-- Item data (c) Grinding Gear Games

return {
-- Weapon: Bow
[[
Chin Sol
Assassin Bow
Variant: Pre 1.2.0
Variant: Pre 2.0.0
Variant: Current
Bow
Physical Damage: (75-84 to 223-249)
Elemental Damage: 25–50
Critical Strike Chance: 6.50%
Attacks per Second: (1.38 to 1.43)
Requires Level 62, 212 Dex
{variant:1,2}(6 to 12)% increased Elemental Damage with Weapons
{variant:1}(75 to 100)% increased Physical Damage
{variant:2,3}(150 to 180)% increased Physical Damage
+(10 to 20) to Dexterity
Adds 25 to 50 Fire Damage
{variant:1}5% increased Attack Speed
{variant:2,3}(10 to 14)% increased Attack Speed
100% More Bow Damage at Close Range
Bow Knockback at Close Range
]],[[
Darkscorn
Assassin Bow
Variant: Pre 1.2.0
Variant: Pre 2.0.0
Variant: Current
Bow
Physical Damage: (80-101 to 208-245)
Critical Strike Chance: 6.50%
Attacks per Second: 1.38
Requires Level 62, 212 Dex
{variant:1,2}(6 to 12)% increased Elemental Damage with Weapons
(100 to 125)% increased Physical Damage
{variant:2}Adds (6-10 to 10-14) Physical Damage
{variant:3}Adds (10-15 to 15-20) Physical Damage
10% increased Attack Speed
25% of Physical Damage Converted to Chaos Damage
(15 to 30)% increased Accuracy Rating
25% of Physical Damage taken as Chaos Damage
]],[[
Death's Harp
Death Bow
Variant: Pre 2.2.0
Variant: Current
Bow
Physical Damage: (40-45 to 106-119)
Critical Strike Chance: (6.50 to 7.50)%
Attacks per Second: 1.32
Requires Level 32, 107 Dex
(30 to 50)% increased Critical Strike Chance
(100 to 125)% increased Physical Damage
10% increased Attack Speed
{variant:1}+100% to Global Critical Strike Multiplier
{variant:2}+150% to Global Critical Strike Multiplier
Adds an additional Arrow
]],[[
Death's Opus
Death Bow
Bow
Physical Damage: (60-90 to 166-198)
Critical Strike Chance: (6.50 to 7.50)%
Attacks per Second: 1.32
Requires Level 44, 107 Dex
(30 to 50)% increased Critical Strike Chance
(100 to 125)% increased Physical Damage
Adds (10-20 to 30-35) Physical Damage
10% increased Attack Speed
+150% to Global Critical Strike Multiplier
2 additional Arrows
]],[[
Doomfletch
Royal Bow
Variant: Pre 2.0.0
Variant: Current
Bow
Physical Damage: (18-22 to 57-61)
Critical Strike Chance: (6.50 to 7.00)%
Attacks per Second: (1.59 to 1.65)
Requires Level 28, 95 Dex
(6 to 12)% increased Elemental Damage with Weapons
{variant:2}Adds (8-12 to 16-20) Physical Damage
(10 to 14)% increased Attack Speed
(30 to 40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Bow Physical Damage as Extra Damage of an Element
]],[[
Doomfletch's Prism
Royal Bow
Bow
Physical Damage: (18-22 to 57-61)
Critical Strike Chance: (6.50 to 7.00)%
Attacks per Second: (1.59 to 1.65)
Requires Level 40, 95 Dex
(6 to 12)% increased Elemental Damage with Weapons
Adds (8-12 to 16-20) Physical Damage
(10 to 14)% increased Attack Speed
(30 to 40)% increased Critical Strike Chance
60% increased Mana Regeneration Rate
Gain 110% of Bow Physical Damage as Extra Damage of each Element
]],[[
Infractem
Decimation Bow
Variant: Pre 1.2.0
Variant: Current
Bow
