Release 1.1.0

- Added character item and skill imports
- Skills are now called socket groups and can have multiple active skills
- Changed tree search highlight to red circle
This commit is contained in:
Openarl
2016-09-18 23:09:01 +10:00
parent 01d460d3f8
commit 0b2912b225
27 changed files with 1643 additions and 1048 deletions

View File

@@ -332,17 +332,17 @@ local specialSpaceList = {
["if you've crit in the past 8 seconds"] = "CondMod_CritInPast8Sec_",
["if energy shield recharge has started recently"] = "CondMod_EnergyShieldRechargeRecently_",
-- Enemy status conditions
["against bleeding enemies"] = "CondMod_EnemyBleeding_",
["against poisoned enemies"] = "CondMod_EnemyPoisoned_",
["against burning enemies"] = "CondMod_EnemyBurning_",
["against ignited enemies"] = "CondMod_EnemyIgnited_",
["against shocked enemies"] = "CondMod_EnemyShocked_",
["against frozen enemies"] = "CondMod_EnemyFrozen_",
["against chilled enemies"] = "CondMod_EnemyChilled_",
["enemies which are chilled"] = "CondMod_EnemyChilled_",
["against frozen, shocked or ignited enemies"] = "CondMod_EnemyFrozenShockedIgnited_",
["against enemies that are affected by elemental status ailments"] = "CondMod_EnemyElementalStatus_",
["against enemies that are affected by no elemental status ailments"] = "CondMod_notEnemyElementalStatus_",
["against bleeding enemies"] = "CondEffMod_EnemyBleeding_",
["against poisoned enemies"] = "CondEffMod_EnemyPoisoned_",
["against burning enemies"] = "CondEffMod_EnemyBurning_",
["against ignited enemies"] = "CondEffMod_EnemyIgnited_",
["against shocked enemies"] = "CondEffMod_EnemyShocked_",
["against frozen enemies"] = "CondEffMod_EnemyFrozen_",
["against chilled enemies"] = "CondEffMod_EnemyChilled_",
["enemies which are chilled"] = "CondEffMod_EnemyChilled_",
["against frozen, shocked or ignited enemies"] = "CondEffMod_EnemyFrozenShockedIgnited_",
["against enemies that are affected by elemental status ailments"] = "CondEffMod_EnemyElementalStatus_",
["against enemies that are affected by no elemental status ailments"] = "CondEffMod_notEnemyElementalStatus_",
}
-- List of special modifiers
@@ -413,6 +413,8 @@ local specialModList = {
["%+(%d+) to level of socketed (%a+) gems"] = function(num, _, type) return { ["SocketedIn:X_gemLevel_"..type] = num } end,
["%+(%d+)%% to quality of socketed (%a+) gems"] = function(num, _, type) return { ["SocketedIn:X_gemQuality_"..type] = num } end,
["%+(%d+) to level of active socketed skill gems"] = function(num) return { ["SocketedIn:X_gemLevel_active"] = num } end,
["socketed gems are supported by level (%d+) (.+)"] = function(num, _, support) return { ["SocketedIn:X_supportedBy_"..num..":"..support] = true } end,
["socketed curse gems supported by level (%d+) (.+)"] = function(num, _, support) return { ["SocketedIn:X_supportedBy_"..num..":"..support] = true } end,
["socketed gems fire an additional projectile"] = { ["SocketedIn:X_projectileCount"] = 1 },
["socketed gems fire (%d+) additional projectiles"] = function(num) return { ["SocketedIn:X_projectileCount"] = num } end,
["socketed gems reserve no mana"] = { ["SocketedIn:X_manaReservedMore"] = 0 },