status Ailments"]={{[1]={flags=0,type="BASE",value=3,name="AvoidShock",keywordFlags=0},[2]={flags=0,type="BASE",value=3,name="AvoidFrozen",keywordFlags=0},[3]={flags=0,type="BASE",value=3,name="AvoidChilled",keywordFlags=0},[4]={flags=0,type="BASE",value=3,name="AvoidIgnite",keywordFlags=0}},nil}c["Crimson Dance"]={{[1]={value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["Minions have +40% to Cold Resistance"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=40,name="ColdResist",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+50 to Armour"]={{[1]={flags=0,type="BASE",value=50,name="Armour",keywordFlags=0}},nil}c["+70 to maximum Life"]={{[1]={flags=0,type="BASE",value=70,name="Life",keywordFlags=0}},nil}c["15% chance of Projectiles Piercing {variant:2}Projectiles Pierce an additional Target"]={{[1]={flags=0,type="BASE",value=15,name="ProjectileCount",keywordFlags=0}}," of Piercing {variant:2}Projectiles Pierce an additional Target "}c["Minions have 8% increased Cast Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=16,type="INC",value=8,name="Speed",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["24% increased Cold Damage"]={{[1]={flags=0,type="INC",value=24,name="ColdDamage",keywordFlags=0}},nil}c["+500 to maximum Life"]={{[1]={flags=0,type="BASE",value=500,name="Life",keywordFlags=0}},nil}c["20% reduced Enemy Stun Threshold"]={{[1]={flags=0,type="INC",value=-20,name="EnemyStunThreshold",keywordFlags=0}},nil}c["+30 to Dexterity"]={{[1]={flags=0,type="BASE",value=30,name="Dex",keywordFlags=0}},nil}c["80% increased Armour"]={{[1]={flags=0,type="INC",value=80,name="Armour",keywordFlags=0}},nil}c["Adds 1 to 30 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=1,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=30,name="ColdMax",keywordFlags=65536}},nil}c["15% chance to Poison on Hit"]={{[1]={flags=0,type="BASE",value=15,name="PoisonChance",keywordFlags=0}},nil}c["Socketed Gems are Supported by Level 18 Ice Bite"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportFrenzyChargeOnSlayingFrozenEnemy",level=18},name="ExtraSupport",keywordFlags=0}},nil}c["Gain a Power Charge when you use a Vaal Skill"]={nil,"Gain a Power Charge when you use a Vaal Skill "}c["20% increased Radius of Auras"]={{[1]={flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=1}},nil}c["10% chance to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds"]={{}," to create Consecrated Ground when you Hit a Rare or Unique Enemy, lasting 8 seconds "}c["Cover Enemies in Ash when they Hit you"]={nil,"Cover Enemies in Ash when they Hit you "}c["15% Chance to Block"]={{[1]={flags=0,type="BASE",value=15,name="BlockChance",keywordFlags=0}},nil}c["30% more Bow Damage at Close Range while you have iron Reflexes"]={{[1]={[1]={type="Condition",var="AtCloseRange"},flags=8196,type="MORE",value=30,name="Damage",keywordFlags=0}}," while you have iron Reflexes "}c["Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage"]={nil,"Attacks Maim on Hit against Bleeding Enemies 10% chance to Blind with Hits against Bleeding Enemies Enemies Maimed by you take 10% increased Physical Damage "}c["Adds 5 to 11 Physical Damage"]={{[1]={flags=0,type="BASE",value=5,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=11,name="PhysicalMax",keywordFlags=0}},nil}c["Passives granting Lightning Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Lightning Resistance or all Elemental Resistances in Radius "}c["Gain 30% of Physical Damage as Extra Cold Damage during effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["10% increased Attack Speed while you have Fortify"]={{[1]={[1]={type="Condition",var="Fortify"},flags=1,type="INC",value=10,name="Speed",keywordFlags=0}},nil}c["50% increased Fire Damage"]={{[1]={flags=0,type="INC",value=50,name="FireDamage",keywordFlags=0}},nil}c["You have Crimson Dance if you have dealt a Critical Strike Recently"]={{[1]={[1]={type="Condition",var="CritRecently"},value="Crimson Dance",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% Chance to Shock"]={{[1]={flags=0,type="BASE",value=10,name="EnemyShockChance",keywordFlags=0}},nil}c["15% increased Area Damage"]={{[1]={flags=512,type="INC",value=15,name="Damage",keywordFlags=0}},nil}c["Found Magic Items drop Identified"]={nil,"Found Magic Items drop Identified "}c["Minions have 7% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=7,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Cannot Leech"]={nil,"Cannot Leech "}c["+1 Energy Shield gained on Kill per Level"]={{[1]={[1]={type="Multiplier",var="Level"},flags=0,type="BASE",value=1,name="EnergyShield",keywordFlags=0}}," gained on Kill "}c["25% increased Physical Damage with Axes"]={{[1]={flags=4096,type="INC",value=25,name="PhysicalDamage",keywordFlags=0}},nil}c["50% chance to Cause Bleeding on Critical Strike"]={{[1]={[1]={type="Condition",var="CriticalStrike"},flags=0,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["+6% to maximum Cold Resistance"]={{[1]={flags=0,type="BASE",value=6,name="ColdResistMax",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 10 Blind"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportBlind",level=10},name="ExtraSupport",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["+2 to Level of Socketed Lightning Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="lightning",value=2},name="GemProperty",keywordFlags=0}},nil}c["Gain 15% of Elemental Damage as Extra Chaos Damage"]={{[1]={flags=0,type="BASE",value=15,name="ElementalDamageGainAsChaos",keywordFlags=0}},nil}c["Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite"]={nil,"Radius: 18 Chills from your Hits always Slow by at least 10% 20% more Damage with Ignite "}c["+8% chance to Evade Attacks while affected by Grace"]={{[1]={[1]={type="Condition",var="AffectedByGrace"},flags=0,type="BASE",value=8,name="EvadeChance",keywordFlags=0}},nil}c["15% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=15,name="ManaRegen",keywordFlags=0}},nil}c["Adds 3 to 30 Lightning Damage"]={{[1]={flags=0,type="BASE",value=3,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="LightningMax",keywordFlags=0}},nil}c["25% reduced Bleed duration"]={{[1]={flags=0,type="INC",value=-25,name="EnemyBleedDuration",keywordFlags=0}},nil}c["Adds 13 to 24 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=13,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=24,name="ColdMax",keywordFlags=65536}},nil}c["8% increased Physical Damage with Swords"]={{[1]={flags=262144,type="INC",value=8,name="PhysicalDamage",keywordFlags=0}},nil}c["12% increased Damage with Ailments from Attack Skills while wielding a One Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingOneHandedWeapon"},flags=2048,type="INC",value=12,name="Damage",keywordFlags=65536}},nil}c["30% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=30,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,type="BASE",value=-10,name="PhysicalDamageTaken",keywordFlags=0}}," from Projectile Attacks "}c["15% increased Attack and Movement Speed while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="INC",value=15,name="Speed",keywordFlags=0},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="INC",value=15,name="MovementSpeed",keywordFlags=0}},nil}c["Adds 175 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=175,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["+350 to Evasion Rating"]={{[1]={flags=0,type="BASE",value=350,name="Evasion",keywordFlags=0}},nil}c["20% chance to gain a Frenzy Charge on Killing a Frozen Enemy Skills Chain an additional time while at maximum Frenzy Charges"]={{}," to gain aCharge on Killing a Frozen Enemy Skills Chain an additional time "}c["60% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=60,name="ManaCost",keywordFlags=0}},nil}c["Adds 70 to 210 Physical Damage"]={{[1]={flags=0,type="BASE",value=70,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=210,name="PhysicalMax",keywordFlags=0}},nil}c["With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova"]={nil,"With at least 40 Intelligence in Radius, Spark fires Projectiles in a Nova "}c["Grants level 10 Gluttony of Elements Skill"]={{[1]={flags=0,type="LIST",value={skillId="VaalAuraElementalDamageHealing",level=10},name="ExtraSkill",keywordFlags=0}},nil}c["You and nearby Allies have 12% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=12,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Your Critical Strike Chance is Lucky"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CritChanceLucky",flags=0}},nil}c["10% Chance to Cast level 18 