Physical Damage: (106-132 to 222-252)
Critical Strike Chance: (6.5 to 7.5)%
Attacks per Second: 1.20
Requires Level 53, 170 Dex
(30 to 50)% increased Critical Strike Chance
(90 to 100)% increased Physical Damage
{variant:2}Adds (25-35 to 36-45) Physical Damage
+(20 to 30) to Dexterity
+(200 to 250) to Accuracy Rating
Arrows always Pierce
10% increased Movement Speed
Cannot Leech
]],[[
Iron Commander
Death Bow
Bow
Physical Damage: (28-32 to 69-77)
Critical Strike Chance: (6.5 to 7.5)%
Attacks per Second: (1.37 to 1.44)
Requires Level 32, 107 Dex
(30 to 50)% increased Critical Strike Chance
Adds (8-12 to 16-24) Physical Damage
(14 to 20)% increased Attack Speed
(14 to 20)% increased Totem Life
(14 to 20)% increased Totem Placement speed
Can summon 1 additional Siege Ballista Totem per 200 Dexterity
Adds 1 to 3 Physical Damage to Attacks per 25 Dexterity
]],[[
Lioneye's Glare
Imperial Bow
Variant: Pre 2.0.0
Variant: Current
Bow
Physical Damage: (62-85 to 245-302)
Critical Strike Chance: 5%
Attacks per Second: (1.59 to 1.74)
Requires Level 66, 212 Dex
{variant:2}(6 to 12)% increased Elemental Damage with Weapons
(150 to 175)% increased Physical Damage
Adds (6-12 to 20-32) Physical Damage
(10 to 20)% increased Attack Speed
+(80 to 100) to maximum Mana
Hits can't be Evaded
]],[[
Null's Inclination
Ranger Bow
Bow
Physical Damage: 41–95
Chaos Damage: (50-80 to 130-180)
Critical Strike Chance: 6.00%
Attacks per Second: (1.39 to 1.46)
Requires Level 60, 212 Dex, 212 Int
Adds (50-80 to 130-180) Chaos Damage
(7 to 12)% increased Attack Speed
+(7 to 11)% to Chaos Resistance
Minions deal 1% increased Damage per 10 Dexterity
+212 Intelligence Requirement
Cast Socketed Minion Spells on Kill with this Weapon
]],[[
Nuro's Harp
Harbinger Bow
Variant: Pre 2.5.0
Variant: Current
Bow
Elemental Damage: (120-140 to 180-210)
Critical Strike Chance: (6.50 to 7.50)%
Attacks per Second: (1.32 to 1.38)
Requires Level 68, 212 Dex
(30 to 50)% increased Critical Strike Chance
No Physical Damage
Adds (120-140 to 180-210) Cold Damage
(10 to 15)% increased Attack Speed
(10 to 30)% increased Light Radius
15% chance to create Chilled Ground when you Freeze an Enemy
Create Consecrated Ground when you Shatter an Enemy
{variant:2}40% increased Effect of Chilled Ground
]],[[
Quill Rain
Short Bow
Bow
Physical Damage: 6–16
Critical Strike Chance: 5.00%
Attacks per Second: 3.00
Requires Level 5, 26 Dex
+(10 to 20) to Dexterity
100% increased Attack Speed
+(25 to 50) to Accuracy Rating
(50 to 100)% increased Projectile Speed
50% less Weapon Damage
]],[[
Reach of the Council
Spine Bow
Variant: Pre 2.4.0
Variant: Current
Bow
Physical Damage: (78-113 to 270-331)
Critical Strike Chance: 6.00%
Attacks per Second: (1.46 to 1.51)
Requires Level 64, 212 Dex
{variant:1}(50 to 70)% increased Physical Damage
{variant:2}(40 to 50)% increased Physical Damage
{variant:1}Adds (25-40 to 100-115) Physical Damage
{variant:2}Adds (15-30 to 70-95) Physical Damage
(8 to 12)% increased Attack Speed
4 additional Arrows