Summon Spectral Wolf on Kill"]={{[1]={flags=0,type="LIST",value={skillId="SummonRigwaldsPack",level=18},name="ExtraSkill",keywordFlags=0}},nil}c["Adds an additional Arrow"]={{[1]={value=1,type="BASE",keywordFlags=0,name="ProjectileCount",flags=1}},nil}c["2 additional Arrows"]={{[1]={flags=1,type="BASE",value=2,name="ProjectileCount",keywordFlags=0}},nil}c["Adds 20 to 30 Chaos Damage to Spells and Attacks while using a Flask"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=20,name="ChaosMin",keywordFlags=196608},[2]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="ChaosMax",keywordFlags=196608}},nil}c["20% less chance to Evade Melee Attacks"]={{[1]={flags=0,type="MORE",value=-20,name="MeleeEvadeChance",keywordFlags=0}},nil}c["1% increased Evasion Rating per 10 Intelligence"]={{[1]={[1]={type="PerStat",stat="Int",div=10},flags=0,type="INC",value=1,name="Evasion",keywordFlags=0}},nil}c["Curse Enemies with level 10 Flammability on Hit"]={{[1]={flags=0,type="LIST",value={skillId="Flammability",level=10,noSupports=true},name="ExtraSkill",keywordFlags=0}},nil}c["Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock"]={nil,"Shocked Enemies you Kill Explode, dealing 10% of their Maximum Life as Lightning Damage which cannot Shock "}c["Adds 150 to 300 Cold Damage"]={{[1]={flags=0,type="BASE",value=150,name="ColdMin",keywordFlags=0},[2]={flags=0,type="BASE",value=300,name="ColdMax",keywordFlags=0}},nil}c["1% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=1,name="LifeRegenPercent",keywordFlags=0}},nil}c["100% increased Chill Duration on Enemies when in Off Hand"]={{[1]={[1]={type="SlotNumber",num=2},flags=0,type="INC",value=100,name="EnemyChillDuration",keywordFlags=0}},nil}c["Has an additional Implicit Mod +30 to all Attributes"]={nil,"Has an additional Implicit Mod +30 to all Attributes "}c["1% of Attack Damage leeched as Life against Bleeding Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Bleeding"},flags=1,type="BASE",value=1,name="DamageLifeLeech",keywordFlags=262144}},nil}c["Adds 35 to 45 Physical Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=45,name="PhysicalMax",keywordFlags=0}},nil}c["+250 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=250,name="Accuracy",keywordFlags=0}},nil}c["Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Onslaught for 20 seconds when you Kill a Rare or Unique Enemy "}c["20% chance when Placing Mines to Place an additional Mine 100% increased Mine Arming Speed"]={{}," when Placing s to Place an additional Mine 100% increased Mine Arming Speed "}c["Adds 9 to 14 Chaos Damage for each Spider's Web on the Enemy"]={{[1]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=9,name="ChaosMin",keywordFlags=0},[2]={[1]={type="Multiplier",actor="enemy",var="Spider's WebStack"},flags=0,type="BASE",value=14,name="ChaosMax",keywordFlags=0}},nil}c["Cannot Leech Life"]={{[1]={value=true,type="FLAG",keywordFlags=0,name="CannotLeechLife",flags=0}},nil}c["Knocks Back Enemies in an Area on Flask use"]={nil,"Knocks Back Enemies in an Area on Flask use "}c["10% chance to grant a Power Charge to nearby Allies on Kill 5% chance to grant a Frenzy Charge to nearby Allies on Hit"]={{}," to grant a Power Charge to nearby Allies on Kill 5% chance to grant aCharge to nearby Allies on Hit "}c["30% increased Chill Duration on Enemies"]={{[1]={flags=0,type="INC",value=30,name="EnemyChillDuration",keywordFlags=0}},nil}c["+225 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=225,name="Accuracy",keywordFlags=0}},nil}c["Adds 3 to 6 Cold Damage to Spells"]={{[1]={flags=0,type="BASE",value=3,name="ColdMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=6,name="ColdMax",keywordFlags=131072}},nil}c["8% increased Attack Speed with Swords"]={{[1]={flags=262145,type="INC",value=8,name="Speed",keywordFlags=0}},nil}c["Adds 12 to 32 Physical Damage"]={{[1]={flags=0,type="BASE",value=12,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=32,name="PhysicalMax",keywordFlags=0}},nil}c["Minions deal 30% increased Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=30,name="Damage",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+12% to Critical Strike Multiplier with Bows"]={{[1]={flags=8192,type="BASE",value=12,name="CritMultiplier",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies {variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies "}c["+212 Intelligence Requirement"]={{[1]={flags=0,type="BASE",value=212,name="IntRequirement",keywordFlags=0}},nil}c["30% increased Light Radius"]={{[1]={flags=0,type="INC",value=30,name="LightRadius",keywordFlags=0}},nil}c["+30% to Fire and Cold Resistances"]={{[1]={flags=0,type="BASE",value=30,name="FireResist",keywordFlags=0},[2]={flags=0,type="BASE",value=30,name="ColdResist",keywordFlags=0}},nil}c["10% increased Damage Taken while Energy Shield is Full Corrupted"]={{[1]={flags=0,type="INC",value=10,name="DamageTaken",keywordFlags=0}}," while Energy Shield is Full Corrupted "}c["+110 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=110,name="EnergyShield",keywordFlags=0}},nil}c["6% increased Quantity of Items found"]={{[1]={flags=0,type="INC",value=6,name="LootQuantity",keywordFlags=0}},nil}c["100% more Critical Strike Chance against Enemies that are on Low Life"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="LowLife"},flags=0,type="MORE",value=100,name="CritChance",keywordFlags=262144}},nil}c["30% chance to Avoid being Chilled during Flask effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="BASE",value=30,name="AvoidChilled",keywordFlags=0}},nil}c["Adds 4 to 8 Fire Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=4,name="FireMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=8,name="FireMax",keywordFlags=0}},nil}c["50% increased Physical Damage"]={{[1]={flags=0,type="INC",value=50,name="PhysicalDamage",keywordFlags=0}},nil}c["25% chance to Avoid interruption from Stuns while Casting +20 to Strength and Dexterity"]={{[1]={flags=0,type="BASE",value=25,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=25,name="Dex",keywordFlags=0}}," to Avoid interruption from Stuns while Casting +20 to "}c["Passives granting Cold Resistance or all Elemental Resistances in Radius"]={nil,"Passives granting Cold Resistance or all Elemental Resistances in Radius "}c["Adds 16 to 53 Lightning Damage to Spells"]={{[1]={flags=0,type="BASE",value=16,name="LightningMin",keywordFlags=131072},[2]={flags=0,type="BASE",value=53,name="LightningMax",keywordFlags=131072}},nil}c["10% chance to gain an Endurance Charge when you Block"]={{}," to gain an Endurance Charge when you Block "}c["Removes 1% of maximum Energy Shield on Kill Corrupted"]={nil,"Removes 1% of maximum Energy Shield on Kill Corrupted "}c["If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage"]={nil,"If you've Blocked in the past 10 seconds, you and nearby Allies cannot be Stunned If you've Attacked Recently, you\nand nearby Allies have +10% Chance to Block Attack Damage If you've Cast a Spell Recently, you\nand nearby Allies have +10% Chance to Block Spell Damage "}c["100% increased Critical Strike Chance with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding"]={{[1]={flags=0,type="INC",value=100,name="CritChance",keywordFlags=0}}," with arrows that Fork {variant:1}Arrows that Pierce cause Bleeding "}c["Adds 1 to 75 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=75,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 85 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=85,name="LightningMax",keywordFlags=0}},nil}c["Adds 1 to 325 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=325,name="LightningMax",keywordFlags=0}},nil}c["+2 to Level of Socketed Fire Gems"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={key="level",keyword="fire",value=2},name="GemProperty",keywordFlags=0}},nil}c["0.3% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=0.3,name="LifeRegenPercent",keywordFlags=0}},nil}c["Grants level 20 Summon Bestial Rhoa Skill"]={{[1]={flags=0,type="LIST",value={skillId="SummonBeastialRhoa",level=20},name="ExtraSkill",keywordFlags=0}},nil}c["Adds 1 to 100 Lightning Damage"]={{[1]={flags=0,type="BASE",value=1,name="LightningMin",keywordFlags=0},[2]={flags=0,type="BASE",value=100,name="LightningMax",keywordFlags=0}},nil}c["15% increased Quantity of Items Dropped by Slain Frozen Enemies"]={{}," Quantity of Items Dropped by Slain Frozen Enemies "}c["5% increased Mana Regeneration Rate"]={{[1]={flags=0,type="INC",value=5,name="ManaRegen",keywordFlags=0}},nil}c["Adds 9 to 26 Physical Damage"]={{[1]={flags=0,type="BASE",value=9,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=26,name="PhysicalMax",keywordFlags=0}},nil}c["+10 to Strength and Intelligence"]={{[1]={flags=0,type="BASE",value=10,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=10,name="Int",keywordFlags=0}},nil}c["+45 to Dexterity"]={{[1]={flags=0,type="BASE",value=45,name="Dex",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["4% increased Attack and Cast Speed"]={{[1]={flags=0,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["Gain Igniting Conflux for 4 seconds"]={{[1]={[1]={type="Condition",var="IgnitingConflux"},value=100,type="BASE",keywordFlags=0,name="EnemyIgniteChance",flags=0},[2]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="PhysicalCanIgnite",flags=0},[3]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="LightningCanIgnite",flags=0},[4]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ColdCanIgnite",flags=0},[5]={[1]={type="Condition",var="IgnitingConflux"},value=true,type="FLAG",keywordFlags=0,name="ChaosCanIgnite",flags=0}},nil}c["+23 to maximum Life"]={{[1]={flags=0,type="BASE",value=23,name="Life",keywordFlags=0}},nil}c["Ignites your Skills cause spread to other Enemies within a Radius of 15"]={nil,"Ignites your Skills cause spread to other Enemies within a Radius of 15 "}c["With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold"]={nil,"With 40 total Strength and Intelligence in Radius, Elemental Hit cannot choose Cold "}c["-2 Physical Damage taken from Attacks"]={{[1]={flags=0,type="BASE",value=-2,name="PhysicalDamageTaken",keywordFlags=0}}," from Attacks "}c["+10 to maximum Life"]={{[1]={flags=0,type="BASE",value=10,name="Life",keywordFlags=0}},nil}c["+30% to Chaos Resistance"]={{[1]={flags=0,type="BASE",value=30,name="ChaosResist",keywordFlags=0}},nil}c["2% increased Attack and Cast Speed for each corpse consumed Recently"]={{[1]={[1]={type="Multiplier",var="CorpseConsumedRecently"},flags=0,type="INC",value=2,name="Speed",keywordFlags=0}},nil}c["You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding"]={nil,"You can inflict Bleeding on an Enemy up to 8 times Your Bleeding does not deal extra Damage while the Enemy is moving 50% less Damage with Bleeding "}c["+30 to Strength"]={{[1]={flags=0,type="BASE",value=30,name="Str",keywordFlags=0}},nil}c["4% increased Effect of your Curses"]={{[1]={flags=0,type="INC",value=4,name="CurseEffect",keywordFlags=0}},nil}c["20% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=20,name="PhysicalDamage",keywordFlags=0}},nil}c["4% reduced Enemy Stun Threshold with Maces"]={{[1]={flags=65536,type="INC",value=-4,name="EnemyStunThreshold",keywordFlags=0}},nil}c["10% Chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=10,name="BleedChance",keywordFlags=0}},nil}c["16% increased Physical Damage with Daggers"]={{[1]={flags=32768,type="INC",value=16,name="PhysicalDamage",keywordFlags=0}},nil}c["30% increased Mine Damage"]={{[1]={flags=0,type="INC",value=30,name="Damage",keywordFlags=8192}},nil}c["8% increased Life Recovery from Flasks"]={{[1]={flags=0,type="INC",value=8,name="FlaskLifeRecovery",keywordFlags=0}},nil}c["12% Chance to Block"]={{[1]={flags=0,type="BASE",value=12,name="BlockChance",keywordFlags=0}},nil}c["+2% Chance to Block Spell Damage while holding a Shield"]={{[1]={[1]={type="Condition",var="UsingShield"},flags=0,type="BASE",value=2,name="SpellBlockChance",keywordFlags=0}},nil}c["3% increased Character Size 6% increased Strength"]={{[1]={flags=0,type="INC",value=3,name="Str",keywordFlags=0}}," Character Size 6% increased "}c["Shocks you cause are reflected back to you 60% increased Damage while Shocked"]={nil,"Shocks you cause are reflected back to you 60% increased Damage while Shocked "}c["30% less Damage with Hits"]={{[1]={flags=0,type="MORE",value=-30,name="Damage",keywordFlags=262144}},nil}c["3% of Damage taken gained as Mana over 4 seconds when Hit"]={{[1]={flags=0,type="BASE",value=3,name="DamageTaken",keywordFlags=0}}," gained as Mana over 4 seconds when Hit "}c["20% increased Duration"]={{[1]={flags=0,type="INC",value=20,name="Duration",keywordFlags=0}},nil}c["215% increased Energy Shield"]={{[1]={flags=0,type="INC",value=215,name="EnergyShield",keywordFlags=0}},nil}c["30% increased Trap Trigger Area of Effect"]={{[1]={flags=0,type="INC",value=30,name="TrapTriggerAreaOfEffect",keywordFlags=0}},nil}c["+30% to Global Critical Strike Multiplier"]={{[1]={[1]={type="Global"},flags=0,type="BASE",value=30,name="CritMultiplier",keywordFlags=0}},nil}c["10% chance to Dodge Spell Damage"]={{[1]={flags=0,type="BASE",value=10,name="SpellDodgeChance",keywordFlags=0}},nil}c["10% chance to Fortify on Melee hit Enemies you Taunt take 10% increased Damage"]={{[1]={flags=256,type="BASE",value=10,name="Damage",keywordFlags=0}}," to Fortify Enemies you Taunt take 10% increased "}c["50% of Physical Damage Converted to Cold Damage"]={{[1]={flags=0,type="BASE",value=50,name="PhysicalDamageConvertToCold",keywordFlags=0}},nil}c["1% increased Movement Speed per 450 Evasion Rating, up to 100%"]={{[1]={[1]={limit=100,stat="Evasion",div=450,type="PerStat",limitTotal=true},flags=0,type="INC",value=1,name="MovementSpeed",keywordFlags=0}},nil}c["-5% to maximum Fire Resistance"]={{[1]={flags=0,type="BASE",value=-5,name="FireResistMax",keywordFlags=0}},nil}c["Critical Strikes ignore Enemy Monster Elemental Resistances"]={{[1]={[1]={type="Condition",var="CriticalStrike"},value=true,type="FLAG",keywordFlags=0,name="IgnoreElementalResistances",flags=0}},nil}c["+15 Mana gained for each Enemy hit by your Attacks"]={{[1]={flags=1,type="BASE",value=15,name="ManaOnHit",keywordFlags=0}},nil}c["30% increased Area of Effect during Flask Effect"]={{[1]={[1]={type="Condition",var="UsingFlask"},flags=0,type="INC",value=30,name="AreaOfEffect",keywordFlags=0}},nil}c["Your Damaging Hits always Stun Enemies that are on Full Life"]={nil,"Your Damaging Hits always Stun Enemies that are on Full Life "}c["Adds 19-29 Chaos Damage to Attacks while you have a Bestial Minion"]={{[1]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=19,name="ChaosMin",keywordFlags=65536},[2]={[1]={type="Condition",var="HaveBestialMinion"},flags=0,type="BASE",value=29,name="ChaosMax",keywordFlags=65536}},nil}c["20% increased Mana Leeched per second"]={{[1]={flags=0,type="INC",value=20,name="ManaLeechRate",keywordFlags=0}},nil}c["100% increased Mana Cost of Skills"]={{[1]={flags=0,type="INC",value=100,name="ManaCost",keywordFlags=0}},nil}c["20% increased Critical Strike Chance for Spells"]={{[1]={flags=2,type="INC",value=20,name="CritChance",keywordFlags=0}},nil}c["With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield"]={nil,"With 5 Corrupted Items Equipped: 50% of Chaos Damage does not bypass Energy Shield and 50% of Physical Damage bypasses Energy Shield "}c["12% increased Projectile Damage"]={{[1]={flags=1024,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["7% increased Spell Damage per Power Charge"]={{[1]={[1]={type="Multiplier",var="PowerCharge"},flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["+24 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=24,name="EnergyShield",keywordFlags=0}},nil}c["Minions have +2% Chance to Block Attack Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=2,name="BlockChance",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Socketed Gems are Supported by level 15 Added Chaos Damage"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportAddedChaosDamage",level=15},name="ExtraSupport",keywordFlags=0}},nil}c["4% additional chance to Dodge Attack Hits"]={{[1]={flags=0,type="BASE",value=4,name="AttackDodgeChance",keywordFlags=0}},nil}c["+150 to Accuracy Rating"]={{[1]={flags=0,type="BASE",value=150,name="Accuracy",keywordFlags=0}},nil}c["Consecrated Ground you create grants 40% increased Damage to you and Allies"]={{[1]={[1]={type="Condition",var="OnConsecratedGround"},flags=0,type="INC",value=40,name="Damage",keywordFlags=0}},nil}c["Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges"]={nil,"Gain a Power Charge after Spending a total of 200 Mana +1 to Maximum Power Charges "}c["Gems can be Socketed in this Item ignoring Socket Colour"]={nil,"Gems can be Socketed in this Item ignoring Socket Colour "}c["Extra Gore"]={nil,"Extra Gore "}c["+16 to maximum Life"]={{[1]={flags=0,type="BASE",value=16,name="Life",keywordFlags=0}},nil}c["Gems Socketed in Red Sockets have +1 to Level"]={nil,"Gems Socketed in Red Sockets have +1 to Level "}c["+5 Life gained on Kill"]={{[1]={flags=0,type="BASE",value=5,name="LifeOnKill",keywordFlags=0}},nil}c["Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit"]={nil,"Socketed