20% reduced Projectile Speed
]],[[
Roth's Reach
Recurve Bow
Bow
Physical Damage: (18-20 to 54-61)
Critical Strike Chance: 6.5%
Attacks per Second: (1.30 to 1.35)
Requires Level 18, 71 Dex
(60 to 80)% increased Physical Damage
(20 to 40)% increased Elemental Damage with Weapons
(4 to 8)% increased Attack Speed
Skills Chain +1 times
30% increased Projectile Speed
]],[[
Silverbough
Crude Bow
Bow
Physical Damage: (36-60 to 113-146)
Critical Strike Chance: 5.00%
Attacks per Second: 1.54
Requires Level 36
+1 to Level of Socketed Gems
+1 to Level of Socketed Bow Gems
(80 to 100)% increased Physical Damage
Adds (15-25 to 50-60) Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
]],[[
Silverbranch
Crude Bow
Variant: Pre 2.0.0
Variant: Current
Bow
Physical Damage: (9-10 to 23-26)
Critical Strike Chance: 5.00%
Attacks per Second: 1.54
+1 to Level of Socketed Bow Gems
{variant:1}(50 to 80)% increased Physical Damage
{variant:2}(80 to 100)% increased Physical Damage
10% increased Attack Speed
+30 to Accuracy Rating
+10 Mana gained on Kill
]],[[
Slivertongue 
Harbinger Bow
Bow
Requires Level 68, 212 Dex
(30-50)% increased Critical Strike Chance
Adds (60-75) to (170-220) Physical Damage
100% increased Critical Strike Chance with arrows that Fork
Arrows that Pierce cause Bleeding
Arrows always Pierce after Chaining
]],[[
Storm Cloud
Long Bow
Variant: Pre 2.0.0
Variant: Current
Bow
Elemental Damage: 1–85
Critical Strike Chance: 6.00%
Attacks per Second: (1.77 to 1.95)
Requires Level 9, 38 Dex
No Physical Damage
{variant:1}Adds 1 to 75 Lightning Damage
{variant:2}Adds 1 to 85 Lightning Damage
(36 to 50)% increased Attack Speed
]],[[
The Tempest
Long Bow
Bow
Elemental Damage: 1–85
Critical Strike Chance: 6.00%
Attacks per Second: (1.77 to 1.95)
Requires Level 32, 38 Dex
No Physical Damage
100% increased Lightning Damage
Adds 1 to 85 Lightning Damage
(36 to 50)% increased Attack Speed
]],[[
Voltaxic Rift
Spine Bow
Bow
Physical Damage: 27–80
Elemental Damage: (1-1 to 275-325)
Critical Strike Chance: 6.00%
Attacks per Second: (1.49 to 1.55)
Requires Level 64, 212 Dex
Adds (1-1 to 275-325) Lightning Damage
(10 to 15)% increased Attack Speed
60% of Lightning Damage Converted to Chaos Damage
10% Chance to Shock
Your Chaos Damage can Shock
]],[[
Windripper
Imperial Bow
Variant: Pre 2.0.0
Variant: Current
Bow
Physical Damage: 19–78
Elemental Damage: (32-40 to 48-60), (1-1 to 80-100)
Critical Strike Chance: (8.00 to 9.00)%
Attacks per Second: (1.59 to 1.67)
Requires Level 66, 212 Dex
{variant:2}(6 to 12)% increased Elemental Damage with Weapons
Adds (32-40 to 48-60) Cold Damage
Adds (1-1 to 80-100) Lightning Damage
(10 to 15)% increased Attack Speed
(60 to 80)% increased Critical Strike Chance
{variant:1}25% increased Quantity of Items Dropped by Slain Frozen enemies
{variant:2}15% increased Quantity of Items Dropped by Slain Frozen Enemies
{variant:1}50% increased Rarity of Items Dropped by Slain Shocked enemies
{variant:2}30% increased Rarity of Items Dropped by Slain Shocked Enemies
]],
}