Curse Skills are Triggered by Doedre's Effigy when Summoned Socketed Curse Skills ignore Curse Limit "}c["140% increased Energy Shield"]={{[1]={flags=0,type="INC",value=140,name="EnergyShield",keywordFlags=0}},nil}c["+3% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=3,name="ElementalResist",keywordFlags=0}},nil}c["Adds 14 to 22 Physical Damage"]={{[1]={flags=0,type="BASE",value=14,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=22,name="PhysicalMax",keywordFlags=0}},nil}c["+16 to all Attributes"]={{[1]={flags=0,type="BASE",value=16,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=16,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=16,name="Int",keywordFlags=0}},nil}c["15% chance to gain a Power Charge when your Mine is Detonated targeting an Enemy"]={{}," to gain a Power Charge when your is Detonated targeting an Enemy "}c["20% increased Area of Effect of Aura Skills"]={{[1]={[1]={type="SkillType",skillType=44},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["or Unique Enemy"]={nil,"or Unique Enemy "}c["20% of Block Chance applied to Spells {variant:2}+6% chance to Block Spell Damage"]={{[1]={flags=2,type="BASE",value=20,name="BlockChance",keywordFlags=0}}," applied to s {variant:2}+6% chance to Block Spell Damage "}c["7% increased Spell Damage"]={{[1]={flags=2,type="INC",value=7,name="Damage",keywordFlags=0}},nil}c["100% increased Critical Strike Chance against Enemies that are affected by no Elemental Ailments"]={{[1]={[1]={type="ActorCondition",varList={[1]="Frozen",[2]="Chilled",[3]="Shocked",[4]="Ignited"},neg=true,actor="enemy"},[2]={type="Condition",var="Effective"},flags=0,type="INC",keywordFlags=262144,name="CritChance",value=100}},nil}c["+0 seconds to Avian's Flight Duration"]={{[1]={[1]={type="SkillName",skillName="Aspect of the Avian"},flags=0,type="BASE",value=0,name="SecondaryDuration",keywordFlags=0}},nil}c["+30 to maximum Energy Shield"]={{[1]={flags=0,type="BASE",value=30,name="EnergyShield",keywordFlags=0}},nil}c["40% increased Lightning Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=40,name="LightningDamage",keywordFlags=0}},nil}c["+50 to all Attributes"]={{[1]={flags=0,type="BASE",value=50,name="Str",keywordFlags=0},[2]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0},[3]={flags=0,type="BASE",value=50,name="Int",keywordFlags=0}},nil}c["30% chance to Avoid being Ignited"]={{[1]={flags=0,type="BASE",value=30,name="AvoidIgnite",keywordFlags=0}},nil}c["You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned"]={nil,"You take Chaos Damage instead of Physical Damage from Bleeding +25% chance to be Poisoned "}c["7% chance to Ignite"]={{[1]={flags=0,type="BASE",value=7,name="EnemyIgniteChance",keywordFlags=0}},nil}c["10% reduced Movement Speed"]={{[1]={flags=0,type="INC",value=-10,name="MovementSpeed",keywordFlags=0}},nil}c["+8 Mana gained when you Block"]={{[1]={flags=0,type="BASE",value=8,name="Mana",keywordFlags=0}}," gained when you Block "}c["15% chance to gain a Flask Charge when you deal a Critical Strike"]={{}," to gain a Flask Charge when you deal a Critical Strike "}c["25% increased Area of Effect while you have Arcane Surge"]={{[1]={[1]={type="Condition",var="AffectedByArcaneSurge"},flags=0,type="INC",value=25,name="AreaOfEffect",keywordFlags=0}},nil}c["40% of Physical Damage Converted to Fire Damage while affected by Anger"]={{[1]={[1]={type="Condition",var="AffectedByAnger"},flags=0,type="BASE",value=40,name="PhysicalDamageConvertToFire",keywordFlags=0}},nil}c["+6 to maximum Mana"]={{[1]={flags=0,type="BASE",value=6,name="Mana",keywordFlags=0}},nil}c["10% chance to Ignite"]={{[1]={flags=0,type="BASE",value=10,name="EnemyIgniteChance",keywordFlags=0}},nil}c["Attack Skills deal 10% increased Damage with Ailments while Dual Wielding"]={{[1]={[1]={type="Condition",var="DualWielding"},flags=2048,type="INC",value=10,name="Damage",keywordFlags=65536}},nil}c["2% additional Chance to receive a Critical Strike"]={{}," to receive a Critical Strike "}c["20% increased Shock Duration on Enemies"]={{[1]={flags=0,type="INC",value=20,name="EnemyShockDuration",keywordFlags=0}},nil}c["You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed"]={nil,"You and your Minions have 1% additional Physical Damage Reduction for each Zombie you own Your Raised Zombies spread Caustic Ground on Death, dealing 50% of their maximum Life as Chaos Damage per second Raised Zombies' Slam Attack has 100% increased Area of Effect Raised Zombies' Slam Attack has 100% increased Cooldown Recovery Speed "}c["10% increased Area of Effect"]={{[1]={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},nil}c["Trap Damage Penetrates 10% Elemental Resistances"]={{[1]={flags=0,type="BASE",value=10,name="ElementalPenetration",keywordFlags=4096}},nil}c["100% of Damage Leeched as Life if you've taken a Savage Hit Recently"]={{[1]={[1]={type="Condition",var="BeenSavageHitRecently"},flags=0,type="BASE",value=100,name="DamageLifeLeech",keywordFlags=0}},nil}c["40% increased maximum Life"]={{[1]={flags=0,type="INC",value=40,name="Life",keywordFlags=0}},nil}c["20% increased Area of Effect if you've Killed Recently"]={{[1]={[1]={type="Condition",var="KilledRecently"},flags=0,type="INC",value=20,name="AreaOfEffect",keywordFlags=0}},nil}c["35% increased maximum Life"]={{[1]={flags=0,type="INC",value=35,name="Life",keywordFlags=0}},nil}c["115% increased Evasion and Energy Shield"]={{[1]={flags=0,type="INC",value=115,name="EvasionAndEnergyShield",keywordFlags=0}},nil}c["12% increased Trap Damage"]={{[1]={flags=0,type="INC",value=12,name="Damage",keywordFlags=4096}},nil}c["100% increased Global Defences"]={{[1]={[1]={type="Global"},flags=0,type="INC",value=100,name="Defences",keywordFlags=0}},nil}c["Adds 5 to 12 Fire Attack Damage per Buff on You"]={{[1]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=5,name="FireMin",keywordFlags=65536},[2]={[1]={type="Multiplier",var="BuffOnSelf"},flags=0,type="BASE",value=12,name="FireMax",keywordFlags=65536}},nil}c["20% increased Fire Damage"]={{[1]={flags=0,type="INC",value=20,name="FireDamage",keywordFlags=0}},nil}c["30% chance to cause Bleeding on Hit"]={{[1]={flags=0,type="BASE",value=30,name="BleedChance",keywordFlags=0}},nil}c["18% increased Damage with Ailments from Attack Skills while wielding a Claw"]={{[1]={[1]={type="Condition",var="UsingClaw"},flags=2048,type="INC",value=18,name="Damage",keywordFlags=65536}},nil}c["Socketed Gems are Supported by level 1 Mana Leech"]={{[1]={[1]={type="SocketedIn",slotName="{SlotName}"},flags=0,type="LIST",value={skillId="SupportManaLeech",level=1},name="ExtraSupport",keywordFlags=0}},nil}c["Minions have 10% increased Area of Effect of Area Skills"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="AreaOfEffect",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["135% increased Evasion Rating"]={{[1]={flags=0,type="INC",value=135,name="Evasion",keywordFlags=0}},nil}c["You lose Virulence 50% slower"]={nil,"You lose Virulence 50% slower "}c["Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets"]={nil,"Animated Guardian deals 5% increased Damage per Animated Weapon Animated Minions' Melee Attacks deal Splash Damage to surrounding targets "}c["Enemies Maimed by you take 10% increased Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={[1]={type="Condition",var="Maimed"},flags=0,type="INC",value=10,name="PhysicalDamageTaken",keywordFlags=0}},name="EnemyModifier",keywordFlags=0}},nil}c["You and nearby Allies have 8% increased Movement Speed"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=8,name="MovementSpeed",keywordFlags=0}},name="ExtraAura",keywordFlags=0}},nil}c["Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets"]={nil,"Animated Minions' Melee Attacks deal Splash Damage to surrounding targets Animated Minions' Melee Attacks deal 50% less Damage to surrounding targets "}c["Ancestral Bond"]={{[1]={value="Ancestral Bond",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% increased Elemental Damage with Weapons"]={{[1]={flags=8388608,type="INC",value=10,name="ElementalDamage",keywordFlags=0}},nil}c["Attacks with this Weapon deal 80-120 added Chaos Damage against Enemies affected by at least 5 Poisons"]={{[1]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMin",value=80},[2]={[1]={type="Condition",var="{Hand}Attack"},[2]={type="MultiplierThreshold",actor="enemy",var="PoisonStack",threshold=5},flags=0,type="BASE",keywordFlags=0,name="ChaosMax",value=120}},nil}c["+10% to Lightning Resistance"]={{[1]={flags=0,type="BASE",value=10,name="LightningResist",keywordFlags=0}},nil}c["10% more Chaos Damage with Attack Skills"]={{[1]={flags=0,type="MORE",value=10,name="ChaosDamage",keywordFlags=65536}},nil}c["While your Passive Skill Tree connects to a class' Starting location, you gain:"]={{},nil}c["Minions deal 51 to 78 additional Physical Damage"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=51,name="PhysicalMin",keywordFlags=0}},name="MinionModifier",keywordFlags=0},[2]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=78,name="PhysicalMax",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["Minions Regenerate 0.5% Life per second"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="BASE",value=0.5,name="LifeRegenPercent",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["+1% to Critical Strike Chance"]={{[1]={flags=0,type="BASE",value=1,name="CritChance",keywordFlags=0}},nil}c["+14% to Cold and Lightning Resistances"]={{[1]={flags=0,type="BASE",value=14,name="ColdResist",keywordFlags=0},[2]={flags=0,type="BASE",value=14,name="LightningResist",keywordFlags=0}},nil}c["10% increased Burning Damage"]={{[1]={flags=0,type="INC",value=10,name="FireDamage",keywordFlags=134217728}},nil}c["100% of Cold Damage from Hits taken as Lightning Damage"]={{[1]={flags=0,type="BASE",value=100,name="ColdDamageTakenAsLightning",keywordFlags=0}},nil}c["38% increased Duration"]={{[1]={flags=0,type="INC",value=38,name="Duration",keywordFlags=0}},nil}c["12% increased Area Damage"]={{[1]={flags=512,type="INC",value=12,name="Damage",keywordFlags=0}},nil}c["10% of Physical Damage Converted to Chaos Damage"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalDamageConvertToChaos",keywordFlags=0}},nil}c["25% increased Poison Duration if you have at least 150 Intelligence"]={{[1]={[1]={type="StatThreshold",stat="Int",threshold=150},flags=0,type="INC",value=25,name="EnemyPoisonDuration",keywordFlags=0}},nil}c["Adds 6 to 10 Physical Damage to Attacks with Bows"]={{[1]={flags=8192,type="BASE",value=6,name="PhysicalMin",keywordFlags=0},[2]={flags=8192,type="BASE",value=10,name="PhysicalMax",keywordFlags=0}},nil}c["+28% to Cold Resistance"]={{[1]={flags=0,type="BASE",value=28,name="ColdResist",keywordFlags=0}},nil}c["4% increased Attack Speed with Axes"]={{[1]={flags=4097,type="INC",value=4,name="Speed",keywordFlags=0}},nil}c["30% increased Damage with Ailments from Attack Skills while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=2048,type="INC",value=30,name="Damage",keywordFlags=65536}},nil}c["+50 to Dexterity"]={{[1]={flags=0,type="BASE",value=50,name="Dex",keywordFlags=0}},nil}c["+22% to all Elemental Resistances"]={{[1]={flags=0,type="BASE",value=22,name="ElementalResist",keywordFlags=0}},nil}c["Gain 20% of Physical Damage as Extra Cold Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalDamageGainAsCold",keywordFlags=0}},nil}c["Gain 35% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=35,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["Gain 30% of Physical Damage as Extra Fire Damage"]={{[1]={flags=0,type="BASE",value=30,name="PhysicalDamageGainAsFire",keywordFlags=0}},nil}c["88% increased Damage with Poison if you have at least 300 Dexterity"]={{[1]={[1]={type="StatThreshold",stat="Dex",threshold=300},flags=0,type="INC",value=88,name="Damage",keywordFlags=1048576}},nil}c["Summoned Holy Relics have 23% reduced Cooldown Recovery Speed"]={{[1]={[1]={type="SkillName",skillName="Summon Holy Relic"},flags=0,type="LIST",value={mod={flags=0,type="INC",value=-23,name="CooldownRecovery",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["10% chance to gain a Power Charge when you Block +6% Chance to Block Attack Damage while wielding a Staff"]={{[1]={[1]={type="Condition",var="UsingStaff"},flags=0,type="BASE",value=10,name="BlockChance",keywordFlags=0}}," to gain a Power Charge when you Block +6% Chance "}c["Adds 20 to 35 Physical Damage"]={{[1]={flags=0,type="BASE",value=20,name="PhysicalMin",keywordFlags=0},[2]={flags=0,type="BASE",value=35,name="PhysicalMax",keywordFlags=0}},nil}c["60% increased Global Critical Strike Chance while wielding a Staff"]={{[1]={[1]={type="Global"},[2]={type="Condition",var="UsingStaff"},flags=0,type="INC",keywordFlags=0,name="CritChance",value=60}},nil}c["30% increased Chaos Damage with Attack Skills"]={{[1]={flags=0,type="INC",value=30,name="ChaosDamage",keywordFlags=65536}},nil}c["Avatar of Fire"]={{[1]={value="Avatar of Fire",type="LIST",keywordFlags=0,name="Keystone",flags=0}},nil}c["10% reduced Damage taken from Trap or Mine Hits"]={{[1]={flags=0,type="INC",value=-10,name="DamageTaken",keywordFlags=4096}}," from or Mine Hits "}c["You have Phasing during Onslaught"]={nil,"You have Phasing during Onslaught "}c["Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows Adds 40 to 100 Cold Damage to Attacks"]={{[1]={flags=0,type="BASE",value=40,name="ColdMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=100,name="ColdMax",keywordFlags=65536}},"Consumes a Void Charge to Trigger Level 20 Void Shot when you fire Arrows "}c["9% increased Movement Speed"]={{[1]={flags=0,type="INC",value=9,name="MovementSpeed",keywordFlags=0}},nil}c["5 Maximum Void Charges Gain a Void Charge every second"]={nil,"5 Maximum Void Charges Gain a Void Charge every second "}c["Gain a Void Charge every second"]={nil,"Gain a Void Charge every second "}c["100% of Lightning Damage from Hits taken as Cold Damage"]={{[1]={flags=0,type="BASE",value=100,name="LightningDamageTakenAsCold",keywordFlags=0}},nil}c["Minions have 10% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=10,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["50% chance to cause Bleeding on Melee Hit"]={{[1]={flags=256,type="BASE",value=50,name="BleedChance",keywordFlags=0}},nil}c["Adds 10 to 20 Physical Damage to Attacks"]={{[1]={flags=0,type="BASE",value=10,name="PhysicalMin",keywordFlags=65536},[2]={flags=0,type="BASE",value=20,name="PhysicalMax",keywordFlags=65536}},nil}c["10 Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=10,name="LifeRegen",keywordFlags=0}},nil}c["+60% to Critical Strike Multiplier if you've dealt a Non-Critical Strike Recently"]={{[1]={[1]={type="Condition",var="NonCritRecently"},flags=0,type="BASE",value=60,name="CritMultiplier",keywordFlags=0}},nil}c["Minions have 25% increased maximum Life"]={{[1]={flags=0,type="LIST",value={mod={flags=0,type="INC",value=25,name="Life",keywordFlags=0}},name="MinionModifier",keywordFlags=0}},nil}c["8% increased Damage with Ailments from Attack Skills while wielding a Two Handed Weapon"]={{[1]={[1]={type="Condition",var="UsingTwoHandedWeapon"},flags=2048,type="INC",value=8,name="Damage",keywordFlags=65536}},nil}c["4% of Life Regenerated per second"]={{[1]={flags=0,type="BASE",value=4,name="LifeRegenPercent",keywordFlags=0}},nil}c["Damage Penetrates 20% Cold Resistance against Chilled Enemies"]={{[1]={[1]={type="ActorCondition",actor="enemy",var="Chilled"},flags=0,type="BASE",value=20,name="ColdPenetration",keywordFlags=262144}},nil}c["16% Chance to Block"]={{[1]={flags=0,type="BASE",value=16,name="BlockChance",keywordFlags=0}},nil}c["Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy"]={nil,"Gain Maddening Presence for 10 seconds when you Kill a Rare or Unique Enemy "}c["10% increased Damage with Poison per Frenzy Charge"]={{[1]={[1]={type="Multiplier",var="FrenzyCharge"},flags=0,type="INC",value=10,name="Damage",keywordFlags=1048576}},nil}c["175% increased Skeleton Duration"]={{[1]={[1]={type="SkillName",skillName="Summon Skeleton"},flags=0,type="INC",value=175,name="Duration",keywordFlags=0}},nil} \ No newline at end of file diff --git a/Data/3_0/Skills/act_dex.lua b/Data/3_0/Skills/act_dex.lua index e99be340..120a817f 100644 --- a/Data/3_0/Skills/act_dex.lua +++ b/Data/3_0/Skills/act_dex.lua @@ -9082,6 +9082,7 @@ skills["TemporalChains"] = { }, ["buff_time_passed_-%"] = { mod("BuffExpireFaster", "MORE", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }), + mult = -1, }, ["curse_effect_+%_vs_players"] = { mod("CurseEffectAgainstPlayer", "INC", nil), diff --git a/Data/3_0/Skills/minion.lua b/Data/3_0/Skills/minion.lua index 45265d95..1b938d0d 100644 --- a/Data/3_0/Skills/minion.lua +++ b/Data/3_0/Skills/minion.lua @@ -1031,7 +1031,7 @@ skills["HeraldOfAgonyMinionCleave"] = { ["One Handed Sword"] = true, }, baseFlags = { - attackk = true, + attack = true, melee = true, area = true, }, @@ -1060,7 +1060,7 @@ skills["HeraldOfLightMinionSlam"] = { color = 4, skillTypes = { [1] = true, [11] = true, [57] = true, [36] = true, }, baseFlags = { - attackk = true, + attack = true, melee = true, area = true, }, @@ -1090,7 +1090,7 @@ skills["SentinelHolySlam"] = { color = 1, skillTypes = { [1] = true, [11] = true, [57] = true, [36] = true, }, baseFlags = { - attackk = true, + attack = true, melee = true, area = true, }, diff --git a/Data/3_0/Skills/spectre.lua b/Data/3_0/Skills/spectre.lua index 8e59bc27..b9fc2acb 100644 --- a/Data/3_0/Skills/spectre.lua +++ b/Data/3_0/Skills/spectre.lua @@ -215,6 +215,49 @@ skills["BirdmanConsumeCorpse"] = { [1] = { }, }, } +skills["BoneStalkerEarthquake"] = { + name = "Earthquake", + hidden = true, + color = 1, + description = "Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.", + skillTypes = { [1] = true, [11] = true, [24] = true, [7] = true, [28] = true, [12] = true, }, + weaponTypes = { + ["One Handed Mace"] = true, + ["Sceptre"] = true, + ["Two Handed Mace"] = true, + ["One Handed Axe"] = true, + ["Two Handed Axe"] = true, + ["Staff"] = true, + }, + baseFlags = { + attack = true, + melee = true, + area = true, + duration = true, + }, + baseMods = { + skill("castTime", 1), + skill("damageEffectiveness", 0.5), + skill("cooldown", 5), + }, + levelMods = { + [1] = skill("levelRequirement", nil), + }, + levels = { + [1] = { 1, }, + }, + qualityStats = { + }, + stats = { + "base_skill_effect_duration", + "quake_slam_fully_charged_explosion_damage_+%_final", + "is_area_damage", + }, + statInterpolation = { 1, 1, }, + statLevels = { + [1] = { 1800, 25, nil, }, + }, +} skills["BreachCleave"] = { name = "Cleave", hidden = true, @@ -441,6 +484,40 @@ skills["DelayedBlastSpectre"] = { [1] = { 0.80000001192093, 1.2000000476837, nil, }, }, } +skills["DelveProtovaalWhirlingCharge"] = { + name = "Whirling Charge", + hidden = true, + color = 4, + skillTypes = { }, + baseFlags = { + attack = true, + melee = true, + area = true, + hit = true, + }, + baseMods = { + skill("castTime", 1), + skill("baseMultiplier", 0.56), + skill("cooldown", 10), + }, + levelMods = { + [1] = skill("levelRequirement", nil), + }, + levels = { + [1] = { 1, }, + }, + qualityStats = { + }, + stats = { + "active_skill_attack_speed_+%_final", + "combo_attack_first_hit_damage_+%_final", + "is_area_damage", + }, + statInterpolation = { 1, 1, }, + statLevels = { + [1] = { 100, 150, nil, }, + }, +} skills["DemonFemaleRangedProjectile"] = { name = "Ranged Attack", hidden = true, @@ -839,6 +916,49 @@ skills["GhostPirateBladeVortexSpectre"] = { [1] = { 0.80000001192093, 1.2000000476837, 5000, 5, 0, 2, nil, nil, }, }, } +skills["GoatmanEarthquake"] = { + name = "Earthquake", + hidden = true, + color = 1, + description = "Smashes the ground with an Axe, Mace or Staff, dealing damage in an area and cracking the earth. The crack will erupt in a powerful aftershock after a short duration. Earthquakes created before the first one has erupted will not generate their own aftershocks.", + skillTypes = { [1] = true, [11] = true, [24] = true, [7] = true, [28] = true, [12] = true, }, + weaponTypes = { + ["One Handed Mace"] = true, + ["Sceptre"] = true, + ["Two Handed Mace"] = true, + ["One Handed Axe"] = true, + ["Two Handed Axe"] = true, + ["Staff"] = true, + }, + baseFlags = { + attack = true, + melee = true, + area = true, + duration = true, + }, + baseMods = { + skill("castTime", 1), + skill("damageEffectiveness", 0.5), + skill("cooldown", 4), + }, + levelMods = { + [1] = skill("levelRequirement", nil), + }, + levels = { + [1] = { 1, }, + }, + qualityStats = { + }, + stats = { + "base_skill_effect_duration", + "quake_slam_fully_charged_explosion_damage_+%_final", + "is_area_damage", + }, + statInterpolation = { 1, 1, }, + statLevels = { + [1] = { 1800, 25, nil, }, + }, +} skills["GoatmanFireMagmaOrb"] = { name = "Magma Orb", hidden = true, @@ -990,6 +1110,39 @@ skills["GoatmanMoltenShell"] = { [33] = { 0.80000001192093, 1.2000000476837, 4334, 19399, 0, 1, 5000, 0, nil, }, }, } +skills["GoatmanMonsterSlam"] = { + name = "Slam", + hidden = true, + color = 1, + skillTypes = { [1] = true, [11] = true, [57] = true, [36] = true, }, + baseFlags = { + attack = true, + melee = true, + area = true, + }, + baseMods = { + skill("castTime", 1), + skill("damageEffectiveness", 1.75), + skill("baseMultiplier", 1.75), + skill("cooldown", 6), + }, + levelMods = { + [1] = skill("levelRequirement", nil), + }, + levels = { + [1] = { 1, }, + }, + qualityStats = { + }, + stats = { + "active_skill_attack_speed_+%_final", + "is_area_damage", + }, + statInterpolation = { 1, }, + statLevels = { + [1] = { -20, nil, }, + }, +} skills["GuardianArc"] = { name = "Arc", hidden = true, @@ -3640,6 +3793,127 @@ skills["SeaWitchWave"] = { [2] = { 2.2400000095367, 3.3599998950958, 1, }, }, } +skills["SkeletonCannonMortar"] = { + name = "Mortar", + hidden = true, + color = 4, + baseEffectiveness = 3.5, + incrementalEffectiveness = 0.014000000432134, + description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", + skillTypes = { [3] = true, [68] = true, [2] = true, [10] = true, [11] = true, [17] = true, [18] = true, [19] = true, [26] = true, [36] = true, }, + baseFlags = { + spell = true, + projectile = true, + area = true, + }, + baseMods = { + skill("castTime", 1.5), + skill("CritChance", 5), + }, + levelMods = { + [1] = skill("levelRequirement", nil), + }, + levels = { + [1] = { 45, }, + [2] = { 68, }, + }, + qualityStats = { + }, + stats = { + "projectile_spread_radius", + "spell_minimum_base_physical_damage", + "spell_maximum_base_physical_damage", + "projectile_speed_variation_+%", + "spell_maximum_action_distance_+%", + "projectile_minimum_range", + "projectile_spread_radius_per_additional_projectile", + "is_area_damage", + "base_is_projectile", + "projectiles_not_offset", + }, + statInterpolation = { 1, 3, 3, 1, 1, 1, 1, }, + statLevels = { + [1] = { 5, 0.87999999523163, 1.3200000524521, 15, -40, 8, 5, nil, nil, nil, }, + [2] = { 5, 0.80000001192093, 1.2000000476837, 15, -40, 8, 5, nil, nil, nil, }, + }, +} +skills["SkeletonCannonBoneMortar"] = { + name = "Bone Mortar", + hidden = true, + color = 4, + baseEffectiveness = 3.5, + incrementalEffectiveness = 0.014000000432134, + skillTypes = { [3] = true, [2] = true, [10] = true, [11] = true, [17] = true, [18] = true, [19] = true, [26] = true, [36] = true, }, + baseFlags = { + spell = true, + projectile = true, + area = true, + duration = true, + }, + baseMods = { + skill("castTime", 1.5), + skill("CritChance", 5), + skill("cooldown", 4), + }, + levelMods = { + [1] = skill("levelRequirement", nil), + }, + levels = { + [1] = { 45, }, + [2] = { 68, }, + }, + qualityStats = { + }, + stats = { + "projectile_spread_radius", + "projectile_minimum_range", + "spell_minimum_base_physical_damage", + "spell_maximum_base_physical_damage", + "number_of_additional_projectiles", + "mortar_cone_angle", + "base_skill_effect_duration", + "monster_projectile_variation", + "is_area_damage", + "base_is_projectile", + }, + statInterpolation = { 1, 1, 3, 3, 1, 1, 1, 1, }, + statLevels = { + [1] = { 543, 217, 0.87999999523163, 1.3200000524521, 1, 30, 10000, 3, nil, nil, }, + [2] = { 543, 217, 0.80000001192093, 1.2000000476837, 1, 30, 10000, 3, nil, nil, }, + }, +} +skills["SkeletonCannonBoneNova"] = { + name = "Bone Nova", + hidden = true, + color = 4, + skillTypes = { [1] = true, [11] = true, [10] = true, }, + baseFlags = { + attack = true, + projectile = true, + }, + baseMods = { + skill("castTime", 1.5), + skill("cooldown", 10), + }, + levelMods = { + [1] = skill("levelRequirement", nil), + }, + levels = { + [1] = { 1, }, + }, + qualityStats = { + }, + stats = { + "number_of_additional_projectiles", + "active_skill_damage_+%_final", + "main_hand_base_maximum_attack_distance", + "projectiles_nova", + }, + statInterpolation = { 1, 1, 1, }, + statLevels = { + [1] = { 10, 40, 30, nil, }, + }, +} skills["SkeletonMassBowProjectile"] = { name = "Puncture", hidden = true, @@ -3738,6 +4012,7 @@ skills["SkeletonTemporalChains"] = { }, ["buff_time_passed_-%"] = { mod("BuffExpireFaster", "MORE", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }), + mult = -1, }, }, baseFlags = { @@ -4007,6 +4282,47 @@ skills["UndyingWhirlingBlades"] = { [1] = { 1, -40, 1, nil, nil, }, }, } +skills["WalkingDoubleSlash"] = { + name = "Double Slash", + hidden = true, + color = 2, + skillTypes = { [1] = true, [11] = true, [28] = true, [24] = true, }, + weaponTypes = { + ["Two Handed Axe"] = true, + ["Thrusting One Handed Sword"] = true, + ["Two Handed Sword"] = true, + ["One Handed Axe"] = true, + ["One Handed Sword"] = true, + }, + baseFlags = { + attack = true, + melee = true, + area = true, + }, + baseMods = { + skill("castTime", 1), + skill("damageEffectiveness", 0.95), + skill("baseMultiplier", 0.7), + skill("cooldown", 6), + }, + levelMods = { + [1] = skill("levelRequirement", nil), + }, + levels = { + [1] = { 12, }, + }, + qualityStats = { + }, + stats = { + "active_skill_attack_speed_+%_final", + "active_skill_base_radius_+", + "is_area_damage", + }, + statInterpolation = { 1, 1, }, + statLevels = { + [1] = { -22, 0, nil, }, + }, +} skills["WickerManMoltenStrike"] = { name = "Molten Strike", hidden = true, diff --git a/Data/3_0/Spectres.lua b/Data/3_0/Spectres.lua index 27a27c22..c7a9730e 100644 --- a/Data/3_0/Spectres.lua +++ b/Data/3_0/Spectres.lua @@ -324,6 +324,29 @@ minions["Metadata/Monsters/BloodChieftain/MonkeyChiefBloodParasite"] = { -- MonsterUsesMassPowerText }, } +-- Bone Stalker +minions["Metadata/Monsters/BoneStalker/BoneStalker"] = { + name = "Bone Stalker", + life = 2.1, + armour = 0.75, + fireResist = 0, + coldResist = 0, + lightningResist = 75, + chaosResist = 0, + damage = 1.12, + damageSpread = 0.2, + attackTime = 1.8, + attackRange = 10, + accuracy = 1, + weaponType1 = "One Handed Axe", + skillList = { + "Melee", + "BoneStalkerEarthquake", + "WalkingDoubleSlash", + }, + modList = { + }, +} -- Bull minions["Metadata/Monsters/Bull/Bull"] = { name = "Fighting Bull", @@ -516,6 +539,30 @@ minions["Metadata/Monsters/Goatman/GoatmanShamanLightning"] = { -- MonsterCastsSparkText }, } +minions["Metadata/Monsters/Goatman/MountainGoatmanChampion"] = { + name = "Colossus Crusher", + life = 2.1, + armour = 0.15, + fireResist = 0, + coldResist = 75, + lightningResist = 0, + chaosResist = 0, + damage = 1.28, + damageSpread = 0.2, + attackTime = 1.5, + attackRange = 10, + accuracy = 1, + damageFixup = 0.11, + weaponType1 = "Two Handed Mace", + skillList = { + "Melee", + "GoatmanEarthquake", + "GoatmanMonsterSlam", + }, + modList = { + -- MonsterSpeedAndDamageFixupSmall + }, +} minions["Metadata/Monsters/Goatman/MountainGoatmanShamanIceSpear"] = { name = "Alpine Shaman", life = 1, @@ -1025,6 +1072,27 @@ minions["Metadata/Monsters/KaomWarrior/KaomWarrior7"] = { }, } -- Kitava's Cultist +minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodDelve"] = { + name = "Risen Vaal Fanatic", + life = 2.88, + armour = 0.2, + fireResist = 20, + coldResist = 20, + lightningResist = 20, + chaosResist = 0, + damage = 1.2, + damageSpread = 0.2, + attackTime = 1.5, + attackRange = 12, + accuracy = 1, + weaponType1 = "One Handed Sword", + skillList = { + "VaalincursionMortar", + }, + modList = { + -- MonsterDelveDropModifiers + }, +} minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionDelve"] = { name = "Risen Vaal Advocate", life = 5.4, @@ -1047,6 +1115,27 @@ minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionDelve"] = -- MonsterDelveDropModifiers }, } +minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosDelve"] = { + name = "Risen Vaal Fanatic", + life = 2.88, + armour = 0.2, + fireResist = 20, + coldResist = 20, + lightningResist = 20, + chaosResist = 0, + damage = 1.2, + damageSpread = 0.2, + attackTime = 1.5, + attackRange = 12, + accuracy = 1, + weaponType1 = "One Handed Sword", + skillList = { + "FireballIncursionChaos", + }, + modList = { + -- MonsterDelveDropModifiers + }, +} minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionDelve"] = { name = "Risen Vaal Advocate", life = 5.4, @@ -1070,6 +1159,27 @@ minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionDelve"] = -- MonsterDelveDropModifiers }, } +minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireDelve"] = { + name = "Risen Vaal Fanatic", + life = 2.88, + armour = 0.2, + fireResist = 20, + coldResist = 20, + lightningResist = 20, + chaosResist = 0, + damage = 1.2, + damageSpread = 0.2, + attackTime = 1.5, + attackRange = 12, + accuracy = 1, + weaponType1 = "One Handed Sword", + skillList = { + "FireballIncusionFire", + }, + modList = { + -- MonsterDelveDropModifiers + }, +} minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionDelve_"] = { name = "Risen Vaal Advocate", life = 5.4, @@ -1092,6 +1202,27 @@ minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionDelve_"] = -- MonsterDelveDropModifiers }, } +minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningDelve"] = { + name = "Risen Vaal Fanatic", + life = 2.88, + armour = 0.2, + fireResist = 20, + coldResist = 20, + lightningResist = 20, + chaosResist = 0, + damage = 1.2, + damageSpread = 0.2, + attackTime = 1.5, + attackRange = 12, + accuracy = 1, + weaponType1 = "One Handed Sword", + skillList = { + "FireballIncusionLightning", + }, + modList = { + -- MonsterDelveDropModifiers + }, +} minions["Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionDelve_"] = { name = "Risen Vaal Advocate", life = 5.4, @@ -1192,6 +1323,30 @@ minions["Metadata/Monsters/Kiweth/KiwethSeagull"] = { -- MonsterLesserFarShot }, } +-- Delve League +minions["Metadata/Monsters/LeagueDelve/ProtoVaalWarriorElite"] = { + name = "Stoneskin Flayer", + life = 8, + armour = 1, + fireResist = 35, + coldResist = 35, + lightningResist = 35, + chaosResist = 35, + damage = 1.34, + damageSpread = 0.2, + attackTime = 1.305, + attackRange = 10, + accuracy = 1, + weaponType1 = "One Handed Sword", + weaponType2 = "One Handed Sword", + skillList = { + "Melee", + "DelveProtovaalWhirlingCharge", + }, + modList = { + -- MonsterDelveDropModifiers + }, +} -- Helion minions["Metadata/Monsters/Lion/LionDesertSkinPuncture"] = { name = "Dune Hellion", @@ -1967,6 +2122,28 @@ minions["Metadata/Monsters/Skeletons/SkeletonMeleeKnightElementalSwordIncursionC -- MonsterCastsElementalHitText }, } +minions["Metadata/Monsters/SkeletonCannon/SkeletonCannon1"] = { + name = "Bone Husk", + life = 2.07, + armour = 0.25, + fireResist = 0, + coldResist = 0, + lightningResist = 75, + chaosResist = 0, + damage = 0.9, + damageSpread = 0.2, + attackTime = 1.8, + attackRange = 4, + accuracy = 1, + skillList = { + "SkeletonCannonMortar", + "SkeletonCannonBoneMortar", + "SkeletonCannonBoneNova", + }, + modList = { + -- MonsterNecromancerRaisable + }, +} -- Snake minions["Metadata/Monsters/Snake/SnakeMeleeSpit"] = { name = "Bramble Cobra", diff --git a/Data/Uniques/shield.lua b/Data/Uniques/shield.lua index 0c7bbb92..3af65241 100644 --- a/Data/Uniques/shield.lua +++ b/Data/Uniques/shield.lua @@ -608,7 +608,7 @@ Implicits: 2 {variant:1,2}+8% to maximum Fire Resistance {variant:3}+5% to maximum Fire Resistance +(20-25)% to Fire Resistance -25% increased Fire Resistance while on Low Life ++25% to Fire Resistance while on Low Life 10% increased Movement Speed when on Low Life Cannot be Ignited while on Low Life ]],[[ diff --git a/Export/Minions/Spectres.txt b/Export/Minions/Spectres.txt index 67f6c274..e46e76f5 100644 --- a/Export/Minions/Spectres.txt +++ b/Export/Minions/Spectres.txt @@ -22,6 +22,8 @@ local minions, mod = ... -- Blood apes #monster Metadata/Monsters/BloodChieftain/MonkeyChiefBloodEnrage #monster Metadata/Monsters/BloodChieftain/MonkeyChiefBloodParasite +-- Bone Stalker +#monster Metadata/Monsters/BoneStalker/BoneStalker -- Bull #monster Metadata/Monsters/Bull/Bull -- Cage Spider @@ -34,6 +36,7 @@ local minions, mod = ... #monster Metadata/Monsters/Goatman/GoatmanShamanFireball #monster Metadata/Monsters/Goatman/GoatmanShamanFireChampion #monster Metadata/Monsters/Goatman/GoatmanShamanLightning +#monster Metadata/Monsters/Goatman/MountainGoatmanChampion #monster Metadata/Monsters/Goatman/MountainGoatmanShamanIceSpear -- Miscreation #monster Metadata/Monsters/DemonFemale/DemonFemale @@ -69,15 +72,21 @@ local minions, mod = ... #monster Metadata/Monsters/KaomWarrior/KaomWarrior3 #monster Metadata/Monsters/KaomWarrior/KaomWarrior7 -- Kitava's Cultist +#monster Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodDelve #monster Metadata/Monsters/KitavaCultist/VaalCultistSpearBloodChampionDelve +#monster Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosDelve #monster Metadata/Monsters/KitavaCultist/VaalCultistSpearChaosChampionDelve +#monster Metadata/Monsters/KitavaCultist/VaalCultistSpearFireDelve #monster Metadata/Monsters/KitavaCultist/VaalCultistSpearFireChampionDelve_ +#monster Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningDelve #monster Metadata/Monsters/KitavaCultist/VaalCultistSpearLightningChampionDelve_ -- Kitava's Herald #monster Metadata/Monster/KitavaDemon/KitavaDemon -- Birdman #monster Metadata/Monsters/Kiweth/Kiweth #monster Metadata/Monsters/Kiweth/KiwethSeagull +-- Delve League +#monster Metadata/Monsters/LeagueDelve/ProtoVaalWarriorElite -- Helion #monster Metadata/Monsters/Lion/LionDesertSkinPuncture -- Knitted horror @@ -123,6 +132,7 @@ local minions, mod = ... #monster Metadata/Monsters/Skeletons/SkeletonCasterLightningSpark #monster Metadata/Monsters/Skeletons/SkeletonBowProjectileWeaknessCurse #monster Metadata/Monsters/Skeletons/SkeletonMeleeKnightElementalSwordIncursionChampionDelve +#monster Metadata/Monsters/SkeletonCannon/SkeletonCannon1 -- Snake #monster Metadata/Monsters/Snake/SnakeMeleeSpit #monster Metadata/Monsters/Snake/SnakeScorpionMultiShot diff --git a/Export/Skills/act_dex.txt b/Export/Skills/act_dex.txt index 64f2560b..e5c0d91b 100644 --- a/Export/Skills/act_dex.txt +++ b/Export/Skills/act_dex.txt @@ -890,6 +890,7 @@ local skills, mod, flag, skill = ... }, ["buff_time_passed_-%"] = { mod("BuffExpireFaster", "MORE", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }), + mult = -1, }, ["curse_effect_+%_vs_players"] = { mod("CurseEffectAgainstPlayer", "INC", nil), diff --git a/Export/Skills/minion.txt b/Export/Skills/minion.txt index 783594a5..473751b4 100644 --- a/Export/Skills/minion.txt +++ b/Export/Skills/minion.txt @@ -116,15 +116,15 @@ local skills, mod, flag, skill = ... #mods #skill HeraldOfAgonyMinionCleave Cleave -#flags attackk melee area +#flags attack melee area #mods #skill HeraldOfLightMinionSlam Slam -#flags attackk melee area +#flags attack melee area #mods #skill SentinelHolySlam Crusade Slam -#flags attackk melee area +#flags attack melee area #mods #skill RelicTriggeredNova Nova diff --git a/Export/Skills/spectre.txt b/Export/Skills/spectre.txt index d1a1283a..64d8ff1e 100644 --- a/Export/Skills/spectre.txt +++ b/Export/Skills/spectre.txt @@ -27,6 +27,10 @@ local skills, mod, flag, skill = ... #flags spell #mods +#skill BoneStalkerEarthquake +#flags attack melee area duration +#mods + #skill BreachCleave #flags attack melee area #mods @@ -51,6 +55,10 @@ local skills, mod, flag, skill = ... #flags spell area #mods +#skill DelveProtovaalWhirlingCharge Whirling Charge +#flags attack melee area hit +#mods + #skill DemonFemaleRangedProjectile Ranged Attack #flags attack projectile #mods @@ -99,6 +107,10 @@ local skills, mod, flag, skill = ... #baseMod skill("hitTimeOverride", 1) #mods +#skill GoatmanEarthquake +#flags attack melee area duration +#mods + #skill GoatmanFireMagmaOrb Magma Orb #flags spell area projectile #mods @@ -107,6 +119,10 @@ local skills, mod, flag, skill = ... #flags spell area duration #mods +#skill GoatmanMonsterSlam Slam +#flags attack melee area +#mods + #skill GuardianArc Arc #flags spell lightning #mods @@ -456,6 +472,18 @@ local skills, mod, flag, skill = ... #flags spell #mods +#skill SkeletonCannonMortar Mortar +#flags spell projectile area +#mods + +#skill SkeletonCannonBoneMortar +#flags spell projectile area duration +#mods + +#skill SkeletonCannonBoneNova Bone Nova +#flags attack projectile +#mods + #skill SkeletonMassBowProjectile Puncture #flags attack projectile #baseMod mod("BleedChance", "BASE", 100) @@ -473,6 +501,7 @@ local skills, mod, flag, skill = ... }, ["buff_time_passed_-%"] = { mod("BuffExpireFaster", "MORE", nil, 0, 0, { type = "GlobalEffect", effectType = "Curse" }), + mult = -1, }, }, #mods @@ -512,6 +541,10 @@ local skills, mod, flag, skill = ... #flags attack melee movement #mods +#skill WalkingDoubleSlash Double Slash +#flags attack melee area +#mods + #skill WickerManMoltenStrike #flags attack melee #mods diff --git a/Modules/CalcActiveSkill.lua b/Modules/CalcActiveSkill.lua index 822a823b..7dd7c762 100644 --- a/Modules/CalcActiveSkill.lua +++ b/Modules/CalcActiveSkill.lua @@ -485,12 +485,13 @@ function calcs.buildActiveSkillModList(env, actor, activeSkill) end -- Create minion - local minionList + local minionList, isSpectre if activeGrantedEffect.minionList then if activeGrantedEffect.minionList[1] then minionList = copyTable(activeGrantedEffect.minionList) else minionList = copyTable(env.build.spectreList) + --isSpectre = true end else minionList = { } @@ -526,8 +527,8 @@ function calcs.buildActiveSkillModList(env, actor, activeSkill) minion.level = m_min(m_max(minion.level,1),100) minion.itemList = { } minion.uses = activeGrantedEffect.minionUses + minion.lifeTable = isSpectre and env.data.monsterLifeTable or env.data.monsterAllyLifeTable local attackTime = minion.minionData.attackTime * (1 - (minion.minionData.damageFixup or 0)) - local damage = env.data.monsterDamageTable[minion.level] * minion.minionData.damage * attackTime if activeGrantedEffect.minionHasItemSet then if env.mode == "CALCS" and activeSkill == env.player.mainSkill then diff --git a/Modules/CalcPerform.lua b/Modules/CalcPerform.lua index 33a9d01d..d35a00ed 100644 --- a/Modules/CalcPerform.lua +++ b/Modules/CalcPerform.lua @@ -365,7 +365,7 @@ function calcs.perform(env) env.minion.modDB.actor = env.minion env.minion.modDB.multipliers["Level"] = env.minion.level calcs.initModDB(env, env.minion.modDB) - env.minion.modDB:NewMod("Life", "BASE", m_floor(env.data.monsterAllyLifeTable[env.minion.level] * env.minion.minionData.life), "Base") + env.minion.modDB:NewMod("Life", "BASE", m_floor(env.minion.lifeTable[env.minion.level] * env.minion.minionData.life), "Base") if env.minion.minionData.energyShield then env.minion.modDB:NewMod("EnergyShield", "BASE", m_floor(env.data.monsterAllyLifeTable[env.minion.level] * env.minion.minionData.life * env.minion.minionData.energyShield), "Base") end @@ -742,6 +742,7 @@ function calcs.perform(env) end end if activeSkill.minion then + local castingMinion = activeSkill.minion for _, activeSkill in ipairs(activeSkill.minion.activeSkillList) do local skillModList = activeSkill.skillModList local skillCfg = activeSkill.skillCfg @@ -759,7 +760,7 @@ function calcs.perform(env) srcList:ScaleAddList(buff.modList, (1 + inc / 100) * more) mergeBuff(srcList, buffs, buff.name) end - if env.minion == activeSkill.minion or buff.applyAllies then + if env.minion and (env.minion == castingMinion or buff.applyAllies) then env.minion.modDB.conditions["AffectedBy"..buff.name:gsub(" ","")] = true local srcList = common.New("ModList") local inc = env.minion.modDB:Sum("INC", skillCfg, "BuffEffect", "BuffEffectOnSelf") + incSkill diff --git a/Modules/Data.lua b/Modules/Data.lua index 866ba0ea..857e4830 100644 --- a/Modules/Data.lua +++ b/Modules/Data.lua @@ -191,7 +191,7 @@ for _, targetVersion in ipairs(targetVersionList) do __index = function(t, key) local map = verData.skillStatMap[key] if map then - t[key] = map + t[key] = copyTable(map, true) for _, mod in ipairs(map) do processMod(t._grantedEffect, mod) end diff --git a/Modules/ModParser-3_0.lua b/Modules/ModParser-3_0.lua index 07e3c606..a312221b 100644 --- a/Modules/ModParser-3_0.lua +++ b/Modules/ModParser-3_0.lua @@ -1200,6 +1200,7 @@ local specialModList = { ["your aura buffs do not affect allies"] = { flag("SelfAurasCannotAffectAllies") }, ["allies' aura buffs do not affect you"] = { flag("AlliesAurasCannotAffectSelf") }, ["enemies can have 1 additional curse"] = { mod("EnemyCurseLimit", "BASE", 1) }, + ["you can apply an additional curse"] = { mod("EnemyCurseLimit", "BASE", 1) }, ["nearby enemies have (%d+)%% increased effect of curses on them"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("CurseEffectOnSelf", "INC", num) }) } end, ["nearby enemies have an additional (%d+)%% chance to receive a critical strike"] = function(num) return { mod("EnemyModifier", "LIST", { mod = mod("SelfExtraCritChance", "BASE", num) }) } end, ["nearby enemies have (%-%d+)%% to all resistances"] = function(num) return { diff --git a/changelog.txt b/changelog.txt index d33207c0..a3bb0335 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,14 @@ +VERSION[1.4.115][2018/10/29] + * Added the following spectres to the spectre library: + * Bone Husk + * Bone Stalker + * Colossus Crusher + * Risen Vaal Fanatic (all variants) + * Stoneskin Flayer + * Fixed the Slam and Crusade Slam abilities used by Sentinels + * Fixed Temporal Chains' Effects Expire Slower stat + * Fixed error when using Summoned Ursa's Rallying Cry skill + * Fixed an issue where modifiers from skills sometimes had the wrong source in the Calcs tab VERSION[1.4.114][2018/10/27] * Added the following minions: * Bestial Rhoa diff --git a/manifest.xml b/manifest.xml index 49b6e48a..25cda639 100644 --- a/manifest.xml +++ b/manifest.xml @@ -1,13 +1,13 @@ - + - + @@ -55,13 +55,13 @@ - + - + @@ -69,11 +69,11 @@ - + - + @@ -97,7 +97,7 @@ - + @@ -108,7 +108,7 @@ - + @@ -151,7 +151,7 @@ - + @@ -159,7 +159,7 @@ - + @@ -179,13 +179,13 @@ - + - + - +